The titans of pre home OU
a list made by 1LDK
Sup lads, its me, 1LDK, on my constant and erratic change of moods, self-esteem and ideas, I was thinking about the mini project that it always gets done a few days before the current gen ends and a new one begins, the "Titans of the metagame" so I, of course, gonna jump the gun by making a semi decent post that will get me some likes, hahas, wows and discussion, everyone wins!
So let's see my personal top 10 Pokémon this meta has to offer.
Number 10

HO has been a dominant play style for all the current gen, it has seen various changes in direction, like Screens HO and Shed Tail HO, but Vomit Hazard HO has been the one that has managed to outlast them all, vomiting a million hazards in such a consistent manner, puts pressure on any team, and forces either a poison Type, or careful counter play to not poke it. It not just a mere hazard machine tho, it has a move pool good enough to hit most things hard in an emergency and even its own spinning, which poisons you directly. And while Meowscarada has a lead set with similar qualities, and despite being a great side grade, it just doesn't compare in historical factor. Regardless of the day, he will vomit, and keep vomiting
Number 9

Torkoal, is the representation of Sun as a play style in general, it has had a rollercoaster of a generation, from Flutter Mane, to Chi-Yu, to Walking Wake, not to mention all the sun abusers with photosynthesis, and mons like Ceruledge, Volcarona, Hatterene, Iron Moth, Cinderace, etc. and while Torkoal is the least impressive of the mons that compound the squads, it's always the leader at the front, supporting in any way he can, especially its teammate Great Tusk who sure loves running stuff like Choice Scarf, band, or Bulk Up. And, unless rain gets all of its toys back and some new, Sun will remain as the best weather, and Torkoal will be there
Number 8

Volcarona has found a reputation for itself, in the form of always finding a way to be on top, to the point where many people would call it ban worthy, because of the sheer cheese factor that involves planning for it, is it gonna be bulky? Is it offensive? what's the last move? What type is he even? Flame Body + Quiver Dance lets it check the whole meta, it can always get out of control with just 1 click, or at the very least, keep you on the back foot. Tera lets it help intensify the cheese, sometimes you don't even think about it and you just roll over it, and other times you die, and he is at +100. We can only pray Heatran brings enough nachos to contain the cheese
Number 7

Since its inception in gen 8, Dragapult has become the gold standard for speed and ghost type offense, every scarfer needs to be faster than it, or you'll just get smacked. Gen 9 brought terastalization, and with it, an ability to make ghost spam even more brainless, tera and lack of bulky darks has made dragapult's physical sets become a force of nature, it can wall break and sweep for both sides, it can support with momentum and burns, it can go with infiltrator or Clear Body to get the jump on stat drops, even cursed body can be useful. In the end, the only thing that you know for certain, is that a ghost move will be spammed, and will hurt a lot
Number 6

Valiant is a great mon, being able to run a different set is one thing, but being able to run them well is another, physical, special, mix, without of the ordinary tools like poison jab, destiny bond, trick, etc. Valiant is able to constantly keep up his game by mix and matching its tools. The Booster energy sets are the most valued on the meta for the cool ability to get a Choice Scarf boost while being able to change moves at will, this allows it to set up and blast through endgame like nothing. But since its my list, I want to mention specs as the right now, most scary, due to the absurd damage moonblast does, having access to psyshock, aura sphere and thunderbolt or shadow ball make things more complex. And this mon will probably continue to be around the top 10, for its ability to adapt and perform
Number 5

On my personal opinion, the number 5 and onwards are immovable, and I wouldn't have them in any other order, the most consistent mons in the metagame, and to me, the gap between number 5 and 6 is big. So let's talk about how Dragonite has almost single-handedly transformed Normal type into something you need answers for, have you ever looked at your team from Maryland on standard OU and said "hmm, it seems like I need a normal resist" well, maybe yes, but for a lot of new players, this is the first time when you truly need it, the dragon dance sets, bulky or fully offensive, always get the job done, and can potentially cheese out checks by some move tweaks. But recently, a new wave of Dnite sets have been discovered, that go with mix, trapper and or fully special, and, unlike many mix attackers, Dnite is able to fully embrace and do great work with its natural bulk, decent power, and great move pool. Overall, a great mon that has always found a way to keep itself on the forefront of the metagame, and you should never look down on it, unless you just killed him
Number 4

Some people really underestimate the changes that gholdengo has brought to the metagame, sure, the metagame has adapted, but think about this, 50% of why is Corviknight so ass in this metagame is Gholdengo, the whole reason Talonflame has a niche its because its a defogger that has a good matchup against gholdengo, the reason why the rapid spinners need ways to hit gholdengo in every single scenario possible is due to tera and air balloon, the reason why Cinderace is one of the premier hazard removers is due to not caring about GaG. Hazard stack is right now the low world of OU. What I'm trying to say is that Gholdengo is the entity that is secretly behind a great deal of subconscious actions made in this meta, which is why, when compared to its "poor results" on a surface level, you don't think much of it. It has reliable recovery, status, nasty plot, powerful attacks, decent move pool, great typing, busted ability, it's all-in-one, and I hope we get more and better removers, or his throne will never be challenged
Number 3

"Just put covert cloak" "just use sub" "just spam double regen cores". These are some of the excuses that players make when asked, "is Garganacl a problem?" The answer is yes, and I don't want everyone pretending that this mon has never been a problem, its a defensive mon that makes much more progress in so little time, it hard stops the momentum of a ton of mons, it punishes you for doing an otherwise good play in putting tera water or steel on something. It can adapt to its usual checks by curse, block and tera ghost, once in play, it's the easiest sweeper to use. It's immune to status, has great defenses stats and recovery. The only thing keeping it reasonable is the fact that you have to dedicate tera to it, but it's one of the best mons in the game right now, are you seriously concerned with tera on garga? So, the next time you say "garganacl is not broken" think about the amount of discussion that has caused, think about the sub conscious decisions that you do in the builder for this thing, and think again
Number 2

What happens when you make a strong, bulky dark type with sword dance, priority, 2 great abilities, and add the entirety of the one piece series, you get Kingambit, a mon that is so simple yet so beautiful, it cleans mercilessly yet cleanly. He can troll its potential checks by the different viable teras and items that he can bring, it can even drop Iron Head and make way for tactics such as Low Kick and tera Blast, it forces defensive mons to go on to the offensive, and offensive mons on to the defensive, just like a true samurai, your death comes clean, and everyone who has played this meta, will agree that, he is rightfully number 2
Number 1

He is number 1 on this list, on everyone's list, and I think that nobody would have it any other way, it compresses so many roles into one mon in a package that (unlike Lando-T) doesn't look cringe to look at, it has a ton of moves, utility, and can check a ton by its stats alone, he alone checks every single mon in this list in some fashion. It has gotten to a point where many players are running rather suboptimal sets just to "lure it", but in the end, Tusk does what he does best, and it's spinning the wheels of the healthy and fun meta we find ourselves in, and at the end of the generation, he will get a spot on the big 10, no matter what
Lastly, I wanna do some special mentions of stuff that didn't cut it but was close. If you think something should be change, please disscuss, and I hope everyone has a good day