alright alright alright, time to give my takes
Don't see how this is even being considered, really. Poltergeist is a reliable Ghost STAB, and that's really cool and good, but Ceruledge has big 4MSS already (especially on Bulk Up Sets) and this just makes it worse. You really just don't have the room for all the moves you'd like and I think that, while very strong on offense structures, Ceruledge is fine. As a side note, it's also entirely possible that we could go back to ye olden days of SS and just start running itemless walls as anti-Poltergeist tech. I think this one is a very clear DNB that deserves some more development time.
Knock is really good on this thing and definitely helps it a lot more, but again, not entirely sure how this is what pushes it over the edge. I think that the arguments for Torn-T being banworthy aren't changed at all by it getting Knock Off, and it getting Knock Off also doesn't invalidate any of the anti-ban arguments. Kind of just a neutral thing here that, while good for Torn, doesn't really influence its place in the meta too much since it's already top dog. I very much agree with Ty here in saying that, if there was any reason to ban it, it would be the NP sets that have already been present since we got it. Fitting moves was already, again, a bit of a pain (noticing a theme here?) and adding another excellent move to the arsenal doesn't help with that issue. I think this might be worthy of a suspect later, but with how much October is likely going to change the meta and the very real possibility that Torn rises to OU anyway, I don't think banning it will accomplish much.
100% absolutely support nuking this from orbit. It was already to some degree able to pick and choose its counters, but had the issue of being completely and entirely walled out by the Slowtwins and being forced into running Tera Blast to get through them. Knock Off makes this a complete and total non-issue, and also allows Quaquaval to run other silly Teras such as Steel to put a stopper on what would otherwise be very unfavorable defensive matchups. It's much more difficult to stop the duck from getting out of control in a meta where doing so was already daunting, and I am in full support of a ban.
Where is he? Again, other great posts have spoken for me for the most part, but it's a huge constraint in the builder that very heavily victimizes fat structures and outside of this doesn't really provide anything positive to the tier aside from an offensive Ground, which we'll likely be getting in the DLC. And no, making TR cheese viable is not value.
Don't see how this is even being considered, really. Poltergeist is a reliable Ghost STAB, and that's really cool and good, but Ceruledge has big 4MSS already (especially on Bulk Up Sets) and this just makes it worse. You really just don't have the room for all the moves you'd like and I think that, while very strong on offense structures, Ceruledge is fine. As a side note, it's also entirely possible that we could go back to ye olden days of SS and just start running itemless walls as anti-Poltergeist tech. I think this one is a very clear DNB that deserves some more development time.
Knock is really good on this thing and definitely helps it a lot more, but again, not entirely sure how this is what pushes it over the edge. I think that the arguments for Torn-T being banworthy aren't changed at all by it getting Knock Off, and it getting Knock Off also doesn't invalidate any of the anti-ban arguments. Kind of just a neutral thing here that, while good for Torn, doesn't really influence its place in the meta too much since it's already top dog. I very much agree with Ty here in saying that, if there was any reason to ban it, it would be the NP sets that have already been present since we got it. Fitting moves was already, again, a bit of a pain (noticing a theme here?) and adding another excellent move to the arsenal doesn't help with that issue. I think this might be worthy of a suspect later, but with how much October is likely going to change the meta and the very real possibility that Torn rises to OU anyway, I don't think banning it will accomplish much.
100% absolutely support nuking this from orbit. It was already to some degree able to pick and choose its counters, but had the issue of being completely and entirely walled out by the Slowtwins and being forced into running Tera Blast to get through them. Knock Off makes this a complete and total non-issue, and also allows Quaquaval to run other silly Teras such as Steel to put a stopper on what would otherwise be very unfavorable defensive matchups. It's much more difficult to stop the duck from getting out of control in a meta where doing so was already daunting, and I am in full support of a ban.
Where is he? Again, other great posts have spoken for me for the most part, but it's a huge constraint in the builder that very heavily victimizes fat structures and outside of this doesn't really provide anything positive to the tier aside from an offensive Ground, which we'll likely be getting in the DLC. And no, making TR cheese viable is not value.