Spammernoob was kind enough to contribute new artwork for the SS Sample Teams thread! Please give them a round of applause 


It's likely because Nidoking isn't the most common in the meta so they feel they can get away with loosing to it. Not saying this is a good thing.Been playing by mostly by stealing teams and I'm confused by why so many teams in this format feel so.... greedy? Specifically when it comes to handling Nidoking?
A lot of teams I steal feel like they get 6-0'd by that guy between running mons that get goobed like Heatran, Clefable, Melmetal, slow Garchomp and Landorus-T etc. and seem like they actively try making their match-up worse vs that Pokemon by running suboptimal choices like Modest Lele so that they get outsped and OHKO'd.... I'm not sure what exactly one can do to "play around it" when 5/6 pokemon used on these teams just get outsped and lose to it. Shouldn't measures be taken to account such Pokemon in the builder on balances teams, espicially given how difficult it can be to handle?
.Bumping this - we'd like a few more captain pairings before we move to player signups!A Sword and Shield Farm League is tentatively scheduled to be held this autumn to provide players more opportunities to play SS OU games in a tournament setting! Please contact me if you're interested in captaining a team, as we need users who are capable of managing a variety of players (from experienced to being new to the tier) throughout the course of a season.
It's still a good team - it wouldn't be on the sample teams thread if it wasn't! I don't have any replays at hand, but it works like any other HO team - identify what Pokemon can win you the game and construct a gameplan around them.Hi, does anyone have any thoughts about the current 'Resto Chesto Goltres' HO sample?
I'm wondering if it's still a good team overall, on both Gen8OU ladder and in tours.
And I'm wondering if there are any tips on how to use it effectively. And/or replays of it winning, would be really nice to watch if possible.
Thanks for any thoughts!
Usage stats for Rising Stars for those interested
Pokemon Usage Usage % Win % ![]()
Landorus-Therian 42 52.50% 50.00% ![]()
Heatran 38 47.50% 55.26% ![]()
Clefable 29 36.25% 44.83% ![]()
Dragapult 26 32.50% 46.15% ![]()
Weavile 22 27.50% 54.55% ![]()
Ferrothorn 20 25.00% 75.00% ![]()
Zapdos 20 25.00% 65.00% ![]()
Corviknight 20 25.00% 25.00% ![]()
Urshifu 19 23.75% 63.16% ![]()
Kartana 19 23.75% 42.11% ![]()
Tapu Lele 18 22.50% 44.44% ![]()
Garchomp 16 20.00% 62.50% ![]()
Tornadus-Therian 15 18.75% 60.00% ![]()
Slowbro 13 16.25% 69.23% ![]()
Slowking-Galar 12 15.00% 50.00% ![]()
Melmetal 12 15.00% 33.33% ![]()
Rotom-Wash 11 13.75% 54.55% ![]()
Buzzwole 10 12.50% 70.00% ![]()
Toxapex 9 11.25% 11.11% ![]()
Dragonite 8 10.00% 62.50% ![]()
Hippowdon 8 10.00% 12.50% ![]()
Tyranitar 7 8.75% 57.14% ![]()
Gastrodon 7 8.75% 57.14% ![]()
Magnezone 7 8.75% 57.14% ![]()
Rillaboom 7 8.75% 42.86% ![]()
Tapu Fini 7 8.75% 42.86% ![]()
Excadrill 6 7.50% 66.67% ![]()
Tapu Koko 6 7.50% 33.33% ![]()
Volcanion 5 6.25% 40.00% ![]()
Blissey 5 6.25% 20.00% ![]()
Blacephalon 4 5.00% 50.00% ![]()
Blaziken 4 5.00% 50.00% ![]()
Skarmory 3 3.75% 100.00% ![]()
Nidoking 3 3.75% 33.33% ![]()
Zeraora 2 2.50% 50.00% ![]()
Ninetales-Alola 2 2.50% 50.00% ![]()
Arctozolt 2 2.50% 50.00% ![]()
Slowking 2 2.50% 50.00% ![]()
Scizor 2 2.50% 50.00% ![]()
Victini 2 2.50% 0.00% ![]()
Volcarona 1 1.25% 100.00% ![]()
Mandibuzz 1 1.25% 100.00% ![]()
Zarude-Dada 1 1.25% 0.00% ![]()
Chansey 1 1.25% 0.00% ![]()
Audino 1 1.25% 0.00% ![]()
Jirachi 1 1.25% 0.00% ![]()
Crawdaunt 1 1.25% 0.00% ![]()
Regieleki 1 1.25% 0.00% ![]()
Rotom-Heat 1 1.25% 0.00% ![]()
Tapu Bulu 1 1.25% 0.00%
Guys, i want to ask if an important test had been done. Because if it hadn't, we should do it because it could have serious implications for the Sword and Shield meta. And can force some action.
Test is as follows:
- Take a generic Chansey that has never learned Teleport: Caught in Sword/Shield, Scarlet/Violet, GO...
- Put it in Pokémon HOME(3.0.0)
- Use Change Moves.
- Select Sword/Shield as the destination game.
- Check if Teleport appears as an available move.
If it does appear as avaliable, it means any Chansey can learn it just because it was teachable in LGPE. You know what Chansey is included in that list? Pokémon Center New York 2004/05 Chansey. The one which had Wish.
Moreover, it can imply that Gen 1 and 2 moves are now compatible with Gen 3 to 7 moves.
I think it's worth testing if we haven't done it yet.
Alright, seeing as this means Clefable now gets to use Softboiled alongside Wish and Teleport,
I know they could not be put together before, but the main question is about the Home 3.0. update. In this update, now you could individually for each game change a Pokémon's moveset, in the Home itself, using a Switch.This thread already goes over this sort of stuff but tl;dr is that move combos like wish + teleport Blissey are incompatible, as Wish comes from gen 3 games whereas Teleport would come from the gen 1 VC/LGPE. There are two other posts in the thread which explain it better than I can to be honest so I'll just link them
ngl i doubt you're going to find you're answer here and are probably better off asking somewhere in the orange islands forum but regardless of the answer the end result would stay the same for the metaAnd the main question is simple, is Teleport able to be teached to any generic Chansey, that never touched Gen 1 or 2 cartridges or the LGPE games, using that Home mechanic?
Guys, i want to ask if an important test had been done. Because if it hadn't, we should do it because it could have serious implications for the Sword and Shield meta. And can force some action.
Ok, I'll still do some research because it can impact possibly future SS Tradeback metas and Gen 9 National dex(Presumably Gen 8 is locked.)For clarity's sake, even if something changed with how HOME worked and we were suddenly inundated with new "legal" sets, Smogon's policy on tradebacks and changes to what is obtainable in a generation is historically clear: nothing changes. SS is effectively a locked generation, meaning that no changes are to be made to the tier outside of standard tiering action which should only effect what is currently in the tier. As cool as it would be to suddenly inject SS with some new juice, it's not going to happen.
Just whyThe tier should take a serious look at zamazenta-H being suspected down. Only zama-c was tested in gen 8 it was considered too bulky and restrictive, and despite having solid defensive counter play wasn’t unbanned. When gen-9 came out and both zamas got a chance in ou crowned obviously was banned and the weaker zama stayed. But for some reason Zama-h never got that opportunity in gen 8 and I believe gen 8 is a tier it would have a much healthier impact on.
I’d argue zama was much less broken pre body press and the gen 8 tier offers more viable checks against it like slowbro, buzzwole, pex, aegislash, volc. Not to mention its checks that already exist in gen 9 like lando or torn of clef
It not having the steel type allows the finis to flip the matchup and allows slowking-g to fight it. And just destroys its defensive profile and loses great stab coverage
I remember hearing that when zam-c was tested zam h wasn’t allowed because it had an item slot which is stupid that’s like banning regular salamance but allowing mega salamence because he doesn’t have an item slot.(hyperbole)
I think it’s possible that zam-h can add some offense to the tier but at the very least it can generate some interest.
The reason Zamazenta Crowned is considered worse than Hero in this tier is because there is more downsides to flexibility in SWSH than in SV because if something Teras on your Choice Band or something, they can just kill you back. Choice Band Fighting Type + Future Sight is already something that this tier is accustomed to and we know it's something that can break teams. But the other Fighting types have significantly worse stats across the board.The tier should take a serious look at zamazenta-H being suspected down. Only zama-c was tested in gen 8 it was considered too bulky and restrictive, and despite having solid defensive counter play wasn’t unbanned. When gen-9 came out and both zamas got a chance in ou crowned obviously was banned and the weaker zama stayed. But for some reason Zama-h never got that opportunity in gen 8 and I believe gen 8 is a tier it would have a much healthier impact on.
I’d argue zama was much less broken pre body press and the gen 8 tier offers more viable checks against it like slowbro, buzzwole, pex, aegislash, volc. Not to mention its checks that already exist in gen 9 like lando or torn of clef
It not having the steel type allows the finis to flip the matchup and allows slowking-g to fight it. And just destroys its defensive profile and loses great stab coverage
I remember hearing that when zam-c was tested zam h wasn’t allowed because it had an item slot which is stupid that’s like banning regular salamance but allowing mega salamence because he doesn’t have an item slot.(hyperbole)
I think it’s possible that zam-h can add some offense to the tier but at the very least it can generate some interest.
The tier should take a serious look at zamazenta-H being suspected down. Only zama-c was tested in gen 8 it was considered too bulky and restrictive, and despite having solid defensive counter play wasn’t unbanned. When gen-9 came out and both zamas got a chance in ou crowned obviously was banned and the weaker zama stayed. But for some reason Zama-h never got that opportunity in gen 8 and I believe gen 8 is a tier it would have a much healthier impact on.
We can both agree that both zamazentas were a lot weaker pre body press. That's about everything I personnally agree with though.I’d argue zama was much less broken pre body press and the gen 8 tier offers more viable checks against it like slowbro, buzzwole, pex, aegislash, volc. Not to mention its checks that already exist in gen 9 like lando or torn of clef
It not having the steel type allows the finis to flip the matchup and allows slowking-g to fight it. And just destroys its defensive profile and loses great stab coverage
I remember hearing that when zam-c was tested zam h wasn’t allowed because it had an item slot which is stupid that’s like banning regular salamance but allowing mega salamence because he doesn’t have an item slot.(hyperbole)
I think it’s possible that zam-h can add some offense to the tier but at the very least it can generate some interest.