Let's all ride on the Pokesaur train~
Singles Challenge
Abilities:
1) Vibrava : Levitate
2) Kecleon : Color Change
3) Shieldon : Sturdy
Items:
1) Vibrava @ Leppa Berry
2) Kecleon @ Lum Berry
3) Shieldon @ Oran Berry
Vibrava (*) Myrmeleon (m)
Nature: Hardy
Personality: The change in life cycle drastically altered his behavior. Whereas before Myrmeleon was laid-back and always hungry, as a Vibrava he is very active, moving almost constantly, and is now very alert to sounds. His underlying personality, however, remains mostly the same-- he remains a staunch competitor due to his unfailing grit and perseverance in tough situations. In battle, he has developed separate fighting styles: one reminiscent of his days as a Trapinch, where he would huddle underground and strike with powerful Ground attacks, and one above-ground, where his new wings give him much higher mobility as well as access to sonic attacks. He is still developing his ability to fly, as well as his affinity for moves of his newfound Dragon typing.
Type: Ground / Dragon
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Stats:
HP: 90
Atk: ***
Def: **
SpA: **
SpD: **
Spe: 70
EC: 5/9
MC: 0
Ability: Levitate
Levitate: (innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
Attacks:
(o) Sonicboom
(*) Bite
(*) Sand-Attack
(*) Faint Attack
(*) Sand Tomb
(o) Supersonic
(o) Crunch
(o) Earthquake
(o) Fissure
(*) Quick Attack
(*) Bug Bite
(*) Earth Power
(o) Draco Meteor
(o) Roost
(*) Dig
(*) Rock Slide
(*) Protect
Shieldon Toronero (m)
Nature: Sassy
Personality: Very stubborn and strong-willed, he would rather defend than move in to attack, and is unfaltering in his dedication to holding his ground. His stubbornness makes him more likely to defend if ordered to attack unless forced under extreme pressure. He has a very well-roundedly defensive fighting style, specializing in ranged attacks and protective techniques.
Type: Rock / Steel
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Stats:
HP: 90
Atk: **
Def: ****
SpA: **
SpD: **** (+)
Spe: 26 (-)
EC: 3/6
MC: 0
DC: 3/5
Abilities: Sturdy, Soundproof [DW]
Sturdy: (innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Soundproof [DW Locked]: (innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Round, Snore, Supersonic, Uproar.
Attacks:
(+) Tackle
(+) Protect
(+) Taunt
(+) Metal Sound
(+) Take Down
(+) Iron Defense
(+) Swagger
(o) Metal Burst
(+) Rock Blast
(+) Stealth Rock
(+) Counter
(o) Magic Coat
(+) Flash Cannon
(+) Ice Beam
(+) Flamethrower
Kecleon (*) Espio (m)
Nature: Adamant
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Stats:
HP: 90
Atk: **** (+)
Def: ***
SpA: * (-)
SpD: ****
Spe: 40
MC: 0
Ability: Color Change
Color Change: (innate) When hit with an attack, this Pokemon alters its cell structure to change its type to the type of that attack.
Attacks:
(+) Thief
(+) Tail Whip
(+) Astonish
(+) Scratch
(+) Lick
(+) Bind
(+) Faint Attack
(+) Fury Swipes
(+) Feint
(+) Psybeam
(+) Shadow Sneak
(+) Screech
(+) Slash
(+) Skill Swap
(+) Recover
(+) Snatch
(o) Magic Coat
(+) Claw Sharpen
(+) Rock Smash
(+) Thunder Wave
Singles Challenge
Abilities:
1) Vibrava : Levitate
2) Kecleon : Color Change
3) Shieldon : Sturdy
Items:
1) Vibrava @ Leppa Berry
2) Kecleon @ Lum Berry
3) Shieldon @ Oran Berry

Vibrava (*) Myrmeleon (m)
Nature: Hardy
Personality: The change in life cycle drastically altered his behavior. Whereas before Myrmeleon was laid-back and always hungry, as a Vibrava he is very active, moving almost constantly, and is now very alert to sounds. His underlying personality, however, remains mostly the same-- he remains a staunch competitor due to his unfailing grit and perseverance in tough situations. In battle, he has developed separate fighting styles: one reminiscent of his days as a Trapinch, where he would huddle underground and strike with powerful Ground attacks, and one above-ground, where his new wings give him much higher mobility as well as access to sonic attacks. He is still developing his ability to fly, as well as his affinity for moves of his newfound Dragon typing.
Type: Ground / Dragon
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Stats:
HP: 90
Atk: ***
Def: **
SpA: **
SpD: **
Spe: 70
EC: 5/9
MC: 0
Ability: Levitate
Levitate: (innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
Attacks:
(o) Sonicboom
(*) Bite
(*) Sand-Attack
(*) Faint Attack
(*) Sand Tomb
(o) Supersonic
(o) Crunch
(o) Earthquake
(o) Fissure
(*) Quick Attack
(*) Bug Bite
(*) Earth Power
(o) Draco Meteor
(o) Roost
(*) Dig
(*) Rock Slide
(*) Protect

Shieldon Toronero (m)
Nature: Sassy
Personality: Very stubborn and strong-willed, he would rather defend than move in to attack, and is unfaltering in his dedication to holding his ground. His stubbornness makes him more likely to defend if ordered to attack unless forced under extreme pressure. He has a very well-roundedly defensive fighting style, specializing in ranged attacks and protective techniques.
Type: Rock / Steel
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Stats:
HP: 90
Atk: **
Def: ****
SpA: **
SpD: **** (+)
Spe: 26 (-)
EC: 3/6
MC: 0
DC: 3/5
Abilities: Sturdy, Soundproof [DW]
Sturdy: (innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Soundproof [DW Locked]: (innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Round, Snore, Supersonic, Uproar.
Attacks:
(+) Tackle
(+) Protect
(+) Taunt
(+) Metal Sound
(+) Take Down
(+) Iron Defense
(+) Swagger
(o) Metal Burst
(+) Rock Blast
(+) Stealth Rock
(+) Counter
(o) Magic Coat
(+) Flash Cannon
(+) Ice Beam
(+) Flamethrower

Kecleon (*) Espio (m)
Nature: Adamant
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Stats:
HP: 90
Atk: **** (+)
Def: ***
SpA: * (-)
SpD: ****
Spe: 40
MC: 0
Ability: Color Change
Color Change: (innate) When hit with an attack, this Pokemon alters its cell structure to change its type to the type of that attack.
Attacks:
(+) Thief
(+) Tail Whip
(+) Astonish
(+) Scratch
(+) Lick
(+) Bind
(+) Faint Attack
(+) Fury Swipes
(+) Feint
(+) Psybeam
(+) Shadow Sneak
(+) Screech
(+) Slash
(+) Skill Swap
(+) Recover
(+) Snatch
(o) Magic Coat
(+) Claw Sharpen
(+) Rock Smash
(+) Thunder Wave