The CAP Kitchen: Non-Competitive Discussion Goes Here

Would this be a good place to discuss an anime about the CAP's with official Pokemon mixed in? I wanted to ask just in case anyone would be interested.
 
Mr. Magical Manticore, while I don't believe that there are any specific rules against such a discussion in this thread, I believe that you would be very hard-pressed to find anyone to progress the idea with. We tend to focus on the videogame aspects of the franchise here.
 
Mr. Magical Manticore, while I don't believe that there are any specific rules against such a discussion in this thread, I believe that you would be very hard-pressed to find anyone to progress the idea with. We tend to focus on the videogame aspects of the franchise here.
If that's the case, then would a discussion about a CAP game similar to Colosseum and XD be okay? You know, no Gym Leaders or actual Pokemon League, except for Smogon University itself? Which CAP's would the player start off with then?

But where would Smogon University be located, and where would they keep the "CAP's?" Wouldn't the program in that universe be called "Rent-A-Pokemon" or something?
 
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When you say similar to Colosseum and XD, I automatically think Shadow Pokemon. It 'could' work with Shadows, giving access to some of the more popular egg moves such as Necturna's Sketch, and it would explain how you get the CAP's, as opposed to the other 700+ real Pokemon.
And in any case, the starter would obviously be Syclant, or if you had a choice, Syclant, Revenankh and Pyroak. The original CAPs.
 
I was thinking that if it's more like Colosseum, you could get all three of the original CAPs at the same time. What kind of plot would there be if there were Shadow CAPs?

Also, I've always thought of the CAPs as some sort of rare Pokémon that are occasionally seen in Sinnoh, Unova, and possibly Johto, but could be common in some uncharted region. That's why people believe that they are Fakemon, which explains the lack of recognition by the Pokédex. Smogon University seems to be the only place outside of that region to give a domestic home to these particular Pokémon.
 
I would like to see all pre-CAPs completed and added to showdown one day. I was actually really dissapointed when I found out they weren't. Especially brattle. He and malaconda are the best cap creations.
 

DHR-107

Robot from the Future
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I would like to see all pre-CAPs completed and added to showdown one day. I was actually really dissapointed when I found out they weren't. Especially brattle. He and malaconda are the best cap creations.
They will likely never be implemented unless a huge change of heart is taken by both the PRC and the CaP Leadership team.
 

Layell

Alas poor Yorick!
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I've looked over some of the arguments made at the time for an evo mon, and they are solid reasons. I can't claim to be a huge CAP member but I've always been peeking in. However with the introduction of the Mega Stones I do think there is a viable way to keep such a project competitive in nature as per the ideals of CAP. Lets review everything that can be changed in a Mega Evo

-Total BST +100, some can be lowered in turn
-Height change, weight change
-Adding a secondary type
-Change a secondary type
-Ability can change

Suddenly the fanboyism of upgrading a mon can be put in check, you can only raise stats so high, and the most difficult change is that there can only be one Mega ability. As some players have discovered as well, sometimes the mega form just isn't as useful because they lack those leftovers/choice items they loved so much. So a CAP-mega could go into two routes, one where the normal and mega are both useful (Ttar/Scizor), or one where the mega is meant to bring the mon to OU (Absol/Kanga).

It might be an interesting experiment and I'd be interested to see how a mon that already exists could be upgraded by us.
 

Nyktos

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Creating a mega evo for an existing mon feels pretty wrong to me, even moreso than a regular evo would. Ultimately inventing a regular evo is still creating a new Pokémon, just one constrained by having to seem similar to an existing one. Creating a mega evo is actually changing how an existing Pokémon works since you don't know it has a mega stone when you see it in team preview, which seems outside the spirit of CAP.

Creating a CAP alongside its mega evo could be interesting, though. The response was pretty lukewarm last time the idea came up in #cap as I recall but I kinda like it, even if it does violate the in-game precedent that there are no gen 6 mons with mega evos. In-battle forme changes are something that keeps being proposed for CAP that we've still never done, mostly because all previous ones involved a Pokémon-specific move or ability which we don't do, but now there are a whole bunch of Pokémon that transform in the same way.

Whether either of these are even allowed is a PRC issue, of course, and honestly smart money probably goes towards neither of them being allowed, especially for CAP 1.
 

Bughouse

Like ships in the night, you're passing me by
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We made this flashcap about 2 weeks ago but never got around to posting it here.

Now it's here.
more-or-less full log

Concept by Birkal: Sticky Web sweeper

Art by Birkal

Sprite by Quanyails


Name by srk1214: Ampeater
Height: 3'7" ft.
Weight: 83.8 lbs.
Typing: Electric/Dark
Ability: Sheer Force
Hidden Ability: Sand Force

Pokedex Entries by darkie:

X: Sticky traps surround Ampeater burrows. Some say this is to keep out potential intruders.
Y: Ampeater prefer to keep to themselves, but will attack unwanted guests with a vengeance if disturbed.

Stats (darkie/bugmaniacbob/srk1214/imanalt):
85 HP / 48 Atk / 115 Def / 115 SpA / 85 SpD / 92 Spe (540 BST)

PT: 176.119007872448 (Excellent)
ST: 132.399176450013 (Good)
PS: 74.3481040440645 (Poor)
SS: 171.096522033466 (Very Good)
BSR: 299.715612452364 (Good)
Moves (darkie/bugmaniacbob/srk1214/numbuh214/jas61292): (61 total, 27 VGMs)

TMs and HMs: (42 total, 24 VGMs)
*Hone Claws
*Roar
*Toxic
*Hidden Power
Hyper Beam
*Light Screen
*Protect
*Frustration
*Thunderbolt
*Thunder
Return (repeat *)
Dig
*Shadow Ball
Double Team
*Flamethrower
*Aerial Ace
Torment
*Facade
*Rest
Attract
Thief
Round
Fling
*Charge Beam
Incinerate
Embargo
*Payback
Giga Impact
Flash
*Volt Switch
*Thunder Wave
*Poison Jab
*Grass Knot
Swagger
*Sleep Talk
*Substitute
*Flash Cannon
Rock Smash
Snarl
*Dark Pulse
Confide
Strength

Level-up Moves: (14 Total (new), 3 VGMs (new))
*Start - Sticky Web
Start - Thunder Shock
Start - Poison Sting
5 - Scratch
7 - Sand Attack
10 - Lick
14 - Bite
18 - Fury Swipes
22 - Charge
*26 - Discharge
32 - Hone Claws
39 - Electroweb
*47 - Night Slash
56 - Thunder (repeat *)
64 - Electric Terrain

Egg (Field/Monster): (5 total, 0 VGMs)
- Defense Curl
- Eerie Impulse
- Magnet Rise
- Mud Shot
- Magnetic Flux

Additionally, a prevo was decided upon with a name I submitted, Snoutlet. Feel free to draw us some beautiful baby electric pangolins :)
 
Ampeater's sprite looks very nice. His stats remind me of Cyclohm in a way, probably because of the high Defense and Special Attack, but with higher Speed and Special Defense.

I would draw my version of Snoutlet, but I am afraid of making it look practically identical.

Oh, and happy belated 6th birthday to the CAP Project!
 
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Quanyails your sprite of Kadew's design looks very cute. I'd like to see your interpretation of Ampeater's pre-evo, Snoutlet.

Would it be okay to discuss what the 20th CAP will be like, even though we haven't even started Kalos CAP 1 yet? Even though it will most likely end up like any other CAP, I'd like to see a CAP Uber eventually.
 

Luigifan

I COULD BE BANNED!
Quanyails your sprite of Kadew's design looks very cute. I'd like to see your interpretation of Ampeater's pre-evo, Snoutlet.

Would it be okay to discuss what the 20th CAP will be like, even though we haven't even started Kalos CAP 1 yet? Even though it will most likely end up like any other CAP, I'd like to see a CAP Uber eventually.
I actually have an idea for that - an ultimate disruptor 'mon that can allow you to literally take control of an opponent's 'mon. To keep things reasonably fair, the hijacking move would have relatively low accuracy (equal to Hypnosis), but the 'mon would also have a bunch of other disruptive moves. I don't want to go into too much detail here (if only because it would create a massive wall of text), so you can see my idea here. (And, yes, this is a concept I've wanted to submit to the CAP project ever since the days of Diamond and Pearl.)
 


obligatory top tier CAP, of course.

anyone have favorite CAP ideas? a personal favorite of mine is fast, frail, electric/fire wolf with speed boost.

protean defender iguana would be neat too, like a physically defensive malaconda.
 

Luigifan

I COULD BE BANNED!


obligatory top tier CAP, of course.

anyone have favorite CAP ideas? a personal favorite of mine is fast, frail, electric/fire wolf with speed boost.

protean defender iguana would be neat too, like a physically defensive malaconda.
Oh God, asking me to pick my favorite out of all the Pokémon ideas I've designed is pretty tricky. However, I must admit to having soft spots for Voltran, Frostran, Magihexy, Lediva, Arachion, Mistikal, Insego, Anthanine, Sowunamut, and Dolhran, among others (like the 'mon I'm currently working on, Lepidence).
 
Protean and Speed Boost seem to be on the Ability Banlist if I recall correctly. Canine Fakemon tend to be overused in the flavor department.

My favorite idea was this Water/Fairy Pokemon which resembles a Selkie, and its stats reflect a physical Jellicent with a bit higher HP. It has better Special Attack to utilize Scald, and its Abilities are Natural Cure, Hydration, and Damp.

Even though I've asked about a CAP anime before, would a single 20-30 minute long CAP movie work better than a full anime? I could tell a story about the historical playtests in an animated form, or even write an entirely new story. The problem is that I don't know how to animate to save my life!
 
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