Ok, I've updated the OP with our subject and some questions. I'll be participating in the discussion as well, and Sunday or Monday, I'll be accepting submissions for round 2.
Yamask @ Eviolite
Trait: Mummy
Level: 5
EVs: 132 HP / 236 Def / 76 SDef / 36 Spe
Relaxed Nature / Bold Nature
- Will-O-Wisp
- Pain Split
- Shadow Ball
- Knock Off / Toxic Spikes
This set is kind of similar to the one Shaymin :D posted, except with less slashitis. I don't really think that even with this Pokemon around, stall won't be /that/ popular, since although it would help, stall would need a little more of a push than this. That's why I have Knock Off before Toxic Spikes, since I feel it would be more appreciated on balanced teams, where this thing would likely be found. Toxic Spikes would still be useable on a team where something like CM Spritzee is your sweeper, or you have a defensive team. Will-O-Wisp is obvious, neutering physical attackers. Pain Split is Yamask's best form of recovery outside of RestTalk, and works given it's low HP stat. Shadow Ball is STAB, and lets you hit Meditite after you've completely neutered it through Will-O-Wisp and Mummy. I picked a spread with more HP, since it should be maximizing its defenses first.
Yamask @ Eviolite
Trait: Mummy
Level: 5
EVs: 132 HP / 236 Def / 76 SDef / 36 Spe
Relaxed Nature / Bold Nature
- Will-O-Wisp
- Pain Split
- Shadow Ball
- Knock Off / Toxic Spikes
This set is kind of similar to the one Shaymin :D posted, except with less slashitis. I don't really think that even with this Pokemon around, stall won't be /that/ popular, since although it would help, stall would need a little more of a push than this. That's why I have Knock Off before Toxic Spikes, since I feel it would be more appreciated on balanced teams, where this thing would likely be found. Toxic Spikes would still be useable on a team where something like CM Spritzee is your sweeper, or you have a defensive team. Will-O-Wisp is obvious, neutering physical attackers. Pain Split is Yamask's best form of recovery outside of RestTalk, and works given it's low HP stat. Shadow Ball is STAB, and lets you hit Meditite after you've completely neutered it through Will-O-Wisp and Mummy. I picked a spread with more HP, since it should be maximizing its defenses first.