FROSTY
Mystic Marsh - The Marsh's Mysterious Maze
I guess the upside to these stall rounds is that the rounds are quick & easy to ref? Anyhow it does still seem like that the Seadra's Dragon Pulse loves to crit... What do now?
Arena Notes
-Type: Marsh
-Seismic attacks could have their BAP reduced to 75% of normal power
END ROUND EIGHT
Frosty AAAXX
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Majora's Wrath (F) @ Miracle Seed | Gleeok (M) @ Heat Rock | Diababa (F) @ Rare Candy
Typing: Grass | Electric/Dragon | Grass/Ghost
Abilities:Chlorophyll/Leaf Guard/Regenerator | Shield Dust/Static/Overcoat | Forewarn/Telepathy
HP/EN: 66 / 47 | 98 / 71 | 100 / 79
Stats: 4 / 5 / 4 / 3 / 43 | 2 / 5 / 5 / 3 / 69 | 6 / 5 / 2 / 6 / 81
SC/WC/BRT: 4 / 5 / 21 | 4 / 4 / 21 | 3 / 3 / 23
Boosts: -10% Evasion | -10% Evasion | N/A
Status: N/A | N/A | N/A
Trap A
Seadra (M) @ Wacan Berry (3/8)
Typing: Water
Abilities: Poison Point/Sniper/Damp
HP/EN/CHP: 39 / 21 / 201
Stats: 3 / 2 / 4 / 2 / 21
SC/WC/BRT: 2 / 2 / 16
Boosts: N/A
Status: Paralysis (15%)
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Mienfoo (F) | Croagunk (M) @ Fighting Gem (2)
Typing: Fighting | Poison/Fighting
Abilities: Inner Focus/Regenerator/Reckless | Anticipation/Dry Skin/Poison Touch
HP/EN: KO / KO | KO / KO
Stats: 4 / 2 / 1 / 2 / 65 | 4 / 1 / 3 / 2 / 50
SC/WC/BRT: 2 / 2 / 14 | 1 / 2 / 14
Boosts: N/A | N/A
Status: Fainted | Fainted
Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.
Mystic Marsh - The Marsh's Mysterious Maze
I guess the upside to these stall rounds is that the rounds are quick & easy to ref? Anyhow it does still seem like that the Seadra's Dragon Pulse loves to crit... What do now?
Arena Notes
-Type: Marsh
-Seismic attacks could have their BAP reduced to 75% of normal power
END ROUND EIGHT
Frosty AAAXX



Majora's Wrath (F) @ Miracle Seed | Gleeok (M) @ Heat Rock | Diababa (F) @ Rare Candy
Typing: Grass | Electric/Dragon | Grass/Ghost
Abilities:
HP/EN: 66 / 47 | 98 / 71 | 100 / 79
Stats: 4 / 5 / 4 / 3 / 43 | 2 / 5 / 5 / 3 / 69 | 6 / 5 / 2 / 6 / 81
SC/WC/BRT: 4 / 5 / 21 | 4 / 4 / 21 | 3 / 3 / 23
Boosts: -10% Evasion | -10% Evasion | N/A
Status: N/A | N/A | N/A
Trap A

Seadra (M) @ Wacan Berry (3/8)
Typing: Water
Abilities: Poison Point/Sniper/Damp
HP/EN/CHP: 39 / 21 / 201
Stats: 3 / 2 / 4 / 2 / 21
SC/WC/BRT: 2 / 2 / 16
Boosts: N/A
Status: Paralysis (15%)


Mienfoo (F) | Croagunk (M) @ Fighting Gem (2)
Typing: Fighting | Poison/Fighting
Abilities: Inner Focus/Regenerator/Reckless | Anticipation/Dry Skin/Poison Touch
HP/EN: KO / KO | KO / KO
Stats: 4 / 2 / 1 / 2 / 65 | 4 / 1 / 3 / 2 / 50
SC/WC/BRT: 2 / 2 / 14 | 1 / 2 / 14
Boosts: N/A | N/A
Status: Fainted | Fainted
BEGIN ROUND
---
ACTION ONE
Diababa used Protect (Gleeok)!
Diababa protected Gleeok!
Diababa used 7 Energy!
Gleeok used Bodyblock (Majora's Wrath)!
(SC Check: 4 = 4; Move works)
Gleeok got ready to defend Majora's Wrath!
Gleeok used 5 Energy!
Majora's Wrath chilled out!
Majora's Wrath recovered 6 HP!
Majora's Wrath recovered 12 Energy!
(Paralysis Roll {Seadra} [<=2000]: 7464/10000; No)
Seadra used Ice Beam (Majora's Wrath)!
Gleeok blocked the attack for Majora's Wrath!
Diababa protected Majora's Wrath!
Diababa blocked ((9+1.5)×1.5)=15.75 Damage!
Diababa used (15.75÷2.5)=6.3 Energy!
Seadra used 7 Energy!
---
ACTION TWO
Diababa chilled out!
Diababa recovered 12 Energy!
Gleeok chilled out!
Gleeok recovered 12 Energy!
Majora's Wrath chilled out!
Majora's Wrath recovered 6 HP!
Majora's Wrath recovered 12 Energy!
(Paralysis Roll {Seadra} [<=2000]: 4065/10000; No)
Seadra used Dragon Pulse (Majora's Wrath)!
(Crit Roll [<=625]: 564/10000; Yes)
A Critical Hit!
Majora's Wrath took (9+5+1.5)=15.5 Damage!
Seadra used 7 Energy!
Seadra's paralysis fell (5%)!
---
END ROUND
---
ACTION ONE
Diababa used Protect (Gleeok)!
Diababa protected Gleeok!
Diababa used 7 Energy!
Gleeok used Bodyblock (Majora's Wrath)!
(SC Check: 4 = 4; Move works)
Gleeok got ready to defend Majora's Wrath!
Gleeok used 5 Energy!
Majora's Wrath chilled out!
Majora's Wrath recovered 6 HP!
Majora's Wrath recovered 12 Energy!
(Paralysis Roll {Seadra} [<=2000]: 7464/10000; No)
Seadra used Ice Beam (Majora's Wrath)!
Gleeok blocked the attack for Majora's Wrath!
Diababa protected Majora's Wrath!
Diababa blocked ((9+1.5)×1.5)=15.75 Damage!
Diababa used (15.75÷2.5)=6.3 Energy!
Seadra used 7 Energy!
---
ACTION TWO
Diababa chilled out!
Diababa recovered 12 Energy!
Gleeok chilled out!
Gleeok recovered 12 Energy!
Majora's Wrath chilled out!
Majora's Wrath recovered 6 HP!
Majora's Wrath recovered 12 Energy!
(Paralysis Roll {Seadra} [<=2000]: 4065/10000; No)
Seadra used Dragon Pulse (Majora's Wrath)!
(Crit Roll [<=625]: 564/10000; Yes)
A Critical Hit!
Majora's Wrath took (9+5+1.5)=15.5 Damage!
Seadra used 7 Energy!
Seadra's paralysis fell (5%)!
---
END ROUND
BACKPACK
Potion: 2/2 free slots
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 1/1 free slots
Poké Balls: 11/50 free slots
8× Cherish Ball
3× Heal Ball
28× Ultra Ball
Berries: 28/30 free slots
2× Payapa Berry
Battle Items: 15/20 free slots
1× Heat Rock (Cyclohm)
1× Miracle Seed (Tangrowth)
1× Muscle Band
1× Rare Candy (Necturna)
1× Wise Glasses
Gems: 19/20 free slots
1× Fighting Gem (Croagunk [2])
1× Water Gem
Spare Pocket (any item): 3/3 free slots
ITEMS/POKEMON GAINS/LOSSES
+1× Croagunk
+1× Mienfoo
+2× Payapa Berry
+1× Muscle Band
+1× Wise Glasses
+1× Water Gem
-2× Potion
-1× Super Potion
-2× Ether
-1× Revive
-1× Heal Ball
-8× Ultra Ball
COUNTERS
Frosty: 4 CC
Tangrowth: 7 MC
Cyclohm: 8 MC, 1 KOC
Necturna: 8 MC, 3 KOC
Mienfoo: 1 EC, 2 MC, 1 AC
Croagunk: 2 EC, 5 MC, 2 AC
REF PAYOUT
Its_A_Random: 28.5 UC (2 (Base), 16 × 0.5 (Non-Combat Updates/Capture Attempts), 11 × 1 (Combat Update with 1 Ref-controlled Pokémon), 5 × 1.5 (Combat Update with 2+ Ref-controlled Pokémon))
Potion: 2/2 free slots
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 1/1 free slots
Poké Balls: 11/50 free slots
8× Cherish Ball
3× Heal Ball
28× Ultra Ball
Berries: 28/30 free slots
2× Payapa Berry
Battle Items: 15/20 free slots
1× Heat Rock (Cyclohm)
1× Miracle Seed (Tangrowth)
1× Muscle Band
1× Rare Candy (Necturna)
1× Wise Glasses
Gems: 19/20 free slots
1× Fighting Gem (Croagunk [2])
1× Water Gem
Spare Pocket (any item): 3/3 free slots
ITEMS/POKEMON GAINS/LOSSES
+1× Croagunk
+1× Mienfoo
+2× Payapa Berry
+1× Muscle Band
+1× Wise Glasses
+1× Water Gem
-2× Potion
-1× Super Potion
-2× Ether
-1× Revive
-1× Heal Ball
-8× Ultra Ball
COUNTERS
Frosty: 4 CC
Tangrowth: 7 MC
Cyclohm: 8 MC, 1 KOC
Necturna: 8 MC, 3 KOC
Mienfoo: 1 EC, 2 MC, 1 AC
Croagunk: 2 EC, 5 MC, 2 AC
REF PAYOUT
Its_A_Random: 28.5 UC (2 (Base), 16 × 0.5 (Non-Combat Updates/Capture Attempts), 11 × 1 (Combat Update with 1 Ref-controlled Pokémon), 5 × 1.5 (Combat Update with 2+ Ref-controlled Pokémon))
Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.