No issues here. he accepted it!Grabbing KS' brother a Geodude. Will edit in a bit.
EDIT: fine, he can have a Voltorb. Editing now.
Your Voltorb, kind of like Watson's, just seems to like to blow itself up without cause. So it must learn Selfdestruct ASAP and never forget it except to learn Explosion. However, when it blows itself up is pretty much completely random, although sometimes it is predictable....
Every time it enters battle, roll a normal die (no cheating with a 20 sided die like one of my friends did). If the number is 6, then have it use Selfdestruct/Explosion immediately. If it is less then 6, then add 1 to the number you got each turn, and when you reach 6, you must use Selfdestruct/Explosion.
If it goes into red HP, use Selfdestruct/Explosion.
If it is affected by a critical hit, use Selfdestruct/Explosion.
This may seem absurd, but keep in mind that some of these are easily predictable and you have no other restrictions.
Have fun!
No issues here eitherI had this whole thing typed out, then lost it all. FUCK.
Anyways, you get Frenzy the Mankey. Frenzy is about as angry as a Mankey can be. Therefore, whenever he is hit by an opponent, he must solo that pokemon as well as any pokemon who are on the same team as the offending pokemon. Frenzy is also mad at silly Psychic types who attempt to control his mind so he must solo 20 Psychic types in order to evolve. Finally, to prove his might as the greatest fighting-type in the land, he must solo Bruno in the E4.
Enjoy.
I've got the starter.
E: Take a Bulbasaur as your starter. It cannot be used in gyms where it has a type advantage. Pick one of its STABs, it can never learn moves of that type.
He likes this one also ^_^
There's no issues here either except that it's slightly confusing.King Serperior, I give your brother Pikachu the Septaphiliac. It believes that 7 is its lucky number, so its favorite numbers have at least one of the following criteria:
- After as many even divisions by 2 as possible, has a remainder of 7 upon further division by 8 (e.g. 15);
- Has a remainder of 7 upon division by 9 (e.g. 25, its Pokédex number);
- Is a multiple of 7 (e.g. 35);
- Contains a 7 (e.g. 75).
It may only use moves with at least one of the following equal to one of its favorite numbers:
It may not evolve unless its level is equal to one of its favorite numbers, and it may not accept an item in battle unless its quantity is one of its favorite numbers. Also, it must solo your seventh gym leader (which should be Blaine if you do the gyms in the intended order).
- Base power;
- Base pp (by this I mean no pp ups applied);
- Base accuracy (treat --% as 100, which satisfies none of the criteria).
Reserving for your KS's brother. Will edit in ASAP.
Take Variable the Eevee. Variable must never battle 2 Pokemon of the same type in a row (Example: Nidoking and Rhydon). Whenever Variable can learn a new move by level-up, it must learn said move. It also is permanently under the effect of Torment.
What it evolves into depends on its Nature; if +Def or Neutral, Vaporeon. If +SAtk or +Spd, Jolteon. If +Atk or +SDef, Flareon. Finally, Variable can only evolve on a level where it learns a new move.
Enjoy!
Easy and fun according to him.
Right, King, give your brother Tremor the Diglett.
This Diglett has only one restriction, for the sake of simplicity.
If he currently has an odd number of health remaining, he can only use Ground-type moves.
If he currently has an even number of health remaining, he cannot use Ground-type moves.
He must solo Lt. Surge to evolve. Good luck!
Pretty neat. He likes it.