Challenge The Scramble Challenge - Mark 2

The second part of that restriction won't fly. I should've been a bit broader "no solo every X" to include things like switching out and the like. I'm even less likely to remember to switch out of a bunch of random moves than I am to remember to fight a specific type of Pokemon.
Jimera0 Take Subluminal the Snivy. Subluminal the Snivy wants to move faster than light itself. However, it can not. As such, it may not use any light-based moves, and it must swich out against pokemon that use them (Confuse Ray, Dragon Pulse, Dragon Rage, DragonBreath, Earth Power, Energy Ball, Flash, Flash Cannon, Focus Blast, Glare, Heal Pulse, Hyper Beam, Light Screen, Mean Look, Mirror Coat, Moonlight, Morning Sun, SolarBeam, Sunny Day, Synthesis). Because it wants to be so fast, ideally it would have a + speed nature and 31 speed IVs (these are suggestions, not rules, because there is about a .5% chance of a random Snivy having such requirements met).

It also has heard Team Rocket's motto of "Team Rock blasts off at the speed of light." As such, it wants to help Team Rocket, so they can spread their superluminal technique. Since it can't go to Kanto or Johto and join Team Rocket there, it must try to obstruct Team Rocket's foes. And since Team Rocket and Team Plasma are both aiming for global domination, it figures the two of them must be butting heads (Metaphorically, that is. I'll save a challenge based off of some idiom for later). As such, from when the first Team Plasma member mentions their goal of global domination (or when a pokemon uses Mind Reader on a Team Plasma member's pokemon as well, if you are fine with that), it must battle against as many Team Plasma members as possible (solos, scenarios where it can't fight, scenarios where it can fight, but can't win, et cetera exempt), and perform as well as it can in those battles.

It also knows that no pokemon is faster than light. It, therefore, does not want a pokemon to be faster than it, for that would mean it is not faster than light by a long shot. As such, it may not battle against a pokemon faster than it (factoring in natures, speed stat, level, EVs, IVs, and stat stages, but not priority or items).

If you want to, you can breed Subluminal to give it perfect IVs, an ideal nature, and/or egg moves. However, doing so is not required.
Alright, you kinda made it worse. All this stuff is falls under the last category pretty much. The problem are challenges that have a condition I have to notice in order to act on, and these are conditions that aren't always present so unless I'm paying attention I'm going to totally miss it. Also, a lot of your "light based moves" don't seem light based to me. This wouldn't be an issue if they were just moves I had to remember not to learn, but since I need to be able to recognize and remember every time they're used in battle I'm just never going to remember. Finally, the fact that you're making me solo Plasma grunts only AFTER I've noticed them saying something about world domination is bad too because I'm going to get into the habit of NOT having to solo them and then half way through the play through I'll have to start remembering. Additionally, it requires me to play close attention to every grunts dialogue and remember when reading that dialogue that I'm supposed to be looking out for mentions of world domination. Finally, the "cannot battle faster Pokemon rule" is the worst case of "You cannot battle X" rule because I'll have to be looking out for it in almost every battle.

In short, I can't accept this challenge in its current form because it's exactly what I was attempting to warn against with my last guideline. Maybe if you change it so I don't have to remember to act on all these situational things you can save it, but as it is this challenge is basically my worst nightmare. I'll only remember to do any of your restrictions about half the time as it is.
 
Alright, you kinda made it worse. All this stuff is falls under the last category pretty much. The problem are challenges that have a condition I have to notice in order to act on, and these are conditions that aren't always present so unless I'm paying attention I'm going to totally miss it. Also, a lot of your "light based moves" don't seem light based to me. This wouldn't be an issue if they were just moves I had to remember not to learn, but since I need to be able to recognize and remember every time they're used in battle I'm just never going to remember. Finally, the fact that you're making me solo Plasma grunts only AFTER I've noticed them saying something about world domination is bad too because I'm going to get into the habit of NOT having to solo them and then half way through the play through I'll have to start remembering. Additionally, it requires me to play close attention to every grunts dialogue and remember when reading that dialogue that I'm supposed to be looking out for mentions of world domination. Finally, the "cannot battle faster Pokemon rule" is the worst case of "You cannot battle X" rule because I'll have to be looking out for it in almost every battle.

In short, I can't accept this challenge in its current form because it's exactly what I was attempting to warn against with my last guideline. Maybe if you change it so I don't have to remember to act on all these situational things you can save it, but as it is this challenge is basically my worst nightmare. I'll only remember to do any of your restrictions about half the time as it is.
Sorry, I forgot that the speed stat being less than the Snivy's would be the "cannot battle X" rule. You can ignore that rule if you like.

If you think that I missed a light-based move or that I thought a move was light-based when it isn't, then you can feel free to change the list in that manner. I was just trying to make the light-based moves part easier on you.

Also note that Team Plasma members are not forced to be soloed, a battle for which it can not fight, or can fight but can not win, or another pokemon has to solo, or other such things that would make using it unpleasant are exempt. You just can't decide to not use it against a Team Plasma member because you don't feel like it (once the requirements activate). You can, of course, battle Team Plasma with it before you hear about world domination. You could change it to just having that requirement the entire time, if you would rather.
 
Sorry, I forgot that the speed stat being less than the Snivy's would be the "cannot battle X" rule. You can ignore that rule if you like.

If you think that I missed a light-based move or that I thought a move was light-based when it isn't, then you can feel free to change the list in that manner. I was just trying to make the light-based moves part easier on you.

Also note that Team Plasma members are not forced to be soloed, a battle for which it can not fight, or can fight but can not win, or another pokemon has to solo, or other such things that would make using it unpleasant are exempt. You just can't decide to not use it against a Team Plasma member because you don't feel like it (once the requirements activate). You can, of course, battle Team Plasma with it before you hear about world domination. You could change it to just having that requirement the entire time, if you would rather.
"Cannot win" is a rather loose category when it comes to in-game Pokemon. Theoretically it's possible to win ANY fight with enough item spam, overleveling and what not. So technically I wouldn't be able to skip any battles for that reason.

But in any case, yeah I'd rather have it so that I just solo them from the start rather than have to look out for their phrase. I shouldn't have an issue remembering it then. I do have concerns about that requirement leading to over-leveling though since there are a LOT of team plasma members in the game. Not to mention it's going to get kind of repetitive.

Finally there's the issue of difficulty. I wanted hard challenges and this doesn't really seem very hard at all. You're giving me essentially a barely restricted Snivy (most of those moves you listed aren't ones I'd use anyway) that just has to fight a bunch of easy opponents.

All things considered, I could take this challenge with the modifications you suggested if you really don't want to change it, but I'd really prefer if you went back to the drawing board. I can see that you did put some thought into this but ultimately it really does violate my guidelines and doesn't match with my difficulty either (some of that is my fault for not making my guidelines clearer though, I know). Also, I didn't specify this but I used Snivy as my starter in my first playthrough of White version, so giving me a nearly unrestricted one is just basically going end up with me using the same Pokemon over again (I didn't use any of the light moves you listed on it in that playthrough). I'd rather not do that if I don't have to. If you're curious as to which Gen V starter I HAVEN'T used yet, that'd be Oshawott.

So while I can't flat out reject your Snivy, I'd REALLY appreciate it if you tried again. If you really don't want to I'll take it with the modifications, but I hope you understand why I'm reluctant to take your Snivy right now.

Side note: I'm going to start writing up a bunch of challenges for those still waiting for Pokemon now and I'll be doing so in a new post. Hopefully I don't end up double posting, but if I do, well you've been warned why. Essentially, I don't want people missing the Pokemon I give them because I edited an older post with them.
 
Alright, here's some Pokemon to give out! I'll give out more later too, I'm running out of time and need to start my Friday twitch stream soon!

TheDarknessOfLoyalty
Take a Nidoran M and name it Specialist. Specialist knows that in the human world, specialists get all the best paying jobs and all the prestige. So it wants to be one too! Only it doesn't quite understand the definition of "Specialist" so it thinks that means using nothing but special moves! ASAP, Specialist can only use moves of types considered "special" in Generation 2. As Specialist becomes more, er, "specialized" it begins to evolve and become stronger, so apparently though he's misguided his ideas still worked! Specialist can evolve into Nidorino after learning his first special attacking move, and can evolve again after learning his second. Hidden Power counts if it happens to be a special type, but you have to be 100% sure of its typing before counting it. Even after he has evolved, Specialist continues to specialize. By the Elite 4 all 4 of Specialist's moves should be special attacking moves.

chaostothemax
Not sure, but I only counted 5 Pokemon so far for your scramble. Let me know if you still need one, I'm not sure and I don't have time to make one up right now if it turns out you don't. Also, I thought you were going to do one for me? :P

rickheg
Same here as for chaostothemax. I know you posted your challenge a month ago, but let me know if you want your 6th Pokemon!

Dassshhh
You only got a few for yours too, let me know if you still intend on doing yours if you get your Pokemon

sonicpunk1111
Same deal here, my count shows you still being one short. If you're still interested let me know!

And that's all I have time for now, I'll be back later! Yes, I did go back over a month to cover all the people still missing mons...
 
Alright, here's some Pokemon to give out! I'll give out more later too, I'm running out of time and need to start my Friday twitch stream soon!

TheDarknessOfLoyalty
Take a Nidoran M and name it Specialist. Specialist knows that in the human world, specialists get all the best paying jobs and all the prestige. So it wants to be one too! Only it doesn't quite understand the definition of "Specialist" so it thinks that means using nothing but special moves! ASAP, Specialist can only use moves of types considered "special" in Generation 2. As Specialist becomes more, er, "specialized" it begins to evolve and become stronger, so apparently though he's misguided his ideas still worked! Specialist can evolve into Nidorino after learning his first special attacking move, and can evolve again after learning his second. Hidden Power counts if it happens to be a special type, but you have to be 100% sure of its typing before counting it. Even after he has evolved, Specialist continues to specialize. By the Elite 4 all 4 of Specialist's moves should be special attacking moves.

chaostothemax
Not sure, but I only counted 5 Pokemon so far for your scramble. Let me know if you still need one, I'm not sure and I don't have time to make one up right now if it turns out you don't. Also, I thought you were going to do one for me? :P

rickheg
Same here as for chaostothemax. I know you posted your challenge a month ago, but let me know if you want your 6th Pokemon!

Dassshhh
You only got a few for yours too, let me know if you still intend on doing yours if you get your Pokemon

sonicpunk1111
Same deal here, my count shows you still being one short. If you're still interested let me know!

And that's all I have time for now, I'll be back later! Yes, I did go back over a month to cover all the people still missing mons...
I'm still missing a mon, but you didn't list me...
 
"Cannot win" is a rather loose category when it comes to in-game Pokemon. Theoretically it's possible to win ANY fight with enough item spam, overleveling and what not. So technically I wouldn't be able to skip any battles for that reason.

But in any case, yeah I'd rather have it so that I just solo them from the start rather than have to look out for their phrase. I shouldn't have an issue remembering it then. I do have concerns about that requirement leading to over-leveling though since there are a LOT of team plasma members in the game. Not to mention it's going to get kind of repetitive.

Finally there's the issue of difficulty. I wanted hard challenges and this doesn't really seem very hard at all. You're giving me essentially a barely restricted Snivy (most of those moves you listed aren't ones I'd use anyway) that just has to fight a bunch of easy opponents.

All things considered, I could take this challenge with the modifications you suggested if you really don't want to change it, but I'd really prefer if you went back to the drawing board. I can see that you did put some thought into this but ultimately it really does violate my guidelines and doesn't match with my difficulty either (some of that is my fault for not making my guidelines clearer though, I know). Also, I didn't specify this but I used Snivy as my starter in my first playthrough of White version, so giving me a nearly unrestricted one is just basically going end up with me using the same Pokemon over again (I didn't use any of the light moves you listed on it in that playthrough). I'd rather not do that if I don't have to. If you're curious as to which Gen V starter I HAVEN'T used yet, that'd be Oshawott.

So while I can't flat out reject your Snivy, I'd REALLY appreciate it if you tried again. If you really don't want to I'll take it with the modifications, but I hope you understand why I'm reluctant to take your Snivy right now.

Side note: I'm going to start writing up a bunch of challenges for those still waiting for Pokemon now and I'll be doing so in a new post. Hopefully I don't end up double posting, but if I do, well you've been warned why. Essentially, I don't want people missing the Pokemon I give them because I edited an older post with them.
Ok, I'll give you another one (this time, not a starter).
 

Hulavuta

keeps the varmints on the run
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Jimera0 take Vivaldeer the MALE Deerling. Vivaldeer is kind of like Bambi: his parents were killed by humans. As such, he's initially very distrustful of humans. Since you want him to trust you, you try to build up friendship with him.

Vivaldeer must know Return, and because you want to bond with him, you try to use Return as much as possible. He has no problems using Return, but when you try to use any other move, he gets a little annoyed. Every time he uses a move that is not Return, you must discard one item. Vivaldeer is very prideful as well. If he ever loses a battle, he will blame you and try to get back at you. Therefore, whenever Vivaldeer faints in battle, you must discard 10 more items.

Also because of its pride, Vivaldeer refuses to help its teammates, or get help from them. He will never participate in a double battle, and he cannot switch in for his teammate or be switched out for one in a single battle. The only time Vivaldeer can be brought into a battle is if he either leads, his teammate has fainted, or if the opponent has fainted. He can only leave the battle after he finishes off his opponent or is fainted himself. He also refuses to run from any wild Pokemon. (You can catch the wild Pokemon rather than faint it though)

Once you have achieved maximum friendship with Vivaldeer (get Bianca to give her highest assessment) he finally learns to fully trust you and be your friend. After that, you no longer have to throw away items because of him. He must still know Return as a sign of your friendship. However, although he is now friends with the other Pokemon, he is still very prideful. He will still refuse to switch out of battle or run, but he will be able to take the place of his teammates and assist them in a double battle.

If Vivaldeer somehow drops below maximum friendship once again, it will go back to its old ways and the old conditions will be reapplied until it has reached max friendship again.

Good luck!
 
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I'm still missing a mon, but you didn't list me...
That's because I didn't get far enough down my list to get to you that's all. You'll get one don't you worry. In fact, you're getting one right now!

Verxilo
Take a Froakie and name it Stabby. Stabby refuses to use any move it doesn't get a STAB bonus on, and since you'll be picking up Stabby as your starter it won't have Protean, meaning you're stuck with Water and Dark attacking moves. This also means no using purely status moves, since those do not get a STAB bonus. Stabby's name is two sided though; it also likes stabbing things. Unfortunately its movepool is rather devoid of moves that involve a lot of stabbing other than Spikes, which it refuses to use due to it not being STAB. Instead it has to make due by holding a Rocky Helmet all the time, which you must get ASAP and immediately give it to Stabby.

GL have fun!

Ultimathunder
Checking with you as well to see if you're still interested in receiving new challenges. Post again if you are!

icy780
Also checking to see whether you're still interested in doing your scramble, if so, I'll give you a mon.

The Purple Murkrow
Ok, you haven't posted in like a week either so I want to make sure with you too.

I ended up giving away very few Pokemon because I'm not sure if these people just gave up on their challenges or not... but still, I'll give out more as soon as I'm sure people actually want them!
 
Jimera, take Joey the Rattata. Joey is very full of itself, believing that it is the Top Percentage, and it wants to prove it. To do this, it refuses to hold any items, believing that it doesn't need them to be the best. In a similar line, it also refuses items from you while it is in battle (Items outside of battle and Pokemon centres are okay). Furthermore, since it grew up in the most secluded areas of Castelia City (You can only catch Rattata in Castelia Park and Sewers), it wants to show itself off to the big city. To prove that it is the best, it must solo all of the trainers in the Castelia Gym without going back to the Pokemon Centre. (Exception: If Joey is out of PP for all of its attacking moves, and you are out of PP restoring items, you may return to the center iff (sic) Joey's HP is full.) If it can solo Burgh as well, it may evolve into Raticate right then and there. Otherwise, it is disappointed that it is not quite the top percentage of the Castelia gym. But when you get to Nimbasa City, Joey learns about the musicals, and it wants to participate in one. Once it gets the highest score of the 4 mons in a musical, it may evolve. Finally, once you get to the E4, Joey learns about Iris, and it decides it wants to be in the top percentage of all of Unova. So, it must solo at least 3 of Iris's mons.

So to recap:
-It cannot hold items, and you cannot use items on it in battle (Sort of like a permanent Embargo)
-Must solo all of the Castelia Gym trainers without going to the centre
-If it can solo Burgh as well, it can evolve there. Otherwise, it must also participate and get the highest score in a musical.
-Must solo at least 3 of Iris's mons.
 
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Accepted Hulavuta and lucariomaster2. I've never used either of those Pokemon in a Scramble so this should be interesting!

I still need 3 more (2 once Mulan15262 comes up with a new one) before I can start! You can see my rules and guidelines for my challenge here.

Also, if you're looking for Pokemon for your challenge still just say so and I'll whip one up for you. Oh, a few helpful tips to ensure you get your full team:
1. Remind us that you still need Pokemon every page or so! Many new people won't look beyond the most recent page when looking for people to give Pokemon too so unless you keep reminding us your challenge is likely to be buried.
2. When you do remind us provide a link to the post where you laid out your rules. You can find a direct link for the post by clicking on the #number in the bottom left hand corner of the post.
3. Give people looking for challenges Pokemon yourself! frequently people will be grateful enough to give you a Pokemon in return, and it helps build a sense of community on the topic. In the past there were a lot of regulars on this topic that would follow each other's scrambles all the time and it was a lot of fun. It can happen again if we keep at it!
 
Jimera0 Take Copier the Sigilyph. Copier has only one goal in life. Its goal is to mimic others and copy them. So it tries to mimic its foes by using the last move they used (if Mimic knows that move). On the first time in each area you do that, it may lose one restriction. As far as the restrictions go, you may pick any 10 restrictions that any other pokemon you have possess. You may change it up at will, but that will make you have to go back to 10.

If Copier uses Mirror Move, though, it thinks it is cheating. As such, it only counts for half (so you need to copycat twice to succeed).

When you get to Nimbasa City, it decides to mimic your Rattata. Solo the Roller Coaster in the Nimbasa Amusement Park. If you fail, then Copier is back at 10 restrictions. If you succeed, half the number of restrictions Copier has (take the result and round it).

At the E4, it must solo as many pokemon as it can using just Mirror Move. It now must have 15 restrictions from other pokemon, minus the number of pokemon you just soloed. Once you pick those 15 restrictions, the last 5 ones to go may not be changed.
 
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Jimera0 Take Mimic the Patrat. Mimic has only one goal in life. Its goal is to mimic others and copy them. However, it can not learn any copying moves. So it tries to mimic its foes by using the last move they used (if Mimic knows that move). Every time you do that, it may lose one restriction. As far as the restrictions go, you may pick any 10 restrictions that any other pokemon you have possess. You may change it up at will, but that will make you have to go back to 10.

I will finish later. Can you tell me if it looks good so far?
Now that's a creative idea for a scramblemon! It sounds pretty good but it's going to need some tweaking to keep it from being ridiculous in terms of difficulty (10 restrictions might be a few too many. In fact, I might not even end up with a total of 10 restrictions across my 4 other Pokermon!). I'm not sure what you mean "change it up at will". Does that mean that I can select a brand new set of 10 restrictions from the restrictions I have on the rest of my team whenever I want? Also, I'm not sure I really want Patrat and Rattata on the same team. They're just a little too similar to each other, you know? Thankfully your challenge so far is one that can be applied to pretty much any Pokemon. There are TONS of Pokemon available in-game in Black 2 so you shouldn't have difficulty finding another suitable Pokemon for it.

But seriously, those nitpicks aside this is one of the most creative ideas for a challenge I've ever seen on this thread, and I've been around since Mark I. I can't wait to use the final version of Mimic!
 
Ultimathunder
Take a Sableye and name it "GloryHog". GloryHog wants all the glory. ALL he wants is glory. In fact, he hates ordinary stuff so much he'll only work for you if there's some glory in it. Because of this, he refuses to battle wild Pokemon or ordinary trainers. The only battles he will ever participate in (unless he's your very last Pokemon) are battles against Gym leaders, Magma/Aqua Admins, Elite 4 members and Rival (Wally + May/Brendan) battles. And he MUST get his glory, or he will turn on you and kill you in your sleep. He wants to solo at least 4 gym leader Pokemon (including one of Wallace's), 4 of your Rival's Pokemon (all in different encounters), 4 Elite 4 Member Pokemon and 2 of Steven's Pokemon. And you will let him solo them, if you want to keep your entrails in your belly. He won't even associate himself with battles that aren't glorious enough either, so he cannot be holding the EXP. Share when you battle wild Pokemon or ordinary trainers. Every time he accidentally gains EXP from a battle that is not glorious he steals a bunch of your money and throws it away (simulate this buy buying 30 of the highest level Pokeballs you can afford and trashing them).

Good luck, you'll need it. You said to go all out so... MWAHAHAHAHAHA!!!!
 
Challange accepted.

The Rules:

Pokemon Heartgold SoulSilver (I thought I still had HG but I don't)
Give me everything you got
No trading

Other Rules:

-No grinding limitations. It's not fun and it's not hard.
-No switch in/out against X pokemon or Y move.
-Give the pokemon a story, I want to care.
-No "can only evolve when" rules.



Current Pokemon:

Hulavuta's __________ the Unown

Jimera0's Brute the Shuckle
- No status moves other than those that boost Speed, Attack and Sp. Attack
- Only one move of each type at a time, must be highest BP move available to it
- Must fill moveset with 4 attacking moves or 3 attacking moves and 1 boosting move ASAP.
- Must solo 4 Johto Gym leader Pokemon, 3 E4/champion Pokemon and (assuming post-game) 3 Kanto Gym-leader Pokemon
 
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Hulavuta

keeps the varmints on the run
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Battle Scissor I will give you a modified version of the Pokemon, Cody Jr., that I gave to Deinosaur a while back.

Catch the first Unown that you come across in the first chamber of the Ruins of Alph (This is A through J)

This Unown doesn't really know anything, but it has a burning desire to be unique and separate itself from the rest of the Unown that are just like it. It doesn't have a name, so after seeing that it resembles a letter, you decide to give it a name that starts with that letter:

A - Adlai
B - Bradly
C - Caesar
D - Daedalus
E - Eckhart
F - Fernando
G - Gandalf
H - Hayder
I - Idris
J - Joseph

This Unown doesn't like to fight much, it prefers to just travel with you. However, since all it knows is letters, it has come to recognize everything by only one letter. When it finds something that starts with the same letter as it, it believes it to be the Unowns it used to live with, there to take it back. As such, it will become enraged and try to fight them.

When you come across a Pokemon, wild or trained, whose name begins with the same letter of the type of Unown it is, you must use the Unown to fight it and defeat it solo. When you come across a trainer whose name (name, not trainer class) starts with the letter of Unown it is, the Unown must solo all of that trainer's Pokemon. The exception is if the opposing Pokemon is immune to the Unown's Hidden Power type. In double battles, the Unown must also attack Pokemon whose name starts with the letter of Unown it is, but its teammates are allowed to help.

The Unown is allowed to fight anything else normally at your discretion, but it must fight in the situations described above.

Let me know if this is too easy or hard or ridiculous and should be thrown out, in which case I'll write you a new one. Otherwise, good luck and have fun!
 
I am doing a Pokemon Pearl scramble challenge with "waves". I will capture 1 pokemon from each wave, with my starter as Wave 1.
My current team:
Squirtle(Piplup)This Piplup can only use or learn moves that Squirtle can learn or are Pound. When it evolves, it can learn Bide, Metal Claw, BubbleBeam, Water Sport, and Peck. When it evolves again, it can learn Hydro Cannon, Cut, Aerial Ace, Grass Knot, Iron Defense, Drill Peck, Mist, and Ice Beam. Must solo Volkner's Raichu.
DavidBowie(Buizel)Must constantly change it's moveset.
Prisoner(Meditite)Must always hold an Iron Ball and may not do anything that may get rid of it. Is under the affect of Gravity of (High) Jump Kick.
Pyro(Ponyta)
Reaper(Palkia) Must learn a Ghost or Dark move ASAP. Must solo Cynthia's Garchomp with Spacial Rend only. Always holds no item.
-
Wave 1: Start Game- Get Bycicle
Wave 2: Get Bycicle- Clear Psyduck
Wave 3: Clear Psyduck- Crasher Wake
Wave 4: Crasher Wake- Byron
Wave 5: Byron- Catch Palkia
Wave 6: Catch Palkia- Pokemon League
 
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Now that's a creative idea for a scramblemon! It sounds pretty good but it's going to need some tweaking to keep it from being ridiculous in terms of difficulty (10 restrictions might be a few too many. In fact, I might not even end up with a total of 10 restrictions across my 4 other Pokermon!). I'm not sure what you mean "change it up at will". Does that mean that I can select a brand new set of 10 restrictions from the restrictions I have on the rest of my team whenever I want? Also, I'm not sure I really want Patrat and Rattata on the same team. They're just a little too similar to each other, you know? Thankfully your challenge so far is one that can be applied to pretty much any Pokemon. There are TONS of Pokemon available in-game in Black 2 so you shouldn't have difficulty finding another suitable Pokemon for it.

But seriously, those nitpicks aside this is one of the most creative ideas for a challenge I've ever seen on this thread, and I've been around since Mark I. I can't wait to use the final version of Mimic!
Thanks. Also, you're team already has 10 restrictions that it could copy. I did mean that you can change up which 10 restrictions you copy at will, but you will have to go back up to 10 every time that happens (using the move the opponent used last enables you to remove one such restriction, all the way down to 0 if you do it ten times without switching restrictions). I will change which pokemon it is, but this time the rules about the moves may change slightly (depending on who I end up picking as the new pokemon).
 

Hulavuta

keeps the varmints on the run
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Hello birdcrest I will give you a Pokemon for wave 2. This one is pretty easy but fun.

Take DavidBowie the Buizel. DavidBowie is obsessed with C-C-C-Changes, so it always wants to move on to the next thing. Whenever it learns a new move from leveling up, or you get a TM that it is able to learn, it must learn it. For this reason, it cannot learn any HMs, since it can't forget those easily. You must replace all 4 move slots before reusing a move slot (so no having three good moves and then constantly replacing the fourth!).

Good luck!
 
Jimera0 Yeah, I still need a pokemon for my scramble, preferably a snivy since I need to get that in order to get Lightproof the panpour. I also am still giving you one, I'm just trying to make sure it'll fit the requirements. It's gonna be a Mareep, I'm sure of that.

EDIT: Alright, Jimera0, take Narcolepsy the Mareep. Narcolepsy is defined as "the brain's inability to regulate sleep cycles". As such, Mareep will fall asleep on a hair trigger. As soon as you can, you must get the TM for Rest from the Game Freak Building and teach it to him; after that, if he is inflicted with any status condition (including invisible ones like attract or confusion), he becomes drowsy, uses Rest, and falls asleep. You cannot remove status conditions from him any way other than this, meaning that if he has a status condition other than sleep, you cannot heal him at a Pokemon Center. He sleeps very deeply; while asleep, you cannot switch him out.

Does this work?
 
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OK... I finally have all my scramble mons! Here they are:

Pampered the Furfrou
-Must always be styled at the salon.
-Must be healed immedietly.
-Must fight every grass-type.

Sweeper the Carbink
-Must have a +Special Attack Nature.
-Can only learn special moves.
-Must never retreat.
-Will solo Valerie.

Real the Riolu
-Must only use physical attacks.
-Cannot use status moves.
-Cannot hold a held item that has an effect on the battle.
-Must solo Grant.
-Must solo a gym that it does not have a type advantage against in order to mega-evolve.
-Must solo Wulfric's Avalugg and Cryogonal.
-Cannot participate in the battle against Team Flare and the ultimate weapon.
-Must solo 3 pokemon belonging to the E4/Diantha.
(Wow that's a lot of challenges!)

Toaster the Charmander
-Must only use Fire-type moves.
-May only battle in sunny day when possible.
-Must solo all pokemon that have a weather changing move/ability other than sunny day/drought.
-May not participate in Team Flare battles.

OmNom the Tyrunt
-Can only use biting moves.
-Must solo every fish-looking pokemon
-Cannot fight any rock/steel type pokemon or anything that looks like an inanimate object.
-Must solo the final pokemon in every gym. (I know this isn't part of the real challenge but how am i supposed to know who the most powerful pokemon in each gym is?)

Stabby the Froakie
-Cannot use any move that it does not get a STAB bonus on.
-Cannot use purely status moves.
-Must hold a rocky helmet at all times.

Wish me luck! I will update at every gym.
 
My Scramble Challenge team:
Squirtle(Piplup) This Piplup can only use moves that Squirtle can learn or are pound. When it evolves into Prinplup, it can learn Bide, Metal Claw, BubbleBeam, and Peck. When it evolves into Empoleon, it can learn
Hydro Cannon, Cut, Drill Peck, Aerial Ace, Grass Knot, Iron Defense, and Ice Beam. Must solo Volkner's Raichu.

DavidBowie(Buizel) Must constantly change moves.
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Reaper(Palkia) Must learn a Ghost or Dark move ASAP. Must solo Cynthia's Garchomp with Spacial Rend.

birdcrest, take a female Ponyta/Rapidash and name it whatever you want, so long as you give her a nickname to differentiate her from the army of Ponyta you'll be catching. She's a pro affirmative action type and is very, very annoyed that there isn't an equal representation of Fire types in Sinnoh. After all, there's only two; Ponyta and Chimchar.
Ponyta doesn't want you to think that she only got on your team because she was fire type, though. She's absolutely not deadweight, which is why you can never have her hold the Exp. Share OR be the lowest level in the party. She also knows what good fortune she had to be selected over all the other crappy mons in Sinnoh to be on your team, and she wants to spread it to everyone else. As long as they're fire type, of course. Every time you encounter a wild Ponyta, you MUST capture it. If you fail to capture it, Ponyta will not fight for you for 1 hour of in game time. After that one route where Ponytas are practically raining from the sky, you'll have a lot of them sitting around. Use your collection of Ponytas to solo Byron.
 
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Gym update #1

Ok so I had some trouble at first with Real but that cleared up after the first attempt. Right now I have Stabby the Froakie and Real the Riolu. Time to go on more adventures! Pampered the Furfrou, OmNom the Tyrunt and Toaster the Charmander are all on their way!
 

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