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Challenge The Scramble Challenge - Mark 2

Axmaster, take J. Stalin (stupid 10 character limit) the Houndour. This Houndour has some very good intentions indeed. As a Houndour, you must only use J. Stalin as heal-fodder. After being heal-fodder for a solo, J. Stalin realizes the evil of the world. Offer to help them, and they use you as heal-fodder. It now must evolve. Upon evolving, it learns the art of heal-foddering. Solo Brock, using 2 teammates as heal-fodder.

After all this, the rest of your team realizes the evil of its ways. However, they cannot do anything about it. Then you encounter a worse enemy than Brock, Blue. Solo Blue's Rhydon.

Your Pokemon is on an unstoppable killing rampage. Solo Bruno and Lance. Then it decides that those two are not enough. Solo Red's Blastoise and Lapras.

(props to you if you get the historic reference)
 
Axmaster, Take Exodia the Togepi.

Ok, Exodia is currently chained to a wall and is almost useless. At the moment, it can only know non-attacking moves of the same type. It also cannot switch out or lead the party due to it being chained up.

You must free both arms, both legs, and the body in order for it to gain it's powers back!!

You must accomplish these 5 tasks in order to free it:
1). Free the Left Arm and unlock physical attacks: solo 3 gym trainers.
2). Free the Right Arm and unlock Special attacks: solo the rival's starter using no more than 2 items.
3). Free the Left Leg and gain the ability to learn TM/HMs: solo 3 non-gym trainers in a row.
4). Free the Right Leg and gain the ability to learn Tutor moves.
5). Free the Body and gain the ability to hold items and know moves of more than one type.

Once all of his chains have been broken and Exodia gets set free, evolve him!!

Exodia has now become extremely overconfident with his newfound powers, so, without healing, solo Jasmine. If (and when) it fails, rename Exodia Exxod and give it a stall-based moveset (4 non-attacking moves).

After completing a solo of a gym (minus the leader) with this moveset, Exxod reawakens itself and must be renamed Exodios.

Exodios's powers comes from Normal monsters in the graveyard. As such, for each different normal Pokemon you have stored in your PC, increase the max BP of what Exodios can learn by 10.
Example: if you have a Rattata, a Fearow, and a Miltank in your PC, then Exodios can learn moves with a BP of 30 max. Let's say that you then catch a Spearow, a Clefairy, and a Tarous. The max BP of Exodios's moves now becomes 60.

When you reach 150 BP (catch 15 different normal types), Solo Clair (and have him faint) in order to move on to the last stage of Exodia!

After Clair is defeated (by another team member), evolve and rename Exodios to ExodiaDead. This is a reference to the card Exodia Necros. You must revive this monster via ritual.

The ritual:
1). Set free all 15 normal types you captured for Exodios's power.
2). Solo Offer a blood sacrifice of at least 20,000 worth of items (toss them).

Now that you have completed this ritual, you can mold this beast however you like, but there is a little issue.....

Let's say that your chosen moveset is Air Slash, Extremespeed, Charm, and Shock Wave. (It does nit have to be that exact moveset. I am just using it as an example.). If that is your moveset, calculate the BP of all moves, including STAB.

Air Slash has 112.5 BP
Extremespeed has 120 BP
Charm has 0 BP
Shock Wave has 60 BP

With this in mind, you have to use those moves in ACCENDING ORDER! So, with this example moveset, use Charm first, Shock Wave second, Air Slash third, and Extremespeed fourth.

After using those moves in order once, you are free to choose whatever move you want until the battle ends. At the beginning of the next battle, do the process over again.

If a move has no PP left, just skip that in the order.

Any questions? Just ask :D
 
Good grief guys! I really like these challanges you've come up with! It's going to be hard to choose just 6-8 of them! Great work so far! Also, since I will not be able to get on at 10:00 PM GMT -6, I will have to extend the end time to 4:00 PM GMT -6 tomorrow. Sorry if this is making me seem off, but I just don't have that much time with finals being soon and all.
(also, I'm on my 3DS right now, so yeah.)
 
Okay Axmaster, ANOTHER challange:
Take Scramble the ________ (your choice)
Scramble loves the Scramble Challange, and must take challanges whenever it can. So, choose 3 restrictions of your choice from your other Scramblemons (doesn't have to be from this run). Scramble now has that restriction too. (eg. one other scramblemon has to solo 15 trainer-owned grass types, Scramble does too. Don't make Scramble solo a gym leader if another team member is doing that already.)

When someone put a new challange on this thread, then Scramble must take that challange too, taking one restriction from the given challange (if possible.) However, Scramble can only have three restrictions at a time- put the new restrictions in a list, with the oldest restrictions at the top of the list. When Scramble completes a restriction (e.g. solos the 15 trainer-owned grass types) then Scramble adds in one of the restrictions, from the top of its list. Restrictions such as "must always lead the party", "solo all X types" and "never use a flying-type move" last for 3 hours of playtime, before they are considered completed. Remember, only take challenges which are actually possible (don't say "oh no I have to solo 15 trainer-owned grass types but there are no trainers left"). If a restriction is no longer possible while you are in the middle ofit, consider it completed.

Scramble has no restrictions on evolution, ever (despite any other restrictions it might take.) Once Red and the E4 (second time) are defeated, and Srcamble doesnottake any more restrictions. Continue working through your list until all restrictions have been fulfilled.

Good luck!
 
Bad News, Diamond went through the wash and deleted itself on me.
-_-
So now my Scramble is over(since i also lost HG, which lets me access just about every pokemon needed for said scramble)......
 
Ax, I don't mean to repeat the same thing over and over again, but i strongly advise you take BulleTech. If you take 6 of those insanely long challenges just before finals...you're insane.

Oh, and here's another one.

Ax, take Ciotto, the _______. To make this interesting, whatever you choose, you must catch 5 of that Pokemon. Afterwards, you must go a Gym, and put all 5 of them in your party. Beat that gym, no healing items, no going to the PC. Now, look in your party. Which one has the highest numerical HP value? Not the max HP, the amount it has left. Whichever one has the highest is the one you keep.

Next, use Ciotto to lead your party until you reach the next gym, and then do the same onto the gym after that (Ciotto just has to lead you to that gym, he/she doesn't have to lead in the gym). While he's leading, he must fight every Pokemon and trainer you encounter, no switching out allowed. No healing items either, though you may go the the PC. However, there is to be no use of Teleport or Fly or Dig or Escape Rope or any other instant warp-you-somewhere item/move.

If during this, Ciotto falls into yellow health, then you're in trouble. One of your Pokemon permanently loses a moveslot.

If during this, Ciotto falls into red health, one of your Pokemon loses two moveslots, and this stacks with the yellow health punishment (if it's the same Pokemon, then that Pokemon is now down to just one move).

These two punishments will happen whenever you fall into the respective colours, so if you heal at a PC and fall into yellow again, another moveslot is taken away.

Have Ciotto solo any major trainer. Oh, and have fun.
 
Update for Platinum is up! Including the rules for my updates and the actual first update.

This scramble is more focused on pure LOLs then telling the story of my run, as you'll probably notice from the updates.
 
@Treadhost A1, Personality the Eevee isn't a long challange, it just looks like it since I put a lot of work into it (read: take it)

@shinyskarmory, nice update. I always enjoy these, loved you going off at the Hexagon Brothers.
 
Okay guys, challange taking is now over!! Thanks for all the great challanges! I'll give you guys my thoughts later, and choose 6-8, since there are so many!
 
Reserving for SuperSaiyan.

SuperSaiyan, take MartialArts the Squirtle!

This Squirtle love martial arts, and wants to restrict himself. (Note: You only have to do one of them.)

He only starts with use of the body. (can only use Tackle, Body Slam, Take Down, Double-Edge, Rest, and Counter) You must unlock the rest.
Solo Brock to get the legs. (Mega Kick)
Solo Erika to get the arms. (Mega Punch, Submission, Seismic Toss)
Finally, solo Lt. Surge to get the head. (Bubble, Water Gun, Skull Bash, Hydro Pump, Toxic, BubbleBeam, BLIZZARD, Ice Beam, and Surf)

If you didn't solo Lt. Surge, then you have to solo Lance. If you did, but didn't solo one of the others, solo Lorelei. If you soloed all of them, use him for 5 turns in the final battle.

Have fun!
 
Reserving Darth Term (short for Darth Terminal).

Will be editing now.

Darth Term (A Male Nidoran) began his search for Jedi Grand Master Steven soon after he killed his master. Along the way, he fell upon a Sith Holocron. He tried hard to learn the techniques that were hidden within.

Every 2 badges that you collect gives him a new ability thanks to the Holocron. You cannot teach these moves until the said times.

2 badges collected: Force Fury (Thrash)
4 Badges Collected: Force Quake (EQ)
6 Badges Collected: Force Lightning (Thunder/Thunderbolt)
8 Badges Collected: Sith Sorcery (Ice Beam)

As this growing Sith lord develops his skills in the way of the Dark Side, he comes across some Jedi.

He defeats(solos) a Jedi Apprentice (your Rival at the Nugget Bridge), but the battle ends with neither dead. The Jedi escapes. Darth Term then evolves in a rage.

He begins his hunt for the Jedi and comes across another, Erica. Defeat her(solo) in order to find information on the one you seek.

You learn that the Apprentice that you fought earlier is in The Silph Co. You evolve your powers in an attempt to overwhem him. You find that he is a Jedi Master now. Solo and kill him.

Before the master dies, he sends a warning to Sabrina, another Jedi master, and Told her that you are a Sith. You cannot let your identity be known, so you go to her and kill(solo) her as well.

You learn that the Jedi who killed your master is close. Find and solo Jedi Grand Master Geovanni, and kill him(solo him) Once and for all!!

Well done!! You have ended the life of the most powerful Jedi known!! You can now rule the galaxy!!



Is this better, SS?
 
I like it, though you never changed Steven to Giovanni in the beginning so I did and fixed the spelling just cause lol. Accepted. Thanks!

@gamer40000, I edited the solo of Erika to Misty due to King Serperior reserving the solo first. Let me know if you want it to be someone else instead of Misty.
 
New update of XD is up! I explore Cipher Lab, catch Shroomish, and make a startling discovery about Lovrina that will change the way we view the world forever...
 
Reserving for Super Saiyan.

Take DreamEater the Drowzee. GameFreak is the world's biggest troll- in almost every one of Drowzee's poked entries, it is stated that it loves eating dreams but has never been able to learn Dream Eater by level-up. So, teach you Drowzee Dream Eater ASAP, and keep it forever. To take advantage of it, it must also know Hypnosis at all times too. DreamEater just loves eating people's dreams, so it must use Hypnosis and Dream Eater at least once in every battle. To evolve, have it solo Koga using only Dream Eater as its only damaging move.

Now that it's a Hypno, DreamEater is still really into eating people's dreams, so it keeps the same restrictions as before. However, now it is even more addicted to dreams, so DreamEater may only use attacking moves on sleeping pokemon. Have it solo 2 of the Champion's pokemon to prove DreamEater's mastery of sleep abuse.
 
Reserving for SuperSaiyan.

SuperSaiyan, you get _____ the Butterfree. You get to impose restrictions that you like to from the following list:

-No STAB (2)
-No moves with >60 BP (3)
-2 moves only (5)
-Must have 2 non-attacking moves (1)
-No X-items (1)
-Must not use VGMs (1)

Add up all the points from those restrictions.

Names:

1-2 points: Sweeper
3-5 points: Sleeper
6-10 points: Idiot
11-12 points: Insane Man
13 points: Amazing
 
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