Gen8 Mono UU: For this team I went with steel as fire and ground and fighting(to my knowledge) do not have many good mons for it, klefki i decided to go for a standard set but instead of play rough its foul play encase it encounters a setter up like scizor or doublade, Bisharp and doublade basically act as stall breakers and good late game sweepers, since i already had two swords dancing mons i decided to go with choice band scizor as its still a viable set and allows me to keep an extra attack, for cobalion i went with a common set in gen8 as i wanted to see how it would go in gen7 and it did pretty well and this mon helps to counter other mono steel teams as it beats threats like aggron,scizor and bisharp, finally theres aggron for which i decided to go full attacking moves but aqua tail can be switched for spikes, avalugg basically acts as a counter for mega aerodactyll along side scizor and is generally just a good mon to have due to its high bulk, this team is weak to mono fire if it carries volcanion which completely counters this team
Gen8 Mono fighting staaab: i went fighting for access to no retreat and the dlc bringing alot of good fighting mons along, urshifu with plus 1 no retreat basically one shots any mon in the meta with the exception of toxapex but if its not unaware takes half from surging strikes, tinted heracross was an idea i stole from best gal as it proved pretty good as no mon could switch in to a choice band adamant tinted megahorn except for something like magearna or weezing, hawlucha was a decent set pre dlc but wasnt used much but now with the rise of the use of urshifu(the dark type one) hawlucha does counter it with resisting both stabmoves and is a good late game sweeper, cobalion i chose as its the only mon that isnt one shoted by a fairy move although it cant do much damage to the fairy mon it can provide a safe switch in although it could be swapped for kommo-o, this set was one i took from boyn as most people dont expect d-bond gallade and its a pretty good screens mon, pangoro i chose as a counter to dragapult incase of a 1v1 situation with it, this team loses to a mon like psychic surge expanding force zam and dragapult if pangoro dies
Gen8 CAP Stab: auroromoth can act as a good late game sweeper and with psyshock its not walled by mons like clefable or chansey, chansey is easily the best wish-port mon in this gen and it would be in other gens if teleport and wish were compatible, astrolotl with v-create is pretty dangerous due to its high speed and good attack along with the choice band boost and incase of something like chansey i also decided to give it trick, corviknight is an oddball pick but i chose it as a counter to sylveon(if its not a c-mind set with mystical fire) and with some bulk ups can be a good late game mon, arghonaut acts as a worse version of urshifu rapid strike in the previous team but it is a good mon for this tier as it gets technician naturally and is a good sweeping mon, sylveon is one of the best hazard removal mons imo along with access to boomburst and pixilate being good and soft boiled for recovery, as mentioned before this team is weak to the set of c-mind sylveon
Gen8 Mono LC: carvanha with adamant and life orb atleast 2 shots everymon in the meta except for maybe the exception of eviolite max hp max defense shellder, staryu is the only hazard removal for water type that gets r-spin in order to keep the webs up, is also a generally good mon with good special attack and speed and it gets good coverage with psychic and thunderbolt, shellder i decided to add for a late game sweeping mon and incase the webs dont get to be set up, dewpider is really important for this team due to webs being the backbone for this team and decided to add poison jab incase of something like mono fairy, chinchou i chose incase i ran into another mono water team and it helps to beat threats like shellder, corphish is pretty solid with webs and decided to make it life orb adamant for max attacking power and gave it knock off for other eviolite mons, this team is really weak to mono normal with threats like meowth, zigzagoon and bunnelby
Gen8 OU inverse: To must accurately define cloyster it would be a wincon due to its typing countering big threats in the meta like roserade avalugg keldeo dragapult toxapex but it is weak to weavile with ice shard, volcorona in inverse helps to counter against mons like roserade due to giga drain. it one shots avalugg at plus 1 with bug buzz and one shots magearna. this set is weak to snorlax and chansey though, curse lax is a pretty good set due to inverse body slam and its not resisted by any mon. this mon isnt weak to but can be checked with roar avalugg, avalugg in my opinion is the best hazard removal mon in inverse and helps to counter something like curse lax with roar, chansey acts as a way to cripple mons like volcorona and roserade with t-wave and is a good rocks setting mon along with it only being to ghost, roserade is definetely one of the best mons for this tier. being a good t-spikes setting mon and beating avalugg in a 1v1.
Gen7 PU Balanced hackmons: this team is basically like a copy of aloo's gen7bu ph team as i really liked that one but i wanted to add some of me own sets and make some improvements to it, munchlax imposter helps to break any HO setting up teams and acts as a worse version of chansey in normal balanced hackmons, Lycanroc was made tinted lens for mons like mudsdale.aggron and dugtrio, mudsdale acts like a counter for HO mons like possibly scyther. tanks a hit from rapidash v-create and revenge kills, type null is to counter shell smash mons along with munchlax and can act as a good hazard removing mon if you replace one move with defog, rapidash is the second fastest mon( i think?) and with tinted v-create its not even countered by jellicent(i think thats how its spelled), scyther is an odd choice here but i decided to keep it as i wanted to try the set of m-guard scyther which counters sets like aloo's magic bounce mudsdale or stall jellicent