Since many pokemon have similar strategies(slep talkers, choice banders)
I have made a bief list of moves i hope could counter these strategies.
Gastro ACID- used by the likes of cradily(only one you'd consider using,truth be told), cancels out pokemon moves, good way to neutralize the dread wobbuffet, guts and huge power.
Heal Block- stops resttalkers, roosters, and everyone else with instant recovery. Does not really kill leech seed, ut at least they can't heal from it.
Magic Coat- Though unreliable, can really screw over a lot of pokemon (Breloom, being one of them)
Guard Swap/Power swap- Unsure how their effects work exactly, but from my understanding these moves are great for making a dent at tanks( main reason i wanted to play Xatu, aside from being a wisher)
Skill swap- remember when you thought starmie's ability Illuminate was worthless? Not anymore. Skill swap basically cancels out the reason people use medicham
Torment- Prevens your opponent from using a move twice in succession, has the potential to stop sweeps.
Worry Seed- Sleep killer, Kills other special abilities too.
Wring out- Make those physical walls pay for max health evs.
Brine- Great revenge move.
Low Kick- It's the steel types grass knot (having second thoughts about being heavier than snorla, metagross) Not sure abou the damage calculation, though.
Punishment- I don't know the damage mechanics exactly, but if i'm right it's a great follow up to paralysis. (though most would rather use facade.)
Sky Attack- It's like fly, but scarier. Watch out for thunder, though.
I may have missed a few unusual moves, and i may be wrong about the technical stuff, so if you wish, reply.
I have made a bief list of moves i hope could counter these strategies.
Gastro ACID- used by the likes of cradily(only one you'd consider using,truth be told), cancels out pokemon moves, good way to neutralize the dread wobbuffet, guts and huge power.
Heal Block- stops resttalkers, roosters, and everyone else with instant recovery. Does not really kill leech seed, ut at least they can't heal from it.
Magic Coat- Though unreliable, can really screw over a lot of pokemon (Breloom, being one of them)
Guard Swap/Power swap- Unsure how their effects work exactly, but from my understanding these moves are great for making a dent at tanks( main reason i wanted to play Xatu, aside from being a wisher)
Skill swap- remember when you thought starmie's ability Illuminate was worthless? Not anymore. Skill swap basically cancels out the reason people use medicham
Torment- Prevens your opponent from using a move twice in succession, has the potential to stop sweeps.
Worry Seed- Sleep killer, Kills other special abilities too.
Wring out- Make those physical walls pay for max health evs.
Brine- Great revenge move.
Low Kick- It's the steel types grass knot (having second thoughts about being heavier than snorla, metagross) Not sure abou the damage calculation, though.
Punishment- I don't know the damage mechanics exactly, but if i'm right it's a great follow up to paralysis. (though most would rather use facade.)
Sky Attack- It's like fly, but scarier. Watch out for thunder, though.
I may have missed a few unusual moves, and i may be wrong about the technical stuff, so if you wish, reply.







