Necrozma @ Groundium Z
Ability: Prism Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Photon Geyser
- Earthquake
- X-Scissor
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 40 Atk / 216 SpD
Adamant Nature
- Stone Edge
- Earthquake
- Ice Punch
- Stealth Rock
Togekiss @ Babiri Berry
Ability: Serene Grace
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Fire Blast
- Air Slash
- Roost
Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Hidden Power [Fire]
- Substitute
- Leech Seed
Scizor @ Choice Band
Ability: Technician
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Psychic
- Rapid Spin
Ability: Prism Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Photon Geyser
- Earthquake
- X-Scissor
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 40 Atk / 216 SpD
Adamant Nature
- Stone Edge
- Earthquake
- Ice Punch
- Stealth Rock
Togekiss @ Babiri Berry
Ability: Serene Grace
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Fire Blast
- Air Slash
- Roost
Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Hidden Power [Fire]
- Substitute
- Leech Seed
Scizor @ Choice Band
Ability: Technician
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Psychic
- Rapid Spin
I wanted to remake an old team that used SD Necrozma with a couple of fast cleaners (Including Starmie) to compliment its fat matchup with an offense matchup. The original team was from Rotom-Wash format in the days of Voltturn, and was more balance-like then. But I've reworked the team to be much more offensive. For example, Rhyperior is standing in for the Seismitoad that was on that team, adding a flying resist and a much more offensive approach, as its able to pressure defoggers. Togekiss is here to stand in for the Klefki of the old team as the Dragon resist, which I'm able to do since Rhyp is now my flying answer. I went with NP babiri berry to help me check steels like Megaggron and Scizor while also bolstering my matchup vs fatter teambuilds. Beyond this, its also a solid mach punch resist and a draco soaker. Next up is Serp, which is a subseed set to lure A-muk so my Starmie handles it better later in the game. It also gives me a solid speedy mon to handle offensive squads with while further fortifying my matchups vs fat squads in the same blow, Scizor is up next, I needed a Lati check, and an Aero check that didn't care if it was running Aqua Tail, I also needed a teensy tiny bit of speed control. So Band Sciz pretty much knocks all that out in one singular slot. Lastly, Starmie is here to be the spinner, and a fast, hard hitting cleaner to compliment Necrozma's wallbreaking. Its also both a mach punch resist and a bullet punch resist, being able to revenge kill the respective users of those moves in an emergency. There aren't really any glaring weaknesses with the team, a point could be argued that Aero is kinda hard to switch on, but it can still be played around as its hard to get in vs this team and is pressured to click certain moves lest whatever is in front of it KOs it, this can lure it into a predictable state. And of course, Scizor still kills it with Banded BP. Also non Aqua Tail Aeros get checked by Rhyp. DD haxorus also isn't as annoying as it looks on paper considering nothing here lets it set up, and if it DOES somehow get that DD Scizor's banded BP kills it from quite some high ranges. Same with Scizor, nothing here gives it free moves and I have ways to revenge it fairly reliably. Overall, I think the team has a lot of good matchups. The stall matchup here is disgusting because I have SD Necro, NP Kiss, and Subseed Serp all sharing a team, in addition to this even, Rhyp rocks on most of Stall's non-Scizor defoggers. This can leave defensive teams extremely hard pressed in this matchup. But Offense doesn't have the best matchup here either, as Starmie and Serp can outspeed many offensive options and KO them with strong attacks, and Scizor puts in work vs more offensive matchups as well.