Missed out this thread for 2 months to avoid potential Legends Arceus spoilers, let's see...
	
		
	
	
		
		
			Okay here is a hot take that I’ve held since early middle school/late elementary school and still believe to this day: the Pokémon Adventures manga is 100 times better than the Pokémon anime.
		
		
	 
This but the manga also had its lowpoints like BW2 and ORAS, although imo SWSH is looking great!
	
		
	
	
		
		
			god I hated radical red
At least it wasn't the team rocket hack of red. God that was a mess. No place to grind, the first gym leader's ace is level 36 while you're barely 11 or so, god why did people actually play this this is literal horse shit
		
		
	 
This wouldn't bug me if the tone established by those trainers wasn't so 'in your face' smug. Sheesh, reminds me of Adventures Red Chapter GBA...
	
		
	
	
		
		
			XD will forever piss me off in potentially having a Robo Groudon fight, but then immediately just setting it as the trainer instead of the boss
		
		
	 
I hate Chobin so much, I get that they were trying to make him quirky to be endearing, and I love me some quirky and dorky characters; but Chobin was just plain annoying and his gag got tired fast. He is everything Hau and Hop haters say Hau and Hop are, except with Chobin it's actually true.
Regarding the impact of Legends Arceus...
It's very likely the main game will still play like your standard Pokemon game, but will feature a lot of changes from Legends; like SWSH was with GO and LGPE: overworld Pokemon, exp candy, raids, being able to access your PC boxes from anywhere, mandatory exp sha-wait not that one fuuuu). I hope the use of Effort Levels to replace IVs stays because those have always been the number 1 reason why hacking mons was so dominant until Gen 6. EVs can stay since those are nowhere near of a hassle nowadays and they help in personalizing different sets (offensive Zapdos and defensive Zapdos for example). One thing I'm not sure about is the Battle System, I know some people want to see changes here but there's a good reason why L:A has no PVP: it's so simplistic. I had my fun but this is like bosses in Mystery Dungeon, less use of strategy and more emphasized in having the resources to stay alive.
Regarding BW and BW2...
Lately I've been in a similar position with Gen 5 than with Avatar The Last Airbender, my fav Pokemon games and one of my fav shows, but their fans constantly gas them up to deride other games/shows, all while ignoring their flaws or not considering people might not just click with it, noooo, they're masterpieces and nothing will ever be good as them ever again and blahblahblah.
BW1 story is my fav alongside SM, some of its best aspects is how well the rivals are written and how gym leaders are so supportive, Team Plasma is...interesting. I heard a few poeple say it's deep how it "challenges the player that catching Pokemon might be wrong" except it really doesn't? The grunts are shown to take extreme measures like stealing from children and attacking defenseless mons from the very beginning, the player and friends know this so you know they're in the wrong and don't fall in their bs. Besides, Team Magma and Aqua also had good intentions in their actions but also took extreme measures and that's why they have to be stopped, so it's not like this is something new for Pokemon. The twist here is that Ghetsis is an hypocrite and is saying pretty words to fool everyone, which is why the finale is so GOOD.
BW2's story is more conclusive than anything, you see how your rivals are doing after their development in the first game to give them some closure. This new Team Plasma is done with the facade, with N gone only the ones with bad intentions from the start (cept Colress) remain and are all out on the offensive in order to be on top.