Or its Pokémon. The Magikarp are still alive, just Splashing around.
Well Magikarp are really fuckin' tough
Or its Pokémon. The Magikarp are still alive, just Splashing around.
how is SM lore-wise incomplete and how does USUM fix thatrantsei time. sry if this seems incoherent
XY were very ambitious Pokémon games. They were shown to have a lot of missing content initially planned to be added.
However, from a content and story perspective, I don't think they are any more "incomplete" than plenty of other mainline Pokémon games all throughout the series.
Content-wise, features-wise, and overall lore-wise I think BW and SM are a smaller shell of XY, more incomplete than XY in all three of these aspects. Legends Arceus falling on this boat for most of these as well despite not being in the same game genre, but that game does clarify a lot about the Pokémon lore when close enough attention is paid to them. The story just lacks significant context behind Volo's whole arc and the Ancient Hero.
B2W2 fixed the content part of BW (but not the overall story/lore). USUM fixed all of it for SM imo.
DP overall has a ton more restrictions in the gameplay, as well as messy in the bugs and glitches department and having a story written in a way that was barebones. Platinum alleviated these issues, but did not fix them as much as the community claims, as a lot of the issues from DP are still largely present and from a story perspective all the new story did was shoehorn Giratina and give Cyrus a backstory the writing of this plot did not along very well with.
Ruby/Sapphire just really had a Battle Tower. GS had the Kanto region but just basic land exploration is the most overexaggerated thing. In reality you just blow through Kanto in a couple hours and don't have much of a reason to go back to it afterwards since the region lacks much to offer.
I don't know if I'm wrong about this but as far as I know, postgame is about having things worth going back to the game for in the long term. Random exploration can only do so much since much of it are just brief moments of additional gameplay you go through once. Mirage Islands works better for postgame exploration than anything else the series had ever done because these are either constantly changing or can constantly change under your control. This allows you to keep seeing different things each day through exploration while encountering large varieties of special Pokemon you might not even be able to get rewarded with by a whole second region. To me, it's more about the quality of the content and how rewarding it could be to keep going back with it.
Additionally, I think a lot of problems people have with XY originated from older games (gym leaders having 3 mons = BW. Games becoming "more handholdy" = BW. elite four having 4 pokemon = BW. Pokemon known to exist but is never distributed to us? Didn't Gen 5 bring up this thing called "The Original Dragon" then refused to flesh out on it or even show us what it looked like?!)
Team Flare and their backstory? Well that's more of a unique scenario but I find the writing of teams Aqua, Magma, Galactic, and BW Plasma worse than Team Flare personally.
idk I just feel that X and Y get singled out for way too many things at once despite the impact they've made in piecing the community together at the time and people are hoping for a Pokemon Z while holding standards raised so far up they'd make B2W2 look like D tier games. The community is pushing for Pokemon Z to do things only USUM were remotely close to actually doing, and then hate USUM for giving Alola mostly what they wanted Pokemon Z to do.
SM doesn't really emphasize on the story of Alola. Hardly explains the ultra wormholes, fleshes out on the UBs, or talks about the story behind the trials, totem Pokemon, etc. It primarily just focuses on the dynamic between Lillie and her mother. In other words they don't really focus on what the Alola region is about nor the story behind it. This is where USUM's marketing was getting at too when they expressed that "this isn't the Alola you thought you knew".how is SM lore-wise incomplete and how does USUM fix that
fair, I thought you meant story included in "lore" because you didn't specify lore as its own category, in which case I'd hard disagree, but in this regard I do agreeSM doesn't really emphasize on the story of Alola. Hardly explains the ultra wormholes, fleshes out on the UBs, or talks about the story behind the trials, totem Pokemon, etc. It primarily just focuses on the dynamic between Lillie and her mother.
Ultra Sun and Ultra Moon are all about Necrozma, its backstory (explaining the process behind totems, trials, z-crystals, with Necrozma's aura + fragments + defeat being responsible for the process behind z-moves, the creation of totems, and the creation of trials as a tradition to celebrate the culture they created off Necrozma's actions). They also have you go through the trials and collect Z-Crystals then use the Z-Crystals to explain how you're able to lure Necrozma, eventually taming it. For the UBs, fleshes out on the UBs more by letting us see the worlds they naturally inhabit for the most part, which I see as more because SM didn't do much other than shove them in the middle of the story as a seemingly random action Lusamine decided to take before deciding she wanted to live in Nihilego world forever.
It detects Mega Stones.1.stuff like Anastar City, I still barely know what the big crystal is for. Like did i just miss this part? I'm a lore nerd so I kinda feel like there just isn't an explanation, but I don't know it if there is one.
Actually AZ's technology is inferrably explained, just again through ORAS loreI don’t really see XY’s lore as incomplete, personally. I think it’s just fundamentally not very complex to begin with.
There’s three Legendaries — one gives life, one takes it, one keeps the two of them in balance. The life and death ones generally exist in a stable cycle of activity and hibernation.
3,000 years ago, there was a man who used strange technology to make Kalos prosperous, but eventually that led to conflict, which led to a war, in which the king’s beloved Pokémon died. He used his technology and the power of the Legendary Pokémon to make a resurrection machine, and then turned it into a weapon which he used to end the war.
The power of the Legendary Pokémon being channeled through the weapon affected the rocks buried in the soil of Kalos, turning them into Mega Stones. Eventually, some bloke with a Lucario dug some up, discovered Mega Evolution, and built a tower to train people in the art.
Sure, there’s some odds and ends on the fringes, but that’s not really a quality that’s exclusive to Kalos’s lore. Gen 5 left the Abyssal Ruins pretty vague, despite offering a few more breadcrumbs in B2W2, and of course has still never shown the original dragon. I could go on and on about how Gen 7 leaves lots of things unclear or underdeveloped when it comes to Ultra Space or the Ultra Beasts. Gen 8 introduced two new Regis with almost no context for why the exist in Galar, didn’t explain how Galarian forms of the Legendary birds came about (it probably has something to do with the Dyna Tree, but what?), and gestures at some kind of conflict between Calyrex and Eternatus without ever going into detail. Then of course you’ve got Gen 9 and some of the leftover Area Zero mysteries.
And like, at least for me, I kinda prefer leaving a few things up in the air. I don’t really feel a need to know to know how AZ came upon that mysterious advanced technology; I know the impact it had on Kalos throughout history and that’s all that the story really needs me to understand. I can enjoy speculating about the rest.
Actually AZ's technology is inferrably explained, just again through ORAS lore
ORAS expands on the concept of "infinity energy" which it implies can be taken from Pokemon as a bioenergy. This in the same gen as AZ's machine which sacrificed tons of Pokemon to me is pretty clear, AZ used the infinity energy ("life force") from Pokemon in order to revive Floette and then use the rest as basically a nuke.
So basically the machine harnesses infinity energy, which I don't think is that much more mysterious to the world than say, a Pokecenter machine, or much of the other tech. About as explained as most futuristic stuff in the series tbh. We even know how it's actually powered.
Yeah fair point, I think XY does a decent job at answering its questions, you're rightI meant more like the crystalline material we see with the weapon & presumably the sundial, but yeah, even ORAS did expound on the weapon’s inner workings a bit
Mainly my point is that XY didn’t really leave me with a lot of questions, and the ones it did are ones I think are better left as speculation fodder
No one cares about the ghost girl in SwSh, where we were given a concrete answer and backstory behind her existence, but the ghost girl in Kalos has been intriguing for years because she’s completely enigmatic. Personally I prefer that.
Yeah fair point, I think XY does a decent job at answering its questions, you're right
There was a ghost girl in SWSH?
Wait I forgot about that wtf
SWSH is weird because a lot of the house environments are actually pretty decently detailed, but the NPCs themselves usually have nothing to say
It's weird how Xerneas, Yveltal and Zygarde are considered a trio despite how little the latter is connected to the other two. Zygarde is said to bring order by protecting the ecosystem from...who exactly? Yveltal's corrosive power? But Xerneas ability to share energy to others is what counterbalances Yveltal. You just find Zygarde in Terminus Cave with no other corelation besides an ability that counters Fairy Aura and Dark Aura. They do more with Zygarde in the anime and next generation, in the former it's the spotlight legendary but then again, nothing to do with Xerneas and Yveltal; and in SM he goes to Alola (Protector of Kalos lmaoooo) under the threat of the Ultra Beasts.
It's especially weird because it's such an odd combo of typings. Dark/Flying, Fairy, and Dragon/Ground? Zygarde loses to both members of the trio based purely on typing, and the signature moves make it worse. And Xerneas makes Yveltal look like a joke if they face off. Combined with Zygarde having a lower BST than the other two(and Zygarde's BSTs being odd overall), it really makes me wonder what they were actually trying to accomplish with this trio.It's weird how Xerneas, Yveltal and Zygarde are considered a trio despite how little the latter is connected to the other two. Zygarde is said to bring order by protecting the ecosystem from...who exactly? Yveltal's corrosive power? But Xerneas ability to share energy to others is what counterbalances Yveltal. You just find Zygarde in Terminus Cave with no other corelation besides an ability that counters Fairy Aura and Dark Aura. They do more with Zygarde in the anime and next generation, in the former it's the spotlight legendary but then again, nothing to do with Xerneas and Yveltal; and in SM he goes to Alola (Protector of Kalos lmaoooo) under the threat of the Ultra Beasts.
Ghost girls don't need an explanation, and besides, it's been a decade after XY with zero answers. Any answer after a 10-year long mystery is going to disappoint people.No one cares about the ghost girl in SwSh, where we were given a concrete answer and backstory behind her existence, but the ghost girl in Kalos has been intriguing for years because she’s completely enigmatic. Personally I prefer that.
It's especially weird because it's such an odd combo of typings. Dark/Flying, Fairy, and Dragon/Ground? Zygarde loses to both members of the trio based purely on typing, and the signature moves make it worse. And Xerneas makes Yveltal look like a joke if they face off. Combined with Zygarde having a lower BST than the other two(and Zygarde's BSTs being odd overall), it really makes me wonder what they were actually trying to accomplish with this trio.
View attachment 681697
Wait a minute, I love Mega Evolution
View attachment 681698
With Legends Z-A on the way I thought I'd make a new tier list and wow actually most of these guys are baller once I set aside my (still justified tbh) griping about their removal and really think clearly about their design. First USUM, then liking Lopunny, now this. Wonder what overly dour and miserable old take of mine I will disavow next
My hot take: Thematically Yveltal should have been Poison, whether Flying or Dark was kept as its secondary typing. Dark is a typing associated with malevolence and evil (especially given its Japanese Type name), but Xerneas and Yveltal are presented as two halves of a balance rather than dangerous opposing Titans (Groudon/Kyogre, Palkia/Dialga in conflict) or an act/react relationship (Rayquaza to the Weather Titans, Cresselia to Darkrai, Zacian/Zamazenta with Steel Typings to fight Eternatus). So Yveltal's place in the cycle isn't disruptive or evil in its own right (people fear death but many cultures consider it natural or have enigmatic perceptions) to suit the "Evil" type alone vs Poison at least taking a very literal perspective towards loss of life and vitality.
I actually have always loved this. It was a good way to subvert expectations while being also crystal clear Zygarde was supposed to have something else up its sleeve to be able to counter the other two. It needs a way to overcome Xerneas' fairy power and Yveltal's flying abilities, and its 50% BST was pitiful even compared to the incomplete Kyurem.It's especially weird because it's such an odd combo of typings. Dark/Flying, Fairy, and Dragon/Ground? Zygarde loses to both members of the trio based purely on typing, and the signature moves make it worse. And Xerneas makes Yveltal look like a joke if they face off. Combined with Zygarde having a lower BST than the other two(and Zygarde's BSTs being odd overall), it really makes me wonder what they were actually trying to accomplish with this trio.
To be fair, Poison type in the TCG has been Grass, Psychic and now Darkness. It's the type they move around the most (and I really think it should have stayed in Psychic, Ghost is what should have moved to Darkness)Interesting suggestion, considering how Umbreon was originally designed to be Poison before becoming the new Dark type. Those two types have always been pretty connected, I believe the TCG uses the Dark symbol to include both typings. I guess Poison could also be interpreted as a sort of "evil" type not only bc the 'evil teams' seems to use them a lot of but bc the idea of slowly draining away the opponent's health is a more painful tactic to defeat the opponent.
Even then, Zygarde-Complete doesn't have Aura Break and also doesn't transform until it's been hit, so it still gets nuked by Xerneas even pre-Geomancy.I actually have always loved this. It was a good way to subvert expectations while being also crystal clear Zygarde was supposed to have something else up its sleeve to be able to counter the other two. It needs a way to overcome Xerneas' fairy power and Yveltal's flying abilities, and its 50% BST was pitiful even compared to the incomplete Kyurem.
Xerneas being a deer makes sense for life screwing up the environment(though I do NOT think they thought it through this much). It's a common problem where people wipe out the wolves or other predators in an area, deer or similar herbivores experience a population boom, overeat the plants, and start dying in large numbers due to disease and famine. Reintroducing the predators, or authorizing significant human-led hunting, is actually necessary to keep the environment in check.That being said, I do see issues with it. Not only because of the mentioned potential issues of Yveltal being inhetently evil when it shouldn't as a personification of death, but because I have always been confused about how Zygarde actually keeps balance. In light if some of the leaks I feel it's worth discussing, specially because I thought it could be fixed in ZA by giving the other two new forms...well, part of it at least.
If by "balance" of the ecosystem we understand it as being between life and death...why don't Xerneas and Yveltal do it just by existing? What is Zygarde supposed to do with its 100% form? Stop one or the other? Why don't the other two already balance things by virtue of existing? If they are the manifestations of life and death and are on equal level, there shouldn't be a problem with balance. If they happen to fight seems like a whole different issue more in line with the likes od Groudon and Kyogre with Rayquaza, but that doesn't seem like their relationship. Why would say Xerneas, as a manifestation of life itself, go on a frenzy and mess up the ecosystem? And how can Zygarde fix it? Killing things? If Yveltal is the one doing the bad stuff, can Zygarde revive anything at all to later fix the damage?
It would have made way more sense if it had a form to stand up against Xerneas, and other for Yveltal, or if these two had some type of potentially dangerous or unnatural overdrive forms (hello Megaevolution which literally comes from them) that causes way too much creation of life or too much death. As it stands now, Zygarde just has an objectively superior form to handle any type of balance threat, that it just doesn't always use. They are my favourite trio, but I struggle to see a reason for Zygarde's existence when the other two have literal natural life cycles where they turn inaminate, because it doesn't really seem like it is naturally equiped to deal with them both. I feel like life and death are such powerful concepts even for Pokemon, that if you want to create something that balances them both it should also be more of a specific concept rather than "big mecha".
To sum things up: Xerneas wakes up. Creates ton of life and turns into a tree. Yveltal wakes up. Kills lots of things and turns into a cocoon. Where...is the balance problem? Opposite order works too. They...kind of do an equivalent exchange. Zygarde is not needed. Or am I missing something? And if it really is needed...why are its solutions to both too much life and too much death the same form?