Unpopular opinions

"Pokemon fans can't read" quickly became a really annoying way to deflect criticism towards the writing in the games. Oh it isn't bc you didn't like how a character, plot point, pacing etc. was handled, you clearly don't know how to read. Pokemon games have simple stories by nature, particularly it helped me (and I'm sure others) as a learning tool for my English vocabulary; so I find that statement very baffling, even as a joke.
It's because I see people get the plots of my favorite Pokemon game wrong like every time people talk about it

No one said the games are subtle, that's the point- the only way you can miss the meaning of a game like Sun and Moon is if you said "I'm not gonna read today", and that's why I know people didn't read it when they get it wrong lol

The sentence "Pokemon games have simple stories by nature" is exactly the thing though, most people just assume a Pokemon story is going to not have value and so they don't really read it, and then they get it wrong all the time.
 
Trainer Red's team kinda sucks and is boring, it's like the most disinterested Pokemon Yellow team.
i 100% agree and i also love your team suggestion, but two reservations:
- i'd still have light ball pikachu over charizard because it adds a lot of whimsy for a character that is by design very barren in characterisation
- something exclusively from johto (rather than an evo) over aerodactyl to show he came saw and conquered it too. probably heracross as it's rarer?

pikachu / steelix / heracross / snorlax / lapras / umbreon (fits more than espeon lol) is nice and also is 50/50 on gen 1 and 2 mons
 
It would have required forethought that Game Freak obviously didn't have back in 1996, but it would have been cute if Blue's Kadabra never evolved in Gen 1, and then in Gen 2 Red had an Alakazam while Blue had like a Golem or something. Trade evolutions that hint toward the relationship between Red and Blue becoming less "Blue is a fucking dick"
 
It's because I see people get the plots of my favorite Pokemon game wrong like every time people talk about it

No one said the games are subtle, that's the point- the only way you can miss the meaning of a game like Sun and Moon is if you said "I'm not gonna read today", and that's why I know people didn't read it when they get it wrong lol

The sentence "Pokemon games have simple stories by nature" is exactly the thing though, most people just assume a Pokemon story is going to not have value and so they don't really read it, and then they get it wrong all the time.
See: Sonic fans
 
Would have been kinda cool if Red and Blue (Green)’s teams were based on their manga counterparts.

Red
Poliwrath
Venusaur
Pikachu
Snorlax
Espeon
Aerodactyl

Gyarados and Aerodactyl are the final choices. Put in Aero cos he already has Poli.

Blue (Green)

Scizor
Charizard
Pidgeot
Ninetales
Machamp
Golduck
Porygon2

Rhydon/Rhyperior in HGSS is another option. It replaced Ninetales in rotation but wasn’t actually caught by him til the GSC arc.

And for Green in LGPE, her team coulda been

Wigglytuff
Granbull
Blastoise
Ditto
Clefable
Nidoqueen
 
We had a thread trying to figure out what the "Protagonist team/Rival team" for every generation would be. Short answer, it's very hard to come to a clear decision, there's always room to argue, and some gens just don't give you enough info for 6 mons. The situation with Kanto, where they give Red the 3 starters+Pikachu at least is A starting point for him, and I think it makes the most sense from a continuity perspective given the number of anime fans, but also I can definitely picture a couple people in a conference room late saying "screw it, Red gets the starters and a couple other prominent mons, Blue gets his team without the starters, I'm going home."
 
We had a thread trying to figure out what the "Protagonist team/Rival team" for every generation would be. Short answer, it's very hard to come to a clear decision, there's always room to argue, and some gens just don't give you enough info for 6 mons. The situation with Kanto, where they give Red the 3 starters+Pikachu at least is A starting point for him, and I think it makes the most sense from a continuity perspective given the number of anime fans, but also I can definitely picture a couple people in a conference room late saying "screw it, Red gets the starters and a couple other prominent mons, Blue gets his team without the starters, I'm going home."

Literally this. Outside of Red's canon team in GSC/HGSS, there is no objective "right" team and I'm always surprised how many people can't seem to accept this. Anything you can say is entirely as valid as anything anyone else can say so it's just a debate without end. I've personally always preferred Blue's Yellow team to his RB one, but the RB team is objectively stronger so it makes sense that it was used in GSC. That said, they've mixed it up a bit over the years, giving him Aerodactyl, Machamp, Tyranitar, and Heracross among others.

Even Red's Champion team in Origins* makes sense when you consider its composition (Charizard is his starter, Dodrio is not Pidgeot, Lapras is plot-relevant, Scyther is an iconic Safari zone species, Persian is great in Gen I, Jolteon is the most iconic non-Pikachu Electric mon) but even then I could point to where I think it could be better. Why not keep Victreebel, or Snorlax, or Hitmonlee?

But ultimately Red was just given Pikachu+starters+Lapras+Snorlax because it fits. The same logic doesn't really hold for later games: none of the gift/static Pokemon from Johto, Hoenn, Sinnoh, or Unova contrive to give you a team that feels as iconic as Red's (and by then the idea that one person would have all three starters was much less prevalent - artwork for the Sinnoh games quite often shows Lucas with Turtwig, Dawn with Piplup, and Barry with Chimchar for instance). Kalos, I suppose not surprisingly given how aggressively it mimics Kanto in many regards, follows the Kanto pattern with gift Pokemon - much promotional artwork for XY shows the protagonist(s) with at least one Kanto starter, Lucario, and/or Lapras. Alola is slightly similar in that much of its promotional artwork shows the protagonist(s) with a Rockruff or Lycanroc (not an in-game gift, but given away as an event early on during both SM and USUM's release).


*I've read that it's the team Satoshi Tajiri originally used when he first played the games, though unless he traded I'm not sure that's true: Meowth and Scyther are exclusive to different games
 
*I've read that it's the team Satoshi Tajiri originally used when he first played the games, though unless he traded I'm not sure that's true: Meowth and Scyther are exclusive to different games
Very minor thing here, it's possible if he played the Japanese Pokemon Blue (which had different exclusivity than R/G which served as the roster basis for International R/B even though CODING wise they took after JP Blue, as confusing as that sounds), since Bulbapedia denotes Meowth and Scyther as both appearing in JP Blue version among exclusives. I could see this being Tajiri's version since it initially was a milestone celebration sold through mail order instead of widely on store shelves (so it had this "definitive version" air to it and Tajiri might have played it once work was DONE done on the first gen games)
 
When will people realize the Kalos Power Plant is literally just a random power plant, out of many in the series? It has a locked door, but that doesn't mean anything. The basic description that can be read off the Kalos map already suggested it had no ties to a mythical Pokémon.

Same with the basic idea of a mythical Pokémon behind hidden away from humanity (aka not fueling the biggest city of all of Pokémon)

and Volcanion's dex entries on their own (as well as the power plant description) completely contradict the idea it had any ties to this power plant.

Power Plants were never significantly relevant in the lore. The closest was USUM hinting that some nuclear fallout from a power plant in some alternate universe caused people to evacuate to different planets then people leaving Guzzlord behind due to its diet being too big for other planets to sustain.

Zapdos was in the Kanto power plant but it's literally just there to absorb electricity to feed itself. Nothing more. Otherwise, Zapdos is a random legendary Pokémon most people in the world of Pokémon know about. This is a bad example to use as a counterargument against my point and a bad point for trying to claim a mythical Pokémon was planned for the power plant.

We've been through the leaks. The game had 10 years to be datamined. The description of the power plant is there. Volcanion, with as little lore as it has, has lore indicating no real ties to this power plant. Rather the opposite in fact.

People have just been ultra coping for this random power plant just because Gamefreak forgot to unlock the door or flat out remove the entry. For all we know it could've been there solely due to Gamefreak planning on where the player would enter during Team Flare's power plant takeover, then decided to move the entry somewhere else and forgetting to erase their original spot. This is a more realistic scenario.
 
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When will people realize the Kalos Power Plant is literally just a random power plant, out of many in the series? It has a locked door, but that doesn't mean anything. The basic description that can be read off the Kalos map already suggested it had no ties to a mythical Pokémon.

Same with the basic idea of a mythical Pokémon behind hidden away from humanity (aka not fueling the biggest city of all of Pokémon)

and Volcanion's dex entries on their own (as well as the power plant description) completely contradict the idea it had any ties to this power plant.

Power Plants were never significantly relevant in the lore. The closest was USUM hinting that some nuclear fallout from a power plant in some alternate universe caused people to evacuate to different planets then people leaving Guzzlord behind due to its diet being too big for other planets to sustain.

Zapdos was in the Kanto power plant but it's literally just there to absorb electricity to feed itself. Nothing more. Otherwise, Zapdos is a random legendary Pokémon most people in the world of Pokémon know about. This is a bad example to use as a counterargument against my point and a bad point for trying to claim a mythical Pokémon was planned for the power plant.

We've been through the leaks. The game had 10 years to be datamined. The description of the power plant is there. Volcanion, with as little lore as it has, has lore indicating no real ties to this power plant. Rather the opposite in fact.

People have just been ultra coping for this random power plant just because Gamefreak forgot to unlock the door or flat out remove the entry. For all we know it could've been there solely due to Gamefreak planning on where the player would enter during Team Flare's power plant takeover, then decided to move the entry somewhere else and forgetting to erase their original spot. This is a more realistic scenario.

The leaks do point to some scrapped Electric/Steel Pokemon in the same section where the Legendaries appeared, which is what a lot of people now speculate to have been a more likely Power Plant encounter than Volcanion (who I agree would have been a weird choice even with the premise of that locked door starting as a Mythical Encounter spot). Also the Museum Audio Guide has two descriptions of Power Plants (whether different than the one we visit or one-and-the-same) using Fire or Ground-Heat to generate electricity, Geothermal energy and the like most closesly corresponding to STEAM as an energy source. The fact that this is 2 of the 3 descriptions given is weirdly deliberate as opposed to just a bunch of different Power Plant ideas ("Here's Geothermal, here's Hydro, here's Fuel burning [don't bring this one up to Lysandre]") simply because it feels redundant otherwise in an area that only exists for flavor text or a bit of world building that most of the players likely didn't bother with for most of the game's life.

Pointing to the description in the final game (as opposed to something from the leaked early builds/docs) feels a bit "no duh" considering the premise of this speculation is that the area was intended for something and then was changed not to be, which would include scrubbing text suggesting that now-scrapped content in the hypothetical.

It's a bit narrow-minded as well to focus on the Power Plant specifically as a location type, rather the broader "here is an out of the way or unique location that has no apparent significance in gameplay despite being given a discernible interaction," to which one could point at the Celebi Shrine in Johto, the White Rock on Route 224 in Sinnoh, or the P2 Lab in Unova (which is present in BW despite no significant draw like the B2W2 Plasma Frigate docking). Kalos also has another oddly-underwhelming location in Reflection Cave (which thematically relates to Carbink and another Mythical in Diancie), which was simply the location of the Alakazite in the final game despite nothing similar corresponding to that random locked door by the Power Plant like the Ampharosite.

And the hell is "coping" about it anyway? Coping involves dealing with something difficult or trying to explain away/ignore a problem in modern internet vernacular. I don't see how the connotation of either applies to people guessing "huh, this location with an interactable block to going into it feels very odd. It probably had some purpose at one point in this game that has clear signs of cut content," with a Legendary/Mythical Pokemon being a fairly common precedent for weird locations without a seeming purpose in the game due to later event triggers.

do people actually think a door being locked signifies anything? do these people not lock their doors or something?
Well putting a Door with a "Locked" prompt takes more coding effort than just making it part of the wall, so the miniscule additional effort indicates that door had some game design purpose even if only at a very early planning stage.
 
The leaks do point to some scrapped Electric/Steel Pokemon in the same section where the Legendaries appeared, which is what a lot of people now speculate to have been a more likely Power Plant encounter than Volcanion (who I agree would have been a weird choice even with the premise of that locked door starting as a Mythical Encounter spot). Also the Museum Audio Guide has two descriptions of Power Plants (whether different than the one we visit or one-and-the-same) using Fire or Ground-Heat to generate electricity, Geothermal energy and the like most closesly corresponding to STEAM as an energy source. The fact that this is 2 of the 3 descriptions given is weirdly deliberate as opposed to just a bunch of different Power Plant ideas ("Here's Geothermal, here's Hydro, here's Fuel burning [don't bring this one up to Lysandre]") simply because it feels redundant otherwise in an area that only exists for flavor text or a bit of world building that most of the players likely didn't bother with for most of the game's life.

Pointing to the description in the final game (as opposed to something from the leaked early builds/docs) feels a bit "no duh" considering the premise of this speculation is that the area was intended for something and then was changed not to be, which would include scrubbing text suggesting that now-scrapped content in the hypothetical.

It's a bit narrow-minded as well to focus on the Power Plant specifically as a location type, rather the broader "here is an out of the way or unique location that has no apparent significance in gameplay despite being given a discernible interaction," to which one could point at the Celebi Shrine in Johto, the White Rock on Route 224 in Sinnoh, or the P2 Lab in Unova (which is present in BW despite no significant draw like the B2W2 Plasma Frigate docking). Kalos also has another oddly-underwhelming location in Reflection Cave (which thematically relates to Carbink and another Mythical in Diancie), which was simply the location of the Alakazite in the final game despite nothing similar corresponding to that random locked door by the Power Plant like the Ampharosite.

And the hell is "coping" about it anyway? Coping involves dealing with something difficult or trying to explain away/ignore a problem in modern internet vernacular. I don't see how the connotation of either applies to people guessing "huh, this location with an interactable block to going into it feels very odd. It probably had some purpose at one point in this game that has clear signs of cut content," with a Legendary/Mythical Pokemon being a fairly common precedent for weird locations without a seeming purpose in the game due to later event triggers.


Well putting a Door with a "Locked" prompt takes more coding effort than just making it part of the wall, so the miniscule additional effort indicates that door had some game design purpose even if only at a very early planning stage.
It gets its energy from solar power. Solar radiation. The radiation converts to different types of energy. This information is in the game. That is the source. Not from a Pokémon.
 
It gets its energy from solar power. Solar radiation. The radiation converts to different types of energy. This information is in the game. That is the source. Not from a Pokémon.
Kalos Power Plant

Audio guide
: This plant uses gas from composting waste to generate electricity.
This painting is part of a series on technology in Kalos, and it expresses the sorrow of wanting to leave some legacy behind, even though we pass on and disappear.

Kalos Power Plant

Audio guide
: This power plant uses fire to generate electricity.
This painting is part of a series on technology in Kalos, and the fierce combustion fully communicates the passionate fire of the energy of life.

Kalos Power Plant

Audio guide
: This plant uses heat from the ground to generate electricity.
This painting is part of a series on technology in Kalos, and the plant is a sharp commentary on the hidden passion that lies just beneath everyone's surface.
There's more than one citation here also in the game. The ground and surface is not Solar as a source of heat.
 
There's more than one citation here also in the game. The ground and surface is not Solar as a source of heat.
20241018_233126.jpg

it also generates solar power from space, which is not tied to any mythical. the coping is somehow believing a locked door of a random power plant has something very significant behind it despite no real concrete evidence, and even contradicting statements when looking into the Pokemon in question. it's all conspiracies.
 
You know what would be incredibly amusing to me, is if GF designed those various power plants just to provide physical context for those museum art pieces waxing philosophical about different kinds of energy harvesting. :psysly:

Thing is, I can understand why fans feel teased by the locked doors of the power plants, but at the same time, I think the fandom also often has problems with keeping their speculation in check. The reality is that we have no earthly idea what GF actually may or may not have intended to do with them at any point in development. Maybe they were an elaborate puzzle corresponding to a Mythical Pokémon, or maybe they would just be some rooms with NPCs and flavor text, like the various civilian houses you find in each town. People sort of inevitably latch on to the most exciting or vindicating option when no solid evidence exists, and then that starts to mythologize these things as lost treasures of development that we were deprived of.
 
20241018_233126.jpg

it also generates solar power from space, which is not tied to any mythical. the coping is somehow believing a locked door of a random power plant has something very significant behind it despite no real concrete evidence, and even contradicting statements when looking into the Pokemon in question. it's all conspiracies.
Nothing I cited states a Solar-sourced Power Plant doesn't exist. The notes were about how the game makes specific mention of power being generated by the "Kalos Power Plant" via an in-game textual source, and said power methods being through means that would very much overlap with the Volcanion speculation, much less the leak's mention of a Scrapped Electric/Steel Pokemon speculated to either be connected to this location or the Lumiose Tower.

I don't see what's far-fetched or "coping" about thinking the locked door is a remnant of a Mythical Pokemon encounter, with or without the above mentions, especially because I forgot to cite the most immediate parallel: the actual Locked House in Canalave City that triggers the Darkrai encounter for Sinnoh.
 
You know what, considering recent events, going to drop my two scents on this "Power Plant/Volcanion" discussion.

FUN FACT: Some recent discovered of the October 2024 Mega Leak is XY location concept artwork. If you're alright with seeing leaked info, I highly recommend looking them up, because the pictures are GOREGEOUS! (There was also this one not included in the imgur collection)

And, pertaining to this discussion, several of the pictures are of the different Power Plant facilities; it gets 5 pictures dedicated to it. And most aren't just a landscape shot of the facilities outside, it's a dynamic picture showing the type of energy it gathers.

Another lesson from the 2024 Leak: A lot of initial plans get changed. Pokemon, characters, story, lore. What we see in the final product is the tip of an iceberg of years of tweaking and adjustments of what was going to be in the final product.


Point is, yes, in the final game the locked doors in the Power Plant is just that: locked doors. People need to let go any notion there is anything behind them or it was like an event that never got released. No. It was decided before the game's release, when they were finishing up that location, that locked doors may as well be a paintings on rock outcroppings. It's purpose was to allude to the idea that, yes, the facilities you are seeing in the "distance" have a entrance leading to them and the power plant is an entire underground complex instead of just the few rooms the player had to concern themselves with. End of story.

... BUT just because that's the end of the story doesn't mean it can't be speculated at some point GF may have had higher aspirations for the location. Because, say as much as you want it's just a one-and-done set piece in the final game, a lot of attention was given to it. Aside from the concept art, they did go out of their way to create the other facilities in the "distance" and giving said facility a (locked) door. They especially didn't need to do the latter part, players could just assume the other facilities are either accessible via underground passages or have their own entrance more closer to them.

And then we have Volcanion. BUT WAIT! Volcanion isn't the only Mythical in XY. We also have Diancie and Hoopa. And know what else we have two of? Seemingly random places that, in a way, vaguely match the Mythicals. pika pal already mentioned Reflection Cave (where you can find Carbink) having an isolated room off the beaten path (one where you need to use the mirror walls to even see the door to access it) which has light shining down; in the final games its just the location for Alakazite. Then on Route 22 there's the Chamber of Emptiness, a small cave that just has the Spooky Plate and Banettite; the map description reading "A mysterious void. It is said that nothing can exist within it".

It's not hard to see that people speculated that maybe originally, instead of just being given the Mythical, we would be given an item to activate an event when we went to the right location (obviously, if this was the original plan, it was scrapped way before any item or in-game script could be implemented). For Diancie it would be the Reflection Cave, for Hoopa it would be the Chamber of Emptiness, and for Volcanion it would be the locked doors of the Power Plant.

"But that would just be one of the Locked Doors, and doesn't make sense for Volcanion to reside in the Power Plant". Well, going to the location would just be activating the event, there may have been more steps to the event before we could encounter the Mythical and catch it. Some thoughts on what they could have done (or at least what I would have done):
  • Like for Diancie maybe that small event in the Pokemon Center which triggers when you get it is remnant of a bigger one. They'd appear after you claim the Key Item and tell you to go to Reflection Cave to find Diancie, you'd then have to battle through butlers and maids who want to capture Diancie for their master, and finally after catching Diancie we get the scene of their master telling the head servents to knock it off and just seeing Diancie in-person is enough for him.

  • For Hoopa, whose gimmick is creating portals to any place in the world, I can see you having to chase it all around Kalos. It appears in the Chamber of Emptiness drawn by the Key Item you got, then creates a portal it goes through. While you can't go through the portal, you can see an image of someplace in Kalos. You go there and Hoopa sneaks up onto you (maybe summons a Pokemon to battle you) before jumping into another ring. Rinse and repeat until finally getting to the location where you can capture Hoopa.

  • As for Volcanion, well who says Volcanion is at the Power Plant by its own choice? Maybe that event story would have been about the Power Plant having a malfunction, you using the Key Item to open one of the locked doors surprising the workers behind it, and deciding they need a strong trainer's help tell you that when the Power Plant was first made they captured Volcanion to help power it at the start. However Volcanion has suddenly gone berserk and is causing the Power Plant to malfunction. However the problem is they don't have the key card to access the facility Volcanion is in, but maybe their boss does. You go deeper into that part of the Power Plant, navigating a puzzle relating to its gimmick, and find the boss who, while he doesn't have the right key card, he has another facilities key card. You use that card to open another of the locked doors, navigate its puzzle, and find the person who does have the right key card. Finally you can enter the facility with Volcanion and capture it, saving the Power Plant who let you keep Volcanion as they feel guilty for exploiting it longer than they should have.

It would have made for a fun events as we'd also learn more about the Mythicals. But, considering some other things we learned about XY's development from the leak, already it seemed like GF bit of more than they could chew and had to pull back considerably. And maybe these speculated events were one of the things lost. It just seems odd to have these locations fitting for these Mythicals to not really have anything to do with them. The radiant room in the Cavern of Reflection and the whole Chamber of Emptiness just house a Mega Stone (and Arceus plate for CoE). The Power Plant having 3 interactable locked doors that are implied to lead to the other facilities, but in the game itself they're just decorations with no locations connected to them.

It's fun to speculate as I just showed, but you're right people need to let go. XY is made, there's no DLC ever coming for it. But while that's the final nail in the coffin there, we've got Legends Z-A coming.
 
BDSP and SV weren't that bad. Right? >_>
Personally, I do believe sv is pretty good (if kinda flawed)! People mostly make a huge fuzz over the optimization and the level scaling. But idk, I liked the three storylines, the new mons and as exploring all the different nooks and crannies.

Idk much about bdsp, except that people were disappointed in how loyal it was to the of diamond and pearl (as in, not adding much of anything else that wasn't in the original.

That's just my opinion tho!
 
I loved SV, and other than the occasional invisible Miraidon, I hardly experienced any glitches or other awkward moments when playing it.

I haven't played BDSP, but what made me lose interest in doing so (besides Legends Arceus being released only a couple months later) was the fact that I didn't feel like I'd be getting anything noticeable from playing them that I couldn't get from just playing Platinum (which in turn is a game I already like about 10% less than the average Pokemon fan does).
 
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