Let me guess Pokémon following you in HG/SS? Yep this feature overstayed it's welcome past the first 30 minutes of gameplay.
I agree completely. Got tired of it when I reached Azalea for the first time and just wished it could have been turned off from that point and forward.
I mean... it didn't exactly get in the way of anything. The reason the Pokéstar Studios thing was annoying was generally the same reason we get tired of the tutorials after a while; we really don't care and it breaks up the gameplay when we just want to be catching our 'mon and beating those gym leaders. Whether you like Pokémon following you or not it never got in the way of anything.
Also lmao that screenshot what shitty player doesn't evolve their Totodile by that point
It didn't get into the way of anything, but it was a significantly negative addition to the games and the gameplay. One of the problems I have with this feature is how it slows down momentum. Every time you go to heal your team at a Pokemon Center, it took a few extra seconds as the lead Pokemon had to get up on the desk. Every time you used the bike, it took a split second for the Pokemon to get into its ball. Every time the lead Pokemon used a HM while you weren't on your bike, it had to be a part of the animation, which took some more seconds. This slowed down momentum like crazy, and since the 4th Gen games were already slow to begin with, it didn't help at all. I am sure that when all these unnecessary extra seconds add up, the total time is longer than having to go through Pokestar Studios or a tutorial.
As for the picture, I don't know, just picked it at random (couldn't find a lot of good pictures while searching, strangely enough). I think it might have been a pre-release picture or something like that.
The tutorials and the like never really annoy me, they take a minute or so of my early time in the game and then I never have to see them again. Compare this to the following Pokemon, which I don't like, yet I am forced to use it throughout the entire game.
Quick note about Pokémon Musicals:
My problem with it really comes down to the gameplay or lack thereof. To quote Bulbapedia:
I'm not asking for something as deep as Contests, just let me actually involve myself. Have it be a small, brief rhythm minigame using Pokémon music and that combined with the dressup section would have been fun. But I really just sat and did nothing while my Jellicent danced.
I'll willingly admit that I'm not really sure how the Musicals work exactly. I like to believe that when you use the two props you get to use to get attention to your Pokemon only, it affects the outcome but I am not sure. I also believe that what props you pick and what qualities they have affect the outcome in some way, but yeah, I don't know for certain.
I still like the musicals anyway, and I am sure that liking them is unpopular too.
How on Earth can you hate Walking Pokémon? It makes it more immersive to have your lead following you around. It's a fun visual thing that allows the player to do something that we see throughout the games: have our Pokémon out without battling. Since the beginning of Generation I (as well as the anime), we often see NPCs interacting with their Pokémon in the overworld, whereas we have been forced to keep them in their Poké Balls until needed with the sole exceptions of Yellow, HeartGold, and SoulSilver. I know if I was a real trainer, I would keep some of my 'mons out of their Poké Balls (such as my Sylveon or my Excadrill) on a routine basis. Especially as an adventure is more fun with someone to share it with. And it makes your Pokémon feel less like weapons and more like partners. The only flaw with HGSS's version is the forced choice of the lead.
Again, how? Seriously, how did it overstay it's welcome? I enjoyed every second of it when SoulSilver was my main game and I spent a lot of time on it between its release and the release of Black and White.
I wouldn't say that I hate it. Maybe if I exaggerated a little. But no. I don't hate it, I just strongly dislike it,
especially the way it was done in HG/SS.
Why I
hated disliked it? I'll tell you. And this is an unpopular opinion too, yay!
- As I explained to
Kurona above, it slows down momentum while playing the games. This is not good for games that are already slow to begin with.
- You are forced to use it. I could have lived with it if it was optional since I could then just have turned it off once I had gotten tired of it, but now that wasn't possible either.
- Like you said, you are forced to have the first Pokemon in your party following you, there is no way to properly choose which one (to me, this is hardly the only flaw). I switch my lead a lot so having the same Pokemon first in my party at all times was never an option. Not in HG/SS, not in any other games.
- Another big problem I had with it is the execution. Apart from the things I have already gone through, it felt like it was added in last minute without being properly done. The Pokemon never stood still even when the trainer did, they were stuck in a two-cycle animation all the time which felt weird and awkward, as if Game Freak didn't spend enough time on it. Pikachu stood still in Yellow and the Pokemon in Amity Square stood still while you weren't walking, why was it not the same this time around? I can't look past this and it seems to be laziness on Game Freak's part, nothing else.
- The Pokemon walking had no effect on the scenery, they literally just walked and nothing or nobody around them cared.
- Some of the following sprites looked awful, such as Swablu.
- Not something that bothered me personally but I have seen some other people complain about how the Pokemon sizes weren't realistic. For example, Wailord took up considerably less space than it should have done.
- The feature is useless. It does nothing and does not affect the gameplay in any (positive) way whatsoever.
Unlike you, it didn't make the games more immersive to me, only less, in fact. This was due to the bad execution and the fact that I was forced to use it. It also didn't make me feel closer to my Pokemon, they still felt like lifeless pixels on a screen, now more so then ever before. Which isn't that bad as I prefer to think of them as lifeless pixels and not living creatures, but still. I found it to be very limited and bland, the Pokemon could have said something cool or done something when you spoke to them but now they just said something generic based on which area you were in at the moment. I definitely prefer Pokemon-Amie when it comes to bonding with your Pokemon (not sure if that is unpopular though). It isn't perfect but I think it is a heck of a lot better than the following Pokemon.
Plus, the effect of the following Pokemon can easily be achieved with something every person has access to: imagination. The feature in itself is just useless since it accomplishes nothing that can't be done without it.
As for how it overstayed its welcome? Like
Norne, I just simply got tired of it very quickly because of reasons I have already explained.
I should say this though. Before I played HG/SS, I had extremely high expectations on this feature. Based on what I had seen in images and videos, it looked amazing. But it didn't live up to my expectations, and the way it was executed in HG/SS made me dislike the feature in general. I liked it better in Yellow and D/P/P to be honest. The following Pokemon in HG/SS had so much potential to be amazing, but all of it was wasted.
This feature, along with many other things, are why HG/SS are among my least favorite games in the series and I didn't really play them much back when they were still relatively new, I played Platinum and B/W instead as I found them to be much better games in every possible way. Plus, they didn't have the following Pokemon (outside of Amity Square for Platinum) which is a very positive thing to me.
To end this, I should say that I am extremely happy that the following Pokemon was not featured in B/W as well as any other games released after HG/SS (so far). If it ever returns, it has to be optional (in fact, I'll happily take an even worse execution of it as long as it is optional) or I will not get the games it appears in.
Edit: Added one thing I had forgotten about.