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Unpopular opinions

The type chart is fine, a perfectly balanced one wouldn't work because different types have different trends in stat distribution, even if dragon and bug had the exactly same resistances and super effectiveness, dragon still would be better because it has more powerful pokémon.
but this is fine! what isn't fine is that a mon with the exact same stats, moves and abilities becomes notably better/worse simply by changing its typing. we already knew to an extent that this was the case with the rotom formes and some of the regional forms, but terastallization really drove that point home. it's good that bug is a type mostly inhabited by early game mons, it's bad that bug typing actively brings down late game mons. volcarona is a tera monster for exactly that reason.
 
but this is fine! what isn't fine is that a mon with the exact same stats, moves and abilities becomes notably better/worse simply by changing its typing. we already knew to an extent that this was the case with the rotom formes and some of the regional forms, but terastallization really drove that point home. it's good that bug is a type mostly inhabited by early game mons, it's bad that bug typing actively brings down late game mons. volcarona is a tera monster for exactly that reason.

I would agree with you if a pokémon was only its typing but stats and abilities also are very important components so the negative traits that a type has can be fixed. They are all knobs that make a pokémon stronger or weaker and because of that it doesn't bother me that the type chart is unbalanced like it doesn't bother me that pokémon have different stats or that abilities have different power levels. Would Volcarona even be made if bug wasn't such a bad typing?
 
I would agree with you if a pokémon was only its typing but stats and abilities also are very important components so the negative traits that a type has can be fixed. They are all knobs that make a pokémon stronger or weaker and because of that it doesn't bother me that the type chart is unbalanced like it doesn't bother me that pokémon have different stats or that abilities have different power levels. Would Volcarona even be made if bug wasn't such a bad typing?
i guess we'll have to agree to disagree because yes, volcarona was made the way it was because bug is a bad type, and i don't like that kind of design. it removes possibilities rather than add them.
 
I think the bug type should be removed because then we can have like 10+ insect lines in a single game without worrying about too many bug types. i think every pokedex should be 40% arthropods and invertebrates
Remember that the Bug-type itself isn't required for an arthropod frame: many crustaceans are Water and you can always have something with two other types that overshadow the body shape (e.g. Drapion or Flygon). The only thing that stops GF from kicking out all of the mammals is cowardice.
 
Remember that the Bug-type itself isn't required for an arthropod frame: many crustaceans are Water and you can always have something with two other types that overshadow the body shape (e.g. Drapion or Flygon). The only thing that stops GF from kicking out all of the mammals is cowardice.
There's no such thing as too many Bug-types. Why stop at 40%?

finally, people who see my vision for the future of this franchise
 
I feel the biggest issue is the archaic attempt of RPG archetypes in just...discarding members if worthless

For a franchise that encourages team building and friendship, you'd think auto discarding a member would mean more, but the type chart and nowadays very bad late game powercreep aren't helping

Gen 1 dev was turbulent cuz GF went from "standard RPG" the first few years to "uhh, what the fuck do we do with these types?" The game balance got fucked

We have Onix setup as a standard boss 1st Gym cuz of the old mentality, only to straight up suck ass later cuz special weaknesses were too crippling. Pidgeot was meant to be a psuedo starter to grow up alongside actual starters, but fails cuz Dodrio and Fearow are just better, and flying type was such a late addition there were barely any options for moves compared to starters. Many late game mons are a mix of shit (Pinsir), good (Gengar despite moves, Alakazam), good if not for ass movepool (Dragonite)

Similarly, the Exp groups are very questionable. Why have them if you're varying Evo level to begin with!? Raising an already mediocre Dragonite is a hassle

Likewise, GF not having a proper EXP share for the whole team like any other RPG for many gens heavily pushed the >only fucking leveling up the starter to solo everything mentality, and made training others undesirable. Of course now they are barely getting used to exp share so difficulty is wack, but still

Ice not having many resistances is even dumber given it's still lategame. Where even for the archaic standard, it being that frail doesn't make sense. It's due to poor options the first few Gens it wasn't terrible (Fighting types Gen 1 LMAO, Fire not resisting Ice Gen 1), but then 4 on made it very very shitty for an ice type to not be a glass cannon

It's funny cuz if GF buffed ice defensively type wise, it might've prevented the dragon spam of late 4/5

Tangently, the rise of Fairy meant Psychic and Flying no longer were the goto answers to Fighting spam

It's a mess, but I overall disagree with the rigid rpg standard still affecting type access. It's also limiting for where you start in a region (because contrary to what Gen 4 attempted in being snowy, it only had 2 new ice types introduced, 4 others as a crossevo that were obnoxious to get)
 
The only relatively "normal" Ice types I can immediately think of are Mamoswime, Frosslass, and maybe Abomasnow for in-game. Some Pokemon like Lapras meet halfway but I think they're heavily buoyed by their secondary typing (Water covers/reduces most of Ice's weaknesses for example).
I think there's plenty of normal Ice-types. Jynx, Cloyster, Aurorus, Cetitan, Frosmoth, Arctozolt, Sandslash-Alola, Crabominable, modern Vanilluxe, and modern Weavile, alongside those you mentioned. Each of these can do well in some lower tier (or adequately in some tier above ZU), and they all benefit from Ice offensively.
 
I feel the biggest issue is the archaic attempt of RPG archetypes in just...discarding members if worthless

For a franchise that encourages team building and friendship, you'd think auto discarding a member would mean more, but the type chart and nowadays very bad late game powercreep aren't helping
Have the games ever made a big deal about discarding your pokemon?

sure, the anime makes a big deal about how your pokemon are your partners and the emotional bond between yada, yada yada, but the games still have under powered pokemon clearly meant to be replaced by newer members
then again, weak with late availability pokemon like Heatmor exist so :mehowth:
 
Have the games ever made a big deal about discarding your pokemon?

sure, the anime makes a big deal about how your pokemon are your partners and the emotional bond between yada, yada yada, but the games still have under powered pokemon clearly meant to be replaced by newer members
then again, weak with late availability pokemon like Heatmor exist so :mehowth:

Don’t you dare badmouth Heatmor.
 
Johto Lance is still the worst Champion.

I get why people complain about Geeta and Diantha, but even them feel more memorable to me than a guy who just had 3 of the same mon on a team with Hyper Beam. Like, I can tell there was at least some thought behind Geeta's team as a whole. Lance's just has always felt incredibly uninspired to me. Yeah, Dragon was a very rare type but there were other mons to give him (Tyranitar is right there). Granted, having a Dragon gym leader didn't help his options, but I still believe he's just lacking. I feel like part of that is not even having an easily distintive ace.
 
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Johto Lance is still the worst Champion.

I get why people complain about Geeta and Diantha, but even them feel more memorable to me than a guy who just had 3 of the same mon on a team with Hyper Beam. Like, I can tell there was at least some thought behind Geeta's team as a whole. Lance's just has always felt incredibly uninspired to me. Yeah, Dragon was a very rare type but there were other mons to give him (Tyranitar is right there). Granted, having a Dragon gym leader didn't help his options, but I still believe he's just lacking. I feel like part of that is not even having an easily distintive ace.
Speaking as someone who still thinks Johto is a pretty solid region overall in spite of its flaws, the Pokémon League in both the originals and the remakes is a complete joke. You've got Will whose only Johto Pokémon is two Xatu and straight-up plagiarises two of Lorelei's Pokémon from last generation, Koga who barely makes use of the Poison-Type's diverse lineup still better than his Gym Leader team, at least, Bruno who just straight-up didn't evolve one of his Onix even though a freaking Gym Leader has a Steelix (he even evolves them in the FireRed & LeafGreen postgame, so how the devs missed this I have no idea), Karen who doesn't use the Johto region's Dark-Type psuedo-legendary (and in the remakes, doesn't have Murkrow evolved either), and of course Lance himself with his illegal Pokémon. Their lower levels are a mixed bag for me, making battles easier when the amount of Exp. you have coming in between Team Rocket, Gym #8, and the League honestly isn't terrible by Johto level curve standards, and I would actually argue that Clair using a Kingdra would make Lance using one more validated as opposed to less while he could still keep Dragonite as his ace. I won't elect to give him Tyranitar because of what I said about Karen, but assuming she wasn't there or something, you could make an argument for it too, I suppose.
 
Johto Lance is still the worst Champion.

I get why people complain about Geeta and Diantha, but even them feel more memorable to me than a guy who just had 3 of the same mon on a team with Hyper Beam. Like, I can tell there was at least some thought behind Geeta's team as a whole. Lance's just has always felt incredibly uninspired to me. Yeah, Dragon was a very rare type but there were other mons to give him (Tyranitar is right there). Granted, having a Dragon gym leader didn't help his options, but I still believe he's just lacking. I feel like part of that is not even having an easily distintive ace.

It's frustrating because HGSS had such an easy opportunity to fix Lance's team. In HGSS, Lance and Clair are differentiated by their choice of moves: she uses special moves - most obviously Dragon Pulse - while his Pokemon mostly use physical ones, with his signature Dragonite making use of Safeguard in conjunction with Outrage. He makes heavy use of Hyper Beam rather than the more sensible Giga Impact, but that's sort of justified as Hyper Beam is kind of associated with him.

But Outrage was made a tutor move in Platinum, so a bunch of other species became entirely viable options for his team rather than the uninteresting trio of Dragonite. Case in point:
  • Meganium - learns Outrage, but also can do its own thing with Safeguard+Petal Dance
  • Ampharos - always thought it would have been cool to fight one of these after having saved Amphy. Real wasted opportunity that no boss in Johto had it imo, Surge doesn't even use one in his rematch
  • Kangaskhan - a bit out there for Lance, but still
  • Kingdra - yes Clair also uses one, but not in the same way and numerous other Champions have used Gym Leaders' signature species
I know everyone always says Tyranitar for Lance, but really that would be far more appropriate for Karen.
 
It never bothered me that many Johto important trainers don't use Johto pokémon, this region is way more connected to another one than any other so it makes sense that Kanto pokémon show up lot on the teams besides it being the first sequel and TPC didn't have the standards they would create from gen 3 onwards. I've always found neat that Karen used Vileplume because you can only encounter oddish in Johto at night, Tyranitar never felt right for her because it's the gen's pseudolegendary and those are more appropriate for the gen's Champion.
 
It never bothered me that many Johto important trainers don't use Johto pokémon, this region is way more connected to another one than any other so it makes sense that Kanto pokémon show up lot on the teams besides it being the first sequel and TPC didn't have the standards they would create from gen 3 onwards. I've always found neat that Karen used Vileplume because you can only encounter oddish in Johto at night, Tyranitar never felt right for her because it's the gen's pseudolegendary and those are more appropriate for the gen's Champion.

Agree on the first point. Poliwrath being Chuck's ace, for instance; no notable trainer used Poliwrath in RBY and it being Water-type gave it an interesting matchup against the player's starter - it's a tough fight if you're using Typhlosion. And big agree on Vileplume, it's an underused Pokemon in general and rounds out her team quite nicely.

Re pseudolegendaries though, there's heavy precedent for E4 members and the Champion to both use one at the same time (Drake uses Salamence and Steven uses Metagross in RSORAS, Lance uses Dragonite and Blue uses Tyranitar in FRLG, Nascour uses Metagross and Evice uses Tyranitar in Colosseum, Caitlin uses Metagross and Iris uses Hydreigon in B2W2), or for E4 members to use them while the Champion doesn't (Hassel has a Baxcalibur in ScVi and Molayne has a Metagross in USUM). I don't see what real relevance Tyranitar has to Lance tbh, sure Lance uses dragonish species like Aerodactyl but as I alluded to above, there's a much wider range of species Lance can draw on, whereas Karen has far fewer appropriate Pokemon: the only other Pokemon I'd say fit her flavour are Persian and Sneasel, but the latter is Silver's special Pokemon in GSCHGSS and while the former is fine she may as well use an actual Dark-type if one's available.
 
Tyranitar never felt right for her because it's the gen's pseudolegendary and those are more appropriate for the gen's Champion.

actually let's run the numbers

kanto: lance (4th elite) has dragonite. blue doesn't. 1-0.

johto: neither the elites nor lance have tyranitar... lance does have 3 dragonites, so 1-1

hoenn: the region with two late bloomers and, accordingly, drake (4th elite) has salamence and steven (champion) has metagross. in emerald wallace doesn't have any, though. 2-2

sinnoh: cynthia (champion) has garchomp, the elites have no previous late bloomers. 2-3

unova: in BW, hydreigon is actually ghetsis's, so... nobody. B2W2 has iris (champion) with hydreigon, but also grimsley and caitlin (elites) with tyranitar and metagross, but only on rematches. giving this one to iris because hydreigon is always there (and because volcarona is very late bloomer-coded and is alder's signature pokémon and i love volcarona lol). 2-4

kalos: diantha (champion) has goodra, the elites have no previous late bloomers. 2-5

alola: no elites, prof kukui or hau have ANY late bloomer, which is a disappointment for a region with so many available late bloomers, even if kommo-o was a totem battle. 2-5

galar: leon (champion) has dragapult. but also, raihan (last cup battle before leon) has goodra. 3-6

paldea: hassel (4th elite) has baxcalibur from the main game. geeta only gets a dragapult by indigo disk after many allegations of sucking ass. 4-6

unova-blueberry academy: amarys (elite) has a metagross, drayton (elite and former champion) has a dragonite. the champion has a dragonite, too, which... there Are other late bloomers out there... anyway, 6-7. makes sense for a post-game elite four.


i'd say they are equally likely to be associated with the last elite four member (specially in games in which the elite four battling order is fixed) as they are with the champion.
 

At the time you only had Lance to compare to and the player only discovered that he wasn't the last boss after defeating him but I will concede that pseudolegendaries are not only final boss pokémon. I still think that Tyranitar is as much a Dark type as Gyarados is a Flying type and both Lance and Karen could go without it.
 
Feels like gen1 thought it would be funny to replace dragon Type With flying see: gyarados, charizard, aerodactyl. Then in gen8 dragons are such as applin and wtf does that mean?!

Long story short is that back in Gen 1, Dragon as a type was designed to be highly advanced as a type because it resists all four of the "basic elemental" types, Grass, Fire, Water, and Electric. Three being starter types and another being another early type.

The result is that the type was only assigned to one evolutionary line, whose final form Dragonite was expressly designed as a boss fight alongside its pre-evo Dragonair, to basically resist all basic tier "magic" attacks using its type and bulk and its high Attack to fire powerful Hyper Beams, being super powerful with a severe Ice weakness as its Achilles heel. Dragonite in terms of using it is the original "late bloomer" who takes three stage evolution by traditional level up to the logical extreme with Slow EXP rate, high evo levels, and the end result being the second strongest Pokemon in Gen 1 besides Mewtwo.

The other mons are dragons conceptually in flavor but gameplay wise were not designed to be anywhere near Dragonite's particular function in the original RBY.
 
as a psychic type fan, please literally just make us neutral to steel

like holy shit dude we have a theme of bending metal spoons, we do not need to be resisted by the best type in the game. Then there is 20,000 Dark Types, and the offensive prowess is fucking mid. SE against Fighting Types which have Knock Off and U-Turn, and Poison. Poison is interesting but then a lot of Poison types have dualtypes that make it not matter.
Considering half of the reason Steel exists was to nerf Psychic... I doubt they'd do this.

Now, if they want to retool the move Kinesis to have an effect like this, or introduce an entirely new move in the same vein as Freeze-Dry, that could be reasonable.

Psychic is unfortunately "balanced" by having a rather disproportionate amount of legendary Pokémon with the typing, which tends to make the weaker Psychic types struggle.

...I'm also realizing that a good number of Psychic Pokémon have extremely good Abilities/signature moves to buff them up. Maybe I'm just having tunnel vision, but there aren't a lot of truly bad Psychic lines.
 
Considering half of the reason Steel exists was to nerf Psychic... I doubt they'd do this.

Now, if they want to retool the move Kinesis to have an effect like this, or introduce an entirely new move in the same vein as Freeze-Dry, that could be reasonable.

Psychic is unfortunately "balanced" by having a rather disproportionate amount of legendary Pokémon with the typing, which tends to make the weaker Psychic types struggle.

...I'm also realizing that a good number of Psychic Pokémon have extremely good Abilities/signature moves to buff them up. Maybe I'm just having tunnel vision, but there aren't a lot of truly bad Psychic lines.

You hit on something I was thinking about a while ago: it'd be an incredibly interesting mechanical shakeup if some (not all) types were given one move or ability which gave them an advantage against a type they're normally poorly matched against.
  • As you say, Kinesis could be retooled to be effective against Steel
  • In a similar vein, Poison is normally ineffective against Steel, but certain metals can be weakened or dissolved with acid so perhaps Acid or Acid Spray could be repurposed
  • Sky Uppercut sadly got cut, but totally should have been this against Flying-types
  • A Fire-type move which is super-effective against Water could be a fun idea: perhaps a sort of reverse Burn Up in which the user spouts a flame so hot that it evaporates the foe's Water-type and/or renders them incapable of using Water moves
 
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