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Project UU Victim of the Week (Round Twenty Four: Rhyperior)

I'm on my phone so just keeping it short, nothing fancy. I'll probs be voting for hydreigon as the best counter simply because it walls Krook and can prevent it setting up rocks too. As far as checks go there are a lot more of them this time around. I personally like crobat the most to shut it down, but I also think Ice Dragon when updated is a solid offensive answer that outspeeds and prevents rocks that way. Which is the same approach I took with Mega sceptile. Crobat has the edge in terms of being immune to ground stab and Knock Off being neutral due to the Z-move. The only thing it would need to fear is roosting and your opponent going for the EQ on a grounded target.

Just to address some of the other submissions. I think Coba is an interesting one that can turn this Krook set into set-up fodder thanks to shuca. But you can't simply lead it and prevent rocks as Coba is too weak to OHKO with CC as shown and you can be killed back. All of which they acknowledge in their post based off their calcs. Personally I think Fight-Z would work fine too to just OHKO always without rocks going up then having to SD the following turn to garuantee kill.

Scizor is the bulky set which gains momentum but doesn't really stop SR going up. I can't argue though that it doesn't win with Bug-Z (43.8% to OHKO) into BP to kill Krook which makes it a valid submission. However, if they ever Ground-Z on the switch you drop to a following EQ even if they get the lowest dmg role from the Z-move (Vice versa applies with lowest role EQ into Ground-Z always killing). If you ever tank Ground-Z and pivot out with an unboosted U-turn you can't safely come back in against it, especially if rocks go up. As stated in the OP the Mon has to be able to switch-in manually and always win eachtime which this doesn't based off this. I don't think the bulky Scizor set should be considered a counter but a hard check instead.

252 Atk Krookodile Earthquake vs. 248 HP / 124+ Def Scizor: 123-145 (35.8 - 42.2%) -- guaranteed OHKO

252 Atk Krookodile Tectonic Rage (180 BP) vs. 248 HP / 124+ Def Scizor: 220-259 (64.1 - 75.5%) -- guaranteed OHKO

After taking lowest dmg role from Tectonic Rage and EQ into the following move respectively. If you factor in Leftovers instead of Bug-Z only the second calc gives it a very small chance to live.
 
we just going ignore chesnaught like that? okay

As Twilight already literally covered everything except the ice dragon

which I assume is Kyurem. Kyurem is only a decent check imo. It cannot switch in, is crippled by taunt on the switch, and when it does switch in, it takes a million.

252 Atk Krookodile Earthquake vs. 56 HP / 0 Def Kyurem: 166-196 (40.9 - 48.3%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Krookodile Tectonic Rage (180 BP) vs. 56 HP / 0 Def Kyurem: 298-352 (73.5 - 86.9%) -- guaranteed 2HKO after Leftovers recovery

Switching into either of these forces the Kyurem user into a 50/50 that is usually in the Krook user's favor: Roost and risk the small they kill you anyways, or beam and give something a free switch. Yes, winning that 50/50 is possible, but usually it's not in Kyurem's favor. Yes, I know a check isnt supposed to switch in, which kinda invalidates my switching in point and calcs, but hear me out. It's still a 50/50. If you sub, they either could switch out, or stay in and click Earthquake, further weakening you. This could happen again, forcing you to roost, etc etc. This is still a 50/50 but it's more in Kyurem's favor, but still not worth the risk imo.

Anyways, that's just my thoughts on that, Scept is a cool check.
 
I mentioned that here, but I'll reinstate my point.

Kyurem causes a 50/50 compared to other submissions, therefore its kinda not as decent as some of the other checks
Oh sorry I missed that but still it ohkos

200 SpA Kyurem Ice Beam vs. 0 HP / 0 SpD Krookodile: 380-450 (114.8 - 135.9%) -- guaranteed OHKO

So subsequently doing anything else (like setting up sub) is just greed/game dependent decisions. Not really a 50/50 situation if kyurem still lives.
 
334-mega.png

Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Roost
- Heal Bell
- Flamethrower

Mega-Altaria is a great hardcheck to Krookodile as it is able to switch into Krookodile and doesn't fear Knock Off from Krookodile; Altaria-Mega can come in an Krookodile pretty freely therefore causing a switchout or just straight
OHKOing it with its STAB and Pixilated boosted Hyper Voice - It's also able to Roost freely on Krrokodile because Krookodile in return doesn't do much, since Earthquake from it to Mega-Altaria does only 28 to 34%, which isn't much.

Some Calcs:
0 SpA Pixilate Altaria-Mega Hyper Voice vs. 0 HP / 0 SpD Krookodile: 338-398 (102.1 - 120.2%) -- guaranteed OHKO

252 Atk Krookodile Knock Off vs. 248 HP / 252+ Def Altaria-Mega: 33-39 (9.3 - 11%) -- possible 8HKO after Stealth Rock
252 Atk Krookodile Earthquake vs. 248 HP / 252+ Def Altaria-Mega: 102-121 (28.8 - 34.2%) -- 99.8% chance to 3HKO after Stealth Rock
 
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This 50/50 mentality applies to basically any Pokemon in any situation. Like subbing expecting a switch on kyurem would be equivalent to using Dragon Pulse on Mega Scpetile expecting something else to come in. I think for the sake of this project it makes more sense to not account for these things as much due to this just being a general skill in battling. Either way I think Kyurem is a solid check and is by no means any lesser than the others submitted. It outspeeds and isn't affected by intimidate. It never fails to OHKO or force Krook out. And as Bayb stated you can still submit during discussion phase Sickist.
 
This 50/50 mentality applies to basically any Pokemon in any situation. Like subbing expecting a switch on kyurem would be equivalent to using Dragon Pulse on Mega Scpetile expecting something else to come in. I think for the sake of this project it makes more sense to not account for these things as much due to this just being a general skill in battling. Either way I think Kyurem is a solid check and is by no means any lesser than the others submitted. It outspeeds and isn't affected by intimidate. It never fails to OHKO or force Krook out. And as Bayb stated you can still submit during discussion phase Sickist.
alright then, also the late to the party thing was a joke :psynervous:
 
Alright it's voting time! Support Mega Altaria is actually a counter as even with two high roles from a Tectonic Rage into Earthquake, it still survives and can Roost up the damage. Scizor is being bumped down to a check due to reasons brought up by Twilight . Alright here's what you can vote for:

Checks:
sceptile-mega.gif
Mega Sceptile by Twilight

kyurem.gif
SubRoost Kyurem by dingbat
scizor.gif
Bulky Swords Dance Scizor by Estarossa
Swords Dance Cobalion by mashonem
Stallbreaker Crobat by Smallsmallrose
Counters:
Chesnaught by Sickist
Defog Togekiss by XxAwesomePlayzxX
Taunt Roost Hydreigon by Scizorphobic
Support Mega Altaria by Katy

I know that my minimum is 5 counters to allow people to vote for two but fuck it, vote for two checks and two counters this week! A new round begins Sunday!
 
The Winners are:
167907
167908

Smallsmallrose and Scizorphobic
Crobat wins as the best check while Taunt Roost Hydreigon prevails as the counter! Congrats to both Smallsmallrose and Scizorphobic for their winning submissions!


Checks:
Crobat=8
Mega Sceptile=7
Kyurem=6
Cobalion=1
Scizor=0

Counters:
Hydreigon=7
Mega Altaria=6
Togekiss=4
Chesnaught=5

Honorable Mentions:
beedrill-mega.gif
[Scarf]
scizor.gif


Round 13's Victim is:
Sub Fightinium Gengar
gengar.gif

Gengar @ Fightinium Z
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Shadow Ball
- Focus Blast
- Sludge Wave

Its another spooky Pokémon thats been caught by our scanners! Gengar differentiates itself from other Ghost-types due to it having an easier time mitigating counterplay through Substitute and Fightinium for fully accurate Focus Blasts! Get your submissions in by Thursday!
 
167913


Muk-Alola @ Assault Vest
Ability: Poison Touch
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Fire Punch / Shadow Sneak
- Pursuit
- Gunk Shot / Poison Jab
- Knock Off

Muk is able to completely wall gengar. It also pursuit traps it even if it gets a sub up, forcing it to waste it's sub protecting it as it switches out or die since it can't touch muk until its at very low hp, while gengar can kill scarf krook with it's z move if protected by sub or, and can beat m-aero with chip / rocks as shown below (noting that roosting is usless as it makes z-focus blast supereffective), therefore making it the only reliable method of pursuit trapping gengar.

252 SpA Gengar All-Out Pummeling (190 BP) vs. 0 HP / 0 SpD Aerodactyl-Mega: 216-255 (71.7 - 84.7%) -- guaranteed 2HKO
252 SpA Gengar All-Out Pummeling (190 BP) vs. 0 HP / 0 SpD Aerodactyl-Mega: 216-255 (71.7 - 84.7%) -- 75% chance to OHKO after Stealth Rock

While it dosn't have recovery, it forces gengar to have to either switch out or substitute every time it comes in to avoid it being pursuit trapped, completely shutting it down and massively chipping away at it's HP even if it does manage to avoid it through subs and hazards.

252 SpA Gengar All-Out Pummeling (190 BP) vs. 4 HP / 252 SpD Assault Vest Muk-Alola: 109-129 (30.9 - 36.6%) -- 67.4% chance to 3HKO
252 SpA Gengar Focus Blast vs. 4 HP / 252 SpD Assault Vest Muk-Alola: 69-82 (19.6 - 23.2%) -- possible 5HKO
252 SpA Gengar Shadow Ball vs. 4 HP / 252 SpD Assault Vest Muk-Alola: 34-41 (9.6 - 11.6%) -- possible 9HKO
252 SpA Gengar Sludge Wave vs. 4 HP / 252 SpD Assault Vest Muk-Alola: 41-48 (11.6 - 13.6%) -- possible 8HKO
 
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scizor.png

Scizor @ Assault Vest
Ability: Technician
EVs: 112 HP / 252 Atk / 120 SpD / 24 Spe
Adamant Nature
- U-turn
- Bullet Punch
- Pursuit
- Superpower​

Substitute Gengar is an absolute pain to deal with thanks to it being able to play around its common checks like Hydra and Krookodile. AV Scizor is able to eat any two hits from it and proceed to trap it and kill always, being a Fight-Z into a Shadow Ball. It can also eat a Ghostium-Z into a Shadow Ball too. Scizor has access to priority BP to break the sub and in an instance where they may swap expecting you to be choice locked you can trap and remove it. I am going to label this as a hard check, because while it can always hard switch in on a Sub or Z-move and win the 1vs1. It is kind of at the cost of the Pokemon if they choose to attack twice, especially with this set having no recovery. If you guys think diff let me know during the discussion phase cos I'm actually split on this.

252 SpA Gengar All-Out Pummeling (190 BP) vs. 112 HP / 120 SpD Assault Vest Scizor: 145-171 (46.9 - 55.3%) -- 72.7% chance to 2HKO

252 SpA Gengar Shadow Ball vs. 112 HP / 120 SpD Assault Vest Scizor: 93-109 (30 - 35.2%) -- 20.8% chance to 3HKO

252 SpA Gengar Never-Ending Nightmare (160 BP) vs. 112 HP / 120 SpD Assault Vest Scizor: 183-216 (59.2 - 69.9%) -- guaranteed 2HKO
 
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BEST YOU HAD. (Krookodile) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Beat Up
- Earthquake
- Knock Off
- Pursuit
speedy croc boi checks Gengar easily and threatens with Pursuit. Beat Up is a cool tech to let Krook cuck Froslass and Azelf primarily while still killing Latias. Luckily, it can also catch Gengar off-guard thinking they're safe with a Substitute.
 
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