^You had to do calcs to realize that Volcorona dies quickly if it switches in on Stealth Rock?
i think it's pretty clear what i meant by that
^You had to do calcs to realize that Volcorona dies quickly if it switches in on Stealth Rock?
According to Bulbapedia, Clear does not work if the foe has a sub or on steel pokemon.
Anyway I've been using Choice Specsed Volcarona a bit on a sun team to see if it could work, and it's damn effective (it fails badly without Rapid Spin though). Maybe Volcarona is best used in a set-up sweeper, but the surprise effect is deadly and nothing likes a choice specsed Fire Blast in sun. This thing is pretty damn good. Here's the set I used :
Volcarona @ Choice Specs
Nature : Modest
EVs : 4 HP / 252 SpA / 252 Spe
-Fire Blast
-Bug Buzz
-Hidden Power Electric
-Solarbeam
The point is to spam Fire Blasts at the foe. Everything else is pretty filler.
Timid is the worst possible nature for Volcorona, as it won't help you outspeed your deadliest threats anyway (terrakion, landorus, formerly garchomp, sand rush excadrill).
There is little reason to speed tie with the other base 100s, and correct me if I'm wrong but the most popular base 90 speed pokemon aren't anything you have to worry about either. Lucario for example has literally no reason to stay in on you.
Choiced pokemon are pokemon who like to switch in and out an awful lot. Since you may not always get the chance to sin away hazards, I'd rather not use Volcorona as a specs user. The power behind it is definitely something that demands respect though.
Actually, i don't agree with you, with timid nature and some EV's volcarona can outspeed excaldrill at +2 quiver dances, and if you are weather non-sandstorm team, you are always faster than him.
Timid nature is useful if you want to spend less EV's on speed, and keeping your speed stat pretty high, and have a better focus on HP and defenses.
No sandstorm team is going to allow Volcorona to get two quiver dances up. You'll get one and they'll switch in Excadrill or another answer to you as you QD in order to force you out.
Not necessarily. If Tyranitar lacks Stone Edge, then assuming sun is up and Tyranitar is switching in, then Volcarona gets 2 Quiver Dances off; one when Tyranitar switches in and the second when Excadrill switches in. This is of course assuming the opponent uses Mixtar or something, but it's still a possibility.
Not necessarily. If Tyranitar lacks Stone Edge, then assuming sun is up and Tyranitar is switching in, then Volcarona gets 2 Quiver Dances off; one when Tyranitar switches in and the second when Excadrill switches in. This is of course assuming the opponent uses Mixtar or something, but it's still a possibility.
I diliberately avoided mentioning the possibility of nabbing excadrill on the switch simply because in my experience, fire blast and him are good friends. It always misses when I attempt to catch him, no matter who's using it.Exactly, in my experience on the battles A LOT of teams with tyranitar or a bulky supporter (like ferrothorn) easily let me set up 2 quiver dances, or sometimes they switch directly into excaldrill, but those pesky moles get a fiery dance on their faces.... XD
Considering that mixtar is the most popular set, yes this is what usually happens. Or they'll switch to jellicient, in which case, you can point and laugh unless it's one of those toxic/taunt sets.
I diliberately avoided mentioning the possibility of nabbing excadrill on the switch simply because in my experience, fire blast are good friends. It always misses when I attempt to catch him, no matter who's using it.
I know, I know. I could use fire dance...
i used this guy in game , it OHKO's so much it ridiculous
I don't know about the analysis, but everyone I've ever talked to always runs 24 Speed EVs on bulkyRona.
I'm also still amazed how few people carry checks / counters for Volcarona, at the end of the day what they usually are running is Excadrill's Rock Slide to beat it. Maybe the occasional Scarftar or CB SpDef Tar can take it, but that's only if it's running Stone Edge (which some people forgo). I also love running Conkel + Volcarona -- Conkel taking the rock-type attacks aimed at Volc and slamming back with STAB SE Drain Punch or Mach Punch is awesome. More people need to run Volc with Conkel (or terrakoin I guess)
Considering that mixtar is the most popular set, yes this is what usually happens. Or they'll switch to jellicient, in which case, you can point and laugh unless it's one of those toxic/taunt sets.
I diliberately avoided mentioning the possibility of nabbing excadrill on the switch simply because in my experience, fire blast are good friends. It always misses when I attempt to catch him, no matter who's using it.
I know, I know. I could use fire dance...
at the end of the day what they usually are running is Excadrill's Rock Slide to beat it.
I don't know about the analysis, but everyone I've ever talked to always runs 24 Speed EVs on bulkyRona.
I'm also still amazed how few people carry checks / counters for Volcarona, at the end of the day what they usually are running is Excadrill's Rock Slide to beat it. Maybe the occasional Scarftar or CB SpDef Tar can take it, but that's only if it's running Stone Edge (which some people forgo). I also love running Conkel + Volcarona -- Conkel taking the rock-type attacks aimed at Volc and slamming back with STAB SE Drain Punch or Mach Punch is awesome. More people need to run Volc with Conkel (or terrakoin I guess)
I don't know about the analysis, but everyone I've ever talked to always runs 24 Speed EVs on bulkyRona.
I'm also still amazed how few people carry checks / counters for Volcarona, at the end of the day what they usually are running is Excadrill's Rock Slide to beat it. Maybe the occasional Scarftar or CB SpDef Tar can take it, but that's only if it's running Stone Edge (which some people forgo). I also love running Conkel + Volcarona -- Conkel taking the rock-type attacks aimed at Volc and slamming back with STAB SE Drain Punch or Mach Punch is awesome. More people need to run Volc with Conkel (or terrakoin I guess)
Bug Buzz for Volcarona is an inherently superior move.
If you're going for recovery, I'd still say Morning Sun over ChestoRest. Volcarona is pretty weak to Sandstorm and Rain teams anyway, right? It probably has no time to be bulky there anyway. And you can only Rest once, then have to go on with no item.
I mean, the thing can recover health, but it's gotta get the perfect opportunity to do so. There are a lot of things that will stay in on a half-dead Volcarona. A lot of faster things that can hit pretty damn hard.
With massive Stealth Rock damage, you can't just pull Volcarona out whenever you need to. No matter what, it is very difficult to come in at half health or less and have to come out with more than that (and most likely you'll need full if you plan on coming in again).
I think Volcarona is pretty good at cleaning up late game, but faces serious problems trying to be bulky or a "any time" sweeper.