Celever Just to put it out there, I did read the thread a few times and legender's post was the only one I saw regarding the sprite but if I skipped over it guess I should apologize.
Anyway, thanks for clearing that up. I noticed whats wrong with the tail but can you be a little more specific with the choppiness? I dont think I can do much about it besides speed up the animation a bit since on each frame almost everything moves 1 pixel at a time. (maybe its because some parts dont move while others do?) If you mean the body right before the roar, its meant to be like that since his head is rising faster than his body. same with the mouth since since its suppose to close slowly. To answer your question, for the whole animation, im using about 60 frames.
I checked how it looked with only 3 normal animations at first but to me t looked like he roars way too often so I added an extra one. Did the same with goomy if you didnt notice it on him. But I can post a version of him with just 3 animations after I fix it if you want.
Anyway, thanks for clearing that up. I noticed whats wrong with the tail but can you be a little more specific with the choppiness? I dont think I can do much about it besides speed up the animation a bit since on each frame almost everything moves 1 pixel at a time. (maybe its because some parts dont move while others do?) If you mean the body right before the roar, its meant to be like that since his head is rising faster than his body. same with the mouth since since its suppose to close slowly. To answer your question, for the whole animation, im using about 60 frames.
I checked how it looked with only 3 normal animations at first but to me t looked like he roars way too often so I added an extra one. Did the same with goomy if you didnt notice it on him. But I can post a version of him with just 3 animations after I fix it if you want.