So I wanted to get into spriting and help out with this project, but have no idea what software you guys use to create/edit Sprites.
Any help would be greatly appreciated!
Suggestions are available in the OP, and this question has been posed many times before (we should have an official FAQ), but here you go:
- MS Paint - the old-fashioned option (princessofmusic and Quanyails)
- Photoshop - who can afford this anyway (PoM sometimes)
- Paint.net - Photoshop for the poor (Layell 'cause he's a noob)
- GraphicsGale - does animation as well, and the free version is as good as paid (Wyverii)
- Aseprite - another obscure one that allows easy palette swaps
- GIMP - also Photoshop for the poor
- other
- The short answer is that any image editing software should be able to do the job, even something as crude as MS Paint. However, better programs such as Photoshop can offer features that make life easier, which might include layers, animation, and transparency support.
Although I've been spriting evenly, I haven't shared any updates on account of not sleeping nearly enough lately because of my workload, hence laziness and lack of motivation. Thankfully, I have this upcoming week off, so I might just reveal something then.
Mega Salamence
Currently, I prefer Ridaz's pose the most. It's the most similar to BW Salamence and allows us to draw its body at the right size without making the wings look really weird. Prior to this, I would've suggested a "diagonal" pose with the head closer to the top-left corner and the tail in the opposite direction. Kyuzeth, I know that you're dedicated to making this guy look like a champion, but I'm not fond of what you have going so far. It's really dissonant stylistically versus the BW sprites, and the wing shape is too indiscriminate (like a sausage). I personally feel that a flying pose that captures the crescent shape would be best.
Mega Rayquaza
That looks good so far, WPS. The back fins on the front sprite seem like they're positioned oddly, as in off to one side rather than parallel to the spine. It probably is the shape messing with the perspective.
Cosplay Pikachu
I'd say that frenzyplant's collection from page 111 is rather well done. I didn't realize how much taller Belle was compared to the official sprite; that was unintended lol. Anyone is free to redraw the Belle costume over vanilla Pikachu like the other forms if they please. Rock Star looks the best so far imo. PhD could use more shading if possible, as it looks flat. As mentioned, the Pop Star skirt should spring higher up, almost perpendicular to the waist like a classical ballet tutu. Libre should be redrawn using the official Pikachu.
Mega Camerupt
This guy looks pretty solid. WPS, I think that the toothy grin looks really silly for a 2D sprite, and while it's in the Sugimori art, it isn't in the in-game model. It would be worth trying a version with a closed mouth.
Mega Slowbro
who cares
Mega Altaria
I remember telling Cynical that the necks he drew stretched out too far and that the tail curves aren't smooth. You should fix those, if you get a chance. I think that Altaria should have a flying sprite.
I haven't seen a definitive version of Lopunny that I really like (same with Sableye, although the gem should be opaque, and its whole face should show), and while it would be nice if the Primals could be made larger than normal, I don't want to worry about that right now. That should be about it since I last commented on things, ten p/ages ago.
It's been so long but if you'd like to have a chuckle or an interesting read, check this out:
http://pastebin.com/4zRGCmDz (maybe PG-13)