I totally agree with Torndaus-T rising to A+ rank. In fact, the only nerf it recieved from generation shift is the Hurricane nerf to a 110bp and 70% accuracy move, which haven't stopped Moltres from being Mid S rank last generation in RU. Knock Off buff also helps it to get pass certain walls like Chansey too. While the environment have changed a lot and things like Assualt Vest, bulkier walls makes it harder to accomplish its job, it certainly still has the power to do its job.
Calcs:
4 Atk Life Orb Tornadus-T Superpower vs. 252 HP / 252+ Def Eviolite Chansey: 299-354 (42.4 - 50.2%) -- 94.1% chance to 2HKO after Stealth Rock
4 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 252 HP / 252+ Def Eviolite Chansey: 121-143 (17.1 - 20.3%) -- possible 5HKO after Stealth Rock
4 Atk Life Orb Tornadus-T Superpower vs. 252 HP / 252+ Def Chansey: 445-525 (63.2 - 74.5%) -- guaranteed 2HKO after Stealth Rock
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Assault Vest Slowbro: 168-199 (42.6 - 50.5%) -- 93.4% chance to 2HKO after Stealth Rock
4 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 252 HP / 4 Def Mew: 182-216 (45 - 53.4%) -- 89.5% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 252+ SpD Mew: 149-177 (36.8 - 43.8%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Suicune: 185-218 (45.7 - 53.9%) -- 94.1% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 4 SpD Mega Blastoise: 185-218 (51.1 - 60.2%) -- guaranteed 2HKO
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Florges: 142-169 (39.4 - 46.9%) -- 1.2% chance to 2HKO after Stealth Rock and Leftovers recovery
4 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 4 HP / 0 Def Zapdos: 104-123 (32.2 - 38.1%) -- 2.2% chance to 3HKO after Leftovers recovery
252 SpA Life Orb Tornadus-T Heat Wave vs. 4 HP / 0 SpD Zapdos: 131-155 (40.6 - 48.1%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 252+ SpD Hippowdon: 185-218 (44 - 51.9%) -- 11.7% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Heat Wave vs. 252 HP / 252+ SpD Jirachi: 174-205 (43 - 50.7%) -- 2.3% chance to 2HKO after Stealth Rock and Leftovers recovery
4 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 252 HP / 0 Def Latias: 200-237 (54.9 - 65.1%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Latias: 165-196 (45.3 - 53.8%) -- 93.4% chance to 2HKO after Stealth Rock and Leftovers recovery
4 Atk Life Orb Tornadus-T Superpower vs. 252 HP / 0 Def Umbreon: 208-247 (52.7 - 62.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 252+ SpD Zygarde: 153-183 (36.4 - 43.5%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Heat Wave vs. 252 HP / 252+ SpD Filter Mega Aggron: 150-177 (43.6 - 51.4%) -- 62.1% chance to 2HKO after Stealth Rock
In fact, defensive Zapdos, Florges and specially defensive Zygarde are the only common walls in the tier that can reliably stop Torndaus-T. While relying on a 70% accuracy move as a main STAB on its main set is not really a good thing, meaning it needs some luck to wallbreak. It is really verstile too, AV sets acts like a pivot and a tank combined, capable of absorbing many strong hits while dishing huge damage back. LO wallbreaker set is a hell of a wallbreaker. I cannot comment on the physical set but have heard good things about it. This should put it on A+ Rank combined with the reasons previous posters mentioned that I don't bother to repeat.
On Alomomola, despite how I love it, I don't find it deserving such a high rank. Nothing at all has changed for Alomomola since last gen (Knock Off buff matters lol), where it ended up NU (awesome at RU though).
While theoratically it can beat many strong attackers one on one, realistically it is usually the one to switch in. After rocks, nearly every Choice Band user easily 2HKOs it even after protect, and walling a scarfer isn't really a huge feat.
However, the main problem of Alomomla is how it is a great set up bait for almost everything.
0 SpA Alomomola Scald vs. 4 HP / 0 SpD Mega Houndoom: 96-114 (32.8 - 39%) -- 98.9% chance to 3HKO
Not even garantee to 3HKO something frail that is weak to it...
0 SpA Alomomola Scald vs. 4 HP / 0 SpD Hawlucha: 63-75 (21.1 - 25.1%) -- 0% chance to 4HKO
SubSD Hawlucha says hi
A 80bp move coming from a base 40 special attack stat isn't going to scare off anything. It feels like WoW nerfed to 30% accuracy. The only reason Scald is used in last gen RU over Waterfall is that things it is supposed to hit has higher defense (Hydro Pump Qwilfish) and Waterfall fails to break sub anyway. Any set up sweeper gets free set up opportunity if it can avoid the burn (Sub, Lum, hitting a Focus Miss). This is exactly why Dusclops is considered garbage.
Wish + Regenerator is an incredible combination able to healing both itself and a teamate in one turn while not losing momentum. However, it has huge flaws stopping it to be really effective. It should be B- Rank.
Calcs:
4 Atk Life Orb Tornadus-T Superpower vs. 252 HP / 252+ Def Eviolite Chansey: 299-354 (42.4 - 50.2%) -- 94.1% chance to 2HKO after Stealth Rock
4 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 252 HP / 252+ Def Eviolite Chansey: 121-143 (17.1 - 20.3%) -- possible 5HKO after Stealth Rock
4 Atk Life Orb Tornadus-T Superpower vs. 252 HP / 252+ Def Chansey: 445-525 (63.2 - 74.5%) -- guaranteed 2HKO after Stealth Rock
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Assault Vest Slowbro: 168-199 (42.6 - 50.5%) -- 93.4% chance to 2HKO after Stealth Rock
4 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 252 HP / 4 Def Mew: 182-216 (45 - 53.4%) -- 89.5% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 252+ SpD Mew: 149-177 (36.8 - 43.8%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Suicune: 185-218 (45.7 - 53.9%) -- 94.1% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 4 SpD Mega Blastoise: 185-218 (51.1 - 60.2%) -- guaranteed 2HKO
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Florges: 142-169 (39.4 - 46.9%) -- 1.2% chance to 2HKO after Stealth Rock and Leftovers recovery
4 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 4 HP / 0 Def Zapdos: 104-123 (32.2 - 38.1%) -- 2.2% chance to 3HKO after Leftovers recovery
252 SpA Life Orb Tornadus-T Heat Wave vs. 4 HP / 0 SpD Zapdos: 131-155 (40.6 - 48.1%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 252+ SpD Hippowdon: 185-218 (44 - 51.9%) -- 11.7% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Heat Wave vs. 252 HP / 252+ SpD Jirachi: 174-205 (43 - 50.7%) -- 2.3% chance to 2HKO after Stealth Rock and Leftovers recovery
4 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 252 HP / 0 Def Latias: 200-237 (54.9 - 65.1%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Latias: 165-196 (45.3 - 53.8%) -- 93.4% chance to 2HKO after Stealth Rock and Leftovers recovery
4 Atk Life Orb Tornadus-T Superpower vs. 252 HP / 0 Def Umbreon: 208-247 (52.7 - 62.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 252+ SpD Zygarde: 153-183 (36.4 - 43.5%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Tornadus-T Heat Wave vs. 252 HP / 252+ SpD Filter Mega Aggron: 150-177 (43.6 - 51.4%) -- 62.1% chance to 2HKO after Stealth Rock
In fact, defensive Zapdos, Florges and specially defensive Zygarde are the only common walls in the tier that can reliably stop Torndaus-T. While relying on a 70% accuracy move as a main STAB on its main set is not really a good thing, meaning it needs some luck to wallbreak. It is really verstile too, AV sets acts like a pivot and a tank combined, capable of absorbing many strong hits while dishing huge damage back. LO wallbreaker set is a hell of a wallbreaker. I cannot comment on the physical set but have heard good things about it. This should put it on A+ Rank combined with the reasons previous posters mentioned that I don't bother to repeat.
On Alomomola, despite how I love it, I don't find it deserving such a high rank. Nothing at all has changed for Alomomola since last gen (Knock Off buff matters lol), where it ended up NU (awesome at RU though).
While theoratically it can beat many strong attackers one on one, realistically it is usually the one to switch in. After rocks, nearly every Choice Band user easily 2HKOs it even after protect, and walling a scarfer isn't really a huge feat.
However, the main problem of Alomomla is how it is a great set up bait for almost everything.
0 SpA Alomomola Scald vs. 4 HP / 0 SpD Mega Houndoom: 96-114 (32.8 - 39%) -- 98.9% chance to 3HKO
Not even garantee to 3HKO something frail that is weak to it...
0 SpA Alomomola Scald vs. 4 HP / 0 SpD Hawlucha: 63-75 (21.1 - 25.1%) -- 0% chance to 4HKO
SubSD Hawlucha says hi
A 80bp move coming from a base 40 special attack stat isn't going to scare off anything. It feels like WoW nerfed to 30% accuracy. The only reason Scald is used in last gen RU over Waterfall is that things it is supposed to hit has higher defense (Hydro Pump Qwilfish) and Waterfall fails to break sub anyway. Any set up sweeper gets free set up opportunity if it can avoid the burn (Sub, Lum, hitting a Focus Miss). This is exactly why Dusclops is considered garbage.
Wish + Regenerator is an incredible combination able to healing both itself and a teamate in one turn while not losing momentum. However, it has huge flaws stopping it to be really effective. It should be B- Rank.