Suicune shouldn't be S. I've been walled many a time by Florges/Vaporeon/Swampert/Chansey/Quagsire. It gets annoying. Definitely A+ or A, but not S.
Florges, Chanseg and Swampert are just set-up bait for Suicune. And although Vaporeon and Quagsire wall it, they can't do anything back and get pressure stalled pretty easily.Suicune shouldn't be S. I've been walled many a time by Florges/Vaporeon/Swampert/Chansey/Quagsire. It gets annoying. Definitely A+ or A, but not S.
I don't really see how Quagsire can beat Suicune, since because of Pressure, Quagsire can only Recover 8 times, and while Suicune only does 33% max to Physically Defensive Quagsire, Quagsire can't really do anything back while it gets stalled out of Recover PP.
Gastrodon, Toxicroak, Jellicent, and Vaporeon, on the other hand, are immune to Scald, so they fare much better against Suicune. I cba to figure out if they can actually beat it one-on-one or are simply PP stalled by it, but whatever.
Despite my love of Mega-Amphy, because it will always receive first hit, I have to admit that it is worn down more quickly, despite its bulk. damage is damage, and it racks up quickly.I think you are underrestimating most of the sets Zapdos is running. It is not about putting all sets into one, but that each set is threatening on its own and each of them have offensive presents.
And can you explain why Raikou has "zero" reason to run SubCalm Mind and that with Chansey in the same sentense? And the Choice Items are still viable since Steel doesn't ressist Ghost, so Raikou can spam Shadow Ball freely without weaking something that absorbs the attack most of the time and besides Chansey, how many viable Normal Typs do you see in the UU Tier?
Scarf and Steel Trapping might be inferiour to its other sets, but still viable options to Magnezone.
Mega-Ampharos is worn down easier? That thing might be slower but has better bulk and better defensive typing. Intiminate doesn't make up for it that much. While Mega-Ampharos is slow, it makes him a good volt switcher because you can either decide you switch out normally (before an opposing attack) or just volt switch (tanking a hit and safely bring in your check).
Besides that, I am not saying all of them are better, but rather they are still preferable options because they fit so many roles which makes them easy to fit into each team, making them difficult to predict.
It is not, and yet its one I faced a lot when using CroCune. Unaware means calm mind is negated to nothing, takes little damage from scald, and will Curse setup until EQ murders. It's not a great response, but it's still one I got annoyed with.Well, pressure doesn't affect recover because it's target is Quagsire (ie it still gets 16 pp). That being said, Unaware Quagsire (the ability you should be running) is beaten by all variants of Suicune (stalled out and burned), and Water Absorb Quagsire, while able to beat the rest talk cm variants of Suicune, lose to any variant of Suicune utilizing a more offensive set.
But yeah, I agree that Quagsire is a terrible response to Suicune.
I think you are underrestimating most of the sets Zapdos is running. It is not about putting all sets into one, but that each set is threatening on its own and each of them have offensive presents.
And can you explain why Raikou has "zero" reason to run SubCalm Mind and that with Chansey in the same sentense? And the Choice Items are still viable since Steel doesn't ressist Ghost, so Raikou can spam Shadow Ball freely without weaking something that absorbs the attack most of the time and besides Chansey, how many viable Normal Typs do you see in the UU Tier?
Scarf and Steel Trapping might be inferiour to its other sets, but still viable options to Magnezone.
Mega-Ampharos is worn down easier? That thing might be slower but has better bulk and better defensive typing. Intiminate doesn't make up for it that much. While Mega-Ampharos is slow, it makes him a good volt switcher because you can either decide you switch out normally (before an opposing attack) or just volt switch (tanking a hit and safely bring in your check).
Besides that, I am not saying all of them are better, but rather they are still preferable options because they fit so many roles which makes them easy to fit into each team, making them difficult to predict.
+6 252+ Atk Quagsire Earthquake vs. 252 HP / 252+ Def Suicune: 351-414 (86.8 - 102.4%) -- 18.8% chance to OHKOIt is not, and yet its one I faced a lot when using CroCune. Unaware means calm mind is negated to nothing, takes little damage from scald, and will Curse setup until EQ murders. It's not a great response, but it's still one I got annoyed with.
+6 252+ Atk Quagsire Earthquake vs. 252 HP / 252+ Def Suicune: 351-414 (86.8 - 102.4%) -- 18.8% chance to OHKO
No.
I was stupid, and realized the couple times I faced Quagsire, I went 252 special attack, no defense in, so the calc was+6 252+ Atk Quagsire Earthquake vs. 252 HP / 252+ Def Suicune: 351-414 (86.8 - 102.4%) -- 18.8% chance to OHKO
No.
Okay this calc is extremely irrelevant for a multitude of reasons, first, and most importantly, curse is a sub-par move on Quagsire, as the optimum set involves Scald / Recover / Toxic / Earthquake (it lets you burn physical attackers and status special attackers with Toxic to wear them down). There is also the fact that Quagsire will never be running any attack investment, because even the curse set is first and foremost a wall that ignores the opposition's stat boosts. There is also the fact that if Quagsire has gotten to +6 (6 turns of sitting in front of scald, assuming you are unaware, which is by far it's best ability), there is an 88% chance that it is burned, so a more relevant calc is:
+6 4 Atk burned Quagsire Earthquake vs. 252 HP / 252+ Def Suicune: 123-145 (30.4 - 35.8%) -- guaranteed 4HKO after Leftovers recovery
The damage output is low enough (never a 3HKO) that Suicune can continue to rest and PP stall Quagsire. So when Quagsire is using a sub-optimum set, it can stalemate Suicune (lose eventually, but it will take a long time).
The 5 pokemon listed as responses to Suicune for it to drop out of S rank were Florges/Vaporeon/Swampert/Chansey/Quagsire, and I'll add in Toxicroak for the sake of adding a viable threat that can give Suicune trouble.
Florges- This Walls more offensive variants of Suicune, but as others have stated, can't really do anything to the rest talk set, and is, in fact, set up bait for it.
Chansey- Same as above
Swampert- This actually loses to all variants of Suicune, I can't think of a single situation where it counters it.
Quagsire- As shown above, a sub par set gives rest talk some trouble but still loses.
Vaporeon- Walls Rest talk, is set up bait for, and eventually loses to offensive CM
Toxicroak- Walls the rest talk set and uses it for set up, can do alright vs offensive sets, I would say this is the best response to Suicune.
So as you can see, of the 5 pokemon that pretty much all special water-types, and in some of these cases, all special attackers, struggle with are all actually likely to lose to Suicune depending on the set, barring Toxicroak. This is what makes Suicune so good (and worthy of S rank imo), it is a win con for stall that is capable of ending Stall v Stall matches, while still have a place on balance or bulky offense with the same set due to how hard it is to counter. This is also coupled with the fact that Suicune is more than capable of running offensive sets that fit better on more offensive teams. If anything I would say Suicune is underrated, simply due to the fact that it is so hard to kill, and even before it sets up it is easy to switch into thanks to scald.
And can you explain why Raikou has "zero" reason to run SubCalm Mind and that with Chansey in the same sentense? And the Choice Items are still viable since Steel doesn't ressist Ghost, so Raikou can spam Shadow Ball freely without weaking something that absorbs the attack most of the time and besides Chansey, how many viable Normal Typs do you see in the UU Tier?
choiced porygon-z is generally outclassed, i dont see the point of using it. specs is just a magnezone with, less power and much, much, much worse bulk and type. scarf is acceptable, but i'd rather take heracross or gardevoir or hydreigon, etc.
however, ive been using porygon-z with agillity + nasty plot and it's amazing. all it really needs is tri attack and shadow ball. if you pair it with something to cripple chansey, you're set. i think it could be B-
I did the calcs with a Modest nature. Sorry for not stating previouslywell, it has coverage, but objectively it doesnt matter, as magnezone still 2HKOs all with its stabs and hp grass. also, of those you mentioned, i want calcs for 252 hp/sdef meggron and snorlax, i dont think tri attack 2HKOs the 2, but magnezone does. as for ice beam, i'd say it's at least a risky move. while it does like 70% to chansey, an offensive player can take advantage from it by sacrificing something, then settinh up sd crawdaunt or dd haxorus as you recharge.
I mean that Cloyser should not be S-Rank, Im thinking more like A- or A. Despite The sheer power of shell smash it is very predictable! SR, Priority and phazers can all stop cloyster in its tracks, and the agrueebly top scarfer will outspeed Standard SS cloyster (Jolly Mienshao).Tentative rankings are up with the new tier additions. Keep in mind these are all based on theory, so don't shoot me.