Glacia may use multiple of the same Pokemon and NFEs, but she's still better than Flint. I know that's partly nostalgia for Emerald being my first game, but at least she uses more than 2 Pokemon of her type.
For an unserious team, you could do what
Pikachu315111 did last round and slap on whatever for a sixth, or make a Water team because too much Water.
There's no theme for my Ice team other than Ice, but hopefuly my thought process in teambuilding will be interesting.
![:Sealeo:](/forums/media/minisprites/sealeo.png.m.1716648629)
Sealeo
Thick Fat
-Blizzard
-Hail
-Waterfall
-Encore
I'm not using Sealeo just for more Ice types, but I'll get to that when talking about the next Pokemon.
Waterfall is used because Sealeo is weaker than its evolution and I wanted to reflect that in the moveset. Maybe I should use Ice Beam instead of Blizzard for that reason, but I wanted to have Hail and it's hard to say no to Blizzard when you have Hail. Status moves are a good way to make up for a lack of power and Encore is... honestly, probably not that good against players if they spam one attack over and over then switch when asked if they want to after KOing Sealeo, but it's still interesting.
It'd be nice if Ice Body existed in Gen 3 for the sake of Hail being better, but the next Pokemon is a good enough reason to use Hail.
![:Castform:](/forums/media/minisprites/castform.png.m.1716648629)
Castform
Forecast
-Hail
-Weather Ball
-Facade
-Shadow Ball
This is why I'm using Sealeo. (and why I wanted Sealeo to have Hail.) I want to lead with an Ice type and use the worst first because of the saving the best for last strategy most trainers use. Castform has worse stats than Glalie, but isn't enough of an Ice type to be the lead. The not fully evolved Sealeo is "worse" than Castform, (in theory anyway... Turns out Sealeo's stats are better than Castform apart from having worse Attack and Speed. -_-) so that lets me use Castform without using a Pokemon that's worse than the lead. (Again, worse in theory. Sealeo is better.)
Blizzard is so much better than Weather Ball, but I'm just a sucker for signature moves. Facade or Secret Power is as good as Castform gets without Return/Frustration, which probably don't work well for in game trainers, or the FRLG and Emerald tutor Body Slam, which I don't want to use because of wanting to make movesets that were legal in RS when they came out. I went with Facade because Secret Power's paralysis would prevent freezing. Shadow Ball is the last move because it's not thematically tied to any weather. (The other options were Thief and the egg move Future Sight, which has 80 Power, 90 Accuracy, and deals typeless damage before Gen 5.) Thunder can happen during snow storms IRL, so Thunderbolt could work thematically, but it's pretty rare and most people think of rain when they hear thunder.
![:Whiscash:](/forums/media/minisprites/whiscash.png.m.1716648629)
Whiscash
-Ice Beam
-Surf
-Earthquake
-Spark
I went with Whiscash because every other Ice type in Hoenn is found in a cave (including the Legendary one) and, even though Barboach can found in more than a few places, Whiscash can only be found by fishing in caves in RSE and ORAS.
The first three moves were ones I felt like I needed to have. The fourth has a kind of low 65 Power, but it's there for, "WTF? Can Whiscash even learn that?!" (It's an egg move, so yes. :P)
![:Glalie:](/forums/media/minisprites/glalie.png.m.1716648629)
Glalie
Inner Focus
-Blizzard
-Hail
-Earthquake
-Explosion
It's another Blizzard+Hail combo user for the sake of using Hail. Earthquake is used for coverage to hit Fire, Rock, and Steel types, Super Effectively to hopefully KO them before that can hit Glalie Super Effectively. It feels hypocritical to use Explosion seriously after using it for a team that was meant to be questionable, but Explosion used to half the Defense of the other Pokemon for its damage calculation before Gen 5, so it was pretty much a 500 Power move. Good enough to be competitively viable on Gengar even with an Attack lowering Nature and for me to let the AI misuse without regrets.
![:Medicham:](/forums/media/minisprites/medicham.png.m.1716648629)
Medicham
Pure Power
-Ice Punch
-Psychic
-Brick Break
-Recover
There's no thematic reason for Medicham. I just wanted something more interesting than a Normal type or a second Water type. I usually use anything that can learn moves of the type without TMs before looking at everything else, but I'd actually decided against Medicham at first because using attacks that aren't boosted by Pure Power feels wrong to me. (Probably because I'm a shameless min/maxer...) I was going to use someone that could learn Blizzard, but Rhydon's Special Attack is terrible and using Pokemon without good STAB really bothers me. (Aggron's best STAB are Rock Tomb without Tutor moves and either Iron Tail for power or Metal Claw for accuracy, and Absol's best STAB is Bite or Feint Attack.) I was also thinking about team synergy for once and Dusclpos's Fighting Immunity really helped with the one type this team was struggling with. After thinking about using the move Psychic to take care of Fight types, their low Base 60 Special Attack stat being the same as Medicham's and Medicham having Psychic STAB for Psychic made me go with Medicham instead. Recover also helped convince me to use Medicham because spamming Recover is fun! :D
TL;DR: I think way too hard about stuff.
I'm surprised only one other person used Medicham so far because of Medicham learning the Elemental Punchs through move reminder.
![:Walrein:](/forums/media/minisprites/walrein.png.m.1716648629)
![:Chesto Berry:](/forums/media/minisprites/chesto-berry.png.m.1716648629)
Walrein @ Chesto Berry
Thick Fat
-Sheer Cold
-Blizzard
-Surf
-Rest
As much as I hate OHKO moves, Sheer Cold Walrein is just too iconic to me. (Probably because Emerald nostalgia and that it made me catch and raise a Spheal.) Glacia's Walrein always knows Surf, Body Slam, and Sheer Cold. It usually has Blizzard, but it has Ice Beam in Emerald instead for some reason. I went with Rest over Body Slam to take advantage of Walrein's 110/90/90 bulk.
![:Sealeo:](/forums/media/minisprites/sealeo.png.m.1716648629)
![:Castform:](/forums/media/minisprites/castform.png.m.1716648629)
![:Whiscash:](/forums/media/minisprites/whiscash.png.m.1716648629)
![:Glalie:](/forums/media/minisprites/glalie.png.m.1716648629)
![:Medicham:](/forums/media/minisprites/medicham.png.m.1716648629)
![:Walrein:](/forums/media/minisprites/walrein.png.m.1716648629)
On the surface, making a RSE Ice team looks pretty hard because there's only 2 fully evolved Ice types. When I started thinking about it, it wasn't that bad because the less apparent third Ice type made me feel like I had to use an NFE for a fourth.