"It takes a lot of work getting your crop to flourish. Let me show you!"
Gen 6 introduced a lot of tools specifically to support Grass-types allies in double battles, and the most iconic one in my mind is the Ground-type Rototiller. With that in mind, I designed a doubles team where one Grass-type is the ace, and the entire rest of the team are non-Grass types whose sole job is to support the Grass-type.
Simisage
Ability: Overgrow
- Giga Drain
- Solar Beam
- Seed Bomb
- Grass Whistle
First up is the crop. I considered Gogoat for Grassy Pelt, but it didn't really have the stats or movepool I was looking for, it didn't have the same connection to food that Simisage does, and using one monkey was funnier.
Florges
Ability: Flower Veil
- Flower Shield
- Grassy Terrain
- Light Screen
- Dazzling Gleam
Flowers to attract pollinators. Because the entire team's gameplan revolves around supporting Simisage, it's important that the monkey not go down too quickly. Therefore, Florges is Simisage's first ally. Flower Shield and Light Screen boost its defenses, Flower Veil protects it from debuffs and status, and Grassy Terrain gives it healing while also giving all of Simisage's attacks a 50% power boost.
Wormadam
Ability: Anticipation
- Struggle Bug
- Sunny Day
- Earthquake
- Rock Tomb
The ground to be farmed. Sunny Day enables Solar Beam, while Struggle Bug weakens special attacks should Light Screen wear off. Between Grassy Terrain and Simisage's natural Ground resistance, Earthquake friendly fire isn't too big of an issue.
Diggersby
Ability: Huge Power
- Rototiller
- Earthquake
- Quick Attack
- Giga Impact
The plow.
Masquerain
Ability: Intimidate
- Sweet Scent
- Water Sport
- Sticky Web
- Air Slash
Masquerain serves many purposes on the farm. It pollinates the plants, Itimidate lets it serve scarecrow duty, and Water Sport waters the crops. Water Sport also protects Simisage against Fire-types who might want to take advantage of Sunny Day, while Sweet Scent enables Grasswhistle to shut down the player's entire team.
Swalot
Ability: Liquid Ooze
- Acid Spray
- Sunny Day
- Earthquake
- Ice Beam
The fertilizer. In addition to packing a backup Sunny Day, Acid Spray supports Giga Drain and Solar Beam, granting Simisage extra power and healing.
Gen 6 introduced a lot of tools specifically to support Grass-types allies in double battles, and the most iconic one in my mind is the Ground-type Rototiller. With that in mind, I designed a doubles team where one Grass-type is the ace, and the entire rest of the team are non-Grass types whose sole job is to support the Grass-type.
Simisage
Ability: Overgrow
- Giga Drain
- Solar Beam
- Seed Bomb
- Grass Whistle
First up is the crop. I considered Gogoat for Grassy Pelt, but it didn't really have the stats or movepool I was looking for, it didn't have the same connection to food that Simisage does, and using one monkey was funnier.
Florges
Ability: Flower Veil
- Flower Shield
- Grassy Terrain
- Light Screen
- Dazzling Gleam
Flowers to attract pollinators. Because the entire team's gameplan revolves around supporting Simisage, it's important that the monkey not go down too quickly. Therefore, Florges is Simisage's first ally. Flower Shield and Light Screen boost its defenses, Flower Veil protects it from debuffs and status, and Grassy Terrain gives it healing while also giving all of Simisage's attacks a 50% power boost.
Wormadam
Ability: Anticipation
- Struggle Bug
- Sunny Day
- Earthquake
- Rock Tomb
The ground to be farmed. Sunny Day enables Solar Beam, while Struggle Bug weakens special attacks should Light Screen wear off. Between Grassy Terrain and Simisage's natural Ground resistance, Earthquake friendly fire isn't too big of an issue.
Diggersby
Ability: Huge Power
- Rototiller
- Earthquake
- Quick Attack
- Giga Impact
The plow.
Masquerain
Ability: Intimidate
- Sweet Scent
- Water Sport
- Sticky Web
- Air Slash
Masquerain serves many purposes on the farm. It pollinates the plants, Itimidate lets it serve scarecrow duty, and Water Sport waters the crops. Water Sport also protects Simisage against Fire-types who might want to take advantage of Sunny Day, while Sweet Scent enables Grasswhistle to shut down the player's entire team.
Swalot
Ability: Liquid Ooze
- Acid Spray
- Sunny Day
- Earthquake
- Ice Beam
The fertilizer. In addition to packing a backup Sunny Day, Acid Spray supports Giga Drain and Solar Beam, granting Simisage extra power and healing.