Celebrate and equivalents are Geomancy x 0.5So, status moves are worthless with Z moves apart from Splash?
Well no, they are +1 to all stats, Ancient Power style, not just for Sp. Atk, Sp. Def, and Speed.Celebrate and equivalents are Geomancy x 0.5
So if i'm understanding this correctly, the stat reset z-moves gives you the boost and then resets all your stats? That's very dumb, I was looking forward to what Z-SD gave the user but woke up to this dissapointment.
The other way 'round. Imagine being at -5 Attack after a barrage of Screech and Growl and then using Zwords Dance. Your Attack will be reset to 0, then you get the +2 boost, bringing you to +2 instead of -3 overall. That's not too shabby.
Yes, or if you come in on Sticky Web. Also, there a TON of new damaging moves that also lower the target's stats, like Trop Kick, Liquidation, Shadow Bone, Lunge, etc., so a Z-Set Up option could actually be really handy.Ah i see, that makes much more sense. So in a competitive sense I guess Zwords Dance would only seem useful if your intimidated then (or some other attack dropping effect that i'm forgetting).
"Psycho Shift: Special Attack ↑↑"
Oh god Stored Power Sigilyph
"Calm Mind: Reset user's stats"
Aaaaand there goes my Stored Power Z-Calm Mind Swoobat strategy. That's trash. (Tho if it gets Purify then it has a replacement. Gotta check that later)
Also Celebrate Stored Power Espeon hype
"Psycho Shift: Special Attack ↑↑"
Oh god Stored Power Sigilyph
Pretty much this, a Z-Crystal on a Pokemon with an Attack and a status move that share typings would actually have some versatility.I wonder if "Boosts critical-hit ratio" is just one level, or a full-on two level boost like Lansat Berry and Focus Energy. I'm tentatively guessing the latter, since it's an already-programmed effect. Z-Tailwind looks very promising if so.
An interesting thing about Z-Moves is that they make the type of support moves matter, and they potentially give great flexibility about how you use your Z-Boost. For instance:
Fearow : Sniper, Flyinium Z
Drill Peck
Drill Run
Mirror Move
Tailwind
(This is just an example, not necessarily a viable one for any specific metagame.)
You have the option of using Z-Tailwind to raise your crit ratio (while doubling your team's Speed), using Z-Mirror Move to raise your Attack two stages (and then immediately launching an attack), or using 160-BP Supersonic Skystrike. I think that flexibility will be useful.
Well, point is not to use Psycho Shift with an orb. It's to even more power when you use Stored Power. (And you still can switch in on Wisps anyways)Friendly Reminder that if you're using a Z-Crystal for the Z-Moves, you're not holding a Flame Orb.
Well, yeah but it already does that with Calm Mind. I wanted a +2 in every stat (Simple) then CM, then Stored Power.Woobat does get psycho shift as an egg move though, raising SpA by 2 stages.
Well, point is not to use Psycho Shift with an orb. It's to even more power when you use Stored Power. (And you still can switch in on Wisps anyways)
So, I noticed we don't have the required moves to make exclusive Z-Moves written down here, so let me fix that.
Pulverizing Pancake requires Giga Impact.
Stoked Sparksurfer requires Thunderbolt.
Catastropika requires Volt Tackle.
10,000,000 Volts Thunderbolt requires Thunderbolt.
Extreme Evoboost requires Last Resort.
Guardian of Alola requires Nature's Madness.
Sinister Arrow Raid requires Spirit Shackle.
Malicious Moonsault requires Darkest Lariat.
Oceanic Operetta requires Sparkling Aria.
Genesis Supernova requires Psychic.
Soul-Stealing Seven Star Strike requires Spectral Thief.