Data Battle Tower (For all your Match-Seeking Needs!)

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ok reposting my fight since it never got off the ground:

6v6 Brawl
2 Day Player/3 Day Ref DQ
Items: ON
Abilities; All
3 Subs per team, and an infinite amount of KO subs
Arena: ASB Arena, unless the ref would like to choose a different one, their choice
Recovers/Chills: 2/1
Switch=Sexy time you wont like!
 
Open challenges:

1) 3v3 singles
Abilities = All
Items = On/Training (challenger can specify)

2) 4v4 doubles
Abilities = All
Items = On/Training (challenger can specify)

3) 5v5 triples
Abilities = All
Items = On/Training (challenger can specify)

Everything else is up to the challenger for each battle. Note that I'll be using my fresh Mollux/Slowpoke/Chikorita in all 3 battles, though idk what I'll bring for the other Pokemon. My other Pokemon are all 40+ in moves (though there is a significant range from 40~80), but the new pokes have ~15.
 
3) 5v5 triples
Abilities = All
Items = On/Training (challenger can specify)
Ok, looking forward to this

2 Day DQ
Items: Training
Subs: 4 along the team
Recovers/Chills: 5
Switch = OK

Arena:
RNG Roll (Post) [1-54]: 53/54 (Zarator's)
RNG Roll (Arena) [1-1]: 1/1 .-. (The Well of Souls)

Field Type: Ghost
Field Complexity: Moderate
Format: All
Restrictions: No Weather (indoors), No Digging (see flavor explaination), No Seismic Moves (see flavor explaination), No water source (see flavor explaination), No vines for Grass Knot

The Well of Souls is a circular, high building, akin to a tower, with a 60 ft radius and about 300 ft tall. A glassy circle is suspended in the middle, connected with the walls by four ramps, built in a X pattern around the circle. The glass can't be dug through, and any kind of seismic move would cause it to crumble. It is still possible to cause effects like Rock Slide and Rock Tomb by pounding the tower's walls, though.

Below the glass, you can see a blue, swirling vortex. Feeble screams and cry can be heard coming from the pit, and you can spot many whisps floating in it, drifting like leaves. It is possible to harness the souls of the well to empower the user's own soul-based attacks, as well as consuming the whisps into fierce, infernal techniques. Translating into game terms, this means that:

- Focus Blast has 100% accuracy, and the base power of Aura Sphere and Hidden Power is raised by (2). It is very easy to focus oneself's soul upon the Well
- Will-O-Wisp and Inferno have 100% accuracy. The whisps provide decent enough fodder for these wicked spells
- Destiny Bond's energy cost is reduced by (5), and its CAP is raised to 40. The connection with the underworld is very strong near the Well.


Is this Ok for you?
 
Not a single one of my pokes has 30+ moves so to avoid getting curb stomped...
Open challenges:
1) 3v3 singles
Abilities = All
Items = On/Training (challenger can specify)
Training items
Switching ON
5/2 Chill/Recovers
2 Subs
Arena: Oasis Arena
Field Type: Neutral
Complexity: Moderate
Format: All

Restrictions: No Rain or Hail

Description: It's basically a purpose built Pokemon arena with a difference: It has an Oasis in the middle of the arena. The Surface of the arena is sand & diggable, while the actual semi-lake that the oasis is positioned near the middle of the arena, to the right of where the challenger stands. On the other side are the grandstands. The arena has the same dimensions as a normal arena. The default weather is Clear & the only Weather that can take effect is Sun & Sandstorm.

Summary:
Arena with Oasis, Diggable sandy surface, Oasis positioned near the middle of arena. Default weather: Clear, it can never hail or rain here.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I'll Ref EM vs Gerard and EM vs DFrog. PM me your teams.


the one with yarnus has a complicated arena and I should cut down on my reffings eventually so...maybe later.

Also, challenge:

2vs2 Doubles NFE
Training Battle
Arena: Unown Soup
Abilities: All
Item: Training

Challenger chooses DQ, Subs and Chills/Recovery
 



Here I am finally at 1K posts after being here a year! I'm psyched to get at this fight! I shall be fighting with my brother RagnarokAlex, While Rickheg shall be united with his brother CMFP! We had a last minute entry with Glacier Knight and his honorary older brother MK_Ultra! Before I get to into this here post lets look at the fight.

2+2V2+2V2+2 Single FE
3 Day DQ
2 Subs
Unlimited Chills/Recoveries
Items=All
Abilities=All
Arena=Brothers In Arms!

In this arena, you enter with your sibling and through all that you have been through you are able to fight on a whole new level! In addition to all of the normal things you can do, you and your partners mon can combo with each other! You can have your your Cyclohm add some Thunder to Lucario's Bullet Punch! You can explain it, you can do it! As for the arena It is set on a pristine lake front, with a forest to the west, desert to the east and a mountain to the north. The combatants will start on each side of the lake and able to attack, but depending on where you are you can use another move. If you start off to the forest, you can smack some trees around to annoy the bugs and get them to use Bugg Buzz on someone! If you start near the desert you can call in some extra rocks increasing your BAP with moves that need rocks by 2. If you start near the mountain, you can tap into the natural sturdiness of the rock to increase your defence by 1! But don't be fooled by the beauty of the land some strange things may occur here...

For reffing this match I have a little secret that will be announced soon.

I'll be posting shoutouts in the match but I'll place some of the bigger ones here

RagnarokAlex: Thanks a hell of a lot for getting me involved in Capasb, this is by far the most fun thing I can do on the internet(you know...besides porn...)

Deck_Knight: For making this entire thing come true! You deserve a medal and a goddamned cookie.

Objection: You are one of the TOP refs I've ever seen, and an amazing recolorer, I love my new sprites

Glacier_Knight: You have been on of my best friends on Capasb, in my whole year of being here. Keep chilled man!

Matezoide: You are amazing, a truely nice guy. You'll go very far in ASB I can tell.

Now before I wrap up let me tell you a story.

There was a boy, who always loved Pokemon, then one day he stumbled upon an amazing place he had never seen. He found so many cool people there he knew he wanted to be like them, so he join up and started fighting with all his heart. He even challenged the leader of the group when he was still a new recruit, now he may have lost but this just drove him onto bigger and better things. He struggled and fought to get to where he is today. He has many people to thank for this, and he shall. After he reaches his goal of course...being the biggest and the baddest CapAsber and the strongest Champion!
Royal has requested me to do the honors of reffing this.

CHALLENGE ACCEPTED. (Also, no need to worry; Robo-ref won't be showing up.)
 
Seeking a quick battle (hopefully).

2vs2 LC (Doubles)
2 Day DQ
Training Items
Switch: N/A
Arena: ASB Arena

With the two Poke'mon I'm going to use, I don't care whether abilities are on or off.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Posting an Open Challenge.

4v4 NFE Doubles (Rotom is considered allowed, though I will not be using mine)
2 Day DQ Time
2 Recoveries / 5 Chills per Pokemon
2 Substitutions
Arena: Scrapyard
Field Type: Steel/Rotom
Complexity: Intense
Format: All

Restrictions: Only Sandstorm can be summoned without Weather Rocks, Indoor Arena, Artificial Field, No Natural Grass, No External Water Source, No Digging

Description:

The one place we all know & love from the Iron Dungeon, has not had a lot of love as everyone (bar two users to date) simply bypasses these appliances with little to no thought. Today, some people have decided to come to this place, bypassing the other parts of Iron Dungeon, & set up a battle here! Be careful, though, as there has been Wormadam (Trash) sighted around the place...

Mechanics:

  • Sandstorm is changed to Shrapnel when used.
    • 3 DPA +/-1, for Steel weakness/resistance each action.
      • Steel-Type Pokemon & Rotom (In an Appliance) are immune to Shrapnel Damage.
    • A flat +10% Accuracy increase to all attacks used by Steel-Type Pokemon.
  • Rotom may enter or exit any appliance throughout the course of the battle, but doing so will cost an action.
  • External Rocks come in the form of bits of shrapnel & junk, making all attacks that require it Steel-Typed.
  • At the end of each round, there is a 20% Chance a Wormadam (Trash) will use Psychic.
    • Random Target, assume Quiet Nature (i.e. R4 SpA), & no item.
  • Sky Drop, Fly, & Bounce function as normal, but do not gain enough altitude to evade attacks.
Summary: Obviously biased towards Rotom & Steel Types, Shrapnel, Appliances galore, & a Wormadam (Trash)! Also, that Picture :)


Anyone? (I only have 1 NFE Steel, js)
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
Dropping my match with TIO to test my luck against IAR. Sorry, broh.

Items = ON
Abilities = ALL
Switch = OK
 

Orcinus Duo

Banned deucer.
Dropping match against AOPS to challenge Glacier

(I've been reading House of Leaves. D:)

3v3 trips
FE
Items=On
All Abilities

Arena:
[09:00am] Glacier: make one up

Nah.

Field Type: Ghost
Field Complexity: Moderate
Format: All
Restrictions: No Weather (indoors), No Digging (see flavor explaination), No Seismic Moves (see flavor explaination), No water source (see flavor explaination), No vines for Grass Knot

The Well of Souls is a circular, high building, akin to a tower, with a 60 ft radius and about 300 ft tall. A glassy circle is suspended in the middle, connected with the walls by four ramps, built in a X pattern around the circle. The glass can't be dug through, and any kind of seismic move would cause it to crumble. It is still possible to cause effects like Rock Slide and Rock Tomb by pounding the tower's walls, though.

Below the glass, you can see a blue, swirling vortex. Feeble screams and cry can be heard coming from the pit, and you can spot many whisps floating in it, drifting like leaves. It is possible to harness the souls of the well to empower the user's own soul-based attacks, as well as consuming the whisps into fierce, infernal techniques. Translating into game terms, this means that:

- Focus Blast has 100% accuracy, and the base power of Aura Sphere and Hidden Power is raised by (2). It is very easy to focus oneself's soul upon the Well
- Will-O-Wisp and Inferno have 100% accuracy. The whisps provide decent enough fodder for these wicked spells
- Destiny Bond's energy cost is reduced by (5), and its CAP is raised to 40. The connection with the underworld is very strong near the Well.
 
Putting up a challenge.

4v4 VERYWEAKMON (I'm using Beldum, Tynamo, Weedle, and Bronzor.) Doubles
Unown Soup with two Unowns per mon

Acceptor decides the rest.
 
Accepting AOPS (using Cleffa, Beldum, Whismur, and Pidgey. Hopefully they aren't too strongth).

2 Day DQ
Items = Training
Two subs
Switch = KO
One ability
Two recovers/chills per mon
 
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