Chou Toshio
Over9000
I wonder how a Roost + 3 Attacks set would do? Is D-nite too weak without band/life orb/DD?
I haven't personally tried a roost + 3 attacks set, seems interesting. I would find it lacking in power I guess, CB Dragonite has that immediate power and the priority extremespeed is excellent for revenging stuff like Latios and Volcarona, while DD lum just punchs holes and sweeps. I've only seen orb on mix rain nites, which is quite a interesting set in itself, hurricane hits hard and aqua tail does a ton in rain, even 2KHOing Sub cm rachi. There is also the factor of dragonite being slow, which is a burden in this fast paced metagame. With no ways to boost its speed Dragonite can be taken down quickly. If I run a non DD set I always prefer either a sub, bulky or CB set.I wonder how a Roost + 3 Attacks set would do? Is D-nite too weak without band/life orb/DD?
Yes, I said that Perish Song is more Stall oriented, but I also think too is useful in Offensive or Balanced teams. I forgot to point out that.As for SpD Celebi, any of Perish Song / Heal Bell / T-Wave are viable in the last slot, but Perish Song is generally the most useful move, and not only for stall teams. Perish Song allows Celebi to deal with almost every CM user in OU, and some other set-up sweepers, such as SubDDNite, which is huge. Killing the last mon is just a sweet bonus that defensive teams love and doesn't mean that Perish Song is only for more defensive teams.
For examle when i used Celebi with Hippowdon and CB Tyranitar i didn't need Perish Song, as Hippo deals with CM Jirachi and SubDDNite, while Tyranitar deals with CM Latias and CM Reuniclus, so i used T-Wave in its place. I also like to use Heal Bell Celebi alongside Rest Heatran and/or RestTalk Gyarados (which is a very good mon for defensive teams atm).
Personally, I think that Roost + 3 attacks is outclassed by Hydregion IMO.I wonder how a Roost + 3 Attacks set would do? Is D-nite too weak without band/life orb/DD?
would the set be something likeI had actually screwed around with a LO Roost 3 Attacks DNite way back in BW1. The main appeal was having a strong Espeed that you could spam multiple times without becoming set up bait (Cause otherwise you should be using Mence). It also could beat those Scizor-Rotom cores that were running around everywhere at the time. I don't remember much what the set was though.
I really liked DNite and was glad to see it get Multiscale. The set I actually liked the most was ShuffleNite. Spreading paralysis and being stupidly hard hazard shuffler to force out was something I liked a lot. I was a lot worse teambuilder back when I used it so I never made a team that did it justice. However, I did build a spread that outclassed IMO the bland one given in the analysis that should still work fine in BW2. It was 252 HP/ 84 Def/ 172 SpDef with a Calm or Careful nature (depending on whether you used DTail or Whirlwind). This spread always beat Specs Latios 1 on 1 in non Sand weather as well as survive a CB Outrage from Salamence and beat even CB Terrakion (always one on one). This made it incredibly difficult to force out, much less avoid being crippled by TWave. He also helped alot in fighting rain/sun teams as he had plenty of switch in opportunities and could terrorize the latter with SR shuffling. The set hates status, though, and needs at least SR to be effective. Someday I'l get back to him but right now I don't have the time.
As far as DNite in general, I'll have to agree that CB is generally the best set. It's really hard to switch into or revenge thanks to that raw power and Multiscale. This makes it pretty valuable on dragon spam teams. Due to the low speed stat I don't think the offensive DD is as good as it was. Although, if you bring it in healthy on some set up fodder (like after a kill) it can take advantage of the forced switch and intact Multiscale to get 2 DDs in. Otherwise, you are probably better off with Bulky or Mono DD. RainNite is always a terror thanks
Scarf Toed doesn't outspeed +1 Dragonite.just like how Scarf Toed's Ice Beam KOs or Scarf Jirachi's Ice Punch KOs.
It does if you run the increasingly unviable Adamant nature for DD.Scarf Toed doesn't outspeed +1 Dragonite.
Oh, I always use +Spe natures on my DD.It does if you run the increasingly unviable Adamant nature for DD.