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#1 |
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COME FORTH
Join Date: Feb 2012
Posts: 1,069
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I got dat superstar swagger. [SET] name: Defensive Rapid Spin move 1: Scald move 2: Psychic / Ice Beam move 3: Rapid Spin move 4: Recover item: Leftovers nature: Timid evs: 252 HP / 20 Def / 12 SpA / 224 Spe [SET COMMENTS]
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![]() Last edited by Princess Bri; Apr 12th, 2012 at 7:13:13 PM. |
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#2 |
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♭
Join Date: Sep 2010
Posts: 2,426
♯
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please put timid over naive, your only physical attack is rapid spin for crying out loud. Otherwise from that this set is pretty solid, maybe mention LO + recover in AC?
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#3 |
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COME FORTH
Join Date: Feb 2012
Posts: 1,069
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It was a typo. I fixed it before you posted. And I guess... I don't see the value of LO since it has little SpA investment though.
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#4 |
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Join Date: Jun 2008
Posts: 2,481
Mystery Zone
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I don't think you should include this. Most Blissey run Toxic, which will kill you faster than your Scald's Burns kill her and you won't be able to PP stall her if you get hit by it.
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#5 |
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COME FORTH
Join Date: Feb 2012
Posts: 1,069
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Switch out.. Rinse, repeat..
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#6 |
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Bakuman ;<
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Moderator
Join Date: Dec 2004
Posts: 7,176
Bergenfield
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Starmie had a revamp approximately 2 months ago, and we pretty much left the bulky variant under AC of Starmie's standard set. Granted it's not the same exact EV spread, so a little tweaking of the AC section should be enough, imo. I personally would hate to give up on Starmie's revenge-killing / cleaning / ghost-busting capabilities just for some extra bulk... maybe you can provide some logs / replays to show this set in action.
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#7 |
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The greatest oak was once a little nut that held its ground
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Join Date: Aug 2009
Posts: 2,030
Came by a fork in the road, and went straight
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i believe that starmie should be max speed regardless of set. it's more important to win speed ties vs. other starmie than have 32 sp atk evs imo
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#8 |
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Join Date: Aug 2010
Posts: 453
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Why run this over Standard Starmie with Lefties and Spin/Recover? They don't play terribly differently and you lose an insane amount of offensive power. What I'm trying to say is what doesn't KO you anymore? I feel like this set just kind of sits there and can't do anything but Burn and hit Gyarados. You lose Starmie's revenging capabilities and offensive pressure, a main reason why people switch out, and can't even hit Gengar for a KO. Gengar is THE most common Ghost and unlike other Starmie sets this can't do a thing against it. I feel like by using this you lose your Spinning capabilities because you can't beat spin blockers. Basically, what does this achieve with the extra bulk, how do you propose to reliably hurt an opponent and not kill your momentum, and how can you beat spin blockers?
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#9 |
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Join Date: Aug 2011
Posts: 436
in a galaxy far, far away...
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I agree with Undisputed. If Thunderbolt is the main slash, Starmie should be running max speed.
@NatGeo: I don't really think getting off heavy hits is the main focus of this set. Especially if Sand/Hail is up, Starmie will not be around long enough to put it's HP EVs to good use.
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nope |
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#10 |
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If just for one day I wish I could disappear
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Join Date: Mar 2011
Posts: 1,368
Too close to see
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Psyshock/Psychic > TBolt
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#11 |
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Join Date: Jun 2011
Posts: 1,039
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I agree, OHKO on non scarfed Gengars is priceless, psyshock not so much seeing how is SPA is pathetic and that secondary Psychic stab can do wonders if you encounter terrakion or conk.
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#12 | |
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Humblest person ever
Join Date: Aug 2009
Posts: 1,648
London, UK
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Maybe mention Toxic over Thunderbolt in AC. That way you actually can spin against Jellicent, and generally stall stuff out with Recover.
I'd agree that a set like this does have a place. Standard Starmie is not great when you want to spin more than once, while this set sacrifices offensive ability to come in multiple times. I'd say that given the massive power and bulk difference from the standard set, it needs to be separated.
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#13 |
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COME FORTH
Join Date: Feb 2012
Posts: 1,069
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Okay, I'll change that :)
The focus of this set isn't to have an offensive presence, it's being able to spin reliable and have recovery which is dire to teams that need is (especially hail teams). EDIT: Bump
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#14 |
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Join Date: Aug 2010
Posts: 453
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I just want to reinforce my stance: why is it different than
Starmie@Leftovers 252 SpA / 4 SpD / 252 Spe Timid -Surf -Ice Beam -Rapid Spin -Recover I honestly feel that set has a good deal of longevity and has other options outside of spinning. I fully endorse your set if you can prove what it has over mine, whether it be avoiding key KO's or something else. |
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#15 | |||||
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COME FORTH
Join Date: Feb 2012
Posts: 1,069
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Without the bulk that Starmie cannot even switch into Standard Offensive Heatran with Stealth Rock up. Quote:
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Problem? EDIT: Editted EV spread, is never OHKO'd by Terrakion's (Band) Stone Edge, and it still OHKO's Gengar with Psychic after Stealth Rock.
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#16 |
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Join Date: Aug 2010
Posts: 453
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I'm glad you were able to justify your set, I can see it working very well. My point wasnt to insult your set, but see whatit did differently. * applause*
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#17 |
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COME FORTH
Join Date: Feb 2012
Posts: 1,069
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bump 4 qc
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#18 |
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I have to get to GOLDENROD for myEnemy ???????
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Yeah I've seen this before a couple times and been surprised and annoyed by scald (I rely on Ttar to remove Starmie with Pursuit, so a Scald burn just totally fucks me over).
What I really like about this set is two things. 1) It surprises and frequently cripples Starmie's usual counters. 2) It can come in and spin much more reliably than its more offensive bretheren. Being some who uses the more offensive versions quite often, I can say that even with Recover Starmie's longevity left much to be desired. Oh, it also has something over that other water type spinner Tentacruel in that it actually has a recovery move, allowing it to stall things out outside of rain. It's certainly got potential, and while I don't necessarily want to see more of it (because it'll fuck with my current team), I do believe it deserves to be on site. A couple things though; 1) Why so many speed EVs? Unless you're running Tbolt or Ice beam (which are currently unslashed) Outrunning Tornadus isn't important since you're not going to be killing it anyway. For once, this set ISN'T relying on its speed to beat things, so I want to know if maybe shifting more to Starmie's bulk might be more optimal. This is ESPECIALLY the case if you're running Thunderwave, for obvious reasons. 2) Toxic should definitely be slashed with Thunderwave, as it can allow Starmie to (very amusingly) Stall things to death. Things like Politoed, Jellicent, Vaporeon and others would usually be able to come in for free... only now they find themselves on the losing end. I know this ends up in a tripple slash, but honestly I find all three options equally viable.
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#19 | |
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COME FORTH
Join Date: Feb 2012
Posts: 1,069
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Quote:
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#20 |
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Posts: 1,720
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Ok, I've tested this and talked to SDS about it too and I don't think it deserves to be on-site. I used Starmie as a pivot and I do like the bulk but I had one major problem: Jellicent, the second most common spinblocker completely laughs at it. So that's the main reason why I don't like it because, while it's a better pivot than standard sets, it's a much worse spinner because it can't get past Jellicent. And, if we use Toxic instead of a STAB move, we're missing on important coverage and utility imo.
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#21 |
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My appearance, ability, and awesomeness strike fear into the hearts of any sane battler and my thorny vines drop the opposing forces just an iron ball plowing into a man's genitals.
Join Date: Jun 2009
Posts: 2,302
Bloo's fancy mansion
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I can personally vouch for this set and say it's very useful. As for other options, Life Orb and Hydro Pump are a nice alternative in case you want some extra kick, especially against these batshit offense teams that autopilot themselves. IIRC you get to OHKO Gengar after SR which is pretty nice. Also Psychic / Ice Beam should be the other, TWave is pretty useless tbh.
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#22 |
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6675636B20656F
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Join Date: Jun 2010
Posts: 1,024
great signature by Lunar.
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Of course this is a good set. This is pretty much the set you want to use if Starmie is your main Terrakion counter, and scald is such a good move on its own. Yes, it can't beat Jellicent, but a lot of Starmie sets can't, and Jellicent isn't that common anyway.
I don't understand why you'd use Thunder Wave though. Ice Beam can do things like actually hurt Tornadus + dragons and is a much better option imo. |
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#23 | |
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COME FORTH
Join Date: Feb 2012
Posts: 1,069
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#24 | |
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Humblest person ever
Join Date: Aug 2009
Posts: 1,648
London, UK
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Not if Jellicent has Taunt, I believe.
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#25 |
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This is the end...
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Join Date: Mar 2010
Posts: 1,048
This storys old, but it goes on and on until we disappear
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Assuming something along the lines of WoW (24) /Taunt (32) /Scald (24) / Recover (16), with just Rapid Spin (64) alone, Starmie can stall out at least 66% of Jellicent's PP.
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