5th Gen PRNG Help / Info - Latest: RNG Reporter 9.96.5, PPRNG 1.15.0

Okay, that's very interesting... so for English versions or B2W2, if I'm desperate to RNG Dream Radar right now I can borrow my friend's Mac for PPRNG, but soon enough RNG Reporter will get both Key Link Calibration and Dream Radar RNGing? Sounds like a good deal.

Thank you to the programmers of both applications for all of your hard work. I'm sure that these first weeks after the release of the game are a nightmare, but I thank you for working so hard so that we can all enjoy our perfect Pokemon :)
 
Why is profiles.xml in your system32 folder? If RNG reporter is in there for whatever reason I'd move it somewhere else.
That's the thing - it isn't there. It isn't ANYWHERE. I can't find it, like it wasn't installed. Maybe because I'm using Windows Vista?
I still need a lot of help, so someone please give me a hand!
 

Ok, so I was able to nail down my Timer0, and delay, and it that seems consistent. However, when I try to do a GLAD Wondercard pick, the IV's I get aren't my target, and aren't in the list of adjacent IV's.

Only thing I can figure is using target time doesn't work for Wondercards, or I'm doing something wrong. Not sure which. Anyways, I plug in the stats and use the target 10/22/12 20:33:40 which is apparently what I want for C7F.

I start the DS up the second before the target time, and log in and immediately talk to the mailman.

The IV's don't appear to be consistent, and neither are the natures. Am I doing something wrong, or is the method used for WC's vastly different than that of what I used to calibrate? Or is there something else I'm not doing that I need to do?



That's the thing - it isn't there. It isn't ANYWHERE. I can't find it, like it wasn't installed. Maybe because I'm using Windows Vista?
I'm using Vista, and it seems to put it in the same location as the .exe.
 

Ok, so I was able to nail down my Timer0, and delay, and it that seems consistent. However, when I try to do a GLAD Wondercard pick, the IV's I get aren't my target, and aren't in the list of adjacent IV's.

Only thing I can figure is using target time doesn't work for Wondercards, or I'm doing something wrong. Not sure which. Anyways, I plug in the stats and use the target 10/22/12 20:33:40 which is apparently what I want for C7F.

I start the DS up the second before the target time, and log in and immediately talk to the mailman.

The IV's don't appear to be consistent, and neither are the natures. Am I doing something wrong, or is the method used for WC's vastly different than that of what I used to calibrate? Or is there something else I'm not doing that I need to do?
-BW1 or BW2?
-Which Pokemon Center?
-Are you looking at adjacents for all your timer0s? You've got more than one to deal with no matter which game it is.
-Check your seed's initial PIDRNG frame. Make sure you're not aiming too low.
-"Start the DS"? You mean start the game, right?
 
Ok, so I was able to nail down my Timer0, and delay, and it that seems consistent. However, when I try to do a GLAD Wondercard pick, the IV's I get aren't my target, and aren't in the list of adjacent IV's.

Only thing I can figure is using target time doesn't work for Wondercards, or I'm doing something wrong. Not sure which. Anyways, I plug in the stats and use the target 10/22/12 20:33:40 which is apparently what I want for C7F.

I start the DS up the second before the target time, and log in and immediately talk to the mailman.

The IV's don't appear to be consistent, and neither are the natures. Am I doing something wrong, or is the method used for WC's vastly different than that of what I used to calibrate? Or is there something else I'm not doing that I need to do?
Are you sure it's a GLAN Wonder Card? And are you doing it in a center with no moving NPCs?
 
Are you sure it's a GLAN Wonder Card? And are you doing it in a center with no moving NPCs?
Yep, I'm in the Nimbasa PMC, trying it on Reshiram, so he's a GLAN for sure.


-Which Pokemon Center? (See above)

-Are you looking at adjacents for all your timer0s? You've got more than one to deal with no matter which game it is.
Figured as much, I tend to get C7E and C7F a lot, but others pop in randomly which I think is due to the range of the IV's I'm inputing on Parameter Finder. Of those I was looking at in the adjacents, none of them were matching any of the IV's I was getting. I would have assumed that it would be within range of one of them as long as my timing wasn't more than a 1-2 seconds off max, which it wasn't. From the calibration guides they said you usually have 2 Timer0's, would I possibly have more than that?

-Check your seed's initial PIDRNG frame. Make sure you're not aiming too low.
Ok, I checked that and I'm kind of confused on the PIDRNG purpose for IV's. Isn't PIDRNG for cycling through nature's or is it used with IV calculation some how?

So say I find a seed on time finder with time I want, and look up the PIDRNG, and it gives me frame 115. Isn't that where I start when I first enter the game, or is that something I need to flip to in order to get to the IV spread I want listed in the target time? Kind of confused there since the frame listed time finder is always 0. Also the nature I want is 11 frames over 115 at 126. So by my calculation I would have had to save 11 times to get to the right nature.


-"Start the DS"? You mean start the game, right?
Yeah, sorry, that was kind of vague. I started it a second before so when the tic happens it hits my mark before going to the white screen.
 
Yep, I'm in the Nimbasa PMC, trying it on Reshiram, so he's a GLAN for sure.

Ok, I checked that and I'm kind of confused on the PIDRNG purpose for IV's. Isn't PIDRNG for cycling through nature's or is it used with IV calculation some how?

So say I find a seed on time finder with time I want, and look up the PIDRNG, and it gives me frame 115. Isn't that where I start when I first enter the game, or is that something I need to flip to in order to get to the IV spread I want listed in the target time? Kind of confused there since the frame listed time finder is always 0. Also the nature I want is 11 frames over 115 at 126. So by my calculation I would have had to save 11 times to get to the right nature.
Reshiram is a normal Wonder Card, GLAN stands for Gender Locked Any Nature. It only applies to events that are locked to either male or female (and also that have variable nature; if both the gender and nature are locked, it uses the normal method). Also, Nimbasa's center does have a moving NPC, which explains the extra variation you experienced (especially if you're advancing the frame by saving). Try the Pokémon League center instead.

Wonder Cards use the PIDRNG to determine IVs as well, unlike most other methods. You have to find a single frame with the IVs and nature you want.

The number Time Finder gives you is your target, you need to put the seed into the main window and hit Calculate Initial PIDRNG Frame to find where it starts (should be around 35-60 depending on the seed).
 
Reshiram is a normal Wonder Card, GLAN stands for Gender Locked Any Nature. It only applies to events that are locked to either male or female. Also, Nimbasa's center does have a moving NPC, which explains the extra variation you experienced (especially if you're advancing the frame by saving). Try the Pokémon League center instead.

Wonder Cards use the PIDRNG to determine IVs as well, unlike most other methods. You have to find a single frame with the IVs and nature you want.

The number Time Finder gives you is your target, you need to put the seed into the main window and hit Calculate Initial PIDRNG Frame to find where it starts (should be around 35-60 depending on the seed).
Ah gotcha. I thought it meant that nature wasn't mutable, thus locked, whereas an unlocked nature would be mutable, such as male/female. Anyways, at least that definition is understood now.

Are you sure Nimbasa PMC has a moving NPC? There is the girl sitting there with her Minicino, and a guy upper left corner, and that's pretty much it. Nobody moving otherwise. Do stationary, none moving NPC's cause fluctuations?
 
Can RNG Reporter 9.96 Beta work even if you can't close the Profiles Window? Just as a temporary fix until I figure out what's going on in the program.

Could my RNG Reporter 9.95 be causing the bugs in 9.96?
 
Ah gotcha. I thought it meant that nature wasn't mutable, thus locked, whereas an unlocked nature would be mutable, such as male/female. Anyways, at least that definition is understood now.

Are you sure Nimbasa PMC has a moving NPC? There is the girl sitting there with her Minicino, and a guy upper left corner, and that's pretty much it. Nobody moving otherwise. Do stationary, none moving NPC's cause fluctuations?
If you want the technical reason, it's because gender is related to PID, so the PID has to be modified to make sure it's always male or always female, while genderless Pokémon can simply ignore that issue.

The guy in the upper left corner moves. Not much, but enough to cause problems if you're advancing by saving.
 
If you want the technical reason, it's because gender is related to PID, so the PID has to be modified to make sure it's always male or always female, while genderless Pokémon can simply ignore that issue.

The guy in the upper left corner moves. Not much, but enough to cause problems if you're advancing by saving.
Damn, was hoping they were both stationary.
 
So I am trying to RNG a Heatran in B2 just like I would my Shiny Terrakion from B1, but it is not working at all. I have my sweet scent parameters for B2, but I can't get a consistent result of anything on this Heatran. Any thoughts?
 
I was using 9.96.1 and tried calibrating on my DSi. I'm having 3 different timer0's and VCounts. Is this normal? 1676, 167b, 1673, and now 1678. Vcounts were AC and AD.
Actually, based on the numbers Musica posted, it looks like it may be the case that there is some small VCount variation on DSi / 3DS in addition to the Timer0 variation. People will have to spend more time testing with DSi / 3DS to be certain, however, so don't quote me on that just yet.
Were there variations in VCount with Japanese games on DSi/3DS? Wouldn't it be unusual for something like this to change for the international release?
 
These are the Timer0s I got in about an hour of checking on the Unova Key thing... What do I enter in my parameters? Which should I consider my dominant Timer0s/focus on getting?

Seed: E3FDF28D48DA85D8
Timer0: 1105
VCOUNT: 82
VFRAME: 8

Seed: 889915546108FA98
Timer0: 1107
VCOUNT: 82
VFrame: 8

Timer0: 1105
VCOUNT: 82
VFrame: 8

Timer0: 1100
VCOUNT: 82
VFrame: 8

Timer0: 1104
VCount: 82
Vframe: 8

Timer0: 1103
VCount: 82
Vframe: 8

Timer0: 1106
VCount: 82
Vframe: 8

Timer0: 1104
VCount: 82
Vframe: 8

Timer0: 1102
VCount: 82
Vframe: 8


Timer0: 1105
VCount: 82
Vframe: 8

Timer0: 1107
VCount: 82
Vframe: 8
 
After you do the memory link it's set in your game. Don't worry though because RNG Reporter accounts for it if you check the Memory Link box in your profile.
So if I find my parameters on the game without memory link, restart the game at a later time and memory link that, do I use the old parameters (and simply check that box) or do I have to refind them?

Thanks for all the help guys, I'm a horrid n00b at this to this day. About to get Genesect right now (and hopefully 2 more times before the night is over).
 
These are the Timer0s I got in about an hour of checking on the Unova Key thing... What do I enter in my parameters? Which should I consider my dominant Timer0s/focus on getting?

Seed: E3FDF28D48DA85D8
Timer0: 1105
VCOUNT: 82
VFRAME: 8

Seed: 889915546108FA98
Timer0: 1107
VCOUNT: 82
VFrame: 8

Timer0: 1105
VCOUNT: 82
VFrame: 8

Timer0: 1100
VCOUNT: 82
VFrame: 8

Timer0: 1104
VCount: 82
Vframe: 8

Timer0: 1103
VCount: 82
Vframe: 8

Timer0: 1106
VCount: 82
Vframe: 8

Timer0: 1104
VCount: 82
Vframe: 8

Timer0: 1102
VCount: 82
Vframe: 8


Timer0: 1105
VCount: 82
Vframe: 8

Timer0: 1107
VCount: 82
Vframe: 8

Are 1107, 1105, and 1104 my main timer 0s? What should I mark off in my parameters before I try ID abusing?