Battle Arcade Challenge: Matezoide


18 HP
30 EN
Status: None
5/3/1/3/45
Guts


33 HP
4 EN
Status: Poisoned, cooling down
4/5/4/5/39
Pressure


50 HP
46 EN
Status: Poisoned
3/3/4/4/60 (-10% EVA)
Rain Dish


Round 1:
Ernie uses Rest!
It Fell asleep and restored health!
+12 HP
-15 Energy

Dusknoir is cooling down!

Hail deals 2 damage to both combatents

Round 2:
Ernie uses Sleep Talk!
Move selected (1-4) 4 Bulk Up
Ernie's attack and defense rose!
+12 HP
-10 Energy

Dusknoir uses Psychic!
To Crit <625, 9417 no
Lower SpD <1000, 9641 no
10+1.5*1.5=17.25 damage to Ernie
-ded

Dusknoir was KOed!

Hail deals 2 damage to both combatents


Ernie:17.25-12-12=7 HP Restored
15+10=25 Energy Used
Dusknoir: ded



25 HP
5 EN
Status: Resting (1 Action)
5/3/1/3/45
Guts


50 HP
46 EN
Status: Poisoned
3/3/4/4/60 (-10% EVA)
Rain Dish

Hail continues to Fall for 1 more rounds!
 

"And it draws to a close"

Surf - Fake out - Surf+Surf



25 HP
5 EN
Status: Resting (1 Action)
5/3/1/3/45
Guts


50 HP
46 EN
Status: Poisoned
3/3/4/4/60 (-10% EVA)
Rain Dish


Round 1:
Ludicolo uses Surf!
To Crit <625, 7006 no
10+3+1.5=14.5 Damage to Ernie
-6 Energy

Ernie is asleep!
+12 Energy

Hail deals 2 damage to both combatents

Round 2:
Ludicolo uses Fake Out!
To Crit <625, 9495 no
4 Damage to Ernie
-4 Energy

Ernie Flinched!

Hail deals 2 damage to both combatents

Round 3:
Ludicolo uses Surf!
To Crit <625, 183 yes :(
10+3+1.5+3=17.5 Damage to Ernie
-6 Energy

Ernie was KOed!


KO HP
KO EN
Status: Resting (1 Action)
5/3/1/3/45
Guts


46 HP
30 EN
Status: Poisoned
3/3/4/4/60 (-10% EVA)
Rain Dish




"And our game comes to an end! Farewell challenger, may we dance again soon!"


Sorry Matezoide, but your arcade challenge has ended. Here are your rewards for this run:

Matezoide: 5 CC
Twilight the Rapidash:12 MC, 3 KOC
Fiona the Vaniluxe: 3 MC, 1 KOC
Ernie the Throh: 3 MC, 1 KOC



And I Receive 14 UC
while Dogfish gets 2 UC
 
So, let's see what I can do here.....

Sorry, not clearing the queue.

Instead, i am going to make it bigger! I hate reffing Doubles ;-;


It is time to have a REMATCH!


Name: Matezoide
Thread: This
Singles




<Rapidash> [Twilight] (Female)

Nature: Naive (+17% accuracy)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

About: Caught after being found injured by Matt and nursed back to health, Twilight quickly showed it's amazing fighting abilites by defeating a pack of wild Grimer. Despite her naiveness,Twilight is by no means a fool and , despite managing to maintain a serious attitude, she is a sweet heart and quickly becomes timid depending on the situation.

Run Away (Innate):
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Flash-Fire (Innate):

This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Flame Body (DW UNLOCKED,Innate):

This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.


Rapidash
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5


Attacks:

Growl(*)
Tackle(*)
Tail Whip(*)
Ember(*)
Flame Wheel(*)
Stomp(*)
Flame-Charge(*)
Fire-Spin(*)
Bounce
Agility
Flare-Blitz
Poison Jab
Megahorn
Quick Attack
Inferno
Fury Attack

Fire-Blast(*)
Wild-Charge(*)
Sunny-Day(*)
Will-O-Wisp
Solar Beam
Overheat
Double Team
Substitute
Drill Run
Hidden Power (Ice, 7)
Sleep-Talk
Protect
Hyper Beam
Giga Impact
Flamethrower
Strength
Iron Tail
Snore
Reflect
Skull Bash
Bide
Swift
Toxic
Return
Frustation
Facade

Hypnosis(*)
Low-Kick(*)
Charm(*)
Morning Sun
Double-Edge
Endure
Horn Drill



<Vanilluxe> [Fiona] (Female)
Nature: Modest (+ Sp.Attack - Attack)
Type: Ice

Summary: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.


About: Aside from her physical difference betwen other Vanilluxe (wich Bosco described as ''delicious looking''), Fiona is a highly timid and modest pokemon, refusing to show off no matter what. Sadly, this also causes her to understimate her own fighting abilites. She greatly hates using her Taunt move, but will not hesitate to use it if she feels it is necessary.

Abilites:
Ice-Body (Innate):

This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Weak Armor (DW UNLOCKED, Can be enabled):

The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.


HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 79
Size Class: 3
Weight Class: 4
Base Rank Total: 19


EC: 9/9
MC: 1
DC: 5/5

Attacks:

Icicle Spear(*)
Harden(*)
Astonish(*)
Uproar(*)
Icy Wind(*)
Mist(*)
Avalanche(*)
Taunt(*)
Acid Armor
Mirror Coat
Sheer-Cold
Weather Ball
Ice Beam

Hail (*)
Blizzard (*)
Hidden-Power (7 BP,Electric) (*)
Flash Cannon
Magic Coat
Signal Beam
Substitute
Toxic
Double Team
Rest
Rain Dance
Hyper-Beam
Light Screen
Sleep Talk
Attract
Explosion
Protect
Round
Frost Breath
Swagger
Return
Frustation


Automotize(*)
Water-Pulse(*)
Imprison(*)




<Throh> [Ernie] (Male)
Nature: Adamant (+ Attack, - Sp.Attack)

Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

About: While meditating, Throh was approached by the team and instantly felt Steve's strength. During their battle, Ernie showed a lot of inteligence and cunning, used Steve's own strength against him and got an early lead, but Steve managed to recover and quickly turn the tables around. After being burned by his Fire Punch, Ernie activated his Guts ability and had little trouble beating down Steve, until his Anger Point activated and a single Close Combat was enough to fall the Judo Pokemon.

He decided to join the team and train harder than ever, due to his old age, he also feels responsable to the others and greatly enjoys Tara's company, due to her maturity.


Guts (Innate):

This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Inner Focus (Innate):

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mold Breaker (DW UNLOCKED, Innate):

Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)


HP: 120
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: None
MC: 0
DC: 5/5

Attacks

Bind (*)
Leer (*)
Bide (*)
Focus Energy (*)
Seismic Toss (*)
Vital Throw (*)
Revenge (*)
Storm Throw (*)
Bulk-Up
Superpower
Body Slam
Endure
Wide Guard
Reversal
Circle Throw

Earthquake (*)
Rest (*)
Facade (*)
Sleep-Talk (*)
Ice Punch (*)
Thunder Punch (*)
Payback
Rock-Slide
Pain Split
Fire Punch
Posion Jab
Low Sweep
Stone Edge
Dig
Taunt
Bulldoze
Double Team
Helping Hand
Low Kick
Giga Impact
Substitute
Retaliate
Swagger
Rock Smash
Block
Toxic

Nicada Kid Joey wants to battle!!

"No, I don't like shorts. That's my brother's love. I love Nincada more!"

RNG Pokemon: 14/125 (Machoke)

"This isn't a bug, but it will do for this battle!"


Machoke (F)

Type:

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Adamant Nature(+Atk,-SpA)
Stats
HP: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 45
Size Class: 3
Weight Class: 4

Abilities:

Guts(Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

No Guard(Innate): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Steadfast(Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Moves:
Karate Chop
Low Kick
Leer
Focus Energy
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw

Focus Punch
Earthquake
Facade
Payback
Rock Slide
Substitute

Bullet Punch
Close Combat
Ice Punch
ThunderPunch


"You have Guts. Well so do I!"

Roulette Randomization:
You may choose from the following:

24 13 23 20
21 6 21 4
10 12 8 3
12 9 8 16

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Choose 4 consecutive events from the roulette.
 
Roulette Choice: 3/4
23: No Event


"This is boring. Come on, Machoke, show this pony-loving trainer who's boss!!"

Earthquake ~ Rock Slide ~ Earthquake
Sub1: If P/E move, use Focus Energy that action and Push back*
Sub2: If Reflect, use Focus Energy that action ONLY if you have not used it previously, and push back.

*use this sub ONCE
 


You are gonna need more than that!





You look wierd....different....




How so?





You are kinda purple now. Fiona, you noticed it too, right?




Nope, i have no idea what you are talking about.




She was always like that.


Bounce -> Overheat -> Bounce
 

100HP | 100en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: None
Round Actions: Bounce -> Overheat -> Bounce

VS


100HP |100en
5/3/1/2
45spd
3SC | 4WC
Guts
Status: None
Round Actions: Earthquake ~ Rock Slide ~ Earthquake
Sub1: If P/E move, use Focus Energy that action and Push back*
Sub2: If Reflect, use Focus Energy that action ONLY if you have not used it previously, and push back.
*use this sub ONCE​

----------------------------------------------------------------------------------------------------
Action 1:
Rapidash sprang up!!​

Machoke used Earthquake!!
(-7 Energy)​

Rapidash used Bounce!!
(-10.33 Energy)
Hit Chance: 4971/10000 (Yes)
Crit Chance: 3223/10000 (no)
Damage: [(9 + 6 - 4.5) * 1.5] = 15.75 Damage!!
Effect Chance: 399/10000 (Yes)
Machoke was Paralyzed (20%)!!
Machoke's speed: 45 => 11​

Action 2:
Rapidash used Overheat!!
(-9 Energy)
Crit Chance: 5276/10000 (No)
Damage: [(14 + 3 + 4.5 - 3)] = 18.5 Damage!!​

Machoke para chance: 3733/10000 (No)
Machoke used Rock Slide!!
(-6 Energy)
Hit Chance: 5939/10000 (Yes)
Crit Chance: 8419/10000 (No)
Damage: [(10 + 7.5 - 4.5) * 1.5] = 19.5 Damage!!​

Action 3:
Rapidash sprang up!!​

Machoke Para Chance: 5434/10000 (No)
Machoke used Earthquake!!
(-7 Energy)​

Rapidash used Bounce!!
(-10.33 Energy)
Hit Chance: 2303/10000 (Yes)
Crit Chance: 1446/10000 (no)
Damage: [(9 + 6 - 4.5) * 1.5] = 15.75 Damage!!​

-------------------------------------------------------------------------------------------------

80HP | 70en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: -2sp.atk
Round Actions: Bounce -> Overheat -> Bounce


VS



50HP |80en
5/3/1/2
45spd
3SC | 4WC
Guts
Status: Paralyzed (15%); 11spd
Round Actions: Earthquake ~ Rock Slide ~ Earthquake
Sub1: If P/E move, use Focus Energy that action and Push back*
Sub2: If Reflect, use Focus Energy that action ONLY if you have not used it previously, and push back.
*use this sub ONCE​
 
Bounce -> Flare Blitz -> Bounce

If damaging Ground type combo, use Substitute (15) that action and push-back.
If damaging Rock type combo, use Substitute (15) that action and push-back.
 

"You meanie! You just wait until I call my Aunt! She's the Gym Leader for Nimbasa City!!"

Substitute (25HP) ~ Focus Punch ~ Revenge Combo

--------------------------------------------------------------------------------------------

80HP | 70en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: -2sp.atk
Round Actions: Bounce -> Flare Blitz -> Bounce
If damaging Ground type combo, use Substitute (15) that action and push-back.
If damaging Rock type combo, use Substitute (15) that action and push-back.

VS

50HP |80en
5/3/1/2
45spd
3SC | 4WC
Guts
Status: Paralyzed (15%); 11spd
Round Actions: Substitute (25HP) ~ Focus Punch ~ Revenge Combo​

---------------------------------------------------------------------------------------------
Action 1:
Rapidash sprang up!!​

Machoke Para Chance: 2750/10000 (No)
Machoke used Substitute (25HP)!!
(-24 Energy)
Machoke made a Substitute!!​

Rapidash used Bounce!!
(-10.33 Energy)
Hit Chance: 4400/10000 (Yes)
Crit Chance: 9141/10000 (no)
Damage: [(9 + 6 - 4.5) * 1.5] = 15.75 Damage!!
Machoke's Substitute took the hit!!​

Action 2:
Machoke Para Chance: 1853/10000 (No)
Machoke is tightening it's focus!!​

Rapidash used Flare Blitz!!
(-8 Energy)
Crit Chance: 5070/10000 (No)
Damage: [(14 + 3 + 6 - 4.5)] = 18.5 Damage!!
Machoke's Substitute took the hit!!
Machoke's Substitute faded!!​

Machoke used Focus Punch!!
(-9 Energy)
Crit Chance: 5417/10000 (No)
Damage: [(17 + 3 + 7.5 - 4.5)] = 23 Damage!!​

Action 3:
Rapidash Sprang up!!​

Rapidash used Bounce!!
(-10.33 Energy)
Hit Chance: 8645/10000 (Yes)
Crit Chance: 8074/10000 (no)
Damage: [(9 + 6 - 4.5) * 1.5] = 15.75 Damage!!​

Machoke Para Chance: 8849/10000 (No)
Machoke used Revenge + Revenge!!
(-34 Energy)
Crit Chance: 6769/10000 (No)
Damage: [(29 + 3 + 7.5 - 4.5)] = 35 Damage!!​

---------------------------------------------------------------------------------------------

22HP | 41en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: -2sp.atk
Round Actions: Bounce -> Flare Blitz -> Bounce
If damaging Ground type combo, use Substitute (15) that action and push-back.
If damaging Rock type combo, use Substitute (15) that action and push-back.​


VS



9HP |13en
5/3/1/2
45spd
3SC | 4WC
Guts
Status: Paralyzed (10%); 11spd
Round Actions: Substitute (25HP) ~ Focus Punch ~ Revenge Combo​

----------------------------------------------------------------------------------------------

"I almost beat your stupid pony! Doesn't that mean I am strong?"​

Cooldown ~ Die (Low Kick) ~ Still Dead (Low Kick)

*Note that I assume that hitting a sub does not give recoil. Not that it matters anyway.
 

22HP | 41en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: -2sp.atk
Round Actions: Fire Blast*3

VS




9HP |13en
5/3/1/2
45spd
3SC | 4WC
Guts
Status: Paralyzed (10%); 11spd
Round Actions: Cooldown ~ Die (Low Kick) ~ Still Dead (Low Kick)
-------------------------------------------------------------------------------------------------
Action 1:
Fire Blast KO's

---------------------------------------------------------------------------------------------

"WAAAAA!! You meanie!! *sniffles*"

Your next foe will be up shortly​
 

Mrs. Yuna would like to battle!!

"Oh, look at that pretty pony!"

RNG Pokemon: 8/125 (Nidorina)
"Oh no! This isn't pretty at all!"


Nidorina(F)

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Adamant Nature(+Atk, -SpA)
Stats:
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 56
Size Class: 2
Weight Class: 2
Base Rank Total: 15

Abilities:

Poison Point(Can be Disabled): This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Rivalry(Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Hustle(Can be Enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks:
Growl
Tackle
Scratch
Tail Whip
Double Kick
Poison Sting
Fury Swipes
Bite
Helping Hand

Protect
Dig
Aerial Ace
Facade
Shadow Claw
Poison Jab

Counter
Disable
Endure
Poison Tail


"If you have something that pretty, Nidorina and I will have a Rivalry with you!"

Roulette Randomization:
You may choose from the following:

24 20 24 8
24 10 17 8
9 24 2 21
17 20 14 20

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Please choose for consecutive events from the Roulette
 
Roulette RNG Event:
1/4 (24: Challenger wins 1 free CC, then battles normally)


"I see, you're a gold digger, just like my ex! I'll beat you like I beat him!"

Dig ~ Poison Jab ~ Dig
Sub1: If Damaging evasive move, use Counter and push back.
Sub2: If P/E move, use Aerial Ace that action and push back.
 

100HP | 100en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: None
Round Actions: Will-O-Wisp -> Bounce -> Drill Run
If WoW misses, use it again A3.

VS



100HP |100en
4/3/1/2
56spd
2SC | 2WC
Rivalry
Status: None
Round Actions: Dig ~ Poison Jab ~ Dig
Sub1: If Damaging evasive move, use Counter and push back.
Sub2: If P/E move, use Aerial Ace that action and push back.​

----------------------------------------------------------------------------------------------------
Action 1:
Rapidash used Will-o-Wisp!!
(-6 Energy)
Hit Chance: 6270/10000 (Yes)
Nidorina was Burned!!​

Nidorina burrowed its way underground!!
Nidorina used Dig!!
(-10 Energy)
Crit Chance: 4860/10000 (No)
Damage: [(7 + 6 - 4.5) * 1.5] = 12.75 Damage!!​

-2HP Nidorina​

Action 2:
Rapidash sprang up!!
Rapidash used Bounce!!
(-10.33 Energy)
Hit Chance: 8319/10000 (Yes)
Crit Chance: 9886/10000 (no)
Damage: [(9 + 6 - 4.5)] = 10.5 Damage!!​

Nidorina used Counter!!
(-18.5 Energy)
Damage: 10.5 * 1.5 = 15.75 Damage!!​

-2HP Nidorina​

Action 3:
Rapidash used Drill Run!!
(-6 Energy)
Crit chance: 6970/10000 (No)
Damage: [(8 + 6 - 4.5) * 1.5] = 14.25 Damage!!​

Nidorina used Poison Jab!!
(-5 Energy)
Crit Chance: 8443/10000 (No)
Damage: [(7 + 3 + 6 - 4.5)] = 11.5 Damage!!
Effect Chance: 7431/10000 (No)​

-2HP Nidorina​

----------------------------------------------------------------------------------------------------

60HP | 77en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: None
Round Actions: Will-O-Wisp -> Bounce -> Drill Run
If WoW misses, use it again A3.​


VS

69HP |66en
4/3/1/2
56spd
2SC | 2WC
Rivalry
Status: Burned (-3BAP Physical attacks; -2DPA)
Round Actions: Dig ~ Poison Jab ~ Dig
Sub1: If Damaging evasive move, use Counter and push back.
Sub2: If P/E move, use Aerial Ace that action and push back.​
 
Guess i missed that sub.




Fire Blast -> Flamethrower -> Fire Blast



If Fire Blast is Disabled A3, use Charm that action.
If damaging ground type combo, use Evasive Agility that action and push-back. Do not activate this sub twice in a row.
 

"Your pony is so mean! Nidorina, hide!"

Dig ~ Stay Under ~ Stay Under

-------------------------------------------------------------------------------------------------

60HP | 77en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: None
Round Actions: Fire Blast -> Flamethrower -> Fire Blast
If Fire Blast is Disabled A3, use Charm that action.
If damaging ground type combo, use Evasive Agility that action and push-back. Do not activate this sub twice in a row


VS

69HP |66en
4/3/1/2
56spd
2SC | 2WC
Rivalry
Status: Burned (-3BAP Physical attacks; -2DPA)
Round Actions: Dig ~ Stay Under ~ Stay Under​


-----------------------------------------------------------------------------------------------------
Action 1:
Rapidash used Fire Blast!!
(-7 Energy)
Hit chance: 7541/10000 (Yes)
Crit Chance: 5169/10000 (No)
Damage: [(12 + 3 + 4.5 - 3)] = 16.5 Damage!!​

Nidorina burrowed its way underground!!
(-10 Energy)​

-2HP Nidorina​

Action 2:
Rapidash used Flamethrower!!
(-6 Energy)​

Nidorina stayed underground!!
(-6 Energy)​

-2HP Nidorina​

Action 3:
Rapidash used Fire Blast!!
(-7 Energy)​

Nidorina stayed underground!!
(-6 Energy)​

-2HP Nidorina!!​

---------------------------------------------------------------------------------------

60HP | 57en
4/3/3/2
121spd (+17% acc)
4SC | 4WC
Flame Body
Status: None
Round Actions: Fire Blast -> Flamethrower -> Fire Blast
If Fire Blast is Disabled A3, use Charm that action.
If damaging ground type combo, use Evasive Agility that action and push-back. Do not activate this sub twice in a row​



VS

46HP |44en
4/3/1/2
56spd
2SC | 2WC
Rivalry
Status: Burned (-3BAP Physical attacks; -2DPA)
Round Actions: Dig ~ Stay Under ~ Stay Under
-----------------------------------------------------------------------------------------

"Fine then, try this."

Dig (attack) ~ Poison Jab ~ Dig
Sub1: If P/E move A1, stay under and push actions back.
Sub2: If Damaging Evasive when you would come up from staying underground, stay underground and push back.​
 

Twilight
60 HP
57 EN
Status: None
4/3/3/2/121 (+17%ACC)
S/W: 4/4
Flame Body


Nidorina
46 HP
44 EN
Status: Burned
4/3/1/2/56
S/W: 2/2
Rivalry


Round 1:
Nidorina uses Dig!
To Crit <625, 1124 no
8+2-3+1.5*1.5-2=10.75 Damage to Twilight
-10 Energy

Twilight uses Skull Bash!
To Crit <625, 4910 no
10+1.5=11.5 Damage to Nidorina
-8 Energy

Burn deals 2 damage to Nidorina

Round 2:
Nidorina uses Poison Jab!
To Crit <625, 1336 no
To Poison <3000, 5656 no
8+3+2-3+1.5-2=9.5 Damage to Twiight
-5 Energy

Twilight use Mega Flare Blitz!
To Crit <625, 279 yes
14*2.25+3+3+1.5=39 Damage to Nidorina
-38 Energy

Nidorina was KOed!




Twilight
40 HP
11 EN
Status: None
4/3/3/2/121 (+17%ACC)
S/W: 4/4
Flame Body


Nidorina
KO HP
KO EN
Status: Burned
4/3/1/2/56
S/W: 2/2
Rivalry

congratulations on your victory, the next round will be posted shortly.
 

Scientist Alucard would like to battle!

"Time to test out my new experiment!"

RNG Roll for opponent:
87/125


Bronzor (—)

Types:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Brave Nature(+Atk, -Spe)
Stats:
HP: 90
Atk: 2(+)
Def: 3
SpA: 1
SpD: 3
Spe: 20(-)
Size Class 1
Weight Class: 4
Base Rank Total: 11
-10% Evasion

Abilities:

Heatproof: (Innate) This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.


Attacks:
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Iron Defense
Safeguard

Hidden Power Ice 7
Light Screen
Protect
Earthquake
Reflect
Sandstorm
Gyro Ball
Rock Slide
Trick Room



Roulette Randomization
Your roulette for this battle is as follows:
12 2 4 2
14 20 23 5
2 4 2 10
19 3 12 8




1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Please Select Four Events from the Roulette.
 
RNG Roulette Result: 3/4
2: Opponent’s Pokemon are burned for the battle.


"Now to see how it performs in these conditions"

Confuse Ray - Extrasensory - Extrasensory
IF Evasive/Damaging attack is used, Trick Room that action and push down, but only once
 

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