Destiny Warrior
also known as Darkwing_Duck
Battle Arcade
The Battle Arcade is one of the Battle Facilities exported from the main games to ASB. It was approved here, and is detailed here.
Pokemon
The Battle Arcade usually uses quasi-random Pokemon, but for ASB it'll be a little different. I need you guys to create Pokemon templates for me that will save me a billion hours of my time I don't have to spend. Basically, follow the guidelines:
1.Put all Pokemon you do in separate hide tags. Use the format you use for standard ASB Pokemon. A sample is given below.
2. List all level up moves upto level 35(all generations), including pre-evolution moves if applicable.
3. Then separately list all remaining LU moves from all generations.
4. List all TMs and HMs the Pokemon learns(all generations).
5. List all egg moves the Pokemon learns(all generations only).
6. List all tutor and event moves the Pokemon gets(all generations).
7. Leave the nature area blank, and do the stats as if they were neutral natured(though it shouldn't be written anywhere).
8. Use Veekun.com for the sprites.
9. Do not include EC, MC and DC.
10. Do not list Dream World Abilities specially. List them like normal abilities.
11. Please do the Pokemon properly because it's difficult to have to check and redo things that are done wrong.
12. List all Pokemon to be male(unless female only or genderless). I will handle genders myself later.
13. If there are any repetitions in moves, list only the first instance of the move.
Here's the fun part: You're rewarded for helping! Yes, you can earn some UC while you're at this. You earn 1 UC for every 5 Pokemon that you do.
The social group for preparations stuff is long obsolete, but if you can bring that stuff here, it would be great, and save everyone a lot of time.
As this is now moving into a new thread, for the sake of sanity, all reservations are wiped. My apologies to you folks, but now that official approval has been received, this needs to be sped up as much as possible(and it takes too long for a single person to finish a generation.
The list of the Pokemon themselves is given below.
Venusaur(M)
Types:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Stats
LEAVE THIS NATURE SECTION BLANK
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Abilities:
Overgrow(Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll(Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Attacks
Tackle
Growl
Leech Seed
Vine Whip
Poisonpowder
Sleep Powder
Razor Leaf
Sweet Scent
Growth
Double-Edge
Petal Dance
Worry Seed
Synthesis
SolarBeam
Seed Bomb
Swords Dance
Toxic
Body Slam
Take Down
Hyper Beam
Rage
Mega Drain
Mimic
Double Team
Reflect
Bide
Rest
Substitute
Cut
Flash
Headbutt
Curse
Roar
Hidden Power
Sunny Day
Snore
Protect
Giga Drain
Frustration
Return
Mud-Slap
Swagger
Sleep Talk
Defense Curl
Rest
Attract
Fury Cutter
Bullet Seed
Earthquake
Sludge Bomb
Facade
Secret Power
Energy Ball
Endure
Giga Impact
Captivate
Natural Gift
Grass Knot
Strength
Rock Smash
Rock Climb
Venoshock
Light Screen
Safeguard
Round
Echoed Voice
Bulldoze
Petal Dance
Razor Wind
Skull Bash
Amnesia
Charm
GrassWhistle
Ingrain
Leaf Storm
Nature Power
Power Whip
Sludge
Frenzy Plant
Grass Pledge
Block
Knock Off
Outrage
String Shot
Rock Throw
Ancientpower
Charizard(M)
Types:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Stats
LEAVE THIS NATURE SECTION BLANK
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Abilities:
Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power(Innate): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2)..
Attacks
Heat Wave
Scratch
Growl
Ember
Metal Claw
Leer
Dragon Claw
Shadow Claw
Air Slash
Smokescreen
Rage
Dragon Rage
Scary Face
Flamethrower
Fire Fang
Flame Burst
Slash
Wing Attack
Fire Spin
Inferno
Flare Blitz
Hone Claws
Focuc Punch
Dragon Claw
DynamicPunch
Headbutt
Curse
Roar
Mega Punch
Swords dance
Mega Kick
Toxic
Rock Smash
Hidden Power
Sunny Day
Snore
Body Slam
Take Down
Double Edge
Hyper Beam
Protect
Endure
Frustration
SolarBeam
Submission
Iron Tail
Dragonbreath
Counter
Seismic Toss
Earthquake
Return
Fissure
Dig
Brick Break
Mimic
Double Team
Flamethrower
Swagger
Sleep Talk
Sandstorm
Reflect
Bide
Rock Tomb
Swift
Aerial Ace
Facade
Secret Power
Defense Curl
Skull Bash
Rest
Attract
Round
Echoed Voice
Steel Wing
Overheat
Roost
Focus Blast
Fling
Sky Drop
Incinerate
Dragon Pulse
Will-o-Wisp
Giga Impact
Bulldoze
Captivate
Rock Slide
Dragon Tail
Natural Gift
Fire Punch
Substitute
Fury Cutter
Cute
Fly
Strength
Defog
Ancientpower
Beat Up
Belly Drum
Bite
Crunch
Dragon Dance
Dragon Rush
Outrage
Air Cutter
Blast Burn
Fire Pledge
Ominous Wind
Swift
Tailwind
ThunderPunch
Twister
Blastoise (M)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Stats:
LEAVE THE NATURE SECTION BLANK
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 78
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Attacks
Tackle
Tail Whip
Bubble
Flash Cannon
Water Gun
Withdraw
Bite
Rapid Spin
Protect
Water Pulse
Aqua Tail
Skull Bash
Iron Defense
Rain Dance
Hydro Pump
Focus Punch
Water Pulse
Dynamicpunch
Headbutt
Curse
Rollout
Roar
Mega Punch
Mega Kick
Toxic
Body Slam
Take Down
Double-Edge
Bubblebeam
Hail
Hidden Power ? (?)
Snore
Ice Beam
Blizzard
Hyper Beam
Submission
Counter
Seismic Toss
Rage
Icy Wind
Endure
Frustration
Smack Down
Iron Tail
Earthquake
Return
Fissure
Dig
Brick Break
Mud-slap
Mimic
Double Team
Rock Tomb
Ice Punch
Facade
Secret Power
Swagger
Sleep Talk
Defense Curl
Reflect
Bide
Rest
Attract
Round
Focus Blast
Scald
Brine
Fling
Giga Impact
Avalanche
Gyro Ball
Bulldoze
Captivate
Rock Slide
Dragon Tail
Natural Gift
Substitute
Rock Smash
Surf
Strength
Waterfall
Whirlpool
Rock Climb
Dive
Aqua Jet
Aqua Ring
Confusion
Fake Out
Flail
Foresight
Haze
Mirror Coat
Mist
Mud Sport
Muddy Water
Refresh
Water Spout
Yawn
Hydro Cannon
Outrage
Signal Beam
Water Pledge
Zen Headbutt
Zap Cannon
Raichu (M)
Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Stats:
LEAVE THE NATURE SECTION BLANK
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Abilities:
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Attacks
Charm
Sweet Kiss
Nasty Plot
Thundershock
Tail Whip
Quick Attack
Growl
Thunder Wave
Thunderbolt
Swift
Electro Ball
Double Team
Slam
Feint
Agility
Discharge
Light Screen
Thunder
Focus Punch
DynamicPunch
Headbutt
Curse
Rollout
Mega Punch
Mega Kick
Toxic
Body Slam
Take Down
Double-Edge
Zap Cannon
Hidden Power ? (?)
Snore
Hyper Beam
Pay Day
Protect
Rain Dance
Endure
Frustration
Iron Tail
Submission
Seismic Toss
Rage
Mimic
Return
Mud-slap
Dig
Brick Break
Double Team
Shock Wave
Facade
Secret Power
Swagger
Sleep Talk
Reflect
Bide Swift
Defense Curl
ThunderPunch
Detect
Skull Bash
Rest
Attract
Thief
Round
Echoed Voice
Focus Blast
Fling
Charge Beam
Giga Impact
Flash
Volt Switch
Captivate
Natural Gift
Substitute
Wild Charge
Rock Smash
Strength
Flash
Bestow
Charge
DoubleSlap
Encore
Fake Out
Flail
Lucky Chant
Present
Reversal
Tickle
Wish
Volt Tackle
Counter
Covet
Helping Hand
Knock Off
Magnet Rise
Signal Beam
Fly
Surf
Dizzy Punch
Petal Dance
Scary Face
Sing
Sandslash (M)
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Stats:
LEAVE THE NATURE SECTION BLANK
HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Sand Rush: (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
Attacks
Scratch
Defense Curl
Sand-Attack
Poison Sting
Rollout
Rapid Spin
Swift
Fury Cutter
Magnitude
Fury Swipes
Crush Claw
Sand Tomb
Slash
Dig
Gyro Ball
Swords Dance
Sandstorm
Hone Claws
Focus Punch
DynamicPunch
Headbutt
Curse
Toxic
Hidden Power ? (?)
Sunny Day
Snore
Body Slam
Take Down
Double-Edge
Hyper Beam
Protect
Safeguard
Endure
Frustration
Iron Tail
Submission
Seismic Toss
Rage
Earthquake
Return
Fissure
Brick Break
Mud-slap
Mimic
Double Team
Swagger
Sleep Talk
Rock Tomb
Aerial Ace
Facade
Secret Power
Bide
Swift
Detect
Skull Bash
Rest
Rock Slide
Attract
Thief
Round
Focus Blast
Fling
Shadow Claw
Giga Impact
Stone Edge
Bulldoze
Stealth Rock
Captivate
X-Scissor
Natural Gift
Poison Jab
Swagger
Substitute
Rock Smash
Cut
Strength
Rock Climb
Chip Away
Counter
Flail
Metal Claw
Mud Shot
Night Slash
Covet
Earth Power
Knock Off
Super Fang
Nidoqueen (F)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Stats:
LEAVE THE NATURE SECTION BLANK
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Abilities:
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Sheer Force:(Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Attacks
Growl
Tackle
Scratch
Tail Whip
Body Slam
Double Kick
Poison Sting
Fury Swipes
Bite
Chip Away
Helping Hand
Toxic Spikes
Fury Swipes
Flatter
Crunch
Earth Power
Superpower
Captivate
Poison Fang
Hone Claws
Focus Punch
Water Pulse
DynamicPunch
Headbutt
Curse
Roar
Mega Punch
Mega Kick
Toxic
Venoshock
Rock Smash
Hidden Power
Sunny Day
Snore
Taunt
Horn Drill
Take Down
Double-Edge
Bubblebeam
Water Gun
Ice Beam
Blizzard
Hyper Beam
Icy Wind
Protect
Rain Dance
Endure
Frustration
Smack Down
Iron Tail
Pay Day
Submission
Counter
Seismic Toss
Rage
Thunderbolt
Thunder
Earthquake
Return
Dig
Fissure
Mimic
Shadow Ball
Brick Break
Mud-slap
Double Team
Sludge Wave
Shock Wave
Flamethrower
Sludge Bomb
Ice Punch
Swagger
Sleep Talk
Sandstorm
Reflect
Bide
Fire Blast
Defense Curl
ThunderPunch
Detect
Skull Bash
Rock Tomb
Aerial Ace
Torment
Facade
Secret Power
Rest
Rock Slide
Attract
Thief
Round
Echoed Voice
Fire Punch
Focus Blast
Fling
Incinerate
Quash
Dragon Pulse
Shadow Claw
Giga Impact
Stone Edge
Bulldoze
Avalanche
Stealth Rock
Captivate
Dragon Tail
Natural Gift
Poison Jab
Fury Cutter
Substitute
Rock Smash
Cut
Surf
Strength
Whirlpool
Rock Climb
Beat Up
Charm
Disable
Focus Energy
Poison Tail
Pursuit
Supersonic
Aqua Tail
Outrage
Super Fang
Uproar
Lovely Kiss
Moonlight
Sweet Kiss
Nidoking (M)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Stats:
LEAVE THE NATURE SECTION BLANK
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Abilities:
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Sheer Force:(Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Attacks
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Chip Away
Horn Attack
Helping Hand
Thrash
Toxic Spikes
Flatter
Poison Jab
Horn Drill
Captivate
Earth Power
Megahorn
Hone Claws
Focus Punch
Water Pulse
DynamicPunch
Headbutt
Curse
Roar
Mega Punch
Mega Kick
Toxic
Venoshock
Hidden Power ? (?)
Sunny Day
Snore
Taunt
Body Slam
Take Down
Double-Edge
Bubblebeam
Water Gun
Ice Beam
Blizzard
Hyper Beam
Icy Wind
Protect
Rain Dance
Endure
Frustration
Smack Down
Iron Tail
Pay Day
Submission
Counter
Seismic Toss
Rage
Thunderbolt
Thunder
Earthquake
Return
Dig
Fissure
Mimic
Shadow Ball
Brick Break
Mud-slap
Double Team
Sludge Wave
Shock Wave
Flamethrower
Sludge Bomb
Ice Punch
Swagger
Sleep Talk
Sandstorm
Reflect
Bide
Fire Blast
Defense Curl
ThunderPunch
Detect
Skull Bash
Rock Tomb
Torment
Facade
Secret Power
Rest
Rock Slide
Attract
Thief
Round
Echoed Voice
Fire Punch
Focus Blast
Fling
Incinerate
Quash
Dragon Pulse
Shadow Claw
Giga Impact
Stone Edge
Bulldoze
Avalanche
Stealth Rock
Dragon Tail
Natural Gift
Fury Cutter
Substitute
Rock Smash
Cut
Surf
Strength
Whirlpool
Rock Climb
Amnesia
Beat Up
Confusion
Disable
Head Smash
Poison Tail
Sucker Punch
Supersonic
Aqua Tail
Drill Run
Outrage
Super Fang
Superpower
Uproar
Lovely Kiss
Sweet Kiss
Morning Sun
Clefable(M)
Types:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 3
Base Rank Total: 17
Abilities:
Cute Charm(Innate): This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Magic Guard(Innate): This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Unaware(Innate): When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Attacks
Sing
Doubleslap
Minimize
Metronome
Moonlight
Charm
Sweet Kiss
Copycat
Magical Leaf
Pound
Growl
Encore
Defense Curl
Follow Me
Wake-Up Slap
Bestow
Cosmic Power
Lucky Chant
Gravity
Stored Power
Light Screen
Meteor Mash
Healing Wish
After You
Mega Punch
Mega Kick
Toxic
Body Slam
Take Down
Double-Edge
BubbleBeam
Water Gun
Ice Beam
Blizzard
Hyper Beam
Submission
Counter
Seismic Toss
Rage
SolarBeam
Thunderbolt
Thunder
Psychic
Teleport
Mimic
Double Team
Reflect
Bide
Fire Blast
Skull Bash
Rest
Thunder Wave
Psywave
Tri Attack
Substitute
Strength
Flash
DynamicPunch
Headbutt
Curse
Rollout
Zap Cannon
Psych Up
Hidden Power
Sunny Day
Snore
Icy Wind
Protect
Rain Dance
Endure
Frustration
Iron Tail
Return
Shadow Ball
Mud-Slap
Ice Punch
Swagger
Sleep Talk
ThunderPunch
Dream Eater
Detect
Attract
Fire Punch
Nightmare
Focus Punch
Water Pulse
Calm Mind
Safeguard
Dig
Brick Break
Shock Wave
Flamethrower
Facade
Secret Power
Snatch
Focus Blast
Fling
Charge Beam
Drain Punch
Recycle
Giga Impact
Stealth Rock
Captivate
Natural Gift
Grass Knot
Rock Smash
Psyshock
Telekinesis
Round
Echoed Voice
Incinerate
Retaliate
Work Up
Amnesia
Belly Drum
Present
Splash
Wish
Aromatherapy
Covet
Fake Tears
Tickle
Softboiled
Bounce
Endeavor
Heal Bell
Helping Hand
Knock Off
Last Resort
Magic Coat
Role Play
Signal Beam
Trick
Zen Headbutt
Uproar
Petal Dance
Scary Face
Swift
Vileplume
Ninetales(M)
Types:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Abilities:
Flash Fire(Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Drougt(Innate): When this Pokemon is sent out, it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Attacks
Nasty Plot
Ember
Quick Attack
Confuse Ray
Tail Whip
Roar
Safeguard
Fire Spin
Will-O-Wisp
Imprison
Flame Burst
Flamethrower
Payback
Captivate
Inferno
Grudge
Extrasensory
Fire Blast
Toxic
Body Slam
Take Down
Double-Edge
Hyper Beam
Rage
Dig
Mimic
Double Team
Reflect
Bide
Swift
Skull Bash
Rest
Substitute
Headbutt
Curse
Hidden Power
Sunny Day
Snore
Protect
Endure
Frustration
Iron Tail
Return
Swagger
Sleep Talk
Attract
Facade
Secret Power
Overheat
Calm Mind
SolarBeam
Giga Impact
Psych Up
Captivate
Dark Pulse
Natural Gift
Dream Eater
Psyshock
Flame Charge
Round
Energy Ball
Incinerate
Disable
Faint Attack
Flail
Hypnosis
Spite
Heat Wave
Howl
Flare Blitz
Power Swap
Hex
Tail Slap
Ominous Wind
Pain Split
Role Play
Zen Headbutt
Venomoth
Arcanine
Poliwrath
Alakazam
Machamp
Victreebel
Tentacruel
Golem
Rapidash
Slowbro
Cloyster
Gengar
Hypno
Kingler
Exeggutor
Marowak
Hitmonlee
Hitmonchan
Weezing
Kangaskhan
Starmie
Pinsir
Tauros
Gyarados
Ditto
Vaporeon
Jolteon
Flareon
Aerodactyl
Meganium
Typhlosion
Feraligatr
Ledian
Ariados
Crobat
Lanturn
Xatu
Ampharos
Bellossom
Azumarill
Sudowoodo
Politoed
Jumpluff
Quagsire
Espeon
Umbreon
Slowking
Girafarig
Forretress
Dunsparce
Steelix
Granbull
Qwilfish
Scizor
Shuckle
Heracross
Ursaring
Magcargo
Octillery
Mantine
Skarmory
Houndoom
Kingdra
Donphan
Stantler
Smeargle
Hitmontop
Miltank
Blissey