Roleplay Battle Hall Challenge - Frosty



"..."

Acrobatics x3

Yeah, we all know what happens here.


"Well, that was thrilling. Both of you, take one of my Oran Pastries anyways! Have a nice day!"

Well, what a gracious contestant! In any case, while we lead her out, please choose your next t---



Oh fine spoilsport. I'll fetch him while I eat this pastry.

5 Minutes later.


Janitor Kyle would like to battle!

"Oh well would you look at this mess, I'd better clean off that smug look on your face!"

RNG Roll for Pokemon: 5/5

"I caught this near the Battle Hall a few days ago, I think he recognizes you..."


"GARRRRRRRRRRRRRRRRR!"

"Seems a little ticked too."

RNG Roll for Ability: 3/3

"The Aftermath of his explosion will be nothing to sneeze at!"


Garbodor (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 65 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17

Abilities:
Stench: (Trait) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Weak Armor: (Can Be Enabled) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Aftermath (DW): (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.

Attacks:
Pound
Poison Gas
Recycle
Toxic Spikes
Acid Spray
DoubleSlap
Sludge
Stockpile
Swallow
Body Slam
Take Down
Sludge Bomb
Clear Smog
Toxic
Amnesia

Venoshock
Giga Impact
Payback

Curse
Rock Blast
Selfdestruct

Giga Drain


Your Move!
 

"What? What do you mean that Selfdestruct's Combo type is Set, that means I can't combo it with anything that hits this Ghost type! You've gotta be kidding me."

Payback+Body Slam Combo~Cooldown~Payback
Challenger's Team:

Poltergeist (Rotom)
HP: 90
Energy: 100
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Other: None

Home Team

Garbodor
HP: 100
Energy:100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 65 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17
Other: None

Action One:
Rotom used Will-o-Wisp
To Hit: [15>= Miss]=91=Hit
Garbodor was burned!
[-7 Energy R]

Garbodor used Avenging Slam combo
BAP: 10+9-3=16
Energy: [(5+5/3)+7]*1.5=20.5
Effect: 30% Chance of Paralysis
To Crit: [1=yes]=14=No
To Paralyze: [30>= Yes]=65=No
Damage: [16+1.5]*1.5=26.25
[26.25 Damage R] [-20.5 Energy G]

[-2 HP G]

Action Two:
Rotom used Substitute
A 20 HP Substitute was made
[-20 HP R] [+20 HP RSub] [-18 Energy R]

Garbodor had to cooldown.

[-2 HP G]

Action Three:
Rotom used Thunderbolt
To Crit: [1=Yes]=7=No
To Paralyze: [10>= Yes]=86=No
Damage: [10+3+1.5]=14.5
[14.5 Damage G] [-6 Energy R]

Garbodor used Payback
To Crit: [1=Yes]=6=No
Damage: [10-3+1.5]*1.5=12.75
[12.75 Damage RSub] [-11 Energy G]

[-2 HP G]

Totals:
Rotom: 13 Damage to Sub, 46 Damage, -31 Energy
Garbodor: 21 Damage, -32 Energy

Challenger's Team:

Poltergeist (Rotom)
HP: 44 (7 HP Sub]
Energy: 69
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Other: None

Home Team

Garbodor
HP: 79
Energy:68
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 65 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17
Other: Burned (2 DPA, -3 BAP Physical Attacks)


"We have the lead, now let's press it and clean up!"

Rock Blast~Payback + Body Slam Combo~Cooldown (Payback)
If Rock Blast:
Hits only 2 times: Then use Sludge A2 and push actions back
Misses: Then use Payback A2 and push actions back.
If Rotom uses Substitute when you're using the combo, then use Payback and push actions back.
 
Payback was used in the combo, so it gets the additional 4 energy due to consecutive usage



"Lets try this."

Reflect - Pain Split - 15hp Sub
IF Rotom's sub is down A2 THEN Switch A3 and A2 around.
 
(Well, clearly I need to stop reffing matches until I'm sure I know I can ref them on time. Regardless, I'll ref now, but due to finals my next reffing won't likely be until Saturday or something like that, unless I decide to ref in one day. I think I'll try and do that. Sorry for the inconvenience.)

Challenger's Team:

Poltergeist (Rotom)
HP: 44 (7 HP Sub]
Energy: 69
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Other: None

Home Team

Garbodor
HP: 79
Energy:68
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 65 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17
Other: Burned (2 DPA, -3 BAP Physical Attacks)

Action One:
Rotom used Reflect
The Power of Physical moves was reduced for 6 actions
[-8 Energy R]

Garbodor used Rock Blast
To Hit: [10>= Miss]=93=Hit
Hits: [1-2=2, 3-4=3, 5=4, 6=5]=3 Hits
To Crit: [1-Yes]=8,13,1
Damage: [3*3*.5-3+1+1.5]=4
O_O
[4 Damage RSub] [-7 Energy G]

[-2 HP G]

Action Two:
Rotom used Pain Split
HP: Garbodor: 77, Rotom: 44
New HP: [77+44]/2=60.5~61
[62 HP Total G, R] [-19 Energy R]

Garbodor used Avenging Slam combo
...
Energy: 20.5
To Crit: [1=Yes]=12=No
[2 Damage RSub] [-20.5 Energy G]
The Substitute Broke

[-2 HP G]

Action Three:
Rotom used Substitute
15 HP Substitute was made!
[-15 Hp R] [+15 HP RSub] [-12 Energy R]

Garbodor had to cooldown

[-2 HP G]

Totals:
Rotom: +2 HP, -39 Energy
Garbodor: 57 HP Remaining, -28 Energy

Challenger's Team:

Poltergeist (Rotom)
HP: 46 (15 HP Sub]
Energy: 30
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Other: Reflect [3A]

Home Team

Garbodor
HP: 57
Energy:40
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 65 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17
Other: Burned (2 DPA, -3 BAP Physical Attacks)

Your move!
 

"Blast it...now what am I going to do?"


"GAGAGAGGAGGAGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRR!"

"Woah wait a minute, don't Selfdestruct, it's a ghost type. WAIT!!!!!"

Selfdestruct + Payback combo~DEAD~DEAD


Challenger's Team:

Poltergeist (Rotom)
HP: 46 (15 HP Sub]
Energy: 30
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Other: Reflect [3A]

Home Team

Garbodor
HP: 57
Energy:40
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 65 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17
Other: Burned (2 DPA, -3 BAP Physical Attacks)

Action One:
Rotom used Chill
[+12 Energy R]

Garbodor used Avenging Selfdestruct combo
Typing: Normal
It failed to hit Rotom
Garbodor fainted!

Frosty...Clear?

Totals:
Garbodor: FAINT
Rotom: +12 Energy, and utterly confused

Challenger's Team:

Poltergeist (Rotom)
HP: 46 (15 HP Sub]
Energy: 42
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Other: Reflect [3A]

Home Team

Garbodor
HP: KO
Energy:40
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 65 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17
Other: Burned (2 DPA, -3 BAP Physical Attacks)


"Ugh, you idiot. I knew we weren't going to win, but you could've at least tried."

Uh...well that was interesting. Congratulations Frosty, you may now choose your next type!






 
(Not even a lol? Man I thought that would at least cause a chuckle. Ah well)


Black Belt Bruno would like to battle!

"Hah! You think yourself my equal? You've got another thing coming!"

RNG Roll for Pokemon: 4/5

"Gurdurr, show him just how weak he is!"

RNG Roll for Ability: 2/3

"Sheer Force can power through any obstacle."


Gurdurr (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (DW): (Trait) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Attacks:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Rock Slide
DynamicPunch
Scary Face
Hammer Arm

Payback
Stone Edge
Protect

Drain Punch
Endure
Mach Punch

Ice Punch


Your move!
 

Rotom (N)
HP: 90
En: 100
Ranks: 1/3/4/3
Speed: 91
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A


Gurdurr (F)
HP: 100
En: 100
Ranks: 5/3/1/2
Speed: 40
SC/WC: 2/3
Ability: Sheer Force (Enabled) (+ Iron Fist)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Rotom used Will-O-Wisp!
RNG Roll (Hit) [<=7500 Hit]: 9699/10000 (No)
Missed
-7 energy
Gurdurr used Rock Slide!
RNG Roll (Hit) [<=9000 Hit]: 8812/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 3449/10000 (No)
(8+2+(7.5-4.5)) = 13 damage
-6 energy

Action 2:
Rotom used Reflect!
Other Change: Reflect (Rotom)
-8 energy
Gurdurr used Rock Slide!
RNG Roll (Hit) [<=9000 Hit]: 8543/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9439/10000 (No)
(4+2+(7.5-4.5)) = 9 damage
-10 energy

Action 3:
Rotom used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 133/10000 (Crit)
(10+3+3+(6-3)) = 19 damage
RNG Roll (Effect) [<=1000 Effect]: 7419/10000 (No)
-6 energy
Gurdurr used Rock Slide!
RNG Roll (Hit) [<=9000 Hit]: 4307/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 6212/10000 (No)
(4+2+(7.5-4.5)) = 9 damage
-14 energy



Rotom (N)
HP: 59
En: 79
Ranks: 1/3/4/3
Speed: 91
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: Reflect (4a)


Gurdurr (F)
HP: 81
En: 70
Ranks: 5/3/1/2
Speed: 40
SC/WC: 2/3
Ability: Sheer Force (Enabled) (+ Iron Fist)
Stats: N/A
Status: N/A
Other: N/A

-----------


"Now take this!"

Ice Punch ~ Ice Punch ~ Ice Punch
[DO ONCE]IF (Will-O-Wisp is used) THEN (use Protect)​
 

Rotom (N)
HP: 59
En: 79
Ranks: 1/3/4/3
Speed: 91
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: Reflect (4a)


Gurdurr (F)
HP: 81
En: 70
Ranks: 5/3/1/2
Speed: 40
SC/WC: 2/3
Ability: Sheer Force (Enabled) (+ Iron Fist)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Gurdurr used Protect!
-7 energy
Rotom used Will-O-Wisp!
Missed
-7 energy

Action 2:
Rotom used Pain Split!
+11 HP (Rotom)
-11 HP (Gurdurr)
-13.333 energy
Gurdurr used Ice Punch!
RNG Roll (Crit) [<=625 Crit]: 1305/10000 (No)
(4+2+2+(7.5-4.5)) = 11 damage
-6 energy

Action 3:
Rotom used Will-O-Wisp!
RNG Roll (Hit) [<=7500 Hit]: 6465/10000 (Hit)
Status Change: BRN (Gurdurr)
-7 energy
Gurdurr used Ice Punch!
RNG Roll (Crit) [<=625 Crit]: 881/10000 (No)
(4+2+2-3+(7.5-4.5)) = 8 damage
-10 energy
Post-action:
-2 HP due to BRN (Gurdurr)


Rotom (N)
HP: 51
En: 52
Ranks: 1/3/4/3
Speed: 91
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: Reflect (1a)


Gurdurr (F)
HP: 68
En: 47
Ranks: 5/3/1/2
Speed: 40
SC/WC: 2/3
Ability: Sheer Force (Enabled) (+ Iron Fist)
Stats: N/A
Status: BRN
Other: N/A
 

"We'll show you our true power!"

Focus Energy ~ Ice Punch ~ Payback+Payback

-----------


Rotom (N)
HP: 51
En: 52
Ranks: 1/3/4/3
Speed: 91
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: Reflect (1a)


Gurdurr (F)
HP: 68
En: 47
Ranks: 5/3/1/2
Speed: 40
SC/WC: 2/3
Ability: Sheer Force (Enabled) (+ Iron Fist)
Stats: N/A
Status: BRN
Other: N/A


Action 1:
Rotom used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 6192/10000 (No)
(10+3+(6-3)) = 16 damage
RNG Roll (Effect) [<=1000 Effect]: 7851/10000 (No)
-6 energy
Gurdurr used Focus Energy!
Other Change: Focus Energy (Gurdurr)
-12 energy
Post-action:
-2 HP due to BRN (Gurdurr)

Action 2:
Rotom used Reflect!
Other Change: Reflect (Rotom)
-8 energy
Gurdurr used Ice Punch!
(8+3+2+2+(7.5-4.5)) = 18 damage
-6 energy
Post-action:
-2 HP due to BRN (Gurdurr)

Action 3:
Rotom used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 8904/10000 (No)
(10+3+(6-3)) = 16 damage
RNG Roll (Effect) [<=1000 Effect]: 3706/10000 (No)
-6 energy
Gurdurr used Payback+Payback!
(22.5+3+(7.5-4.5))*1.5 = 42.75 damage
Rotom fainted!
-31.5 energy
Gurdurr fainted!



Rotom (N)
HP: KO
En: KO
Ranks: 1/3/4/3
Speed: 91
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: Reflect (4a)


Gurdurr (F)
HP: KO
En: KO
Ranks: 5/3/1/2
Speed: 40
SC/WC: 2/3
Ability: Sheer Force (Enabled) (+ Iron Fist)
Stats: N/A
Status: BRN
Other: Focus Energy (3a)

-----------


"Perhaps we went a little too hard."

Rewards:
Frosty: 6 CC
- Rotom: 6 KOC
Maxim: 6 UC
Elevator Music: 5 UC

You may rechallenge in exactly one week.
 
FYI, Burn isn't nulled by critical hit (check bulbapedia). This doesn't affect the result, but I thought I would let you know.

well, I want my rotom back to max it, so I am good!

thanks for taking this!
 
Only users: <referee> and <challenger> should be posting in this thread.

Frosty will be using Gespenst the DUSCLOPS with Pressure:
Challenge Thread (if any): http://www.smogon.com/forums/showthread.php?t=3449236&page=7
Rank: 3
Pokemon: Dusclops
Pokemon Ability: Pressure
Pokemon Info:

Dusclops * (Gespenst) M
Nature: Brave (+ Attack; - Speed)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 5
Spe: 21 (25*0.85v) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 0
DC: doesn't matter

Abilities:
Pressure:(Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks (41):
Leer (*)
Night Shade (*)
Disable (*)
Foresight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Fire Punch
Thunder Punch
Ice Punch
Gravity
Bind
Shadow Punch
Curse
Hex
Mean Look
Payback
Future Sight

Destiny Bond (*)
Pain Split (*)
Imprison (*)
Grudge

Trick Room (*)
Will-o-Wisp (*)
Return (*)
Earthquake
Rock Slide
Focus Punch
Counter
Substitute
Protect
Rest
Sleep Talk
Taunt
Toxic
Torment
Spite
Skill Swap
Snatch
Brick Break

Frosty, you may choose your first type. Your options are:








Good luck!
 
(Pokemon 1-5, rolled 1: Scyther) (Ability 1-3, rolled 3: Steadfast)

Bug Maniac Brandon wants to battle!


"...........................................................Sup."


Scyther (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Steadfast (DW): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Attacks:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Slash
Swords Dance
Razor Wind

Brick Break
Aerial Ace
X-Scissor

Counter
Endure
Night Slash

Bug Bite


Frosty Orders
Bug Maniac Brandon Orders
I Ref
 
Trick Room - WoW - Rock Slide
IF Double Team clones are up A2 or A3 when you attack THEN Rock Slide and push back
IF Evasive Agility AND Dusclops is ordered to WoW THEN Rock Slide and push back
 

"....................................................................... Okay."

Night Slash ~ Focus Energy ~ Night Slash
- IF Will-O-Wisp Misses A2, use Wing Attack Instead
 
Pre-Round Information:

Dusclops (Gespenst) [M]
HP:
90
En: 100
Base Stats: 4/5/2/5/21/3/3
Stat Changes: -10 Eva.
Abilities: Pressure
Other: None


Scyther (Scyther) [M]
HP:
100
En: 100
Base Stats: 5/3/1/3/105/3/4
Stat Changes: None
Abilities: Steadfast
Other: None

----------------------------------------------

Round 1 Starts!

----------------------------------------------

Before Round Start:
DUsclops:
Exerting it's Pressure!

Action 1:
Scyther:
Uses Night Slash! (5+2= 7 En) (Crit. <1250, rolled 5674) (7+(5-5)*1.5)*1.5 = 10.5 Dmg!
Dusclops: Uses Trick Room! (10 En) Dusclops Twisted the Dimensions! (4 R.)

Action 2:
Dusclops:
Uses WIll-O-Wisp! (7 En) (Miss. <1500, rolled 1923) Scyther became Burnt!
Scyther: Uses Focus Energy! (12 En) Scyther is getting pumped! (6a)

Between Actions:
Scyther:
Hurt by it's Burn! (-2HP)

Action 3:
Dusclops:
Uses Rock Slide! (6 En) (Crit. <625, rolled 8804) (8+(4-3)*2.25 = 21.375 Dmg! (Flinch. <3000, rolled 7003)
Scyther: Uses Night Slash! (5+2= 7 En) A Critical Hit! (7+3+(5-5)*1.5)*1.5 = 15 Dmg!

Between Rounds:
Scyther:
Hurt by it's Burn! (-2HP)

End of Round-ing:
Scyther:
25.375 ~ 25 Dmg! -26 En!
Dusclops: 25.5 ~ 26 Dmg! -23 En!

----------------------------------------------

Round 1 Ends!

----------------------------------------------

Post-Round Information:
Arena:
Trick Room! (3 Rounds)

Dusclops (Gespenst) [M]
HP:
64
En: 77
Base Stats: 4/5/2/5/21/3/3
Stat Changes: -10 Eva.
Abilities: Pressure
Other: None


Scyther (Scyther) [M]
HP:
75
En: 74
Base Stats: 5/3/1/3/105/3/4
Stat Changes: None
Abilities: Steadfast
Other: Burned, Energy Focus'd (5a)

Bug Maniac Brandon Orders
Frosty Orders
I Ref

===================================


"....................................................................... Crass."

Wing Attack ~ Night Slash *2