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Roleplay Battle Hall Challenge - Its_A_Random

Discussion in 'ASB' started by danmantincan, Jun 7, 2011.

  1. waterwarrior

    waterwarrior

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    Battle #4
    [​IMG]
    Lass would like to battle!

    RNG roll (for Pokemon) 2/5
    Togepi (open)

    [​IMG]
    Togepi (F)
    Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 90
    Atk: Rank 1
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 17 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW): (Innate)This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Attacks:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow

    Sunny Day
    Fire Blast
    SolarBeam

    Nasty Plot
    Stored Power
    Morning Sun

    "Oh my... That Pokemon over there looks pretty scary..."

    RNG roll (for ability) 3/3 = Super Luck
    "I hope we can do this..."
  2. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "Hmmm..."

    Taunt > Night Daze > Night Daze
  3. waterwarrior

    waterwarrior

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    [​IMG]
    "Uh oh..."
    Ancientpower -> Solarbeam -> Ancientpower

    Pre-Round stats:
    [​IMG]
    HP: 90
    EN: 100
    3/1/3/2/75/ +13% Acc
    [​IMG]
    Togepi
    HP: 90
    EN: 100
    1/3/3/3/17/ -10 Eva

    Show Hide

    Action 1
    Taunt -> Togepi (9 EN)
    Togepi fell for the Taunt!

    Ancientpower -> Surprise (4 EN)
    RNG roll (to crit, <=1250 crit) 6797 = no crit
    RNG roll (to raise all) 3579 = no raise
    (6+(3-2)1.5) = 7.5 DMG

    Action 2
    Night Daze -> Togepi (6 EN)
    RNG roll (to crit) 9644 = no crit
    RNG roll (to lower Acc) 1552 = lower
    (9+3+(3-3)1.5) = 12 DMG

    Solarbeam -> Surprise (8 EN)
    RNG roll (to hit, <=7500 hit) 5699 = hit
    RNG roll (to crit) 440 = crit
    (12+3+(3-2)1.5) = 16.5 DMG

    Action 3
    Night Daze -> Togepi (10 EN)
    RNG roll (to crit) 4362 = no crit
    RNG roll (to lower Acc) 5648 = no lower
    (9+3+(3-3)1.5) = 12 DMG

    Ancientpower -> Surprise (4 EN)
    RNG roll (to hit) 2020 = hit
    RNG roll (to crit) 4251 = no crit
    RNG roll (to raise all) 7212 = no raise
    (6+(3-2)1.5) = 7.5 DMG


    Post-Round stats:
    [​IMG]
    HP: 58
    EN: 75
    3/1/3/2/75/ +13% Acc
    [​IMG]
    Togepi
    HP: 66
    EN: 84
    1/3/3/3/17/ -10 Eva
    -1 Acc
    Taunted (3a)

    [​IMG]
    "Umm... It could be worse... I guess..."
    Solarbeam -> Ancientpower -> Solarbeam
    If Torment, change remaining actions to Fire Blast -> Stored Power -> Fire Blast
    If Ancientpower raises all stats AND the previous sub is not activated, change A3 to Stored Power
  4. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "Ahahahaha...Some players need to do their research, it seems..."

    Dig > Night Daze > Dig
    IF Togepi's Ancientpower raises all stats A2, THEN use Night Daze A3.
  5. waterwarrior

    waterwarrior

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    [​IMG]
    "Research? More like the fact that, out of my mighty movepool of Stored Power, Solarbeam, Fire Blast, and AncientPower, which one of them gets around Dig without a combo? Fuck the fact that I'm out of character, but I mean come on."

    Pre-Round stats:
    [​IMG]
    HP: 58
    EN: 75
    3/1/3/2/75/ +13% Acc
    [​IMG]
    Togepi
    HP: 66
    EN: 84
    1/3/3/3/17/ -10 Eva
    -1 Acc
    Taunted (3a)

    Show Hide

    Action 1
    Surprise dug underground! (10 EN)

    Solarbeam -> Surprise (8 EN)
    Surprise avoided the attack!

    Dig -> Togepi
    RNG roll (to crit) 667 = no crit
    (8+(3-3)1.5) = 8 DMG

    Action 2
    Night Daze -> Togepi (6 EN)
    RNG roll (to crit) 5249 = no crit
    RNG roll (to lower Acc) 6242 = no lower
    (9+3+(3-3)1.5) = 12 DMG

    Ancientpower -> Surprise (4 EN)
    RNG roll (to hit) 6856 = hit
    RNG roll (to crit) 9466 = no crit
    RNG roll (to raise all) 5604 = no raise
    (6+(3-2)1.5) = 7.5 DMG

    Action 3
    Surprise dug underground! (10 EN)

    Solarbeam -> Surprise (8 EN)
    Surprise avoided the attack!

    Dig -> Togepi
    RNG roll (to crit) 4079 = no crit
    (8+(3-3)1.5) = 8 DMG


    Post-Round stats:
    [​IMG]
    HP: 50
    EN: 49
    3/1/3/2/75/ +13% Acc
    [​IMG]
    Togepi
    HP: 38
    EN: 64
    1/3/3/3/17/ -10 Eva

    [​IMG]
    "Your move..."
  6. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "Looks like we will be doing this for another round..."

    Night Daze > Faint Attack > Night Daze
    IF Morning Sun is issued, AND Togepi is not Taunted, THEN use Snatch on the first instance, Taunt the second.
    IF Encore is issued, AND Togepi is not Taunted, THEN use Taunt on the first instance.
  7. waterwarrior

    waterwarrior

    Joined:
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    [​IMG]
    "I... I hope this works..."
    Solarbeam -> Fire Blast -> Solarbeam + Solarbeam combo

    Pre-Round stats:
    [​IMG]
    HP: 50
    EN: 49
    3/1/3/2/75/ +13% Acc
    [​IMG]
    Togepi
    HP: 38
    EN: 64
    1/3/3/3/17/ -10 Eva

    Show Hide

    Action 1
    Night Daze -> Togepi (6 EN)
    RNG roll (to crit) 8284 = no crit
    RNG roll (to lower Acc) 9033 = no lower
    (9+3+(3-3)1.5) = 12 DMG

    Solarbeam -> Surprise (8 EN)
    RNG roll (to crit) 7896 = no crit
    (12+(3-2)1.5) = 13.5 DMG

    Action 2
    Faint Attack -> Togepi (3 EN)
    RNG roll (to crit) 6180 = no crit
    (6+3+(3-3)1.5) = 9 DMG

    Fire Blast -> Surprise (8 EN)
    RNG roll (to hit, <=8500 hit) 3530 = hit
    RNG roll (to crit) 267 = crit
    RNG roll (to burn) 3349 = no burn
    (12+3+(3-2)1.5) = 16.5 DMG

    Action 3
    Night Daze -> Togepi (6 EN)
    RNG roll (to crit) 7409 = no crit
    RNG roll (to lower Acc) 8371 = no lower
    (9+3+(3-3)1.5) = 12 DMG

    SUPAH SOLAH LAZAH -> Surprise ((8+12)1.75 = 35 EN)
    RNG roll (to crit) 5358 = no crit
    ((12x2.25)+(3-2)1.5) = 28.5 DMG
    Surprise fainted!


    Post-Round stats:
    [​IMG]
    HP: -9
    EN: KO
    3/1/3/2/75/ +13% Acc
    [​IMG]
    Togepi
    HP: 5
    EN: 13
    1/3/3/3/17/ -10 Eva

    [​IMG]
    "We... we did it! Yaaaay!"

    Its_A_Random's Battle Hall Challenge has ended

    Its_A_Random gets 8 CC
    Surprise! the Zorua gets 8 HC

    waterwarrior gets 3(4)+2 = 14 UC

    Please come back on the 12th!
  8. Elevator Music

    Elevator Music
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    Challenge #13

    Its_A_Random is using Rotom-C with Levitate and an Expert Belt in Rank 4.
    Rotom-C (open)
    [​IMG]
    Rotom [motoR] (-)
    NATURE: Modest

    TYPE
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    ABILITIES
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    STATS
    HP: 90
    Atk: Rank 1 2 (-)
    Def: Rank 3 4
    SpA: Rank 4 5 (+)
    SpD: Rank 3 4
    Spe: 91 86
    Size Class: 1 2
    Weight Class: 1 3
    Base Rank Total: 16 20

    EC: N/A
    MC: 0
    DC: N/A

    ATTACKS (53/53)
    PHYSICAL
    Astonish
    Facade
    Frustration
    Natural Gift
    Return
    Secret Power
    Sucker Punch
    Thief

    SPECIAL
    Charge Beam
    Dark Pulse
    Discharge
    Dream Eater
    Electro Ball
    Electroweb
    Hex
    Hidden Power (Ground 7)
    Leaf Storm
    Mud-Slap
    Ominous Wind
    Round
    Shock Wave
    Shadow Ball
    Signal Beam
    Snore
    Swift
    Thunder
    Thunderbolt
    Thundershock
    Uproar
    Volt Switch

    OTHER
    Charge
    Confuse Ray
    Double Team
    Endure
    Flash
    Light Screen
    Pain Split
    Protect
    Psych Up
    Rain Dance
    Reflect
    Rest
    Sleep Talk
    Snatch
    Spite
    Substitute
    Sunny Day
    Swagger
    Telekinesis
    Thunder Wave
    Toxic
    Trick
    Will-O-Wisp


    Pick your first type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
  9. Its_A_Random

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    [​IMG][​IMG]
    "It begins..."

    [​IMG]
  10. Elevator Music

    Elevator Music
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    Battle 1:

    [​IMG]
    Worker Bee would like to battle!

    RNG Roll for Pokemon: 4/5
    RNG Roll for Ability: 3/3

    Probopass (open)
    [​IMG]
    Probopass (M)

    Nature: Modest

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 6
    SpA: Rank 4 (+)
    SpD: Rank 6
    Spe: 40
    Size Class: 3
    Weight Class: 7
    Base Rank Total: 21

    Item: Leftovers

    Abilities:

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.

    Command: (Ability: Magnet Pull (Attract) or Ability: Magnet Pull (Repulse) )
    Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

    Attacks:

    Magnet Rise
    Gravity
    Tackle
    Iron Defense
    Magnet Bomb
    Block
    Harden
    Rock Throw
    Thunder Wave
    Rock Slide
    Sandstorm
    Rest
    Power Gem
    Discharge

    Flash Cannon
    Thunder
    Toxic

    Endure
    Head Smash
    Explosion

    Gravity
    Pain Split


    "Probopass and I have Sand Force! Think you can take us?"
  11. Its_A_Random

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    [​IMG][​IMG]
    "Easy out there, this will be a pretty slow fight..."

    Hidden Power > Thunderbolt > Hidden Power
    IF Thunder Wave is issued, AND you do not have a Substitute up, THEN use Substitute (15 HP) that action.
    IF Pain Split is issued, AND you do not have a Substitute up, THEN use Substitute (15 HP) that action.
  12. Elevator Music

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    [​IMG]
    "We'll do things our way!"

    Sandstorm ~ Toxic ~ Power Gem

    -----------

    [​IMG]
    Rotom-C (N)
    HP: 90
    En: 100
    Ranks: 2/4/5/4
    Speed: 86
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: N/A
    Other: N/A

    [​IMG]
    Probopass (M)
    HP: 90
    En: 100
    Ranks: 1/6/4/6
    Speed: 40
    SC/WC: 3/7
    Ability: Sand Force
    Item: Leftovers
    Stats: N/A
    Status: N/A
    Other: N/A


    Action 1:
    Rotom-C used Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 6417/10000 (No)
    (7+2+(7.5-8.5))*2.25 = 18 damage
    -5 energy
    Probopass used Sandstorm!
    Arena Change: Sandstorm (4r)
    -9 energy
    Post-action:
    -2 HP due to Sandstorm (Rotom-C)
    +1 HP due to Leftovers (Probopass)

    Action 2:
    Rotom-C used Thunderbolt!
    RNG Roll (Crit) [<=625 Crit]: 9843/10000 (No)
    (10+3+(7.5-8.5)-2) = 10 damage
    RNG Roll (Effect) [<=1000 Effect]: 9322/10000 (No)
    -6 energy
    Probopass used Toxic!
    RNG Roll (Hit) [<=9000 Hit]: 3718/10000 (Hit)
    Status Change: BPSN (Rotom-C)
    -7 energy
    Post-action:
    -2 HP due to Sandstorm (Rotom-C)
    +1 HP due to Leftovers (Probopass)
    -1 HP due to PSN (Rotom-C)

    Action 3:
    Rotom-C used Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 1729/10000 (No)
    (7+2+(7.5-8.5)-2)*2.25 = 13.5 damage
    -5 energy
    Probopass used Power Gem!
    RNG Roll (Crit) [<=625 Crit]: 7425/10000 (No)
    (7+3+2+(6-6)) = 12 damage
    -4 energy
    Post-action:
    -2 HP due to Sandstorm (Rotom-C)
    +1 HP due to Leftovers (Probopass)
    -1 HP due to PSN (Rotom-C)


    [​IMG]
    Rotom-C (N)
    HP: 70
    En: 84
    Ranks: 2/4/5/4
    Speed: 86
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: BPSN (2 DPA)
    Other: N/A

    [​IMG]
    Probopass (M)
    HP: 51
    En: 80
    Ranks: 1/6/4/6
    Speed: 40
    SC/WC: 3/7
    Ability: Sand Force
    Item: Leftovers
    Stats: N/A
    Status: N/A
    Other: N/A

    Arena: Sandstorm (3r)

    -----------

    [​IMG]
    "Hmm... now what..?"

    Power Gem ~ Rock Slide ~ Power Gem
  13. Its_A_Random

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    [​IMG][​IMG]
    "Slow & steady..."

    Light Screen > Hidden Power > Volt Switch
  14. Elevator Music

    Elevator Music
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    [​IMG]
    Rotom-C (N)
    HP: 70
    En: 84
    Ranks: 2/4/5/4
    Speed: 86
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: BPSN (2 DPA)
    Other: N/A

    [​IMG]
    Probopass (M)
    HP: 51
    En: 80
    Ranks: 1/6/4/6
    Speed: 40
    SC/WC: 3/7
    Ability: Sand Force
    Item: Leftovers
    Stats: N/A
    Status: N/A
    Other: N/A

    Arena: Sandstorm (3r)


    Action 1:
    Rotom-C used Light Screen!
    Other Change: Light Screen (Rotom-C)
    -8 energy
    Probopass used Power Gem!
    RNG Roll (Crit) [<=625 Crit]: 4165/10000 (No)
    (3.5+3+2+(6-6)) = 8.5 damage
    -8 energy
    Post-action:
    -2 HP due to Sandstorm (Rotom-C)
    +1 HP due to Leftovers (Probopass)
    -2 HP due to PSN (Rotom-C)

    Action 2:
    Rotom-C used Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 1889/10000 (No)
    (7+2+(7.5-8.5)-2)*2.25 = 13.5 damage
    -5 energy
    Probopass used Rock Slide!
    RNG Roll (Hit) [<=9000 Hit]: 8840/10000 (Hit)
    RNG Roll (Crit) [<=625 Crit]: 5160/10000 (No)
    (8+3+2+(1.5-6)) = 8.5 damage
    -5 energy
    Post-action:
    -2 HP due to Sandstorm (Rotom-C)
    +1 HP due to Leftovers (Probopass)
    -2 HP due to PSN (Rotom-C)

    Action 3:
    Rotom-C used Volt Switch!
    RNG Roll (Crit) [<=625 Crit]: 2973/10000 (No)
    (7+3+(7.5-8.5)-2) = 7 damage
    -4 energy
    Probopass used Power Gem!
    RNG Roll (Crit) [<=625 Crit]: 1359/10000 (No)
    (3.5+3+2+(6-6)) = 8.5 damage
    -4 energy
    Post-action:
    -2 HP due to Sandstorm (Rotom-C)
    +1 HP due to Leftovers (Probopass)
    -1 HP due to PSN (Rotom-C)


    [​IMG]
    Rotom-C (N)
    HP: 33
    En: 67
    Ranks: 2/4/5/4
    Speed: 86
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: BPSN (2 DPA)
    Other: Light Screen (3a)

    [​IMG]
    Probopass (M)
    HP: 33
    En: 63
    Ranks: 1/6/4/6
    Speed: 40
    SC/WC: 3/7
    Ability: Sand Force
    Item: Leftovers
    Stats: N/A
    Status: N/A
    Other: N/A

    Arena: Sandstorm (2r)
  15. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "Just one hit..."

    Hidden Power + Hidden Power combo > N/A (Hidden Power + Hidden Power combo) > Hidden Power
    IF Endure is issued A1, THEN use Will-O-Wisp until it hits, pushing actions back each time.
  16. Elevator Music

    Elevator Music
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    [​IMG]
    "There's no clean way to win this, but maybe we can luck out..."

    Rock Slide ~ Explosion ~ Chill

    -----------

    [​IMG]
    Rotom-C (N)
    HP: 33
    En: 67
    Ranks: 2/4/5/4
    Speed: 86
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: BPSN (2 DPA)
    Other: Light Screen (3a)

    [​IMG]
    Probopass (M)
    HP: 33
    En: 63
    Ranks: 1/6/4/6
    Speed: 40
    SC/WC: 3/7
    Ability: Sand Force
    Item: Leftovers
    Stats: N/A
    Status: N/A
    Other: N/A

    Arena: Sandstorm (2r)


    Action 1:
    Probopass used Rock Slide!
    RNG Roll (Hit) [<=9000 Hit]: 5500/10000 (Hit)
    RNG Roll (Crit) [<=625 Crit]: 8263/10000 (No)
    (8+3+2+(1.5-6)) = 8.5 damage
    RNG Roll (Effect) [<=3000 Effect]: 8501/10000 (No)
    -5 energy
    Rotom-C used Hidden Power+Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 7673/10000 (No)
    (15.75+2+(7.5-8.5)-2)*2.25 = 33.1875 damage
    Probopass fainted!
    -24.5 energy
    Post-action:
    -2 HP due to Sandstorm (Rotom-C)
    -2 HP due to PSN (Rotom-C)


    [​IMG]
    Rotom-C (N)
    HP: 20
    En: 42
    Ranks: 2/4/5/4
    Speed: 86
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: BPSN (3 DPA)
    Other: Light Screen (2a)

    [​IMG]
    Probopass (M)
    HP: KO
    En: KO
    Ranks: 1/6/4/6
    Speed: 40
    SC/WC: 3/7
    Ability: Sand Force
    Item: Leftovers
    Stats: N/A
    Status: N/A
    Other: N/A

    Arena: Sandstorm (1r)

    -----------

    [​IMG]
    "Oh well, it was worth a try."

    Pick your next type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
  17. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "One down, 16 to go..."

    [​IMG]
  18. Elevator Music

    Elevator Music
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    Battle 2:

    [​IMG]
    Roughneck Jean would like to battle!

    RNG Roll for Pokemon: 2/5
    RNG Roll for Ability: 1/2

    Gyarados (open)
    [​IMG]
    Gyarados (M)

    Nature: Impish

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 4 (+)
    SpA: Rank 1 (-)
    SpD: Rank 4
    Spe: 81
    Size Class: 6
    Weight Class: 6
    Base Rank Total: 20

    Abilities:

    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Item: Wacan Berry

    Attacks:

    Splash
    Tackle
    Flail
    Thrash
    Bite
    Dragon Rage
    Twister
    Leer
    Ice Fang
    Aqua Tail
    Rain Dance
    Hydro Pump
    Dragon Dance
    Hyper Beam

    Earthquake
    Stone Edge
    Reflect

    Bounce
    Thunder Wave


    "I'm not overcompensating, if I was I'd have a Steelix or Wailord or something..."
  19. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "Well, at least this match-up is semi favourable..."

    Thunderbolt > Discharge > Thunderbolt
    IF Thunder Wave is issued, AND you out-speed Gyarados, AND you do not have a Substitute up, THEN use Substitute (15 HP) that action.
    IF (Non-Combo) Bounce is issued, AND Gyarados out-speeds you, THEN use Reflect on the first instance, Rain Dance on the second instance.
  20. Elevator Music

    Elevator Music
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    [​IMG]
    "Man, I don't know..."

    Dragon Dance ~ Bounce ~ Bounce

    -----------

    [​IMG]
    Rotom-C (N)
    HP: 90
    En: 100
    Ranks: 2/4/5/4
    Speed: 86
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: N/A
    Other: N/A

    [​IMG]
    Gyarados (M)
    HP: 100
    En: 100
    Ranks: 5/4/1/4
    Speed: 81
    SC/WC: 6/6
    Ability: Moxie
    Item: Wacan Berry (3/8)
    Stats: N/A
    Status: N/A
    Other: N/A


    Action 1:
    Rotom-C used Thunderbolt!
    RNG Roll (Crit) [<=625 Crit]: 7677/10000 (No)
    (10+3+2+(7.5-6))*1.5 = 24.75 damage [-1 Wacan Berry use]
    RNG Roll (Effect) [<=1000 Effect]: 6417/10000 (No)
    -6 energy
    Gyarados used Dragon Dance!
    Stat Change: +1 Atk/Spe (Gyarados)
    -7 energy

    Action 2:
    Gyarados sprang up!
    Rotom-C used Reflect!
    Other Change: Reflect (Rotom-C)
    -8 energy
    Gyarados used Bounce!
    RNG Roll (Hit) [<=8500 Hit]: 783/10000 (Hit)
    RNG Roll (Crit) [<=625 Crit]: 4127/10000 (No)
    (5+3+(7.5-6))+1.75 = 11.25 damage
    RNG Roll (Effect) [<=3000 Effect]: 3138/10000 (No)
    -10 energy

    Action 3:
    Gyarados sprang up!
    Rotom-C used Rain Dance!
    Arena Change: Rain (4r)
    -8 energy
    Gyarados used Bounce!
    RNG Roll (Hit) [<=8500 Hit]: 1574/10000 (Hit)
    RNG Roll (Crit) [<=625 Crit]: 5487/10000 (No)
    (5+3+(7.5-6))+1.75 = 11.25 damage
    RNG Roll (Effect) [<=3000 Effect]: 485/10000 (Effect)
    Status Change: 20% PAR (Rotom-C)
    -14 energy


    [​IMG]
    Rotom-C (N)
    HP: 67
    En: 76
    Ranks: 2/4/5/4
    Speed: 86 (21)
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: PAR (15%)
    Other: Reflect (4a)

    [​IMG]
    Gyarados (M)
    HP: 75
    En: 69
    Ranks: 5/4/1/4
    Speed: 81 (141)
    SC/WC: 6/6
    Ability: Moxie
    Item: Wacan Berry (2/8)
    Stats: +1 Atk, +1 Spe
    Status: N/A
    Other: N/A

    Arena: Rain (3r)

    -----------

    [​IMG]
    "Grahh!"

    Aqua Tail ~ Ice Fang ~ Aqua Tail
    IF (Thunderbolt is used outside of a combination) THEN (use Bounce)
    IF (Will-O-Wisp is used outside of a combination) THEN (use Bounce)​
  21. Its_A_Random

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    [​IMG][​IMG]
    "Yeah, our opponent took the bait."

    Thunder > Thunder > Thunder
  22. Elevator Music

    Elevator Music
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    [​IMG]
    Rotom-C (N)
    HP: 67
    En: 76
    Ranks: 2/4/5/4
    Speed: 86 (21)
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: PAR (15%)
    Other: Reflect (4a)

    [​IMG]
    Gyarados (M)
    HP: 75
    En: 69
    Ranks: 5/4/1/4
    Speed: 81 (141)
    SC/WC: 6/6
    Ability: Moxie
    Item: Wacan Berry (2/8)
    Stats: +1 Atk, +1 Spe
    Status: N/A
    Other: N/A

    Arena: Rain (3r)


    Action 1:
    Gyarados used Aqua Tail!
    RNG Roll (Hit) [<=9000 Hit]: 7305/10000 (Hit)
    RNG Roll (Crit) [<=625 Crit]: 5963/10000 (No)
    (4.5+3+(7.5-6)+3)/1.5+1.75 = 9.75 damage
    -6 energy
    Rotom-C used Thunder!
    RNG Roll (PAR) [<=1500 PAR]: 7306/10000 (No)
    (12+3+2+(7.5-6))*1.5 = 27.75 damage [-1 Wacan Berry use]
    RNG Roll (Effect) [<=3000 Effect]: 7294/10000 (No)
    -7 energy

    Action 2:
    Gyarados used Ice Fang!
    RNG Roll (Hit) [<=9500 Hit]: 1675/10000 (Hit)
    RNG Roll (Crit) [<=625 Crit]: 2304/10000 (No)
    (3.5+(7.5-6))*1.5+1.75 = 9.25 damage
    RNG Roll (Effect (Flinch)) [<=1000 Effect]: 7420/10000 (No)
    RNG Roll (Effect (FRZ)) [<=1000 Effect]: 3113/10000 (No)
    -5 energy
    Rotom-C used Thunder!
    RNG Roll (PAR) [<=1500 PAR]: 2875/10000 (No)
    RNG Roll (Crit) [<=625 Crit]: 2413/10000 (No)
    (12+3+2+(7.5-6))*1.5 = 27.75 damage [-1 Wacan Berry use]
    RNG Roll (Effect) [<=3000 Effect]: 1776/10000 (Effect)
    Status Change: 20% PAR (Gyarados) [cured by Wacan Berry]
    -11 energy

    Action 3:
    Gyarados used Aqua Tail!
    RNG Roll (Hit) [<=9000 Hit]: 3628/10000 (Hit)
    RNG Roll (Crit) [<=625 Crit]: 1867/10000 (No)
    (4.5+3+(7.5-6)+3)/1.5+1.75 = 9.75 damage
    -6 energy
    Rotom-C used Thunder!
    RNG Roll (PAR) [<=1500 PAR]: 6696/10000 (No)
    RNG Roll (Crit) [<=625 Crit]: 6227/10000 (No)
    (12+3+2+(7.5-6))*2.25 = 41.625 damage
    Gyarados fainted!
    -15 energy


    [​IMG]
    Rotom-C (N)
    HP: 38
    En: 43
    Ranks: 2/4/5/4
    Speed: 86 (21)
    SC/WC: 2/3
    Ability: Levitate
    Item: Expert Belt
    Stats: N/A
    Status: PAR (10%)
    Other: Reflect (1a)

    [​IMG]
    Gyarados (M)
    HP: KO
    En: KO
    Ranks: 5/4/1/4
    Speed: 81
    SC/WC: 6/6
    Ability: Moxie
    Item: Wacan Berry (0/8)
    Stats: N/A
    Status: N/A
    Other: N/A

    Arena: Rain (2r)

    -----------

    [​IMG]
    "Whatever dude."

    Pick your next type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
  23. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "This next battle may or may not be difficult..."

    [​IMG]
  24. Elevator Music

    Elevator Music
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    Battle 3:

    [​IMG]
    Veteran Victor would like to battle!

    RNG Roll for Pokemon: 3/5
    RNG Roll for Ability: 1/2

    Feraligatr (open)
    [​IMG]

    Feraligatr (M)

    Nature: Mild

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 3 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 78
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    Abilities:

    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14.)
    Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Item: Life Orb

    Attacks:

    Scratch
    Leer
    Water Gun
    Rage
    Bite
    Scary Face
    Ice Fang
    Flail
    Crunch
    Thrash
    Chip Away
    Slash
    Screech
    Thrash
    Aqua Tail
    Superpower
    Hydro Pump
    Agility

    Ice Beam
    Rain Dance
    Earthquake

    Aqua Jet
    Mud Sport
    Rock Slide

    Counter
    Hydro Cannon


    "My trusty Feraligatr always pulls through with Torrent."
  25. Its_A_Random

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    [​IMG][​IMG]
    "Hit the opponent with full force!"

    Thunderbolt > Discharge > Thunderbolt
    IF Rain Dance is issued, THEN replace all remaining actions with Thunder.
    IF (Evasive Move) is issued successfully when you are to use Thunderbolt, THEN use Discharge that action, pushing actions back.

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