Battle Hall Challenge - The Wanderer


"Hehehe...time to end this!"

Brine x3

Challenger's Team:
Charles (Colossoil):
HP: 48
Energy: 40
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 110 (+14)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
Other: Bounce Disabled (2A)

Home Team:
Jellicent:
HP: 73
Energy: 57
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18
Other: Paralyzed 10%

Action One:
Colossoil used Giga Drill Breaker
BAP: 8+25=33
Energy: [16+6]*1.5-1=32
Accuracy: (30+95/2)+14=76.5~77
To Hit: [33>= Miss]=44=Hit
To Crit: [2>= Yes]=1=Yes
Damage: [33+3+3+3]=42
[42 Damage J] [-32 Energy C]

Jellicent used Brine
To Be Paralyzed: [10>= Yes]=35=No
To Crit: [1=Yes]=8=No
Damage: [13+3+3+3]*1.5=33
[33 Damage C] [-7 Energy J]

Action Two:
Colossoil had to cooldown

Jellicent used Brine
To Be Paralyzed: [10>= Yes]=52=No
To Crit: Irrelevant
[33 Damage C] [-11 Energy J]

Colossoil fainted!

Wanderer's Run has ended!

Totals:
Colossoil: 66 Damage, -32 Energy, FAINT
Jellicent: 42 Damage, -18 Energy

Challenger's Team:

Charles (Colossoil):
HP: KO
Energy: 8
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 110 (+14)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
Other: Bounce Disabled (2A)

Home Team:
Jellicent:
HP: 31
Energy: 39
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18
Other: Paralyzed 10%


"I'm sorry Wanderer, you have been eliminated!"


"Hehehe...HAHAHAAHAHAHAHAHAHAHAHAHA!"

Rewards:

Maxim:
  • 14.5 Universal Counters
Wanderer:
  • 10 Currency Counters
  • Charles: 10 KOC

You may rechallenge the hall precisely 1 week from this post.
 
The Wanderer will use Dragonair (rank 3) with Marvel Scale


Dragonair [Dan] (Male)
"<Let's see...good quote...good quote...damn, I've got nothing.>"
El's Dragonite Dragonair. A jovial fellow, Dan is pretty much Auroch's second in command.

Nature: Relaxed (+1 Def, -15% speed, -10% evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities: Shed Skin, Marvel Scale (DW)
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW, Unlocked): (Passive) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 8/9
MC: 0
DC: Mastered!

Attacks:
Level Up:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg:
Aqua Jet
Dragon Pulse
Extremespeed
Mist
Supersonic

TM:
Toxic
Protect
Flamethrower
Thunderbolt
Waterfall

Other:
Icy Wind
Endure


You may choose your first type. Your options are:








Good luck!
 
Pokemon RNG roll: 1/5
Ability RNG roll: 1/2


"I am one of the four Rocket Brothers!"


Crobat (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Poison:
Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 130
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Abilities:
Inner Focus:
(Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Attacks:
Cross Poison
Screech
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Swift
Air Cutter
Mean Look
Poison Fang
Acrobatics
Haze

Fly
U-turn
Steel Wing

Brave Bird
Hypnosis
Zen Headbutt

Super Fang
 

...Didn't they disband five years ago?

Thunder Wave -> Thunderbolt -> Icy Wind
*If Crobat is under the effects of a damaging evasive move, use Agility (speed boost) and push actions down
 

"We're making a comeback here!"

Hypnosis - Super Fang - Acrobatics

----------


Dragonair (M)
HP: 100
En: 100
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion


Crobat (M)
HP: 100
En: 100
Ranks: 4/3/2/3
Speed: 130
SC/WC: 4/4
Ability: Inner Focus
Status: N/A
Other: N/A

Action1:
Crobat used Hypnosis!
Hit roll (1-7000): 6032/10000 = Yes
Intensity roll: 2/3

Dragonair fell asleep!
-7 energy
Dragonair is fast asleep!

Action2:
Crobat used Super Fang!
100/5 = 20 damage
-13 energy
Dragonair woke up!
Dragonair used Thunderbolt!

Crit roll (1-625): 5457/10000 = No
Paralysis roll (1-1000): 4625/10000 = No

(10)*1.5 = 15 damage
-7 energy

Action3:
Crobat used Acrobatics!
Crit roll (1-625): 4074/10000 = No
11+3 = 14 damage
-6 energy
Dragonair used Icy Wind!
Hit roll (1-9500): 7326/10000 = Yes
Crit roll (1-625): 1402/10000 = No

(6)*1.5 = 9 damage, -1 Speed
-4 energy


Dragonair (M)
HP: 66
En: 89
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion


Crobat (M)
HP: 76
En: 74
Ranks: 4/3/2/3
Speed: 130(74)
SC/WC: 4/4
Ability: Inner Focus
Status: N/A
Other: -1 Speed

----------


"We love being evil! Scared?"

Fly - Acrobatics - Fly
If Dragonair uses Agility (stat up), replace your respective action with Haze and push your actions back
If Dragonair uses Thunder Wave on A2, replace your respective action with Fly.
 
Last edited:

Dragonair (M)
HP: 66
En: 89
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion


Crobat (M)
HP: 76
En: 74
Ranks: 4/3/2/3
Speed: 130(74)
SC/WC: 4/4
Ability: Inner Focus
Status: N/A
Other: -1 Speed

Action1:
Crobat flew high!
Dragonair used Twister!

Crit roll (1-625): 5141/10000 = No
8+3 = 11 damage
-2 energy
Crobat used Fly!
Crobat's attack missed!
-10 energy

Action2:
Crobat used Acrobatics!
Crit roll (1-625): 1254/10000 = No
11+3 = 14 damage
-6 energy
Dragonair used Icy Wind!
Hit roll (1-9500): 1004/10000 = Yes
Crit roll (1-625): 4/10000 = Yes

(6+3)*1.5 = 13.5 damage
Crobat: -1 Speed
-4 energy

Action3:
Dragonair used Thunder Wave!
Crobat is paralyzed (25%)
-7 energy
Paralysis roll (1-2500): 890/10000
Crobat is fully paralyzed!



Dragonair (M)
HP: 52
En: 76
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion


Crobat (M)
HP: 51
En: 58
Ranks: 4/3/2/3
Speed: 130(18.5)
SC/WC: 4/4
Ability: Inner Focus
Status: N/A
Other: -1 Speed, Paralyzed (15%)
 
Last edited:
I just realized twister makes Fly miss as well.


Well, now that we got that stupid speed advantage out of the way...
Ice Beam -> Thunderbolt -> Ice Beam
*If Crobat is in the evasive stage of a damaging evasive move when you attack, use Twister
**If Crobat uses a flying type move in a combo, use Frost Blaster (Ice Beam x2)
 

"We don't play fair!"

Acrobatics - Confuse Ray - Brave Bird + Brave Bird

----------


Dragonair (M)
HP: 52
En: 76
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion


Crobat (M)
HP: 51
En: 58
Ranks: 4/3/2/3
Speed: 130(18.5)
SC/WC: 4/4
Ability: Inner Focus
Status: N/A
Other: -1 Speed, Paralyzed (15%)

Action1:
Dragonair used Ice Beam!
Crit roll (1-625): 2695/10000 = No
Freeze roll (1-1000): 8908/10000 = No
(10)*1.5 = 15 damage
-7 energy
Paralysis roll (1-1500): 9674/10000 = No
Crobat used Acrobatics!
Crit roll (1-625): 3287/10000 = No
11+3 = 14 damage
-6 energy

Action2:
Dragonair used Thunderbolt!
Crit roll (1-625): 8576/10000 = No
Paralysis roll (1-1000): 8872/10000 = No
(10)*1.5 = 15 damage
-7 energy
Paralysis roll (1-1500): 7944/10000 = No
Crobat used Confuse Ray!
Intensity roll: 2/3 = Severe (3a)
-5 energy

Action3:
Dragonair is confused!
Confusion roll (1 hit; 2 selfconfusion): 1/2
Dragonair used Ice Beam + Ice Beam!
Crit roll (1-625): 4686/10000
(10*2.25)*1.5 = 33.375 damage
-31.5 energy
Crobat fainted!


Dragonair (M)
HP: 38
En: 30
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion


Crobat (M)
HP: 0
En: 47
Ranks: 4/3/2/3
Speed: 130(18.5)
SC/WC: 4/4
Ability: Inner Focus
Status: N/A
Other: -1 Speed, Paralyzed (15%)

----------


"My brothers will avenge me!"

Please choose your next challenge. Your options are:






 
Pokemon RNG roll: 4/5
Ability RNG roll: 1/3


"Every season has its charms"


Jumpluff (F)
Nature:
Timid (+15% Spe, +19% Acc, -1 Atk)
Type:
Grass:
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 127 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

Abilities:
Chlorophyll:
(Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Splash
Synthesis
Tail Whip
Tackle
PoisonPowder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain
Acrobatics
Rage Powder
Cotton Spore
U-turn
Worry Seed
Giga Drain
Bounce

SolarBeam
Substitute
Protect

Encore
Cotton Guard
Amnesia

Seed Bomb
 

(Lovely...well, let's see if we can slow this guy down...)
Icy Wind -> Flamethrower -> Icy Wind
*If Jumpluff is in the evasive stage of a damaging evasive move, use Twister and push actions down
**If Jumpluff uses a p/e move, use Agility (boost) and push actions down, but only once
 

"You smell like... ocean"

Substitute (15 HP) - Sleep Powder - Leech Seed

----------


Dragonair (M)
HP: 100
En: 100
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion


Jumpluff (F)
HP: 100
En: 100
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy

Action1:
Jumpluff used Substitute!
Substitute: 15 HP
Jumpluff: -15 HP
-12 energy
Dragonair used Icy Wind!
Hit roll (1-9500): 385/10000 = Yes
Crit roll (1-625): 3903/10000 = No

(6)*2.25 = 13.5 damage
-4 energy

Action2:
Jumpluff used Sleep Powder!
Intensity roll (1: Light, 2: Deep, 3: Intense): 2/3
-6 energy
Dragonair is fast asleep!

Action3:
Jumpluff used Leech Seed!
Leech Seed: 6 actions
-9 energy
Dragonair woke up!
Dragonair used Icy Wind!

Hit roll (1-9500): 5157/10000 = Yes
Crit roll (1-625): 7973/10000 = No

(6)*2.25 = 13.5 damage
Jumpluff's Substitute faded
-4 energy
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)


Dragonair (M)
HP: 97
En: 92
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion, Leech Seed (5a)


Jumpluff (F)
HP: 88
En: 73
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy

----------


"This aroma is interesting"

Stun Spore - Acrobatics - Chill
If Dragonair uses Protect on A1, replace your respective action with Chill and push your actions back.
If Dragonair uses a damaging Ice-type move, replace your respective action with Bounce and push your actions back.
 

Dragonair (M)
HP: 97
En: 92
Ranks: 3/4/3/3
Speed: 60
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion, Leech Seed (5a)


Jumpluff (F)
HP: 88
En: 73
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy

Action1:
Dragonair used Agility (evasive)!
-7 energy
Jumpluff used Stun Spore!
Jumpluff's attack missed!

-6 energy
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action2:
Jumpluff used Acrobatics!
Crit roll (1-625): 7775/10000 = No
11+3-4.5 = 9.5 damage
-6 energy
Dragonair used Flamethrower!
Crit roll (1-625): 9261/10000 = No
Burn roll (1-1000): 2250/10000 = No

(10)*1.5 = 15 damage
-7 energy
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action3:
Jumpluff chilled out!
+12 energy
Dragonair used Agility!
Dragonair: +2 Speed
-7 energy
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)


Dragonair (M)
HP: 78
En: 71
Ranks: 3/4/3/3
Speed: 60 (150)
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion, Leech Seed (2a), +2 Speed


Jumpluff (F)
HP: 82
En: 73
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy
 
Icy Wind -> Flamethrower -> Icy Wind
*[ONCE] If Jumpluff uses a p/e move, use Chill and push actions down
**[ONCE] If Jumpluff uses Substitute, use Thunder Wave and push actions down
 

"You may have caught me off guard before, but you won't this time"

Stun Spore - Substitute (20 HP) - Encore

----------


Dragonair (M)
HP: 78
En: 71
Ranks: 3/4/3/3
Speed: 60 (150)
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion, Leech Seed (2a), +2 Speed


Jumpluff (F)
HP: 82
En: 73
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy

Action1:
Dragonair used Icy Wind!
Hit roll (1-9500): 6340/10000 = Yes
Crit roll (1-625): 115/10000 = Yes

(6+3)*2.25 = 20.25 damage
Jumpluff: -1 Speed
-4 energy
Jumpluff used Stun Spore!
Hit roll (1-8500): 2032/10000 = Yes
Dragonair is paralyzed (25%)!
-6 energy
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action2:
Jumpluff used Substitute (20 HP)!
Jumpluff: -20 HP
-18 energy
Paralysis roll (1-2500): 7182/10000 = No
Dragonair used Thunder Wave!
Dragonair's attack missed!

-7 energy
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action3:
Jumpluff used Encore
Encore: 6 actions
-10 energy
Paralysis roll (1-2500): 5401/10000 = No
Dragonair used Thunder Wave!
Dragonair's attack missed!

-7 energy


Dragonair (M)
HP: 72
En: 53
Ranks: 3/4/3/3
Speed: 60 (26.25)
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion, +1 Speed, Paralyzed (20%), Encore (1a)


Jumpluff (F)
HP: 48
En: 39
Ranks: 1/3/2/3
Speed: 127 (72.39)
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy, -1 Speed, Substitute (20 HP)

----------


"I wonder what will happen next..."

Leech Seed - Poisonpowder - Chill
If Dragonair uses a Protective or Evasive action on A2, replace your respective action with Chill and push your actions back.
 

Dragonair (M)
HP: 72
En: 53
Ranks: 3/4/3/3
Speed: 60 (26.25)
SC/WC: 3/2
Ability: Marvel Scale
Status: N/A
Other: -10% Evasion, +1 Speed, Paralyzed (20%), Encore (1a)


Jumpluff (F)
HP: 48
En: 39
Ranks: 1/3/2/3
Speed: 127 (72.39)
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy, -1 Speed, Substitute (20 HP)

Action1:
Jumpluff used Leech Seed!
Leech Seed: 6 actions
-9 energy
Paralysis roll (1-2000): 6020/10000 = No
Dragonair used Thunder Wave!
Dragonair's attack missed!

-7 energy
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action2:
Jumpluff used PoisonPowder!
Dragonair is poisoned!
-7 energy
Paralysis roll (1-2000): 1234/10000 = Yes
Dragonair is fully paralyzed!
Dragonair: -2 HP (Poison)
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action3:
Jumpluff chilled out!
+12 energy
Paralysis roll (1-1500): 4156/10000 = No
Dragonair used Flamethrower!
Crit roll (1-625): 4578/10000 = No
(10)*1.5 = 15 damage
The Substitute took damage!
-7 energy
Dragonair: -2 HP (Poison)
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)


Dragonair (M)
HP: 59
En: 39
Ranks: 3/4/3/3
Speed: 60 (15)
SC/WC: 3/2
Ability: Marvel Scale
Status: Poisoned
Other: -10% Evasion, Paralyzed (10%), Leech Seed (3a)


Jumpluff (F)
HP: 57
En: 35
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy, Substitute (5 HP)
 
Dragon Pulse -> Icy Wind -> Icy Wind
*If Jumpluff uses a p/e move, Chill and push actions down
**If Jumpluff is in the evasive stage of a damaging evasive move, use Twister and push actions down
 

"This weather is so lovely..."

Chill - Substitute (20 HP) - Sleep Powder

If you have a Substitute up at the beginning of A2, replace your respective action with Chill.

----------


Dragonair (M)
HP: 59
En: 39
Ranks: 3/4/3/3
Speed: 60 (15)
SC/WC: 3/2
Ability: Marvel Scale
Status: Poisoned
Other: -10% Evasion, Paralyzed (10%), Leech Seed (3a)


Jumpluff (F)
HP: 57
En: 35
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy, Substitute (5 HP)

Action1:
Jumpluff chilled out!
+12 energy
Paralysis roll (1-1000): 1710/10000 = No
Dragonair used Dragon Pulse!
Crit roll (1-625): 6613/10000 = No
9+3 = 12 damage
-6 energy
Jumpluff's Substitute faded!
Dragonair: -2 HP (Poison)
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action2:
Jumpluff used Substitute (20 HP)!
Jumpluff: -20 HP
-18 energy
Paralysis roll (1-1000): 6811/10000 = No
Dragonair used Icy Wind!
Hit roll (1-9500): 3173/10000 = Yes
Crit roll (1-625): 4127/10000 = No

(6)*2.25 = 13.5 damage
The Substitute took damage!
-4 energy
Dragonair: -2 HP (Poison)
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action3:
Jumpluff used Sleep Powder!
Intensity roll: 1/3 = Light
-6 energy
Dragonair is fast asleep!
Dragonair: -2 HP (Poison)
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)


Dragonair (M)
HP: 44
En: 29
Ranks: 3/4/3/3
Speed: 60 (15)
SC/WC: 3/2
Ability: Marvel Scale
Status: Poisoned, Paralyzed (5%), Asleep (0a)
Other: -10% Evasion


Jumpluff (F)
HP: 46
En: 23
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy, Substitute (6 HP)

----------


"I'll miss all this when winter comes"

Leech Seed - Sleep Powder - Chill
If Dragonair uses a Protective/Evasive action, replace your respective action with Chill and push your actions back. Do not play this substitution consecutively.
 

Dragonair (M)
HP: 44
En: 29
Ranks: 3/4/3/3
Speed: 60 (15)
SC/WC: 3/2
Ability: Marvel Scale
Status: Poisoned, Paralyzed (5%), Asleep (0a)
Other: -10% Evasion


Jumpluff (F)
HP: 46
En: 23
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy, Substitute (6 HP)

Action1:
Dragonair woke up!
Paralysis roll (1-500): 8632/10000 = No
Dragonair used Extremespeed!
Crit roll (1-625): 9399/10000 = No
8 = 8 damage
-6 energy
Jumpluff's Substitute faded!
Jumpluff used Leech Seed!
Leech Seed: 6 actions
-9 energy
Dragonair: -2 HP (Poison)
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action2:
Jumpluff used Sleep Powder!
Intensity roll: 2/3 = Deep
-6 energy
Dragonair is fast asleep!
Dragonair: -2 HP (Poison)
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)

Action3:
Jumpluff chilled out!
+12 energy
Dragonair woke up!
+12 energy
Dragonair: -2 HP (Poison)
Dragonair: -3 HP (Leech Seed)
Jumpluff: +3 HP (Leech Seed)


Dragonair (M)
HP: 29
En: 35
Ranks: 3/4/3/3
Speed: 60 (15)
SC/WC: 3/2
Ability: Marvel Scale
Status: Poisoned
Other: -10% Evasion, Leech Seed (3a)


Jumpluff (F)
HP: 55
En: 20
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Chlorophyll
Status: N/A
Other: +19% Accuracy
 
Flamethrower -> Icy Wind -> Flamethrower
*If Jumpluff uses a damaging evasive move, use Twister
**If Jumpluff uses a p/e move, use chill and push actions down
 

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