Battle Subway Challenge: waterwarrior

This guy shouldn't be too much of a problem for you, shouldn't he Dovahkiin?


"Heh. Not at all!"

Ice Punch -> Night Slash -> Ice Punch
If Pain Split AND you do not already have a substitute up, change that action to Substitute (20 HP)
If Bide, change remaining actions to Toxic -> Swords Dance -> Ice Punch
 

HP: 100
EN: 100
Razor Claw
Boost: ~
Status: ~
Other: ~

VS

HP: 110
EN: 100
Focus Band
Boost: ~
Status: ~
Other: ~​

Stunkfish: Discharge ~ Stone Edge ~ Discharge
*If Dovahkiin is Paralysed then use Electroweb (once) and push actions

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Dovahkiin used Ice Punch!
RNG Roll (To Crit) [<=625 Yes]: 9787/10000 (No)
RNG Roll (To Freeze) [<=1000 Yes]: 1070/10000 (No)
RNG Roll (Static) [<=3000 Yes]: 4916/10000 (No)
(8 + 3 + 2.5) x 1.5 = 20.25 ~ 20.25 damage (Stunfish)
-5 energy

Stunfish used Discharge!
RNG Roll (To Crit) [<=625 Yes]: 2654/10000 (No)
RNG Roll (To Paralyse) [<=3000 Yes]: 4764/10000 (No)
(8 + 3) x 1.0 = 11 ~ 11 damage (Dovahkiin)
-5 energy

Dovahkiin used Night Slash!
RNG Roll (To Crit) [<=2500 Yes]: 3237/10000 (No)
RNG Roll (Static) [<=3000 Yes]: 5313/10000 (No)
(10 + 3 + 2.5) x 1.0 = 15.5 ~ 35.75 damage (Stunfish)
-4 energy

Stunfish used Stone Edge!
RNG Roll (To Hit) [<=8000 Yes]: 4743/10000 (Hit)
RNG Roll (To Crit) [<=1250 Yes]: 7493/10000 (No)
(10) x 1.5 = 15 ~ 26 damage (Dovahkiin)
-7 energy

Dovahkiin used Ice Punch!
RNG Roll (To Crit) [<=625 Yes]: 8363/10000 (No)
RNG Roll (To Freeze) [<=1000 Yes]: 6440/10000 (No)
RNG Roll (Static) [<=3000 Yes]: 2103/10000 (Yes)
(8 + 3 + 2.5) x 1.5 = 20.25 ~ 56 damage (Stunfish)
Dovahkiin is Paralysed! (20%)
-5 energy

Stunfish used Electroweb!
RNG Roll (To Crit) [<=625 Yes]: 2654/10000 (No)
RNG Roll (To Paralyse) [<=3000 Yes]: 4764/10000 (No)
(6 + 3) x 1.0 = 9 ~ 35 damage (Dovahkiin)
Dovahkiin's speed felt!
-1 spe (4a)
-3 energy

Dovahkiin's Paralysis stage felt!


HP: 65
EN: 86
Razor Claw
Boost: -1 Spe (6a)
Status: ~
Other: ~

VS

Focus Band
HP: 54
EN: 85
Choice Band
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Caution! Debris falling!

Stunfish: Rock Slide ~ Stone Edge ~ Rock Slide
*If Dovahkiin uses Ice Shard & you're not tormented then use Stone Edge and push actions
*If Dovahkiin uses Counter then use Thunderbolt and push actions


 
You forgot the Rank boost that Razor Claw gives to Weavile, so it should have Rank 7 Atk (bringing Stunfisk down to 50 HP)

Ready to finish this, Dovahkiin?

"
With pleasure! Liz slen NUS!"

Avalanche x3
 

HP: 65
EN: 86
Razor Claw
Boost: -1 Spe (6a)
Status: Paralysis (15%)
Other: ~

VS

Focus Band
HP: 50
EN: 85
Choice Band
Boost: ~
Status: ~
Other: ~​

Stunfish used Rock Slide!
RNG Roll (To Hit) [<=9000 Yes]: 6580/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 3118/10000 (No)
RNG Roll (To Flinch) [<=3000 Yes]: 4738/10000 (No)
(8) x 1.5 = 12 ~ 12 damage (Dovahkiin)
-5 energy

Dovahkiin used Avalanche!
RNG Roll (Paralysis) [<=1500 Yes]: 6479/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 6031/10000 (No)
RNG Roll (Static) [<=3000 Yes]: 6964/10000 (No)
(12 - 2 + 3 + 3.5) x 1.5 = 24.75 ~ 24.75 damage (Stunfish)
-7 energy

Stunfish used Stone Edge!
RNG Roll (To Hit) [<=8000 Yes]: 4603/10000 (Hit)
RNG Roll (To Crit) [<=1250 Yes]: 8153/10000 (No)
(10) x 1.5 = 15 ~ 27 damage (Dovahkiin)
-7 energy

Dovahkiin used Avalanche!
RNG Roll (Paralysis) [<=1500 Yes]: 9940/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 6793/10000 (No)
RNG Roll (Static) [<=3000 Yes]: 5706/10000 (No)
(12 - 2 + 3 + 3.5) x 1.5 = 24.75 ~ 49.5 damage (Stunfish)
-11 energy

Stunfish fainted!


HP: 38
EN: 68
Razor Claw
Boost: -1 Spe (6a)
Status: ~
Other: ~

VS

Focus Band
HP: KO
EN: KO
Choice Band
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Oh it seems I should have been the one taking more precautions!
Let's move on. Come on! Keep moving!


 

....
Battle 2



Teacher Emma wants to battle!
I'm trying to understand more about this pokemon battles.


RNG Adjust: 0%
RNG Roll (Pokemon) [1-50]: 36/50 (Frillish)
RNG Roll (Ability) [---]: 2/3 (Cursed Body)

I want to see what my little jelly can do.


Frillish (F)

Nature: Bold
+1 Def, -1 Atk

Type: Water / Ghost
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:

Cursed Body:
(Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Ability:
Cursed Body

Item:
Mental Herb

Stats:
HP: 90
Atk-: 1
Def+: 3
SpA: 3
SpD: 3
Spe: 40
SC: 2
WC: 3
BST: 14

Attacks:
Bubble
Water Sport
Absorb
Night Shade
BubbleBeam
Recover
Water Pulse
Hex
Wring Out

Acid Armor
Confuse Ray
Constrict
Mist
Pain Split

Bind
Magic Coat

Toxic
Taunt
Protect
Safeguard
Double Team
Rest
Scald
Will-O-Wisp
Flash
Trick Room
Dive


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Let's start the lesson!

Frillish: Will-o-Wisp ~ Scald ~ Hex
*If Dovahkiin is under a substitute when you target him then use Scald and push actions
*If Dovahkiin uses a Damaging Evasive move then use Trick Room (once) and push actions


 

HP: 100
EN: 100
Razor Claw
Boost: ~
Status: ~
Other: ~

VS

HP: 90
EN: 100
Mental Herb
Boost: ~
Status: ~
Other: ~​

Dovahkiin used Taunt!
Frillish felt for the taunt!
Frillish ate it's Mental Herb!
-9 energy

Frillish used Will-o-Wisp!
RNG Roll (To Hit) [<=7500 Yes]: 5197/10000 (Yes)
Dovahkiin was burned!
-7 energy

Dovahkiin was hurt by it's burn! (-2 Hp)

Dovahkiin used Night Slash!
RNG Roll (To Crit) [<=2500 Yes]: 2855/10000 (No)
(10 - 3 + 3 + 5) x 1.5 = 22.5 ~ 22.5 damage (Frillish)
-4 energy

Frillish used Scald!
RNG Roll (To Crit) [<=625 Yes]: 7562/10000 (No)
(8 + 3) x 1.0 = 11 ~ 13 damage (Dovahkiin)
-5 energy

Dovahkiin was hurt by it's burn! (-2 Hp)

Dovahkiin used Night Slash!
RNG Roll (To Crit) [<=2500 Yes]: 2220/10000 (Crit)
A Critical Hit!
(10 + 3 - 3 + 3 + 5) x 1.5 = 27 ~ 49 damage (Frillish)
-7 energy

Frillish used Hex!
RNG Roll (To Crit) [<=625 Yes]: 2855/10000 (No)
(10 + 3) x 2/3 = 8.66 ~ 23.66 damage (Dovahkiin)
-6 energy

Dovahkiin was hurt by it's burn! (-2 Hp)


HP: 74
EN: 79
Razor Claw
Boost: ~
Status: Burned
Other: ~

VS

HP: 41
EN: 82
Mental Herb (2)
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


I think you should be a little more attentive my dear!

 
Duuuuuurrrr... Well, at least Dovahkiin can still kick their ass without much trouble

Night Slash -> Shadow Claw -> Night Slash
If Pain Split AND you do not have a Substitute up, change that action to Substitute (15)
If successful damaging evasive move AND Trick Room is in effect, change that action to Pursuit
 

HP: 74
EN: 79
Razor Claw
Boost: ~
Status: Burned
Other: ~

VS

HP: 41
EN: 82
Mental Herb (2)
Boost: ~
Status: ~
Other: ~​

Frillish: Trick Room ~ Pain Split ~ Pain Split
*If Dovahkiin's Night Slash is disabled due to Curse Body A3 then use Scald A3 instead

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Dovahkiin used Night Slash!
RNG Roll (To Crit) [<=2500 Yes]: 1627/10000 (Crit)
RNG Roll (Cursed Body) [<=3000 Yes]: 1656/10000 (Yes)
A Critical Hit!
(10 + 3 - 3 + 3 + 5) x 1.5 = 27 ~ 27 damage (Frillish)
Dovahkiin's Night Slash was Disabled! (6a)
-10 energy

Frillish used Trick Rom!
Frillish twisted the dimentions!
-10 energy

Dovahkiin was hurt by it's burn! (-2 Hp)

Frillish used Pain Split!
The battlers shared their pain!
-25 Hp (Dovahkiin)
+25 Hp (Frillish)
-25 energy

Dovahkiin used Shadow Claw!
RNG Roll (To Crit) [<=2500 Yes]: 3656/10000 (No)
RNG Roll (Cursed Body) [<=3000 Yes]: 8927/10000 (No)
(10 - 3 + 5) x 1.5 = 18 ~ 20 damage (Frillish)
-5 energy

Dovahkiin was hurt by it's burn! (-2 Hp)

Frillish used Scald!
RNG Roll (To Crit) [<=625 Yes]: 7562/10000 (No)
(8 + 3) x 1.0 = 11 ~ 40 damage (Dovahkiin)
-5 energy

Dovahkiin used Night Slash!
But it Failed!

Dovahkiin was hurt by it's burn! (-2 Hp)


HP: 32
EN: 64
Razor Claw
Boost: ~
Status: Burned
Other: Night Slash Disabled (3a)

VS

HP: 21
EN: 41
Mental Herb (2)
Boost: ~
Status: ~
Other: Trick Room (3r)

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Alright, we manage to get a little lucky, let's hope it continues!
PS: Forgot to roll Cursed Body last round, the rolls indicate it didn't matter anyway though (7987 & 6081)


Frillish: Confuse Ray ~ Recover ~ Scald
*If Dovahkiin's (Successfully) uses a Protective or Evasive move when you target him then use Chill and push actions
*If Dovahkiin's uses Snatch when you use Recover then use Scald and push actions


 
Sorry to see you go mate, hope you'll get back :3
Well, sadly I cant give you prizes but you can call me when you get back for another ride

Gerard: 2 + (2 x 2) = 6 UC
 
waterwarrior will be challenging the singles train with a starting streak of 0 and
Lucario @ Lucarionite @ Inner Focus,
Mamoswine @ Expert Belt @ Oblivious, and
Blastoise @ Mystic Water @ Torrent.


Lucario (Phoenix) Male
Nature: Hasty (+Spe, -Def, +12% Acc)
Type: Fighting/ Steel
Abilities: Steadfast/ Inner Focus/ Justified (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Evolution:

Ability: Adaptability
Stats:
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 129 (+)
+19% Acc
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5

Attacks: (98/ 102 total moves)
Physical:
Bite
Blaze Kick
Bone Rush
Bonemerang
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Counter
Cross Chop
Crunch
Dig
Drain Punch
Dual Chop
Earthquake
Extremespeed
Facade
Feint
Fling
Focus Punch
Force Palm
Frustration
Giga Impact
Headbutt
Hi Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Quick Attack
Retaliate
Reversal
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Shadow Claw
Sky Uppercut
Stone Edge
Strength
ThunderPunch
Zen Headbutt

Special:
Aura Sphere
Dark Pulse
Dragon Pulse
Final Gambit
Flash Cannon
Focus Blast
Hidden Power Grass
Hyper Beam
Mud-slap
Psychic
Round
Shadow Ball
Swift
Vacuum Wave
Water Pulse

Status:
Agility
Attract
Bulk Up
Calm Mind
Confide
Copycat
Detect
Double Team
Endure
Follow Me
Foresight
Heal Pulse
Helping Hand
Hone Claws
Iron Defense
Magnet Rise
Me First
Metal Sound
Mind Reader
Nasty Plot
Protect
Quick Guard
Rain Dance
Rest
Roar
Role Play
Screech
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Work Up

Mamoswine (Mr. Freeze) Male
Nature: Jolly (-SpA, +Spe, +10% Acc)
Type: Ice/Ground
Abilities: Oblivious/ Snow Cloak/ Thick Fat (Unlocked)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 92 (80x1.15) (+)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: (67/ 82 total moves)
Physical:
Avalanche
Bite
Body Slam
Bulldoze
Dig
Double Hit
Double-Edge
Earthquake
Endeavor
Facade
Fissure
Flail
Frustration
Fury Attack
Fury Cutter
Giga Impact
Headbutt
Horn Attack
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Iron Head
Knock Off
Peck
Return
Rock Slide
Stone Edge
Superpower
Tackle
Take Down
Thrash

Special:
AncientPower
Blizzard
Earth Power
Freeze-Dry
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Mud-Slap
Mud Bomb
Mud Shot
Powder Snow
Round

Status:
Amnesia
Attract
Block
Double Team
Endure
Hail
Light Screen
Mist
Mud Sport
Odor Sleuth
Protect
Rain Dance
Reflect
Rest
Roar
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Swagger
Toxic

Blastoise* (Squirts) Female
Nature: Quiet (+SpA, -Spe, -10% Eva)
Type: Water
Abilities: Torrent/ Rain Dish (Unlocked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Evolution:

Ability: Mega Launcher
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks: (34/ 94? total moves)
Physical:
Aqua Tail
Bite*
Brick Break
Counter
Dragon Tail
Fake Out
Rapid Spin*
Skull Bash
Tackle*

Special:
Blizzard
Brine*
Bubble*
Flash Cannon
Focus Blast
Hidden Power (Grass)
Hydro Pump
Ice Beam*
Mirror Coat
Scald
Surf*
Waterfall
Water Gun*
Water Pledge
Water Pulse*
Water Spout

Status:
Aqua Ring*
Double Team*
Endure
Iron Defense
Protect*
Rain Dance
Substitute
Tail Whip*
Toxic
Withdraw*
Yawn*

Battle One:
Pokemon: 18 Throth.

Battle Girl Sharon wants to battle!
"Lets do this."

Ability: 1 Guts.
"Are you brave?"

Throh (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:

(Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Inner Focus:
(Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mold Breaker (DW):
(Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability:
Guts

Item:
Flame Orb

Stats:
HP:
120
Atk+: 5
Def: 3
SpA-: 1
SpD: 3
Spe: 45
SC: 3
WC: 4
BST: 19

Attacks:
Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw
Circle Throw

Block
Helping Hand
Fire Punch
Ice Punch
Low Kick

Bulk Up
Earthquake
Return
Facade
Payback
Stone Edge
Bulldoze
Rock Slide

Storm Throw ~ Earthquake ~ Storm Throw
If successful P/E, focus Energy the first time and Chill the second.

waterwarrior orders.
 
Pre-Round:

HP 120 | 100 EN
5/3/1/3/45
Size 3 | 4 Weight
Status: None


HP 100 | 100 EN
6/2/5/3/129
Size 3 | 4 Weight
Status: +19% Acc

Data:
Action 1: Throth used Storm Throw. Damage: (8 + 3 + 3 + 7.5 - 3) * 1.5 = 27.75. -7 EN
Mega Lucario used Counter. Damage: 27.75 * 1.5 = 41.625. -19.875 EN

Action 2: Mega Lucario used High Jump Kick. Crit: 1014 No. Damage: 13 + 3 + 2 + 9 - 4.5 = 22.5. -7 EN
Throth used Earthquake. Crit: 105 Yes. Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25. -idc EN
Throth fled!

Battle Two:
Pokemon: 26 Marcactus.
Ability: 1 Water Absorb.

Maractus (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Water Absorb:
(Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Chlorophyll:
(Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed

Storm Drain (DW):
(Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.

Item:
Miracle Seed

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 5
SpD: 3
Spe-: 51
SC: 2
WC: 3
BST: 18

Attacks:
Peck
Absorb
Sweet Scent
Growth
Pin Missile
Mega Drain
Synthesis
Cotton Spore
Needle Arm

Bullet Seed
GrassWhistle
Leech Seed
Wood Hammer
Worry Seed

Bounce
Hyper Voice

Hidden Power Fire 7
Sunny Day
Solarbeam
Rest
Attract
Energy Ball
Grass Knot

Wood Hammer ~ Bullet Seed ~ Wood Hammer
Not really worth subs? idk

waterwarrior orders.
 
You could at least try damn it. That 2nd Counter wouldn't have KO'd, spamming NVE attacks when you have an SE attack... This better start being an actual challenge soon

(Megavolve) High Jump Kick -> Blaze Kick -> High Jump Kick
 
(sorry I have no idea why I ordered the way I did I'm just stupid and prolly was really tired or something)
Pre-Round:

HP 100 | 100 EN
3/3/5/3/51
Size 2 | 3 Weight
Status: -10% Eva


HP 100 | 100 EN
6/2/5/3/129
Size 3 | 4 Weight
Status: +19% Acc

Data:
Action 1: Mega Lucario used High Jump Kick. Crit: 5095 No. Damage: 13 + 3 + 2 + 9 - 4.5 = 22.5. -7 EN
Marcactus used Wood Hammer. Crit: 7848 No. Damage: (13 + 3 + 4.5 - 3) / 1.5 = 11 2/3. Recoil: (11 2/3) / 3 = 3 8/9. -7.5 EN

Action 2: Mega Lucario used Blaze Kick. Crit: 4734 No. Damage: (9 + 9 - 4.5) * 1.5 = 20.25. -6 EN
Marcactus used Bullet Seed. Hits: 3. Damage: (9 + 3 + 4.5 - 3) / 1.5 = 9. -6 EN

Action 3: Mega Lucario used High Jump Kick. Crit: 5095 No. Damage: 13 + 3 + 2 + 9 - 4.5 = 22.5. -7 EN
Marcactus used Wood Hammer. Crit: 7848 No. Damage: (13 + 3 + 4.5 - 3) / 1.5 = 11 2/3. Recoil: (11 2/3) / 3 = 3 8/9. -7.5 EN

Post-Round:

HP 27 | 79 EN
3/3/5/3/51
Size 2 | 3 Weight
Status: -10% Eva


HP 68 | 80 EN
6/2/5/3/129
Size 3 | 4 Weight
Status: +19% Acc

waterwarrior orders.
 
*yawn*

Blaze Kick -> Aura Sphere -> Blaze Kick
If in the evasive stage of Bounce when you would attack, Sky Uppercut
If asleep, change that action to Sleep Talk (Blaze Kick/Aura Sphere/ Flash Cannon/ High Jump Kick)
 
Hidden Power ~ Hidden Power ~ Hidden Power

Pre-Round:


HP 27 | 79 EN
3/3/5/3/51
Size 2 | 3 Weight
Status: -10% Eva


HP 68 | 80 EN
6/2/5/3/129
Size 3 | 4 Weight
Status: +19% Acc

Data:
Action 1: Mega Lucario used Blaze Kick. Crit: 4734 No. Damage: (9 + 9 - 4.5) * 1.5 = 20.25. -6 EN
Marcactus used Hidden Power. Crit: 9214 No. Damage: (6 + 7.5 - 4.5) * 1.5 = 9. -4 EN

Action 2: Mega Lucario used Aura Sphere. Crit: 110 Yes. Damage: 8 + 3 + 3 + 7.5 - 4.5 = 17. -5 EN

Battle Three:
Pokemon: 44 Fraxure.
Ability: 2 Mold Breaker.
Fraxure (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Dragon
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Rivalry:
(Passive) This Pokemon has a primal response to competition and mating, increasing the power of all its attacks by two (2) when it attscks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Mold Breaker:
(Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Item:
Lum Berry

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 1
SpD: 2
Spe: 67
SC: 2
WC: 3
BST: 17

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Dance
Outrage

Counter
Focus Energy
Iron Tail
Night Slash
Razor Wind

Low Kick
Superpower

Dragon Claw
Taunt
Swords Dance
Dragon Tail

Focus Energy ~ Superpower ~ Superpower
If Counter when you would Superpower, Chill
If he is in the evasive stage of a damaging evasive move when you would Superpower, Superpower^2

waterwarrior orders.
 
Pre-Round:

HP 100 | 100 EN
5/3/1/2/67
Size 2 | 3 Weight
Status: None


HP 100 | 100 EN
6/2/5/3/129
Size 3 | 4 Weight
Status: +19% Acc

Data:
Action 1: Fraxure used Focus Energy. -12 EN
Lucario used Roar. -7 EN

Action 2: Lucario used Ice Punch. Crit: 1652 No. Damage: (8 + 9 - 4.5) * 1.5 = 18.75. Effect: 912 Yes. Counter: 2. -6 EN
Fraxure is frozen solid.

Action 3: Lucario used Dig (Suspend). -6 EN
Fraxure is frozen solid.

Post-Round:

HP 81 | 88 EN
5/3/1/2/67
Size 2 | 3 Weight
Status: Frozen (0)


HP 100 | 76 EN
6/2/5/3/129
Size 3 | 4 Weight
Status: +19% Acc

waterwarrior orders
 
The least fortunate 2a freeze of all time

Dig (Emerge) -> Ice Punch -> Focus Blast
If Superpower in a combination A1, change that action to Dig (suspend) and push back
If Superpower in a combo A2 or A3, change that actionto Agility (evasive)
 
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Superpower ~ Counter ~ Superpower
Pre-Round:

HP 81 | 88 EN
5/3/1/2/67
Size 2 | 3 Weight
Status: Frozen (0)


HP 100 | 76 EN
6/2/5/3/129
Size 3 | 4 Weight
Status: +19% Acc

Data:
Action 1: Lucario used Dig (Release). Crit: 871 No. Damage: 8 + 9 - 4.5 = 12.5. -10 EN
Fraxure used Superpower. Crit: 2678 No. Damage: (12 + 7.5 - 4.5) * 1.5 = 22.5. -8 EN

Action 2: Lucario used Ice Punch. Crit: 9856 No. Damage: (8 + 9 - 4.5) * 1.5 + 2 = 20.75. Effect: 6947 No. -6 EN
Fraxure used Counter. Damage: 20.75 * 1.5 = 31.125. -15.375 EN

Action 3: Lucario used Focus Blast. Hit: 9135 No. -7 EN
Fraxure used Superpower. Crit: 6557 No. Damage: (12 + 7.5 - 4.5) * 1.5 - 2 = 20.5. -8 EN

Post-Round:

HP 49 | 57 EN
5/3/1/2/67
Size 2 | 3 Weight
Status: -2 Atk, -2 Def


HP 26 | 53 EN
6/2/5/3/129
Size 3 | 4 Weight
Status: +19% Acc

Superpower*3
If he is in the evasive stage of dig when you would act and it is not suspended, Superpower + Superpower
If successful P/E, Focus Energy

waterwarrior orders.
 
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