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Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.
Nevermind for now.
ASB Tourney Arena
2 Rec/5 Chill
Switch = KO
Items = Training
SDS is our ref.
GONG YI TEMPAI!
1v1 NFE Singles
1 Day DQ
No recovery / 5 chills / 2 Subs
Training items only
Still need a ref for my 1v1 vs rickheg as well.
2v2 Middlemons Singles
No REcovery/3 Chills
It appears the only thing you've forgotten is switching, which I'll say is KO.
I accept, Ice Eyes~
1 vs 1 FE singles (Bring One Pokemon)
2 Day DQ
3 Chills/0 Recovers
Switch = Pointless.
Now we just need a ref.
Accepting. Btw, could someone tell me what Unown Soup is?
Challenge accepted, PM mons
Read this, it's in the first Hide Tag.
This still needs a ref, any takers?
Originally Posted by Fat Orcinus Duo
Originally Posted by Fat Dummy007
Switch = lolwut
Items = ON
Abilities = All
Is this LC, MC, or FE?
EDIT: LC it is!
Pippy and I need a ref for our 1v1 Unown Soup battle.
2v2 Mixed Training Doubles (1 Very Weak FE, <20 moves preferably, and 1 NFE)
2 Day DQ
Training Items Only
Need a ref.
Still need a ref for MrcRanger and I.
I'll take this, PM mons please.
I'll ref this as well. PM Mons.
Looking for a relatively quick match
1v1 FE Singles (Or 2v2 Doubles, if acceptor and ref approve)
1 Day DQ
2 Recov/1 Chill/1 Sub
and ill be issueing another challange identical to this one
I'll take one. Preferably the 2v2 doubles, but if the ref would rather do 1v1 singles, then that's fine. Items on, all abilities.
This ref is willing to take Ragnarokalex vs C$FP and ref it as a 2v2 doubles.
Arena: Shield Battle Arena
The arena has sufficient external sources to allow all moves to be used, with the exception of seismic moves (Earthquake, Bulldoze, Magnitude and Fissure), Dig, Dive and Grass Knot.
In a quaint little village, this kind of battle is quite popular. The pokemon will stand on large, circular shields held above the heads of designated shield holders. The pokemon must try to maintain their balance on these shields, even if they would normally fly or levitate. Therefore, each pokemon, in addition to its usual stats, has a special balance stat. The maximum this can be is 5 (and this is what it starts at) and the minimum it can be is 0. A pokemon loses 1 balance any time it takes more than 20 damage from a move, it takes a critical hit or it flinches. These stack, so a move that does more than 20 damage, gets a critical hit and causes a flinch can make its target lose 3 balance. At the end of each round, all pokemon still on their shields regain 1 balance.
If a pokemon's balance ever drops to 0, it will fall off of its shield at the end of the action. Once it has fallen off of its shield, the pokemon will forfeit its next action as it gets back onto its shield at the end of that action and its balance is restored to 5. While doing this, any moves that were aimed at that pokemon will not be executed and any multi-target moves will only target the pokemon still on their shields.
I want to fight. Whoever accepts can determine everything. Any stipulations.
5 abilities per team
3 day DQ