Bug Reports v2.0 (READ OP BEFORE POSTING!!)

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A number of XD/Colo moves are missing too.

Refresh mightyena was causing an issue for a user yesterday. Refresh poochyena is from XD and was causing issues with intimidate iirc
Poochyena doesn't get Refresh; the special move it gets after being purified is Heal Bell.

Colosseum didn't have any special moves so none of those Pokemon were ever added. I just skimmed through the rest of the XD sets and found two mistakes, but other than that every Shadow Pokemon is already accounted for.
 
In a Doubles game, I tried to use Grass Pledge and Water Pledge on Blastoise. I was so surprised that it only 80% damage that I completely forgot to save a replay. Sceptile's HP Grass would normally do about 60% damage to Blastoise so I would expect the dual pledge to OHKO him. (This bug did not affect the outcome of the game.)
 
In a ladder game in OU (suspect test) with SparksBlade we seen that 2 Ice Beam of Kyurem-Black have made only 24.8 and 27% on Mega-Venusaur, it's probably Teravolt which doesn't work, we think http://replay.pokemonshowdown.com/oususpecttest-236756043

Calc without Teravolt
0 SpA Kyurem-B Ice Beam vs. 248 HP / 88+ SpD Thick Fat Mega Venusaur: 84-98 (23.1 - 26.9%) -- 39.5% chance to 4HKO

With Teravolt
0SpA Teravolt Kyurem-B Ice Beam vs. 248 HP / 88+ SpD Mega Venusaur: 164-194 (45.1 - 53.4%) -- 32.4% chance to 2HKO

After this I tested with a friend Luckstard. in OU with option challenge by PM and the damage was a roll on the calc without teravolt here's the replay http://replay.pokemonshowdown.com/ou-236785635
 
In a ladder game in OU (suspect test) with SparksBlade we seen that 2 Ice Beam of Kyurem-Black have made only 24.8 and 27% on Mega-Venusaur, it's probably Teravolt which doesn't work, we think http://replay.pokemonshowdown.com/oususpecttest-236756043

Calc without Teravolt
0 SpA Kyurem-B Ice Beam vs. 248 HP / 88+ SpD Thick Fat Mega Venusaur: 84-98 (23.1 - 26.9%) -- 39.5% chance to 4HKO

With Teravolt
0SpA Teravolt Kyurem-B Ice Beam vs. 248 HP / 88+ SpD Mega Venusaur: 164-194 (45.1 - 53.4%) -- 32.4% chance to 2HKO

After this I tested with a friend Luckstard. in OU with option challenge by PM and the damage was a roll on the calc without teravolt here's the replay http://replay.pokemonshowdown.com/ou-236785635
KNOWN BUGS

- Mold Breaker doesn't always interact correctly.

Also Swords Dance Shedinja should probably be made illegal in ORAS since as of XY it can't get past the transfer from gen 5 in which it was legal. This caused issues in UUPL finals http://www.smogon.com/forums/thread...ii-finals-won-by-the-jubilife-jynxes.3538613/ (don't read the thread sigh :()
 
In a ladder game in OU (suspect test) with SparksBlade we seen that 2 Ice Beam of Kyurem-Black have made only 24.8 and 27% on Mega-Venusaur, it's probably Teravolt which doesn't work, we think http://replay.pokemonshowdown.com/oususpecttest-236756043

Calc without Teravolt
0 SpA Kyurem-B Ice Beam vs. 248 HP / 88+ SpD Thick Fat Mega Venusaur: 84-98 (23.1 - 26.9%) -- 39.5% chance to 4HKO

With Teravolt
0SpA Teravolt Kyurem-B Ice Beam vs. 248 HP / 88+ SpD Mega Venusaur: 164-194 (45.1 - 53.4%) -- 32.4% chance to 2HKO

After this I tested with a friend Luckstard. in OU with option challenge by PM and the damage was a roll on the calc without teravolt here's the replay http://replay.pokemonshowdown.com/ou-236785635
http://replay.pokemonshowdown.com/stabmons-236807496. dd mega gyara unable to go through unaware clef after receiving a +1 waterfull and then a +2 waterfull doing the same damage.
Seconding that, here is another test game showing that it doesn't work: http://replay.pokemonshowdown.com/oususpecttest-236832170
At +0, it did 56%. After 1 DD it did 52%, then after 2 it did 50%, and finally 56% after 3. Mold Breaker and clones like teravolt are busted ;-;
We are working on this issue right now and it should be fixed by the end of today.
 
ooh, I see, so the spore immunity even extends to moves used on other targets. I thought it specifically meant spore moves that hit your own poke. thanks for the clearup.

Rage Powder technically doesn't target your own Pokemon (although we implement it that way) and instead targets the opposing field. That's why Pokemon immune to powders don't get affected.
 
Also Swords Dance Shedinja should probably be made illegal in ORAS since as of XY it can't get past the transfer from gen 5 in which it was legal. This caused issues in UUPL finals http://www.smogon.com/forums/thread...ii-finals-won-by-the-jubilife-jynxes.3538613/ (don't read the thread sigh :()

That is not a bug. Marty confirmed it is possible by actually transferring it.

V4 Edit: To clarify, he caught a Nincada in Diamond, got a Sword Dance Shedinja, then transferred it all the way to Gen 6.
 
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This is a small problem, but I think /ds !recovery and /ds !priority do not work. If you /ds them, you get all Pokemon since it presumably checks if the Pokemon can learn any recovery or priority attack, however I feel that it was intended to and is better that it checks if you do not have any priority or recovery attack (aka the opposite mons of normal /ds), instead of checking whether a Pokemon doesn't have any priority or recovery attack... This only excludes Smeargle.
 
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Mega Banette doesn't have sprite in game.
Despite Levitate Rotom-Mow isn't immune to ground type moves.
Do you have a replay of Rotom-Mow not being immune to ground? Levitate has always worked fine from my experience so there's likely some explanation rather than a bug. (Iron ball, Gravity, Smack down, Mold Breaker, etc)
 
Poochyena doesn't get Refresh; the special move it gets after being purified is Heal Bell.

Colosseum didn't have any special moves so none of those Pokemon were ever added. I just skimmed through the rest of the XD sets and found two mistakes, but other than that every Shadow Pokemon is already accounted for.
Is this fixed yet? It still flags me when I try and use Heal bell Mightyena as requiring Run Away - or is it already fixed, but waiting upon a restart? Thanks.
 
Is this fixed yet? It still flags me when I try and use Heal bell Mightyena as requiring Run Away - or is it already fixed, but waiting upon a restart? Thanks.
There was never a problem with Heal Bell; it works with both Intimidate and Quick Feet Mightyena. What's the rest of your set? (Heal Bell is obviously illegal with any egg-only moves, except Poison Fang.)
 
There was never a problem with Heal Bell; it works with both Intimidate and Quick Feet Mightyena. What's the rest of your set? (Heal Bell is obviously illegal with any egg-only moves, except Poison Fang.)
I'm trying to use it in gen 3. The problem is when you do it it flags you as saying you can only use Run Away as an ability (obviously illegal on Mightyena)
[fwiw the other 3 moves are all gen 3 tm moves, shadow ball, roar, taunt]
 
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