CAP 14 CAP 3 - Part 14 - Sprite Poll 1

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OK, and we finally get to the most important part of the process. I, like any of you, do not really care at all whether this poke (I forgot it's name but really, that's not the important part!) has base 120 SpD or 121 SpD, or whether it can use Shell Smash with Sacred Fire and Lava Plume. No, the sprites are all that matters. Nobody will want to use this pokemon if its backsprites look like it should be Tangela's RBY backsprite, and nor will they want to play against it if its front sprites are equally horrifying. Thus, it is up to you, the voters, to save CAP 3 from this horrible fate (srsly what is this things name again?)

The slate is as follows:
Wyverii
Doran Dragon
Quanyails
DougJustDoug
This poll operates on the instant-runoff voting standard, which is detailed here. A typical vote may look like the following:

Most Preferred
Second Most Preferred
Third Most Preferred


Any comments that the voter has would go below the votes in non-bold text. Bold text is used to determine what the user's votes are, so none of the supplementary text should be in bold.
Post only your votes in this thread. Nobody wants to read a debate in this thread about how in your opinion for reasons a, b, c,..., and z, sprite X is the most elegant collection of pixels. Head on over to #cap for that, where we can just ignore you on IRC.

This poll will be open for 24 hours starting from this post, at 7:59:13 p.m. EDT (UTC-4, or UTC-5 Daylight). Good luck to all of the submissions!

Here are the sprites you shall be voting on!!
Wyverii


Doran Dragon

Quanyails


DougJustDoug

May the best sprite win!!


Mollux thus far:


Name: Extreme Makeover: Typing Edition

General Description: The idea here is to create a Pokemon who's typing, while normally considered poor defensively and/or offensively, becomes a strong selling point of the Pokemon itself via help from an ability, stats, and/or movepool.

Justification: There are a lot of typings we scoff at on a daily basis because of their serious flaws, often forgetting about their strong points. For example, Poison is a really terrible offensive typing, but a decent defensive typing, while the Ice typing is good offensively, but awful defensively. Instead of just accepting that some typings will just ruin a Pokemon, this CAP concept aims to take that "terrible typing", and find ways to fix it (usually via ability, movepool, or stats) to the point where the formerly terrible typing becomes the CAP's strong point! The reason this CAP could benefit OU is because a Pokemon who makes a "bad typing" into a great one could find many unique offensive and/or defensive niches that aren't currently found!

Questions To Be Answered

-What does it take for a Pokemon to overcome its "bad typing" so much that its typing becomes good? Are the stats the biggest contributer, is the ability the thing that saves it, does movepool make it a force, or is it a combination of the above?

-How does the typing makeover effect the Pokemon's playstyle? Does the Pokemon become a unique wall that uses its makeover to overcome its typing's normally fatal flaws, does the make over make a terrible offensive typing into a fearsome sweeper, does the makeover make it into a formidible combination of deffense and offense to a typing that brings it neither, or does the makeover bring forth something none of us see coming from the typing?

-Which resistances and immunities are the most relevant to the metagame? Sure, this concept is aiming to have a "bad typing" become good, but part of that will require the bad typing to have some key resistances and/or immunties to certain typings to defend against or set up on, while still having a very unorthodox competitive typing. This works the other way around too, what are the typings most relevant to hit super effectively or at least neutral?

-How will the rest of the OU metagame react to this extreme type makeover? Will Pokemon start carrying moves they normally wouldn't carry to break through a new defensive threat, will some Pokemon take on new defensive roles due to resisting the unorthodox STABs CAP 3 may carry? Or will This Pokemon, despite being a very real threat, not have many "custom made sets" to beat it, being more of a Pokemon that is a reaction to the metagame than causing a metagame reaction?

-Finally, how will this effect the teams CAP3 is on? Will this be the kind of Pokemon who needs a lot of support to become a threat, will this Pokemon be more of key team member to execute another strategy, or will this be the kind of Pokemon that's part of the glue that holds the team together?
Typing: Fire / Poison
Base stats: 95 HP / 45 Atk / 83 Def / 131 SpA / 105 SpD / 76 Spe
Abilities: Dry Skin / Illuminate
Movepool: link

Oh right, its called Mollux. What a weird name.
 
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