Level Up Moves:
Code:
1 - Tackle
1 - Leer
8 - Twister
12 - Thundershock
16 - Water Sport
20 - Dragon Rage
23 - Thunder Fang
27 - Whirlwind
30 - Dragonbreath
34 - Tri-Attack
38 - Discharge
42 - Tailwind
46 - Rain Dance
46 - Weather Ball
50 - Dragon Pulse
55 - Thunder
Here, standouts include Whirlwind, Discharge, Rain Dance, Weather Ball, Dragon Pulse, and Thunder. Aside from that, I tried to keep it flavorful, mainly with moves like Water Sport (Hey, geodude learns mud sport and he is IMMUNE to Electric), Whirlwind, Tailwind, and Rain Dance. I could have made Weather Ball a Heart Scale move or something, but I know in-game if I was levelling up this pokemon, it would have been sweet to get those two moves at the same time.
TM Moves:
Code:
TM02 - Dragon Claw
TM03 - Water Pulse
TM05 - Roar
TM06 - Toxic
TM07 - Hail
TM10 - Hidden Power
TM11 - Sunny Day
TM12 - Taunt
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance
TM20 - Safeguard
TM21 - Frustration
TM23 - Iron Tail
TM24 - Thunderbolt
TM25 - Thunder
TM26 - Earthquake
TM27 – Return
TM32 - Double Team
TM33 - Reflect
TM34 - Shock Wave
TM35 - Flamethrower
TM40 - Aerial Ace
TM41 - Torment
TM42 - Facade
TM43 - Secret Power
TM44 - Rest
TM45 - Attract
TM50 - Overheat
TM57 - Charge Beam
TM58 - Endure
TM59 - Dragon Pulse
TM62 - Silver Wind
TM65 - Shadow Claw
TM68 - Giga Impact
TM70 - Flash
TM73 - Thunder Wave
TM78 – Captivate
TM82 - Sleep Talk
TM83 - Natural Gift
TM87 - Swagger
TM90 - Substitute
HM04 - Strength
HM05 - Defog
HM06 - Rock Smash
You may notice the lack of Surf. However, this all ties into my TM and egg moves. Essentially, if you just want the standard Water Attack, you can use Rain Dance, which effectively cancels out Tyranitar's Sandstream boost as well should you switch into Aqua Tail or something like that. This also means that Fire Moves do half damage, so I thought it was a nice way of keeping Flamethrower and a standard Water attack separate. Overheat on the other hand, is legal with Hydro Pump (an egg move, but I will dicuss that in the egg move section).
Both Reflect and Light Screen are available, together even, but one as an Egg move (Light Screen) and one as the TM (Reflect). People are getting very concerned over this for some reason, but I find nothing to fear. What makes many screeners so great is the ability to make an opening for a pokemon to come in, and I don't see CAP8 doing that. One problem I had in my first draft of this movepool was that Yawn was fully capable of doing this. I thought to myself how to remedy this, and I solved it. With Milotic providing Light Screen as an Egg move, and Kingdra providing Yawn as an egg move, the two can't be used together, meaning that as a Screener it either ineffectively sets up another pokemon, or can only set up and safely bring a pokemon into Reflect.
Other than that, other notable TM moves include Roar, Toxic, Hidden Power, Taunt, Earthquake, Overheat (which I will discuss later), Charge Beam, Thunderwave, Rest, and Sleep Talk. I did not include Psychic or Shadow Ball as I feel that bulky fighting types such as Machamp and (after playtesting) Revenankh could fare somewhat well against CAP8.
Egg Moves: (Monster/Dragon)
Code:
Dragon Dance (Kingdra, Salamence, Charizard, Gyarados...)
Hydro Pump (Gyarados, Salamence, Kingdra, Milotic...)
Iron Head (Charizard, Garchomp)
Outrage (Gyarados, Garchomp, Charizard, Kanghaskhan...)
Thrash (Gyaraoos, Garchomp)
Ice Fang (Arbok, Gyarados)
Thunder Fang (Arbok)
Fire Fang (Garchomp, Charizard, Arbok)
Glare (Arbok)
Haze (Arbok, Milotic, Dragonite)
Overheat (Charizard)
Yawn (Kingdra)
Light Screen (Milotic)
Here, there are several note worhty moves (and an odd parent; how is Arbok in the dragon group?) Anyways, a very interesting move here is Glare (a.k.a. Stun Spore, which technically Venusaur could have given it, but that seemed like too many egg moves and I felt that Glare fit better anyways), which you all know what it does. The Fangs are there for flavor as well (though Thunder Fang is in the level up list as well) as the three heads, three elemental attacks thing seemed cool, though I know full well that the Fangs wouldn't be seeing much use, even with Dragon Dance. Light Screen is here too, in place of being a TM, as discussed above.
Speaking of Dragon Dance, we see it legal with Outrage here. ResTalk DD Outrage could very well work, or just a standard set (though from experience ResTalk DD Stab is always cool).
Hydro Pump and Overheat are legal together, as with Overheat's SpAtk drop They both go down to Base 70-75. Plus, Hydro Pump has shaky accuracy anyways (I loathe using Fire Blast because of that 85 accuracy).
Move Tutor Moves:
Code:
Draco Meteor
Air Cutter
Icy Wind
Ominous Wind
Vacuum Wave
Snore
Swift
Uproar
Aqua Tail
Iron Head
Outrage
Twister
The most noticeable here are Draco Meteor and Ominous Wind. Draco Meteor means this thing has a powerful One Turn STAB, and Ominous Wind gives it a not as powerful option against Revenankh.
Anyways, this is only preliminary for my movepool, so if anyone has any suggestions I will greatly appreciate them. I will also explain other move choice later.
EDIT: Any updates will have to wait until tomorrow; hopefully my internet doesn't screw up again!