Toxic Blissey is laughed at by NP Luke. You get two free NP's if their only offensive move is Seismic Toss.
But you still have Vacuum Wave.Twave Blissey could still screw you over and take away your speed so something with priority or something that is faster then Luke can pluck it from the ground and crush it effortlessly.
This is kind of my beef with Nasty Plot Lucario; it requires that special boost, and yet it's checked alot more because of its speed and weaker priority move. You still have the same issues with the Swords Dance set, only with less things to worry about because "Hey! I can actually OHKO common OU threats like Latios, Venusaur, Jirachi, and Gastrodon without having to fiddle with 2HKOes!"Onicon said:+2 doesn't help him KOing more threats than a +1 can do; it's rather difficult for special Lucario to find the correct timing for setup, mainly due it's weak priority move he is too easily checked.
I don't think opening yourself to being checked by special walls and fast attackers simply for hitting things like Cloyster and Terrakion is a good enough justification for actually using a Nasty Plot LucarioElectivireRocks said:NP Lucario beats Cloyster after Shell Smash, SW does not.
That alone is reason enough to use it.
>dd+dragon tailPhysical lucy is what they expect though. Yes, as you said they will often send in a physical wall to deal with her. However for me at least it goes like this:
Swap lucy in hit by a few hazards (lefties recovery)
They send in something with intimidate lets just say gyra (hit by SR)
I usually NP as they DD
They miss with the tail and I get a second NP.
Then they get worried. And make a big mistake; send in bliss
Hit with a +6 aura sphere.
Ragequit
TL; DR Version: NP causes them to predict wrong and scramble. And that's good because stuff gets hit with passive damage lol
A) Why DD + DtailPhysical lucy is what they expect though. Yes, as you said they will often send in a physical wall to deal with her. However for me at least it goes like this:
Swap lucy in hit by a few hazards (lefties recovery)
They send in something with intimidate lets just say gyra (hit by SR)
I usually NP as they DD
They miss with the tail and I get a second NP.
Then they get worried. And make a big mistake; send in bliss
Hit with a +6 aura sphere.
Ragequit
TL; DR Version: NP causes them to predict wrong and scramble. And that's good because stuff gets hit with passive damage lol
I'm honestly asking myself that for everybody who's asking, I'm not sure eitherA) Why DD + Dtail
B) What if Dtail doesn't miss?
C) Why don't they just Waterfall/EQ for the KO?
I like NP luke too, but it has a lot of issues.