Meloetta needs an update so YEA Just a skeleton for now, ill push this through QC and see who actually write the analysis cos nixhex has traumatised me for life. Smokin [Overview] Very Unpredictable Nice movepool Forme switch Excellent bulk as well as aggressive Special Attack / Attack depending on your forme One of the best offensive counters to Zam / Gengar Struggles a bit with its low physical defence Low Speed in Aria forme makes it hard to rip through offensive teams, while Pirouette needs to waste a moveslot to actually shift forme SO CUTE OMG PS! Mascot =] [SET] name: Calm Mind + 3 Attacks move 1: Calm Mind move 2: Psychic / Psyshock move 3: Focus Blast move 4: Shadow Ball item: Leftovers / Life Orb nature: Modest / Timid evs: 4 HP / 252 SpA / 252 Spe [SET COMMENTS] Hits like a fucking truck when you get that Calm Mind boost off Really nice coverage between Psychic / Focus Blast / Shadow Ball Shadow Ball is for Lati@s and Celebi, which are super common Focus Blast is "duh' for hitting steels as well as smoking Tyranitar. Threatens balance (or "slower") teams quite well due to having fewer options at revenging it. Meloetta can be very difficult to wall due to its nice coverage [ADDITIONAL COMMENTS] Thunder is nice with Rain support cos fuck yea 60% para chance. It hits the ghost types (ergo you would use if over Shadow Ball) however leaves you helpless against Celebi, Latios, and Latias. Signal Beam is an excellent alternative for Shadow Ball, if you particularly despise Celebi, and quickly want to eliminate it before a potential Perish Song. You do miss out on Jellicent, as well as getting slightly less damage on Latios and Latias overall, and Shadow Ball's 40% chance of an SDef drop usually makes it a better option, but Signal Beam is still always there for the alternative. Hyper Voice I guess as a nice STAB move option over Psychic. You get nice neutral coverage but miss out on the super-effective coverage that Psychic gets (ie hitting Keldeo is pretty neat). Excels against slower teams so paralysis support would be very helpful. Including speedy mons such as Keldeo, Terrakion or Landorus-I can give you more punch against some of the offensive teams. SR + Spikes support is always nice [SET] name: Specially Defensive move 1: Perish Song move 2: Psyshock move 3: Thunder Wave move 4: U-turn / Focus Blast item: Leftovers nature: Calm evs: 252 HP / 4 Def / 252 SpD [SET COMMENTS] its a bulky mofo Good special wall Perish Song lets it cockblock Reuniclus, and Jirachi, as well as other special sweepers Your draw over Chansey, Celebi and Jirachi is a) Perish Song and b) hitting very hard with no investment. 128 base SpA just hurts U-Turn is nice for avoiding Goth / Wobb / Dug after you Perish Song, which might try and trap you. it also gets the better matchup after you Perish Song, and you can try and dodge Tyranitar. If Tyranitar really is a concern tho, Focus Blast should deter it from casually switching in. [ADDITIONAL COMMENTS] Heal Bell, Light Screen, or heck, maybe Teeter Dance if you want to get crazy could be used, but Meloetta is pretty strapped for moveslots as it is, so both of them are lesser options. Toxic is an ok choice over Thunder Wave if you really want to cripple a wall of something switching in Its a win condition, pure and simple. You would use this set on defensive teams and use mons such as Skarmory / Landorus-T or something to take the physical hits Meloetta cannot. Wish support is also really useful to Meloetta, as it lacks recovery of its own, so a Jirachi could work ok. [SET] name: Relic Mixed move 1: Relic Song move 2: Close Combat move 3: Shadow Ball / Thunder move 4: Psychic / Hidden Power Ice item: Life Orb / Expert Belt nature: Naive evs: 56 Atk / 252 SpA / 200 Spe [SET COMMENTS] Relic Song gives you a 20% chance at sleeping something but crucially allows you to switch into Pirouette forme, giving you excellent attack power, as well as speed, while losing your massive special bulk, and high special attack stat. Close Combat is your main spamming move when in Pirouette forme, as it gains STAB while threatening Tyranitar when in Aria forme Shadow Ball hits ghosts such as Gengar and Jellicent, which is crucial since ghost types can "forme block" Meloetta by being immune to Relic Song thus preventing it from switching Last slot really depends what you want. Psychic offers you a STAB non switching move in Aria Forme to hit the many fighting types in the tier, while HP Ice nails Landorus-I, Landorus-T, as well as dragon types such as Garchomp and Dragonite [ADDITIONAL COMMENTS] Thunder again, is an option over Shadow Ball, but it misses out on hitting Celebi (which would wall you otherwise). It is useful for paralysing the opponents team I guess, but you need rain support to really spam it. It does hit Skarmory tho, which could prove to be troublesome otherwise. U-Turn is an excellent option. Due to Meloetta's high speed in Pirouette forme, you can Relic Song a switch, forme change, hopefully get a sleep out of it, and then U-Turn the switch, giving you a momentum advantage. It also hits Latias, Latios and Celebi very hard, the only downside is that it costs a moveslot (ie no Psychic / HP Ice) and thus places more emphasis on getting into Pirouette forme as quickly as possible. Set plays differently than you might expect. Usually you abuse your Aria forme as much as possible, using Psychic and Shadow Ball to great effect, (potentially bluffing a CM set) weakening the opponents team. Late game, you Relic Song, giving you a large speed boost, and its then that you spam Close Combat, attempting to clean up and go for game. Partners obviously include pokemon that set up Stealth Rock / Spikes which aid it in sweeping Paralysis support is always welcome to cripple any scarfers that might try and shut you down when you are in Pirouette forme. Physically defensive pokemon are rather nice since Aria Forme is rather vulnerable to physical attacks. Landorus-T is a good example of a mon that assists Meloetta in this regard, setting up Stealth Rock, and being a good check to most forms of Terrakion, until Meloetta can find the time to Relic Song and defeat all non scarf ones. Meloetta sorta lacks perfect wallbreaking potential, since it needs to switch formes to hit hard from its other attacking stat. Powerful Mixed sweepers such as MixMence break down walls (and steel types which Meloetta dislikes) aiding you in your attempt at a late game sweep. Despite you having access to Shadow Ball, Ghost mons will always be a bitch. CB Tyranitar is an ok option (despite the sand it brings) since it can trap and kill Latias, Latios, Celebi, Slowbro, and Jellicent which all deter you form spamming CC with Pirouette forme [SET] name: All Out Attacker move 1: Psychic / Psyshock move 2: Focus Blast move 3: Signal Beam move 4: Thunder / Hyper Voice item: Life Orb nature: Modest evs: 4 HP / 252 SpA / 252 Spe [SET COMMENTS] Meloetta can forgo Calm Mind and run an all out attacking set, designed to get maximum coverage, while packing as much power as possible Psychic and Psyshock decide whether you want to beat Blissey or not. Psyshock also comes with the downside of being weaker against more physically bulky pokemon. Signal Beam is recommended to OHKO SDef Celebi after SR, which Shadow Ball cannot do. It also hits Latios, Latias and Starmie pretty hard The choice between Thunder and Hyper Voice will often depend on if you picked Psychic or Psychock. If you went with Psychic, Thunder is heavily recommended to nail Jellicent and other ghost pokemon, as well as spreading that 60% paralysis chance. Thunder does require rain support form Politoed otherwise you are stuck with the weaker Thunderbolt, which also lacks the large paralysis chance that Thunder has. If you went with Psyshock, Hyper Voice is recommended to take out those physically bulky ground types, that Focus Blast doesn't handle. Gliscor and Hippowdon are the important ones, that otherwise threaten to be a pain, while Psyshock handles Specially Defensive Jellicent. The downside is that physically defensive Jellicent will win, and Sub Disable Gengar will also be a hassle if you run with Hyper Voice. [ADDITIONAL COMMENTS] Paralysis support again is welcome on Meloetta, so it can use its impressive coverage and attack power to great effect. Meloetta will always be walled by something, depending on its move selections, so teammates for handling Jellicent, Gengar, Blissey Chansey, Hippowdon, and Gliscor are all welcome, as depending on what it uses, it will struggle against some of these. Politoed is the recommended support if you choose to go for Thunder, while Tyranitar is useful for trapping Jellicent and Gengar with Pursuit. powerful fighting types will defeat Blissey and Chansey, and Breloom gets a special mention for hitting Hippowdon and Jellicent with its Bullet Seed attack , as well as threatening Blissey and Chansey. U-Turn (maybe over Signal Beam) and Hidden Power Ice (for ground types): U-Turn + HP Ice + SR has like a 50% shot at a OHKO - Not BAD Hazard support is again, always welcome. [Other Options] Sub CM Choice Specs Hone Claws / Work Up Relic Song + 3 physical attacks [Checks and Counters] Not much directly counters Meloetta, but CM Latias and Sub Calm Mind Jirachi can try and give it a go. Specially Defensive Jirachi can ParaFlinch CM, while either Chansey / Blissey or certain physical walls can try and beat Calm Mind depending on whether Meloetta runs Psyshock or Psychic. Priority from Scizor can pick off Meloetta from low health, and in general fast, physical scarfers such as Salamence, and Terrakion threaten Meloetta due to its rather lacking physical defence. Ghost types can threaten to shut down Relic Song Mixed, as they block Relic Song and also discourage it from spamming CC.