Stall is too strong. I don't like it
Run np simipour, it destroys adrian's teamStall is too strong. I don't like it
( ͡° ͜ʖ ͡°)maybe sorta Poliwrath (unless you have 0 Accuracy IVs of course)
Use Seismic Toss in the last slot.There is probably a check for this that someone is going to post, but so far it's been working wonders for me:
Dusclops @ Eviolite
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Pain Split
- Will-O-Wisp
- Substitute
- Confuse Ray/Night Slash
Physical tank because it works okay with the rest of my team, but I've also used it to pick up free turns against choiced chatot (not sure if chatot's actually viable with a choice scarf/specs but I've seen it fairly often)
It's really hilarious though to see barbacle users try and boost up only to get burned and fail to break subs.
+2 252+ Atk burned Barbaracle Stone Edge vs. 252 HP / 252+ Def Eviolite Dusclops: 62-73 (21.8 - 25.7%) -- 2.3% chance to 4HKO
252 Atk Throh Knock Off (97.5 BP) vs. 252 HP / 252+ Def Eviolite Dusclops: 72-86 (25.3 - 30.2%) -- guaranteed 4HKO
+2 252 Atk Life Orb burned Carracosta Stone Edge vs. 252 HP / 252+ Def Eviolite Dusclops: 74-88 (26 - 30.9%) -- guaranteed 4HKO
Now, obviously it can't switch into everything but it can be brought into most any threat and neutralize it, and only a couple things like haunter are gonna force me out.
Also the part where the occasional person tries to deal with it like Gliscor (read: try and use something, doesn't work, switch something else in, doesn't work, switch something else in, forfeit) is really fun. Probably won't last forever.
AlienBee is nice, but with a bit of prior damage or SR, many of your examples can kill you, and never use him vs sneasel or scyther...One thing that I've been using lately is a bulky Analytic Beheeyem
Beheeyem @ Assault Vest
Ability: Analytic
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Psyshock
- Energy Ball
- Hidden Power [Fighting]
- Thunderbolt/Shadow Ball
This thing is able to take hits from some of the top threats while being able to OHKO them back thanks to Analytic. Unfortunately, Tauros is able to 2HKO and it's complete setup bait for Musharna but other than that it's been pretty solid for me so far.
Calcs:
252+ Atk Golem Earthquake vs. 252 HP / 252+ Def Beheeyem: 147-174 (41.5 - 49.1%) -- guaranteed 3HKO
4 SpA Analytic Beheeyem Energy Ball vs. 4 HP / 0 SpD Golem: 580-684 (192 - 226.4%) -- guaranteed OHKO
252 Atk Life Orb Sneasel Knock Off (97.5 BP) vs. 252 HP / 252+ Def Beheeyem: 289-343 (81.6 - 96.8%) -- guaranteed 2HKO
4 SpA Analytic Beheeyem Hidden Power Fighting vs. 0 HP / 0 SpD Sneasel: 348-412 (138.6 - 164.1%) -- guaranteed OHKO
252+ Atk Poliwrath Waterfall vs. 252 HP / 252+ Def Beheeyem: 102-120 (28.8 - 33.8%) -- 0.7% chance to 3HKO
4 SpA Analytic Beheeyem Psyshock vs. 252 HP / 0 Def Poliwrath: 284-336 (73.9 - 87.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Thick Club Marowak Bonemerang (2 hits) vs. 252 HP / 252+ Def Beheeyem: 224-266 (63.2 - 75.1%) -- guaranteed 2HKO
4 SpA Analytic Beheeyem Energy Ball vs. 0 HP / 0 SpD Marowak: 246-290 (94.2 - 111.1%) -- guaranteed OHKO after Stealth Rock
252 Atk Life Orb Technician Scyther Bug Bite vs. 252 HP / 252+ Def Beheeyem: 296-351 (83.6 - 99.1%) -- guaranteed 2HKO
4 SpA Analytic Beheeyem Thunderbolt vs. 0 HP / 0 SpD Scyther: 246-290 (87.5 - 103.2%) -- 18.8% chance to OHKO
252 SpA Life Orb Haunter Shadow Ball vs. 252 HP / 0 SpD Assault Vest Beheeyem: 218-260 (61.5 - 73.4%) -- guaranteed 2HKO
4 SpA Analytic Beheeyem Psyshock vs. 0 HP / 0 Def Haunter: 510-600 (220.7 - 259.7%) -- guaranteed OHKO
252+ Atk Piloswine Earthquake vs. 252 HP / 252+ Def Beheeyem: 129-153 (36.4 - 43.2%) -- guaranteed 3HKO
4 SpA Analytic Beheeyem Energy Ball vs. 252 HP / 0 SpD Eviolite Piloswine: 206-244 (50.9 - 60.3%) -- guaranteed 2HKO
That Swoobat is pretty cool, if he setup is difficult to kill, but if you stop it from the beginning its useless tho.I've been laddering up with Swoobat. Seriously, this thing's a monster when you set up. I've only set up on special attackers, since it has bad defense. Get rid of sneasel and rotom-F before setting up.
Swoobat@Salac Berry
Simple
252 SpA / 6 SpD / 252 Spe
-Air Slash / Heat Wave
-Stored Power
-Substitute
-Calm Mind
Sneasel checks? Throh is all I can think of, and he's not exactly safe to bring in on the fly.
You can use Garbodor gets both spikes.So after a lot of laddering on the PU ladder and getting high on it, I can personally say that PU is definitely a nice fun meta.
Sneasel is exceptionally good, but it's not that hard to stop really, but it's definitely annoying to deal with. In my opinion, Scyther is closer to brokenness than Sneasel.
I personally used a hazard stack team, since those are one of my favorite play styles, and I must say, the tier has a wide amount of choices to choose from, and a ton are good. For example, there are many amazing defensive Stealth Rock users, such as Gigalith, Bastiodon, Golem, Camerupt, Carracosta, and Torterra, and there are still some viable offensive Stealth Rock users, such as sash lead Rampardos. However, finding a defensive Spiker was kinda hard, aside from Roselia, I don't think there is any (Unless Whirlipede, which imo is a suicide lead doesn't do anything other than Endeavor). To proceed, there were a lot of Spinblockers, and Gourgiest was my choice.
As for the Rapid Spin user, I used Wartortle, which I think is one of the best spinners in PU (Fuck avalugg)
However in the end, finding a defog-blocker was exceptionally hard. I was hoping Rufflet gets it ... but no. I didn't want competitive Wigglytuff since if there is no defog it doesn't do shit. In the end, I decided on Purugly, let me talk about Purugly, it's actually very good, yes there are many annoying things like Golem, Gigalith, and Carracosta who can check it, but once weakened, it could do the job. Access to Knock Off and Wake-up-Slap with it's great speed is definitely a plus. Purugly doesn't mess around, it can 2HKO every Defog user I encountered at +2, and usually they die just with one hit since weakened.
Here's the set I was using:
Purugly @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Return
- Knock Off
- Wake-Up Slap
- Facade / Sucker Punch
Facade was there to not be complete fodder against Gourgiest, who Purugly struggles to deal with, but Sucker Punch came a lot handy early ladder against aimless HO teams, it was pretty fun.
The last thing I want to point out is that I think Gigalith is arguably the best stealth rock user in the meta atm, sure Bastoidon and Golem are bulkier/handier/more powerful, but it doesn't have any x4 weakness and access to Superpower to random Lickilicky and Bouffalant is fun af
Maybe Regice? The RestTalk Set has to watch out for Trick, but Rest/Chesto with Focus Blast could work.I get wrecked by Rotom-Frost. ;_; I need something that counters that thing please. (Maybe one that doesn't lose momentum on offensive teams?)
For me, Wartortle and Avalugg are trash, the same level of trash, Wartotle has better type, special bulk, Foresight and Scald; but the lack of recovery make the hazard damage permanent (Ava has Recover and Leftovers), is a set up fodder (Haze is a one time use and Yawn can be played around easily, meanwhile Ava learns Roar).
Awesome set, i love it c:
Haunter @ Eviolite
Ability: Levitate
EVs: 252 HP / 200 Def / 56 Spe
Bold Nature
IVs: null Atk
- Will-O-Wisp
- Taunt
- Sludge Bomb
- Pain Split
Like Misdreavus, Haunter is one of those Pokemon that boasts an incredible Ghost-typing, as well as useful moves for stallbreaking. At first glance, Misdreavus seems to be the superior option, as it is a lot bulkier, but Haunter does have many advantages over Misdreavus, namely a higher Speed stat, more Special Attack, and the ability to switch in against a large part of the PU metagame. Haunter's immunity to the poison status, as well as its amazing resistances to Grass, Poison, and Fairy allows it to switch-in against various threats, and retaliate with its excellent stallbreaking forte. Another niche Haunter boasts over Misdreavus is its ability to check Substitute Bouffalant easily, courtesy of STAB Sludge Bomb. Furthermore, Misdreavus needs to invest a lot more on its speed stat to outpace Garbodor; Haunter does not need to invest on Speed EVs thanks to its higher base Speed stat. Also, Haunter's bulk isn't as abysmal as it might seem, as Eviolite grants Haunter the ability to take fairly damaging attacks. The EV spread allows it to outpace standard Garbodor. Here are some damage calculations that showcase Haunter's decent bulk:
- 252+ Atk Bouffalant Wild Charge vs. 252 HP / 200+ Def Eviolite Haunter: 79-93 (26.8 - 31.6%) -- guaranteed 4HKO
- 252+ Atk Garbodor Gunk Shot vs. 252 HP / 200+ Def Eviolite Haunter: 35-42 (11.9 - 14.2%) -- possible 7HKO
- 252 Atk Life Orb Sheer Force Tauros Zen Headbutt vs. 252 HP / 200+ Def Eviolite Haunter: 203-239 (69 - 81.2%) -- guaranteed 2HKO
sandshrew and drillburr arent good, but you can try Peliper, the residual damage from sand isnt that big and only last 5-8 anyway.Maybe Regice? The RestTalk Set has to watch out for Trick, but Rest/Chesto with Focus Blast could work.
Is Sandstorm viable in PU? With Hippopotas, Sand Rush Stoutland, Barbaracle, Golem, Bastiodon, Carracosta, Gigalith, and Overcoat Leavanny, Sand sounds viable on paper. Maybe with a good spinner? Is Sandshrew or Drilburr viable in this metagame?
Rotom-F isnt that dangerous, Musharna, Licki, Piloswine, Throh and many other things can check/counter him.I've been playing PU quite a number of times recently and I do have to say a few things:
I may have more to say, but for now, that's it.
- Heatmor is a pleasant surprise for me. I've been using it like MixMortar with Fire Blast/Giga Drain/Knock Off/Sucker Punch and it pretty much works like a charm. Though I hate that it's pretty frail.
- I still want Sneasel gone. (Though Golem does have a small chance to live an Ice Shard from close to max health, so that's cool)
- I get wrecked by Rotom-Frost. ;_; I need something that counters that thing please. (Maybe one that doesn't lose momentum on offensive teams?)
- I hate facing against Throh/Tangela.
- I like running Scarf Haunter, though sometimes I do wish I ran Trick on the thing.
Poliwrath, Machoke, Peliper, Piloswine, SR Carracosta, Avalugg, Furfruo, and some others.Sneasel checks? Throh is all I can think of, and he's not exactly safe to bring in on the fly.
Try a core with Bastiodon and Gour-Super, you can check/counter all of them, or something more offensive like Piloswine, Soudproof Boufalant and Circle Poliwrath.Im tired of every team running the exact same stuff, chatot, barbaracle, scyther and huntail plus a few more over powered stuff that should get banned to nu. Besides that its a really fun tier where i can experiment with some cool moveset and use pokemon that are not usually used. I have even had success using a specially defensive dunsparce lol gets rocks up and other useful stuff.
fuckin faget I wanted to post about this :[ oh well I still got other things I can post about sometime
Altaria @ Choice Specs
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Fire Blast
- Hidden Power [Ground]
- Rest
After seeing Fagtron messing with it on the ladder i decided to try Choice Specs Altaria myself. While it has an unimpressive base 70 Special Attack Altaria can hit fairly hard thanks to the high BP of the moves it uses. Draco Meteor OHKOs just about any offensive Pokemon in the tier and, coupled with Stealth Rock and (Toxic) Spikes support it becomes nearly impossible to switch into. Fire Blast is for coverage hitting some Steel types like Metang and Hidden Power Ground covers Bastiodon. The last slot is filler really so i decided to use Rest to abuse natural cure. You can also run Dragon Pulse if you don't like the idea of Choice Rest tho.The thing that made me fall in love with this set is that Altaria can come in with incredible ease on something like Gourgeist or Poliwrath and simply drop the nuke killing the frail and recovery less pokemon in this tier or using its coverage to deal with the obvious Steel-type. This set sadly can't touch Togetic or fairy types in general so a partner like Garbodor (who has decent synergy too and sets hazards) is very much appreciated. Go try this out!
I personally like to run Piloswine: Thanks to Thick Fat it doesn't care about any of Frostom's attacks and it can prove to be a nice SR setter + general defensive backbone for yr team.I get wrecked by Rotom-Frost. ;_; I need something that counters that thing please. (Maybe one that doesn't lose momentum on offensive teams?)
The issue with Piloswine as a Frostom counter is that it is crippled by Trick; Lickylicky suffers from the same problem. Personally, I find that the best way to deal with Rotom-F is to get up SR, and apply offensive pressure to stop it from getting easy switch-ins. Definitely one of the most potent mons in the tier tho.I personally like to run Piloswine: Thanks to Thick Fat it doesn't care about any of Frostom's attacks and it can prove to be a nice SR setter + general defensive backbone for yr team.