Prize Claiming Thread MkII (MAQ March #10223)

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ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Approver's lock. I'll be back in a mo'. EDIT:

akela: Smeargle should have 8 Skteches post-claim. 0.3 AUC (which is really UC) left too. Other than that, looks good. APPROVED.
Stary02939: You forgot String Shot on your Burmy. Fix, and APPROVED.
Glacier Knight: Counts as 2 claims. Put a Gavin-Weavile in your ASB profile please. Also, "Heidi Headsmasher-Sandile". Fix, and APPROVED.
jayelt413: Counts as 2 claims. Necturna should have 1 MC left, as Sketch costs 2. Electivire refnds 2 UC since you claimed Giga Impact twice. Magikarp should have 10 MC total, not 9. Post-claim CC/UC should be 65, as a result. Fix, and APPROVED.
Toon: Looks good, APPROVED.
Exclaimer: Why didn't you put your new moves inside your Steelix profile? Fix, and APPROVED.

8 claims equivalent approved here leaves me with 2 stockpiled and 10 approvals converted to 3 UC.
(CA: 4+8-10 = 2)
(UC: 69+3 = 72)

Finishing Exclaimer's Reffing 101 here nets me 20 UC, hurrah.
(UC: 72+20 = 92)

Spending 2 UC to train Issei Hyoudou the Charizard how to Double Team.
(UC: 92-2 = 90)

Spending 12 UC and 2 CC to adopt a Crucibelle (2 CC, 2 UC) and her Crucibellite (10 UC). Spending another 5 UC for it to learn the Hidden Ability, Liquid Ooze.
(CC: 2-0 = 0)
(UC: 90-12-5 = 73)
Free level-up moves:
Head Smash
Astonish
Endure
Protect
Withdraw
Rock Throw
Toxic
Fake Tears
Confusion
Confuse Ray
Toxic Spikes
Smack Down
Reflect

Free Egg moves:
Coil
Defense Curl
Rollout
Wood Hammer

Free TM moves (+1 because only 4 Egg moves):
U-turn
Venoshock
Sludge Wave
Sludge Bomb
Stone Edge
Substitute

Level-up moves (9 UC spent):
Acid Armor
Explosion
Gunk Shot
Hex
Psybeam
Rock Blast
Rock Slide
Sludge
Torment

Other trained up moves (64 UC spent):
Block
Coil
Double Team
Facade
Frustration
Giga Impact
Grass Knot
Gravity
Helping Hand
Hidden Power
Hyper Beam
Infestation
Iron Head
Low Kick
Payback
Poison Jab
Psychic
Rest
Return
Rock Smash
Rock Tomb
Round
Safeguard
Sandstorm
Shadow Ball
Skill Swap
Sleep Talk
Snatch
Snore
Stealth Rock
Wood Hammer
Zen Headbutt
Total 73 UC spent.
(UC: 73-73 = 0)

Final tally:

CC: 0
UC: 0
CA: 2

+1x Crucibellite

Issei Hyoudou, "Red Dragon Emperor" - Charizard (M)

Issei is a very, very perverted lecher. With a fetish for much bigger female Pokemons. Unfortunately, due to his small size, most Pokemons did not even acknowledge his existence - the first one to do so, a Tropius, struck him down with merciless, malicious intent. Which is how Rias found him. After Tanner and Rias helped him to recover, he regains his bluster, but underneath that harem ambition he professes all the time, his honest-to-goodness trait and his willingness to be stronger (and then own a harem) endears him to Rias' peerage as what some would call "The Fool".

Trying to grow and evolve faster, Issei inadvertently tapped into a strange power, a second voice in his head that sounds more like another entity than an alter ego. Calling himself "Ddraig", its mere presence allowed Issei to learn how to reach heights of power he previously thought impossible, although the price to pay is steep. Ddraig's own origins are mysterious - but cohabiting within Issei's body, they grew to believe in each other by necessity, and Issei grows to rely a lot on Ddraig's advice in things he keep to himself.

But it seems his training is not enough for him to keep up with the changes. Natsu taught him how to fight with emotions, and he took it to heart - channeling his lust into battle rage. But even that fails to help him - until he saw his weakness in not being able to protect someone dear to him. Until he saw the world being so unjust to him and a friend he made, simply because his foes are stronger. It was then when he was overcame by a new kind of strength, known beyond the Fourth Wall as "nakama power".


Nature: Lonely (+Atk, -Def) - an unabashed lecher

Type:
Fire type: Fire STAB; Issei is immune to burn status after being inflicted by the scathing eyes of other female Pokemon.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying type: Flying STAB; Issei is immune to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity. He will also always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Issei' flight can even hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Dragon type (Mega-Evo-X only): Dragon STAB; Issei receives -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against himself). Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Ability 1: Blaze
Type: Passive
When Issei's HP is lower than 33%, the fire in his tail burns all the stronger at the thought of his harem dreams, increasing the base damage of any fire attack by two (2).

Ability 2: Solar Power (Unlocked)
Type: Passive
When in bright sunlight, Issei's bright dreams cause his tail to burn solar energy and 1 HP/action to increase the Base Attack Power of all his special attacks by two (2).


Ability 3: Tough Claws (Mega-Evo-X only)
Type: Passive
Issei's sharp claws enhance the power of all of its contact attacks by two (2) BAP.


Ability 4: Drought (Mega-Evo-Y only)
Type: Trigger
Issei's burning desire shown on his tail can summon blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Drought Command said:
Activate Drought | 9 En
Summons sunny weather to the field.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100

Size Class: 3
Weight Class: 4
BRT: 20

Stats (Mega-Evo-X):
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100

Size Class: 3
Weight Class: 5
BRT: 24

Stats (Mega-Evo-Y):
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 100

Size Class: 3
Weight Class: 4
BRT: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Air Slash
Ancient Power
Beat Up
Belly Drum
Bide
Bite
Blast Burn
Brick Break
Bulldoze
Confide
Counter
Crunch
Cut
Defog
Dig
Double Team
Dragon Claw
Dragon Rage
Earthquake
Ember
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fly
Fury Cutter
Growl
Heat Wave
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Mega Punch
Metal Claw
Mimic
Overheat
Power-Up Punch
Protect
Rage
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Smash
Rock Tomb
Roost
Scary Face
Scratch
Shadow Claw
Skull Bash
Sky Drop
Slash
Sleep Talk
Smokescreen
Steel Wing
Strength
Substitute
Sunny Day
Tailwind
Thunder Punch
Will-o-Wisp
Wing Attack

Scunner - Crucibelle (F)

Threat category IV. Scunner's shell armor as well as her resilient bio-fluids allow her to take great amounts of damage in the most severe, toxic environments. she has a purple bioluminous glow throughout it's body.

Nature: Naive (+Speed, +% Accuracy, -SpDef)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Poison type: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Ability 1: Regenerator
Type: Passive
When Scunner is switched out during a switch battle, her bio-luminescence reacts to the energy in the Pokeball and (ten) 10 HP is restored. When Scunner Chills, she restores six (6) HP in addition to its 12 Energy.

Ability 2: Mould Breaker
Type: Passive
Whenever Scunner attacks, she emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Ability 3: Liquid Ooze (Unlocked)
Type: Passive
Scunner's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.


Ability 4: Magic Guard (Mega-Evo only)
Type: Passive
Scunner is infused with a powerful psycho-electric energy that makes her immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. She can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects her from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect, she will not suffer any damage. Life Orb recoil is negated.

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 120 (+17%)

Size Class: 3
Weight Class: 2
BRT: 21

Stats (Mega-Evo):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 132 (+20%)

Size Class: 3
Weight Class: 2
BRT: 24

MC: 0
AC: 5/5

Attacks:
Acid Armor
Astonish
Block
Coil
Coil
Confuse Ray
Confusion
Defense Curl
Double Team
Endure
Explosion
Facade
Fake Tears
Frustration
Giga Impact
Grass Knot
Gravity
Gunk Shot
Head Smash
Helping Hand
Hex
Hidden Power
Hyper Beam
Infestation
Iron Head
Low Kick
Payback
Poison Jab
Protect
Psybeam
Psychic
Reflect
Rest
Return
Rock Blast
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Shadow Ball
Skill Swap
Sleep Talk
Sludge
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Snore
Stealth Rock
Stone Edge
Substitute
Torment
Toxic
Toxic Spikes
U-turn
Venoshock
Withdraw
Wood Hammer
Wood Hammer
Zen Headbutt
Self Approved.
 
Last edited:
Triangle Corner 1.
Triangle Corner 2.
Turns out that the others disappeared before we could complete Corner 3.

ED: 2 CC
Delphox: 4 MC
Houndoom: 4 MC

First, a nature change. While Houndoom's physical movepool is decent, it isn't enough to justify a significant effort into it. So, I'm changing his nature from Jolly to Timid.

Goumon the Houndoom, Demon Lord of Pain (Original)

Goumon (Male Houndoom)
Nature: Jolly (+Speed, -Special Attack, +14% Accuracy)
Type: Fire/Dark

Abilities:
Early Bird
: (Passive)
Flash Fire: (Passive)
Unnerve (Dream World: Unlocked!): (Passive)

HP: 100
Attack: 3
Defense: 2
Special Attack: 3 (-)
Special Defense: 3
Speed: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Accuracy Bonus: +14%


MEGA Type: Fire/Dark

MEGA Ability:
Solar Power
: (Passive)

HP: 100
Attack: 3
Defense: 3
Special Attack: 4 (-)
Special Defense: 3
Speed: 133 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Accuracy Bonus: +20%


EC: 6/6
MC: 0
AC: 5/5

Attacks: (52/85 Moves Known (+0/1 Raid Moves Known))
Inferno
Nasty Plot
Thunder Fang
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Fire Fang
Feint Attack
Embargo
Foul Play
Flamethrower
Crunch

Counter
Destiny Bond
Feint
Pursuit
Reversal
Sucker Punch

Heat Wave
Hyper Voice
Iron Tail
Mimic
Role Play
Snatch
Snore
Spite
Super Fang
Uproar

Toxic
Sunny Day
Taunt
Protect
Solar Beam
Shadow Ball
Double Team
Sludge Bomb
Fire Blast
Flame Charge
Overheat
Will-O-Wisp
Retaliate
Substitute
Secret Power
Snarl
Dark Pulse
Confide

Charm


Goumon the Houndoom, Demon Lord of Pain (Updated)

Goumon (Male Houndoom)
Nature: Timid (+Speed, -Attack, +14% Accuracy)
Type: Fire/Dark

Abilities:
Early Bird
: (Passive)
Flash Fire: (Passive)
Unnerve (Dream World: Unlocked!): (Passive)

HP: 100
Attack: 2 (-)
Defense: 2
Special Attack: 4
Special Defense: 3
Speed: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Accuracy Bonus: +14%


MEGA Type: Fire/Dark

MEGA Ability:
Solar Power
: (Passive)

HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 5
Special Defense: 3
Speed: 133 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Accuracy Bonus: +20%


EC: 6/6
MC: 0
AC: 5/5

Attacks: (52/85 Moves Known (+0/1 Raid Moves Known))
Inferno
Nasty Plot
Thunder Fang
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Fire Fang
Feint Attack
Embargo
Foul Play
Flamethrower
Crunch

Counter
Destiny Bond
Feint
Pursuit
Reversal
Sucker Punch

Heat Wave
Hyper Voice
Iron Tail
Mimic
Role Play
Snatch
Snore
Spite
Super Fang
Uproar

Toxic
Sunny Day
Taunt
Protect
Solar Beam
Shadow Ball
Double Team
Sludge Bomb
Fire Blast
Flame Charge
Overheat
Will-O-Wisp
Retaliate
Substitute
Secret Power
Snarl
Dark Pulse
Confide

Charm


Secondly, Houndoom will learn, with the earned MC, ORAS TM Incinerate and Past Generation Tutor Mud Slap.

Delphox earned 4 MC in his battle, allowing him to learn ORAS TM Incinerate and Tutor Thunder Punch.

Finally, with the two battles and the nature change, my CC total drops down to 41.
 
REWARDS

From: http://www.smogon.com/forums/thread...t-have-the-slots-for-it.3570724/#post-6777222

+1 CC; Dragonite gets +4 MC

From: http://www.smogon.com/forums/threads/akela-vs-exclaimer.3570727/#post-6777554

+1 CC; Dragonite gets +5 MC (+1 KOC)

3 UC
3 UC

PURCHASES

Spending 1 UC to get Marill 1 EC.

Spending 1 UC to get Skiddo 1 EC.

Spending 1 UC to get Staryu 1 EC.

Marill learns Tackle upon evolving.

Skiddo learns Aerial Ace upon evolving.

Staryu learns Confuse Ray upon evolving.

Dragonite learns Superpower (2 MC), Hydro Pump (2 MC), Outrage (1 MC), Draco Meteor (2 MC), Hyper Beam (1 MC), Aqua Tail (1 MC). (9 MC)

TOTALS

Marill
8 --> 9 EC (EVOLVE)
7 --> 7 MC
5 --> 5 AC



Despite having stubs for arms, it has yet to lose a single arm-wrestling match. Megolia has never been in an arm wrestling match.

♪♪♪

Azumarill [♀] [Megolia]
Types: Water/Fairy
Abilities: Thick Fat / Huge Power / Sap Sipper (✓)
Nature: Adamant (+ Attack, -Special Attack)
Stats:
HP:
110
Atk: 3 [6 Huge Power] (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
EC: 9/9
MC: 7
AC: 5/5
Attacks:
Aqua Tail
Body Slam
Bounce
Bubble
BubbleBeam
Charm
Defense Curl
Dig
Dive
Double Edge
Encore
Endure
Facade
Frustration
Helping Hand
Ice Punch
Knock Off
Light Screen
Play Rough
Protect
Refresh
Return
Rollout
Sing
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Tackle
Tail Whip
Waterfall
Water Gun
Water Sport


Skiddo
5 --> 6 EC (EVOLVE)
0 --> 0 MC
5 --> 5 AC



Rarely uses words, believing more in actions speaking for themselves. Commonly expressed on the arena field.

♪♪♪

Gogoat [♀] [Urbas]
Types: Grass
Abilities: Sap Sipper / Grass Pelt (✓)
Nature: Quiet (+Special Attack, -Speed, -10% Evasion)
Stats:
HP:
120
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 59 (-10% Evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Aerial Ace
Bulldoze
Defense Curl
Dig
Energy Ball
Giga Drain
Grass Knot
Growth
Hidden Power Ice
Horn Leech
Iron Tail
Leaf Blade
Leech Seed
Milk Drink
Protect
Razor Leaf
Rock Slide
Rollout
Substitute
Surf
Synthesis
Tackle
Tail Whip
Take Down
Toxic
Vine Whip
Wild Charge
Worry Seed


Staryu
5 --> 6 EC (EVOLVE)
0 --> 0 MC
5 --> 5 AC


Starmie [C.B. Revan]
Types: Water/Psychic
Abilities: Illuminate / Natural Cure / Analytic (✓)
Nature: Timid (+Speed, -Attack, +Accuracy)
Stats:
HP:
90
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 133 (+20% Accuracy)
Size Class: 2
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Aurora Beam
Barrier
Blizzard
Brine
Bubblebeam
Camouflage
Confuse Ray
Dazzling Gleam
Flash Cannon
Gyro Ball
Harden
Hydro Pump
Ice Beam
Light Screen
Magic Coat
Minimize
Pain Split
Protect
Psychic
Psywave
Rapid Spin
Recover
Reflect Type
Scald
Signal Beam
Substitute
Supersonic
Surf
Swift
Tackle
Thunder
Water Gun
Whirlpool


0 --> 2 CC (+2)
11 --> 14 UC (-3, +6)
 
Last edited:
Buying a Mudkip for 2 CC. CC: 3-2=1


Mudkip Female Sally
Types: Water/None

Abilities:: Torrent / Damp (H)

Nature: Brave +Atk, -Spe, -10% Evasion

Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up
Growl
Tackle
Water Gun
Mud Slap
Foresight
Bide
Mud Sport
Rock Throw

Egg
Counter
Avalanche
Refresh
Wide Guard
Yawn

TM/HM
Strength
Waterfall
Ice Beam
Rock Slide
Substitute
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Buying an Aerodactyl for 4 CC
Buying an Aerodactylite for 10 CC
Buying an Old Amber for 8 CC

Aerodactyl [M] [Skyscream]
Nature: Jolly
Type: Rock / Flying || Rock / Flying (Mega)

[Abilities]
Rock Head (Passive)
Pressure (Passive)
Unnerve (Passive) (H) (Locked)
Tough Claws (Passive) (Mega)
[Stats]
HP: 100
Atk: 4
Def: 3
SpA: 1-
SpD: 3
Spe: 150+
+26% Accuracy
Size Class: 4
Weight Class: 4
Base Rank Total: 20​

[Mega Stats]
HP: 100
Atk: 5
Def: 3
SpA: 2-
SpD: 3
Spe: 173+
+30% Accuracy
Size Class: 4
Weight Class: 4
Base Rank Total: 23​

EC: N/A
MC: 0
AC: 0/5

[Moves] [21|90]
Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancient Power

Pursuit
Roost
Steel Wing
Tailwind
Wide Guard

Earthquake
Stone Edge
Rock Slide
Fly
Protect​

Buying a Crucibelle for 4 CC
Buying a Crucibellite for 10 CC

Crucibelle [F] [Lolipot]
Nature: Naive
Type: Rock / Poison || Rock / Poison (Mega)

[Abilities]
Regenerator (Passive)
Mold Breaker (Passive)
Liquid Ooze (Passive) (H) (Locked)
Magic Guard (Passive) (Mega)
[Stats]
HP: 110
Atk: 4
Def: 3
SpA: 3
SpD: 2-
Spe: 120+
+17% Accuracy
Size Class: 3
Weight Class: 2
Base Rank Total: 21​

[Mega Stats]
HP: 110
Atk: 5
Def: 3
SpA: 3
SpD: 4-
Spe: 132+
+20% Accuracy
Size Class: 3
Weight Class: 2
Base Rank Total: 24​

EC: N/A
MC: 0
AC: 0/5

[Moves] [23|70]
Head Smash
Astonish
Endure
Protect
Withdraw
Rock Throw
Toxic
Fake Tears
Confusion
Confuse Ray
Toxic Spikes
Smack Down
Reflect

Coil
Defense Curl
Rollout
Wood Hammer

Gunk Shot

U-Turn
Poison Jab
Rock Slide
Stone Edge
Payback​

Buying a Shellos for 2 CC

Shellos [F] [Milana]
Nature: Quiet
Type: Water

[Abilities]
Sticky Hold (Passive)
Storm Drain (Passive)
Sand Force (Passive) (H) (Locked)
[Stats]
HP: 100
Atk: 2
Def: 2
SpA: 3+
SpD: 3
Spe: 29-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 14​

EC: 0/6
MC: 0
AC: 0/5

[Moves] [17|X]
Mud-Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power [Fire]
Rain Dance

Acid Armor
Brine
Clear Smog
Counter
Mirror Coat

Ice Beam
Scald
Infestation
Surf
Protect​

Buying a Castform for 4 CC

Castform [F] [Nephele]
Nature: Modest
Type: Normal

[Abilities]
Forecast (Passive)
[Stats]
HP: 100
Atk: 2-
Def: 3
SpA: 4+
SpD: 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18​

EC: N/A
MC: 0
AC: N/A

[Moves] [19|69]
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Sunny Day
Rain Dance
Hail
Weather Ball

Disable
Future Sight
Hex
Ominous Wind
Reflect Type

Flamethrower
Ice Beam
Thunderbolt
Scald
Energy Ball​

Buying a Goomy for 2 CC
Buying a Rain Brooch for 8 CC

Goomy [F] [Shalese]
Nature: Brave
Type: Dragon

[Abilities]
Sap Sipper (Passive)
Hydration (Passive)
Gooey (Passive) (H) (Locked)
[Stats]
HP: 90
Atk: 3+
Def: 2
SpA: 2
SpD: 3
Spe: 34-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

EC: 0/9
MC: 0
AC: 0/5

[Moves] [17|X]
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance

Acid Armor
Counter
Endure
Iron Tail
Poison Tail

Sludge Wave
Rock Slide
Thunderbolt
Infestation
Sludge Bomb​

Buying a Deino for 2 CC
Buying a Cacnea for 2 CC

Deino [F] [Elena]
Nature: Hasty
Type: Dark / Dragon

[Abilities]
Hustle (Toggle)
[Stats]
HP: 90
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 44+
+7% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 13​

EC: 0/9
MC: 0
AC: N/A

[Moves] [18|X]
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch

Earth Power
Head Smash
Fire Fang
Ice Fang
Thunder Fang

Dark Pulse
Torment
Dragon Tail
Protect
Thunder Wave​

Cacnea [M] [Daelos]
Nature: Mild
Type: Grass

[Abilities]
Sand Veil (Passive)
Water Absorb (Passive) (H) (Locked)
[Stats]
HP: 90
Atk: 3
Def: 1-
SpA: 4+
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 4
Base Rank Total: 14​

EC: 0/6
MC: 0
AC: 0/5

[Moves] [20|X]
Poison Sting
Leer
Absorb
Growth
Leech Seed
Sand Attack
Pin Missile
Ingrain
Needle Arm
Feint Attack

Counter
Disable
Low Kick
Nasty Plot
Seed Bomb

Dark Pulse
Energy Ball
Grass Knot
Brick Break
Poison Jab​


CC: 83 - 56 = 27
 
Last edited:
http://www.smogon.com/forums/threads/tri-this-on-for-size.3570721/#post-6776112 +1 CC
Dedenne receives 4 MC. Spending the 4 MC to purchase Magnet Rise (Tutor) and Super Fang (Tutor).

http://www.smogon.com/forums/threads/clinically-insane.3570722/ +1 CC
Dedenne receives 4 MC. Spending the 4 MC to purchase Rest (Level Up), Snore (Level Up), and Sleep Talk (TM/HM).

http://www.smogon.com/forums/threads/akela-vs-exclaimer.3570727/#post-6777554 +1 CC
Dedenne receives 4 MC. Spending the 4 MC to purchase Iron Tail (Tutor) and Thunder Punch (Tutor).

Spending the above 3 CC and 1 of my stockpiled 30 CC to purchase:
Crucibelle [Gold Dust Woman] [F]

Naive Nature (+15% Speed, +17% Accuracy, -1 SpD)
Type: Rock/Poison
Egg Group:
Abilities: Regenerator, Mold Breaker, Liquid Ooze [Locked]
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 120 (+) [+17% ACC]
Size Class: 3
Weight Class: 2
Base Rank Total: 21

MC: 0
AC: 0/5

Mega Crucibelle [Gold Dust Woman] [F]

Naive Nature (+15% Speed, +20% Accuracy, -1 SpD)
Type: Rock/Poison
Egg Group:
Abilities: Regenerator, Mold Breaker, Liquid Ooze [Locked], Magic Guard [Mega]
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (-)
Spe: 132 (+) [+20% ACC]
Size Class: 3
Weight Class: 2
Base Rank Total: 24

Attacks [23/69]
Level Up [13/22]
Astonish
Confuse Ray
Confusion
Endure
Fake Tears
Head Smash
Protect
Reflect
Rock Throw
Smack Down
Toxic
Toxic Spikes
Withdraw
Egg [4/4]
Coil
Defense Curl
Rollout
Wood Hammer
Tutor [1/13]
Gravity
TM/HM [5/30]
Facade
Payback
Poison Jab
Substitute
U-Turn

Moves Remaining
Level Up [9] {9}: Acid Armor, Explosion, Gunk Shot, Hex, Psybeam, Rock Blast, Rock Slide, Sludge, Torment
CG Tutor [12] {24}: Block, Helping Hand, Iron Head, Low Kick, Magic Room, Skill Swap, Snatch, Snore, Stealth Rock, Trick, Wonder Room, Zen Headbutt
CG TM/HM [26] {52}: Attract, Double Team, Embargo, Frustration, Giga Impact, Grass Knot, Hidden Power Ice, Hyper Beam, Infestation, Psychic, Rest, Return, Rock Polish, Rock Smash, Rock Tomb, Round, Safeguard, Sandstorm, Secret Power, Shadow Ball, Sleep Talk, Sludge Bomb, Sludge Wave, Stone Edge, Swagger, Venoshock


http://www.smogon.com/forums/threads/3v3-fe-triples-exclaimer-versus-stary02939.3569832/ 10 UC
Spending 5 of the 10 UC as AC on Crucibelle, unlocking its Hidden Ability.

Spending 5 UC as MC on Crucibelle. Spending the 5 MC to purchase Acid Armor (Level Up), Gunk Shot (Level Up), Rock Slide (Level Up), and Zen Headbutt (Tutor).

Spending 10 of my stockpiled 29 CC to purchase Crucibellite.

Spending 8 of my stockpiled 19 CC to purchase Moth Dust.

Spending 8 of my stockpiled 11 CC to purchase Black Bamboo Leaf.

3 CC remains.
 
Last edited:
Spending 6 CC and 6 UC on a Trapinch, a Timburr, a Dunsparce, and a Crucibelle. (CC: 41 > 35) (UC: 31 > 25)


Trapinch [Scirocco] (M)
Nature: Lonely (+1 Atk, -1 Def)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Arena Trap: (Passive) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs. All Pokemon that are not of the Flying-type, or possess the Levitate Ability, may not be switched out of battle while this Pokemon is on the field. This Pokemon may still switch out of battle as normal, unless there is another Pokemon on the field with Arena Trap.
Sheer Force (HA Locked): (Toggle) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (23/55):

Level-Up:
Sand Attack
Bite
Feint Attack
Bide
Fissure
Superpower
Feint
Mud-Slap
Bulldoze
Sand Tomb
Rock Slide
Dig
Crunch

Egg Moves:
Bug Bite
Endure
Flail
Focus Energy
Quick Attack

TM Moves:
Toxic
Protect
Solar Beam
Substitute
Rock Smash



Timburr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Locked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 2

EC: 0/9
MC: 0
AC: 0/5

Moves (18/67):

Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away

Egg Moves:
Counter
Detect
Drain Punch
Endure
Mach Punch

TM Moves:
Taunt
Smack Down
Payback
Poison Jab
Rock Smash



Dunsparce [Dunsparce] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match the dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Serene Grace: (Passive) This Pokemon has a blessing which doubles the success chance of its attacks' secondary effects. (e.g. paralysis from Thunderbolt)
Run Away: (Passive) This Pokemon is quick on feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Rattled (HA Locked): (Passive) These Pokemon are more easily frightened by Ghost-, Bug- and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. if this ability was triggered by an opponent's attack, the natural stage is also adjusted.

Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (39.13) (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 18

MC: 0
AC: 0/5

Moves (21/??):

Level-Up:
Rage
Defense Curl
Yawn
Glare
Rollout
Spite
Pursuit
Screech
Ancient Power
Take Down
Roost

Egg Moves:
Bide
Bite
Headbutt
Hex
Magic Coat

TM Moves:
Ice Beam
Protect
Thunderbolt
Flamethrower
Rock Smash



Crucibelle [Crucibelle] (F)
Nature: Naive (+15% Speed, +16% Accuracy, -1 SpD)
Type: Rock / Poison
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external Rock source.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Fkying-typed or using the Ability Levitate. -- Accuracy when using Toxic, Poison Powder, or Poison Gas, even hitting during Dig, Fly, etc. Ignore Fog's Accuracy reduction. Store command.

Abilities:

Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and ten (10) HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponent's natural abilities. (e.g. Levitators plummet to the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Liquid Ooze (HA Locked): (Passive) This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 120 (119.6) (+)
Size Class: 3
Weight Class: 2
Base Rank Total: 21


Crucibelle [Crucibelle] (F)
Nature: Naive (+15% Speed, +20% Accuracy, -1 SpD)

Abilities:

Magic Guard (Mega): (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Burn, Poisoning, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage every round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (-)
Spe: 131 (131.1) (+)
Size Class: 3
Weight Class: 2
Base Rank Total: 24


MC: 0
AC: 0/5

Moves (23/70):

Level-Up:
Head Smash
Astonish
Endure
Protect
Withdraw
Rock Throw
Toxic
Fake Tears
Confusion
Confuse Ray
Toxic Spikes
Smack Down
Reflect

Egg Moves:
Coil
Defense Curl
Rollout
Wood Hammer

Tutor Moves:
Low Kick

TM Moves:
Rock Tomb
Stone Edge
Poison Jab
Substitute
Rock Smash
 
Exclaimer: Marill should have already had Tackle anyway. Starmie should only have a 20% accuracy boost thanks to its nature. Please fix this as you impliment. Approved
Vanillish Wafer: you need to make note on Mudkip's profile of its -10% evasion from the Brave nature. Please do this as you impliment the claim. Approved
jayelt413: Crucibelle has Protect as a LU and starting TM move. Let me know what other TM you will be taking instead. Cacnea also gets Feint Attack at lvl 19 in ORAS so you can add that. Cacnea cannot get Dark Pulse as a starting TM as it is not a current gen TM. VM me when these changes are made but for now Not Approved EDIT: Approved
Frosty: Approved
akela: ew why do people actually want Crucibelle? Approved
P2X7: Approved
Dogfish44: Approved

7*0.3 = 2.1 UC -> 31.1 UC

My claims:
+9 UC
+6 UC

31.1 UC -> 46.1 UC

Self Approved
 
Last edited:
Last edited:
2 CC


Koffing: 1 EC, 2 MC and 2 KOC.

KOC goes into MC for a total of 4. Learns Endure (Past Gen) and Torment (TM)


Pancham: 1 EC, 1 AC, 2 MC and 4 KOC.

KOC goes into MC for a total of 6, learns Rock Slide, Iron Head and Protect (TMs)

Pancham also reaches 5/5 AC, unlocking his Hidden Ability, Scrappy.


3 UC
 
Last edited:
Roleplays:
>>Battle Hall
CC: 7 -> 11
Altair the Croagunk:
MC: 0 -> 6 (+6 KOC)
Reffings:
>>this reffing<<
UC: 18 -> 21
>>this reffing<<
UC: 21 -> 28

Battles:
>>this battle<<
CC: 11 -> 12
Excalibur the Doublade (now an Aegislash):
MC: 1 -> 5
Merlin the Magneton:
EC: 7/9 -> 8/9
MC: 2 -> 5
AC: 4/5 -> 5/5 {HA UNLOCKED}

>>this battle<<
CC: 12 -> 13
Excalibur the Aegislash:
MC: 5 -> 9 -> 1
Aegislash claims Toxic, Brick Break, Reflect, and Giga Impact (TM) for 8 MC.
Aegislash also claims Slash (pre-26) that I apparently forgot during evolution.

>>this battle<<
CC: 13 -> 15
Gawain the Lucario:
MC: 0 -> 5 -> 0
Lucario claims Heal Pulse (Level-Up) for 1 MC.
Lucario claims Ice Punch and Thunder Punch (Tutor) for 4 MC.
Lancelot the Bisharp:
MC: 0 -> 4 (+1 KOC) -> 0
Bisharp claims Knock Off (Tutor) for 2 MC.
Bisharp claims Protect (TM) for 2 MC.
AC: 3/5 -> 4/5
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

TOTAL: 7UC [126->133]

TOTAL: 2CC [21->23]

POKEMON
~~~~~~

SLUGGER
+4MC [17->21]
Slugger Learns Recover [Level Up], Clear Smog [Egg] Mirror Coat [Egg], Sludge [Egg], Ancient Power [Tutor], Block [Tutor], Dive [Tutor], Earth Power [Tutor], Icy Wind [Tutor], Pain Split [Tutor], Dig [TM/HM], Earthquake [TM/HM], Endure [TM/HM], Rock Slide [TM/HM] Rock Tomb [TM/HM], Sandstorm [TM/HM]Sludge Bomb [TM/HM], Sludge Wave [TM/HM] Swagger [TM/HM], String Shot [Past Gen], Whirlpool [Past Gen], Sleep Talk [TM/HM]
COST:43?? 21MC [21->0], 22UC [133->111]

BLACK STAR
+1EC [4/9->5/9]
+3MC [5->8]
+1AC [2/5->3/5]
spending 4UC on EC and 2UC on AC EVOLVING AND HIDDEN ABILLITY UNLOCKED [111->105]

Black Star Learns Night Slash, Role Play, Mat Block, Shadow Sneak

Greninja (♂) Black Star
Type:
Water/Dark
Abilities: Torrent/Proteon
Nature: Hasty (+Spe, -DEF, +23% ACC)
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 141 (+, 23% ACC)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 8
AC: 5/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Night Slash
Role Play
Mat Block
Shadow Sneak

Egg
Bestow
Camouflage
Mind Reader
Toxic Spikes
Mud Sport

TM/HM
Protect
Rock Slide
Blizzard
Dive
Aerial Ace


Code:
TL;DR
126+7-22-6=105UC
21+2=23CC
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
The Wanderer - APPROVED.
Glacier Knight - I am always right. But you're right here. APPROVED.
Matezoide - APPROVED.
Dogfish44 - APPROVED.
Iron Caliber - APPROVED.
Toon - APPROVED.
Frosty - APPROVED.

+2.1AUC


http://www.smogon.com/forums/threads/vs-mowtom.3569601/

Birkal: +3UC / +1CC
Abomasnow: +3MC / +2KOC

http://www.smogon.com/forums/threads/vs-hoetom.3569605/

Birkal: +3UC / +1CC
Abomasnow: +3MC / +2KOC

http://www.smogon.com/forums/threads/death-to-burd.3569897/

Birkal: +3UC / +1CC
Abomasnow: +3MC / +2KOC

http://www.smogon.com/forums/threads/yes-this-is-rude.3569899/

Birkal: +3UC / +1CC
Abomasnow: +3MC / +2KOC

http://www.smogon.com/forums/threads/the-flashiest-flash-in-the-west.3569973/

Birkal: +1CC / +3UC
Abomasnow: +3MC / +2KOC

http://www.smogon.com/forums/threads/brorl.3569974/

Birkal: 1 CC
Abomasnow: 3 MC, 2 KOC

http://www.smogon.com/forums/threads/dis-playa.3570379/

Birkal: +1CC / +3UC
Abomasnow: +3MC / +2KOC

http://www.smogon.com/forums/threads/time-to-dance.3570476/

Birkal: +1CC / +3UC
Abomasnow: +3MC / +2KOC

http://www.smogon.com/forums/threads/finally-done-maxing.3570773/

Birkal: +1CC / +3UC
Abomasnow: +3MC / +2KOC

http://www.smogon.com/forums/threads/me-and-cawkal.3570774/

Birkal: 1 CC
Abomasnow: 3 MC, 2 KOC

http://www.smogon.com/forums/threads/mamoswine-vs-mewtwo.3570789/

Birkal: +1CC / +3UC
Mewtwo: +3MC / +2KOC

http://www.smogon.com/forums/threads/the-frog-and-the-mouse.3570962/

Birkal: +1CC / +3UC
Pikachu: +3MC / +2KOC


Birkal
+12CC (213CC total)
+30UC (73.2UC total)

Pikachu
+5MC
Knock Off (2MC)
Magnet Rise (2MC)
Remaining 1 stored​

Mewtwo
+5MC
Dive (2MC)
Movepool maxed!
Remaining 3 stored​

Abomasnow
+50MC
Attract (2MC)
Captivate (2MC)
Confide (2MC)
Double Team (2MC)
Flash (2MC)
Fling (2MC)
Frustration (2MC)
Growth (2MC)
Hail (2MC)
Headbutt (2MC)
Magical Leaf (2MC)
Mud-Slap (2MC)
Natural Gift (2MC)
Rain Dance (2MC)
Rest (2MC)
Return (2MC)
Rock Climb (2MC)
Rock Tomb (2MC)
Round (2MC)
Secret Power (2MC)
Sleep Talk (2MC)
Snore (2MC)
Solar Beam (2MC)
Strength (2MC)
Swords Dance (2MC)
Movepool maxed!

Birkal - APPROVED.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
+3 UC, +1 CC

Alright, so Alomomola gets 5 MC, combined with her 1 current MC, for 6 MC total. These 6 MC are spent on Bounce, Blizzard, and Attract. At 55/55 moves, this maxxes her out.

---

So, I have an Alakazam. Using 83 UC to bring her up to 88 MC. 88 MC is spent on the following 44 moves, each for 2 MC.

Body Slam
Captivate
Curse
Dig
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fire Punch
Flash
Fling
Focus Punch
Foresight
Foul Play
Frustration
Giga Impact
Guard Swap
Headbutt
Ice Punch
Iron Tail
Magic Room
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Nightmare
Power Trick
Psycho Shift
Psywave
Rage
Recycle
Secret Power
Seismic Toss
Shock Wave
Skull Bash
Slash
Submission
Take Down
Thunder Punch
Tri Attack
Wonder Room
Zap Cannon
Zen Headbutt


Self-Approved
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
TOTAL: 21UC [105->126]
TOTAL: 2CC [23->25]

POKEMON
~~~~~~
BLUE TIPS
Blue Tips Learns Snatch [Tutor], Fire Blast [TM/HM], Torment [TM/HM], U-Turn [TM/HM], Incinerate [TM/HM]
COST: 10UC [126->116]

LOCK'N LOAD
+2EC [6/9->8/9]
5MC [8->13]
+1AC HIDDEN ABILITY UNLOCK
+1LEC => 1EC [8/9->9/9] EVOLVING
Lock'n Load Learns Dragon Pulse, Yawn, Focus Energy, Brine [Level Up], Dragon Dance [Level Up], Signal Beam [Egg], Clear Smog [Egg], Outrage [Egg], Bounce [Tutor], Body Slam [Tutor], Dive [Tutor], Draco Meteor [Tutor], Endure [Tutor], Swagger [Tutor], Quash [TM/HM], Whirlpool [Past Gen]
COST: 24?? 13mc [13->0], 11UC [116->105]


Kingdra [♀] Lock'n Load
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Swift Swim/Sniper/Damp
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 73 (-) [-10% Evasion]
Size Class: 3
Weight Class: 5
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5

Attacks

Body Slam
Bounce
Dive
Outrage


Aurora Beam
Brine
Bubble
Bubble Beam
Clear Smog
Draco Meteor
Dragon Breath
Dragon Pulse
Flash Cannon
Hydro Pump
Ice Beam
Muddy Water
Razor Wind
Scald
Signal Beam
Twister
Water Gun
Whirlpool


Agility
Attract
Disable
Dragon Dance
Endure
Focus Energy
Leer
Protect
Quash
Smokescreen
Swagger
Yawn

34|73 Moves
buying a Dragon scale -8cc

COST: 8CC [25->17]


Code:
TL;DR
105+21-10-11=105UC
23+2-8=17CC
 
Last edited:
http://www.smogon.com/forums/threads/one-nice.3570406/
+3 uc

http://www.smogon.com/forums/threads/matezoide-does-it-for-free-toonexclaimer.3570303/
+2uc

http://www.smogon.com/forums/threads/giraffles.3571079/
+3uc

http://www.smogon.com/forums/threads/fort-vs-dogfish44-sr-flash.3571141/
+11cc

http://www.smogon.com/forums/threads/gotta-blast.3570403/
Fort Colorcastle +1cc,
Hippo gets +1ec 3mc, 1ac

http://www.smogon.com/forums/threads/violence-and-honesty.3570405/
Fort Colorcastle gets +1 CC;
Hippopotas gets +1 EC, +4 MC, +1 AC (koc in mc)

http://www.smogon.com/forums/threads/ew-smogon-is-repeating-ads.3569749/
Fort Colorcastle +3cc,
Mawile +5mc (koc in mc)
hippo 1ec 4mc 1ac (koc in mc)

http://www.smogon.com/forums/thread...-fort-colorcastle.3559119/page-3#post-6671203
Fort: 10 CC
Privatyke: 15 KOC into mc

http://www.smogon.com/forums/threads/battle-hall-challenge-fort-colorcastle.3559119/page-3#post-6758924
Fort Colorcastle: 2 CC
Vulpix: 3 KOC (2 into ec, 1 into mc)

http://www.smogon.com/forums/threads/red-fish-blue-fish-jay-fish-fort-fish.3571074/
Fort Colorcastle: 1 CC
Vulpix: 1 EC, 3 MC, 1 KOC in ec

http://www.smogon.com/forums/threads/heh-heh-heh.3571075/
Fort Colorcastle: 1 CC
Vulpix: 1 EC, 3 MC, 1 KOC in ec

http://www.smogon.com/forums/thread...colorcastle-enchanted-meadow-2.3566126/unread
Me +22 CC
Syclant: 10 MC
Ambipom: 11 MC (koc into mc)
[NEW] Kirlia: 1 EC, 3 MC, 1 AC
[NEW] Clefairy: 1 EC, 2 MC, 1 AC
+1 Belue Berry
+1 Poison Gem
+1 Watmel Berry
+1 Kebia Berry
+1 Macho Brace

TLR ITEMS REMAINING:
1x Ultra Ball
6x Safari Ball
1x Cherish Ball

spending 10cc on a revive +3 super pots in sim
spending 37 cc on TLRs:
3x Potion [3 CC]
1x Super Potion [2 CC]
3x Ether [3 CC]
1x Elixir [4 CC]
1x Revive [4 CC]
4x Heal Ball [8 CC]
4x Poke Ball [2 CC]
8x Park Ball [8 CC]
4x Cherish Ball [3 CC]


Kirlia [Nuclear] (F)
Nature: Timid
Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (H)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 58 (+)
+6% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 0/5

Moves:
Magical Leaf
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Heal Pulse
Draining Kiss
Calm Mind

Confuse Ray
Disable
Encore
Skill Swap
Will-o-Wisp

Torment
Taunt
Protect
Thief
Dazzling Gleam
---
0 Moves

Clefairy [Cute] (F)
Nature: Relaxed
Type: Fairy
Abilities: Cute Charm / Magic Guard / Friend Guard (H)

Stats:
HP: 100
Atk: 2
Def: 3 (+)
SpA: 2
SpD: 3
Spe: 30 (-)
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/9
MC: 0
AC: 0/5

Moves:
Charm
Sweet Kiss
Copycat
Magical Leaf
After You
Healing Wish
Disarming Voice
Pound
Growl
Encore
Sing
Doubleslap
Defense Curl
Follow Me
Bestow
Minimize
Wake-Up-Slap

Belly Drum
Stored Power
Aromatherapy
Metronome
Heal Pulse

Protect
Ice Beam
Thunderbolt
Psychic
Shadow Ball
---
27 Moves


Evolving hippo & vulpix
Hippo gets fire/ice/thunder fang as evo moves
spending 25 mc on
Fissure (lvl)
Crunch (lvl)
Double-Edge (lvl)
Superpower (tutor)
Stealth Rock (tutor)
Iron Head (tutor)
Rest (TM)
Sleep Talk (TM)
Endure (TM)
Roar (TM)
Stone Edge (TM)
Giga Impact (TM)
Bulldoze (TM)
Secret Power (TM)

Hippowdon [Sahara] (F)
Nature: Sassy (+SpD, -Spe, -10% Eva)
Type: Ground
Abilities: Sand Stream / Sand Force (H)

Stats:
HP: 110
Atk: 4
Def: 5
SpA: 3
SpD: 4 (+)
Spe: 40 (-10% Eva)
Size Class: 4
Weight Class: 7
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves:
Tackle
Sand Attack
Bite
Yawn
Take Down
Dig
Sand Tomb
Fire Fang
Ice Fang
Thunder Fang
Double-Edge
Fissure
Crunch

Body Slam
Stack Off
Whirlwind
Stockpile
Revenge

Superpower
Stealth Rock
Iron Head

Protect
Earthquake
Rock Tomb
Rock Slide
Substitute
Rest
Sleep Talk
Endure
Roar
Stone Edge
Giga Impact
Bulldoze
Secret Power
---
34 Moves

Vulpix gets nasty plot for free on evo
Spends 4cc on nature change to timid
Buys Solar Beam and toxic (TMs) for 4mc
And Pain Split (Tutor) for 2mc

Vulpix [Flower] (F)
Nature: Quiet
Type: Fire
Abilities: Flash Fire / Drought (UNLOCKED)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 56 (-)
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 5/5

Moves:
Ember
Tail Whip
Roar
Baby-Doll Eyes
Quick Attack
Will-o-Wisp
Confuse Ray
Fire Spin
Payback
Imprison
Flamethrower
Feint Attack
Flame Burst
Safeguard
Inferno
Fire Blast
Extrasensory

Disable
Flare Blitz
Heat Wave
Hex
Power Swap
Hypnosis

Dig
Protect
Substitute
Energy Ball
Dark Pulse
Facade

Endure
Skull Bash
Bide

---
34 Moves

Vulpix [Flower] (F)
Nature: Quiet
Type: Fire
Abilities: Flash Fire / Drought (UNLOCKED)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 2
SpD: 3
Spe: 75 (+)
+13% Acc
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 5/5

Moves:
Ember
Tail Whip
Roar
Baby-Doll Eyes
Quick Attack
Will-o-Wisp
Confuse Ray
Fire Spin
Payback
Imprison
Flamethrower
Feint Attack
Flame Burst
Safeguard
Inferno
Fire Blast
Extrasensory

Disable
Flare Blitz
Heat Wave
Hex
Power Swap
Hypnosis

Dig
Protect
Substitute
Energy Ball
Dark Pulse
Facade

Endure
Skull Bash
Bide

---
34 Moves

Ninetales [Flower] (F)
Nature: Timid
Type: Fire
Abilities: Flash Fire / Drought (UNLOCKED)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 3
SpD: 4
Spe: 115 (+15% Acc)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 1
AC: 5/5

Moves:
Ember
Tail Whip
Roar
Baby-Doll Eyes
Quick Attack
Will-o-Wisp
Confuse Ray
Fire Spin
Payback
Imprison
Flamethrower
Feint Attack
Flame Burst
Safeguard
Inferno
Fire Blast
Extrasensory
Nasty Plot

Disable
Flare Blitz
Heat Wave
Hex
Power Swap
Hypnosis

Pain Split

Dig
Protect
Substitute
Energy Ball
Dark Pulse
Facade
Solar Beam
Toxic

Endure
Skull Bash
Bide

---
34 Moves

While we're at it, mawile has 40 mc to splurge.
Guard Swap (egg)
Misty Terrain (egg)
Metal Burst (egg)
Punishment (egg)
Psych Up (egg)
-10
Knock Off (tutor)
Icy Wind (tutor)
Ice Punch (tutor)
Thunder Punch (tutor)
Iron Defense (tutor)
Magnet Rise (tutor)
Pain Split (tutor)
Super Fang (tutor)
Stealth Rock (tutor)
Snatch (tutor)
-30
Torment (TM)
Endure (TM)
Focus Punch (TM)
Toxic (TM)
Giga Impact (TM)


12cc + [battle income] 11+1+1+3+10+2+1+1+22 - [Expenses] 10-37-4 => [End Total] 13cc
 
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