Prize Claiming Thread MkII (MAQ March #10223)

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[09:35am] Pwnemon: orcs team is more artificial than heidi montag's boobs

Trainer Name: Orcinus
Pokemon: Gengar, Scrafty, Ferroseed, Mr. Mime, Snorlax, Ninetales, Pinsir, Sudowoodo, Marowak, Ludicolo, Eevee, Mollux, Rotom-H, Charizard, Infernape, Pyroak, Chandelure, Camerupt, Ralts, Monohm, Grimer, Rebble, Slowpoke
W/L/T: 39-11-4 (I had a period where I was too lazy to update this...missing 5 battles or so)
Trainer Counter: 2

Universal Counter: 0

Valor Counter: 3
Glyph of Ice Shard
Glyph of Ice Beam

Badges (1):
The ASB Steel Type Badge

Backpack:
Amulet coin
Light Clay
Thick Club
Link Cable
Life Orb
Expert Belt (2)
Rotom Oven
Leftovers (2)
Lucky Egg
Odd Incense
Charcoal
5x Enigma Berries

Max Revive

Berry Pocket:
1x Oran Berry
2x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry

Matches:
v Engineer singles (1), stalled by a tentacool Lose.
v Terrador singles (1), First battle, unown steal win
v arcanite training doubles (2). Type matchup failed
v MB training singles (1). Win
v Flora singles (1) Lose
v Rezzy singles (3) Lose
v simonsays doubles (2)DQ
v Rezzy singles (3) Win
v TheWolfe doubles (2) Win
v Rickheg singles (1) Win
Brawl, v Simonsays, CMFP, Texas Cloverleaf singles (2) Win
v Jayjinde triples (3) Win
v Wolfe Singles (2) Win
v Endquote Singles (3) Win
" class="internalLink">v Ullar Singles (2) Win
" class="internalLink">v Ziposaki Singles (2) Draw
" class="internalLink">v IAR training Doubles (3) Win
" class="internalLink">v MB Singles (1) Win
" class="internalLink">v TalkingLion Doubles (2) Win
v Jayjinde Singles (1) Win
v Rickheg Doubles (2) Win
v IceEyes Singles (1) Win
v MogRunner Doubles (2) Lose
v Doorknob Singles (1) Lose
v Ragnarokalex Singles (1) Tie
v Dogfish44 Doubles (4) Win
Melee, v Dragonboy, Lord Jesseus Doubles (2) Win
Melee, v Gerard, TheWolfe, Leethoof Singles (1) Lose
v Destiny_Warrior, Singles (1) Lose
v Ranger97, Singles (1) Win
v Waterwarrior, Singles (1) Win
v LouisCyphere, Singles (1) Win
v SonofShadoo, Doubles (2) Win
v Wobbonaut, Singles (2) Win
v Appa training, Singles (1) Win
Melee, v Glacier, Mrc, Aweshucks, Singles (1) Win
v Wolfe, Singles (2) Loss
v Objection, Singles (3) Win
v Dogfish, Singles (3) Loss
v Elevator Music, Doubles (4) Win
v Wobbanaut, Singles (1) Win
v AOPSUser, Doubles (4) Win
v Rickheg, Singles (1) Loss
v CMFP, Training Doubles (4) Win
v Gerard, Training Doubles (4) Loss
v Imanalt, Singles (4) Win
v HLDR, Singles (3) Win
v ZhengTann, Doubles (2) Win
v RoyalGuard, Singles (1) Win
v Dogfish, Triples (3) Win
v Box, Singles (1) Win
v Texas, Singles (1) Win
v Madotsuki, Triples (3) Win
v LupusAlter, Triples (5) Win
v Someoneelse, Singles (3) Win
v DFrog, Singles (3) Draw


Highlight/Important Battles:


Fire pokemon lol

Infernape-Simion (M)
Nature: Naughty
Type: Fire
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Blaze - Type: Passive | Mold Breaker: No | Description: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by three (3). (eg Flamethrower goes from 9 to 12, Fire Blast from 11 to 14)

Iron Fist - Type: Passive | Mold Breaker: No | Description: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 2
Spe: 108
Size Class: 3
Weight Class: 4
BRT: 21

EC: 9/9
MC:
DC: 5/5


Attacks: (76)
Mach Punch
Flame Wheel
Feint
Punishment
Close Combat
Fire Spin
Calm Mind
Flare Blitz
Facade
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment

Focus Punch
Fake Out
Encore
Endeavor
Counter
Blast Burn
Covet
Dual Chop
Gunk Shot
Heat Wave
Helping Hand
Iron Tail
Low Kick
Role Play
Sleep Talk
Stealth Rock
Thunderpunch

Flamethrower
Brick Break
Acrobatics
U-Turn
Roar
Toxic
Hyper Beam
Protect
Solarbeam
Earthquake
Dig
Double Team
Rock Tomb
Aerial Ace
Flame Charge
Rest
Low Sweep
Focus Blast
Incinerate
Shadow Claw
Retaliate
Stone Edge
Bulldoze
Rock Slide
Grass Knot
Swagger
Substitute
Rock Smash
Hidden Power Ice (7)
Endure
Quick Guard
Slack Off
Will-o-Wisp
Fire Blast
Fire Punch
Cut
Focus Energy
Fling
Vacuum Wave
Hone Claws
Attract
Swords Dance


Chandelure - Soul (F)
Nature: Timid
Type:Fire/Ghost
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Abilities:
Flash Fire - Type: Passive | Mold Breaker: Yes | Description: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).
Flame Body - Type: Passive | Mold Breaker: No | Description: This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator - Type: Passive | Mold Breaker: No | Description: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+10% Accuracy)
Size Class: 2
Weight Class: 3
BRT: 20

EC: 9/9
MC: 1
DC: 5/5

Attacks (45):
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Shadow Ball
Pain Split
Hex
Curse
Memento

Clear Smog
Endure
Heat Wave
Dark Pulse
Spite
Trick
Acid Armor

Calm Mind
Fire Blast
Taunt
Protect
Toxic
Hyper Beam
Safeguard
Psychic
Shadow Ball
Substitute
Trick Room
Solarbeam
Thief
Energy Ball
Telekinesis
Rest
Flame Charge
Flamethrower
Double Team
Sunny Day
Hidden Power Ice 7
Sleep Talk


Charizard - Tim (M)
Nature: Rash
Type: Fire/Flying
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying | Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Blaze - Type: Passive | Mold Breaker: No | Description: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by three (3). (eg Flamethrower goes from 9 to 12, Fire Blast from 11 to 14)
Solar Power - Type: Passive | Mold Breaker: No | Description: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
BRT: 20

EC: 9/9
MC: 1
DC: 5/5

Attacks: (59)
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Flame Burst
Wing Attack
Slash
Flamethrower
Fire Spin
Flare Blitz

Crunch
Counter
Focus Punch
Thunderpunch
Blast Burn
Dragon Pulse
Outrage
Roost
Sleep Talk
Tailwind

Dig
Rock Slide
Substitute
Roar
Toxic
Hyper Beam
Protect
Solarbeam
Earthquake
Brick Break
Double Team
Flamethrower
Rock Tomb
Aerial Ace
Façade
Flame Charge
Rest
Attract
Focus Blast
Sky Drop
Incinerate
Will-o-Wisp
Dragon Tail
Rock Smash
Fly
Hidden Power Ground 7
Bide
Endure
Fire Blast


Pyroak - Trace (M)
Nature:Brave
Type: Fire/Grass
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass | Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Rock Head - Type: Passive | Mold Breaker: No | Description: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's thick armor prevents it from taking critical hits.
White Smoke - Type: Passive | Mold Breaker: Yes | Description: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.

Stats:
HP: 120
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52(-) (-10% Evasion)
Size Class: 4
Weight Class: 5
BRT: 21

EC: 9/9
MC: 1
DC: 5/5

Attacks:(63)
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Leaf Tornado
Fire Spin
Petal Dance
Flame Burst
Synthesis
Lava Plume
Wood Hammer
Flare Blitz
Iron Defense
Amnesia
Zap Cannon
Heat Crash

Counter
Aromatherapy
Blaze Kick
Earth Power
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Psybeam
Dragonbreath
Grasswhistle
Revenge
Block

Solarbeam
Flamethrower
Double Team
Toxic
Sunny Day
Facade
Flame Charge
Rock Slide
Grass Knot
Swagger
Protect
Flash Cannon
Substitute
Rest
Sleep Talk
Earthquake
Dragon Tail
Hyper Beam
Low Sweep
Incinerate
Endure
Stealth Rock
Fire Blast
Energy Ball
Hidden Power Ice 7
Light Screen
Will-o-Wisp
Roar


Rotom-H - Palm
Nature: Modest
Type: Electric/Fire
Electric | Electric STAB; immune to paralysis status.
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Levitate - Type: Passive | Mold Breaker: Yes | Description: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20

MC: 1

Attacks: (36)
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Electro Ball
Hex
Discharge
Charge
Substitute

Mud-Slap
Swift
Sucker Punch
Dark Pulse
Electroweb
Pain Split
Signal Beam
Snatch
Snore
Trick

Thunderbolt
Shadow Ball
Light Screen
Toxic
Protect
Sunny Day
Double Team
Reflect
Rest
Volt Switch
Will-o-Wisp
Endure
Hidden Power Ice 7


Camerupt - Pompeii (M)
Nature: Brave
Type: Fire/Ground
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground | Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Magma Armor - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
BRT: 19

EC: 6/6
MC:0
DC: 5/5

Attacks: (48)
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Amnesia
Lava Plume
Curse
Yawn
Eruption

Endure
Heat Wave
Iron Head
After You
Sleep Talk
Stealth Rock

Protect
Dig
Rock Tomb
Earthquake
Toxic
Rock Slide
Rest
Flame Charge
Bulldoze
Flamethrower
Earth Power
Roar
Hidden Power Ice 7
Sunny Day
Hyper Beam
Solarbeam
Double Team
Sandstorm
Fire Blast
Façade
Attract
Overheat
Incinerate
Will-o-Wisp
Explosion
Stone Edge
Swagger
Substitute
Flash Cannon
Rock Smash
Selfdestruct


Mollux - Dream (F)
Nature: Bold
Type: Fire/Poison
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Poison | Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Dry Skin - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate - Type: Toggle | Mold Breaker: No | Description: By default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
DC: 5/5

Attacks: (51)
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Moonlight
Acid Armor
Heat Wave
Recover
Toxic Spikes
Gunk Shot
Eruption

Heal Bell
Heal Pulse
Stealth Rock
Bind
Bug Bite
Gastro Acid
Helping Hand
Iron Defense
Knock Off
Sleep Talk
Snatch
Trick

Sludge Wave
Thunderbolt
Protect
Flamethrower
Toxic
Venoshock
Sunny Day
Hyper Beam
Light Screen
Rain Dance
Solarbeam
Thunder
Double Team
Sludge Bomb
Flame Charge
Rest
Thief
Will-o-Wisp
Explosion
Thunder Wave
Substitute
Rapid Spin
Fire Spin
Hidden Power Ice 7


Pokemon Team:

Mr. Mime - Mind (F)
Nature: Timid
Type: Psychic
Psychic | Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy | Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Soundproof - Type: Passive | Mold Breaker: Yes | Description: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Clanging Scales, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Sparkling Aria, Supersonic, Uproar.)
Filter - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician - Type: Passive | Mold Breaker: No | Description: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 104 (+)
Acc: +12%
Size Class: 3
Weight Class: 4
BRT: 19

EC: 6/6
MC:
DC:
5/5

Attacks (77):
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
DoubleSlap
Mimic
Light Screen
Reflect
Psybeam

Fake Out
Confuse Ray
Icy Wind

Psyshock
Protect
Toxic
Psychic
Double Team
Hypnosis
Endure
Magic coat
Thunder Wave
Thunder
Taunt
Shadow Ball
Nasty Plot
Signal Beam
Safeguard
Snatch
Attract
Substitute
Sunny Day
Solarbeam
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Recycle
Counter
Teleport
Hyper Beam
Mud-Slap
Trick Room
Bide
Rest
Sleep Talk
Future Sight
Dream Eater
Zap Cannon
Charge Beam
Thunderbolt
Attract
Foul Play
Rain Dance
Zen Headbutt
Focus Blast
Brick Break
Drain Punch
Round
Grass Knot
Hidden Power Fire 6
Focus Punch
Metronome
Psyche Up
Torment
Ice Punch
Trick
Role Play
Baton Pass
Wake-up Slap
Healing Wish
Helping Hand
Iron Defense
Wonder Room


Gengar(*) - Purple Boss (M)
Nature: Timid
Type: Poison/Ghost
Poison | Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Abilities:
Cursed Body - Type: Passive | Mold Breaker: No | Description: When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.


Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Accuracy: +19%
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0

Attacks (45):
Hypnosis(*)
Lick(*)
Spite(*)
Mean Look(*)
Curse(*)
Night Shade(*)
Confuse Ray(*)
Sucker Punch(*)
Shadow Punch

Will-O-Wisp(*)
Astonish(*)
Disable(*)

Sludge Bomb(*)
Substitute(*)
Thunderbolt(*)
Shadow Ball
Toxic
Energy Ball
Taunt
Pain split
Hex
Dark Pulse
Venoshock
Dream Eater
Protect
Torment
Bide
Focus Blast
Destiny Bond
Endure
Counter
Perish Song
Double Team
Psychic
Giga Drain
Thunder
Thief
Role Play
Snatch
Explosion
Icy Wind
Brick Break
Sunny Day
Foul Play
Trick Room


Scrafty(*) - Pants (M)
Nature: Adamant
Type: Dark/Fighting
Dark | Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Fighting | Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed Skin - Type: Passive | Mold Breaker: No | Description: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie - Type: Passive | Mold Breaker: No | Description: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Intimidate - Type: Trigger | Mold Breaker: No | Description: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents. Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
DC: 5/5

Attacks (48):
Leer (*)
Low Kick(*)
Sand-Attack(*)
Faint Attack(*)
Headbutt(*)
Swagger(*)
Brick Break(*)
Payback(*)

Fire Punch(*)
Thunderpunch(*)
Ice Punch(*)

Dig(*)
Taunt(*)
Dragon Claw(*)
Detect
Drain Punch
Crunch
Double team
Poison Jab
Substitute
Hi Jump Kick
Zen Headbutt
Focus Punch
Head Smash
Fake out
Incinerate
Thief
Torment
Rock slide
Dragon tail
Rock Tomb
Scary Face
Counter
Protect
Facade
Low Sweep
Roar
Giga Impact
Dragon Dance
Sunny Day
Fling
Focus Blast
Dual Chop
Super Fang
Knock Off
Outrage
Spite
Grass Knot


Ludicolo - Marge (F)
Nature: Naughty
Type: Water/Grass
Grass | Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Water | Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Swift Swim - Type: Passive | Mold Breaker: No | Description: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish - Type: Passive | Mold Breaker: No | Description: This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo - Type: Passive | Mold Breaker: Yes | Description: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 70
Size Class: 3
Weight Class: 4
BRT: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks: (41)
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubblebeam
Fake Out
Fury Swipes

Counter
Giga Drain
Flail

Surf
Rain Dance
Double Team
Endure
Ice Beam
Synthesis
Energy Ball
Zen Headbutt
Protect
Substitute
Toxic
Seed Bomb
Solarbeam
Thunder Punch
Ice Punch
Drain Punch
Fire Punch
Dive
Hydro Pump
Brick Break
Waterfall
Hyper Beam
Bullet Seed
Scald
Sleep Talk
Whirlpool
Hail
Focus Punch



Ninetales (*) Kyuu (Female)
Nature: Modest (Special Attack increased by * ; Attack decreased by *)
Type:
Fire

Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Flash Fire - Type: Passive | Mold Breaker: Yes | Description: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).Drought - Type: Trigger | Mold Breaker: No | Description: Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so. Command: Activate Drought - 9 En - Summons sunny weather to the field.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC : 6/6
MC :
DC : 5/5


Attacks (39 Total):
Ember (*)
Tail Whip(*)
Roar(*)
Quick Attack(*)
Fire Spin(*)
Will-o-Wisp(*)
Confuse Ray(*)
Imprison(*)
Flame Burst(*)
Flamethrower(*)
Safeguard(*)
Nasty Plot

Extrasensory(*)
Energy Ball(*)
Disable(*)
Magic Coat
Endure
Hex

Substitute(*)
Toxic(*)
Fire Blast(*)
Reflect
Bide
Solarbeam
Pain Split
Dark Pulse
Roar
Hyper Beam
Dig
Protect
Overheat
Foul Play
Heat Wave
Psyshock
Hidden Power Ice (7)
Flame Charge
Toxic
Flare Blitz
Flail
Hypnosis
Inferno
Faint Attack
Power Swap


Sudowoodo - Mamoslayer (M)
Nature: Adamant
Type: Rock
Rock | Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Cosmic Power, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Sturdy - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head - Type: Passive | Mold Breaker: No | Description: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Rattled - Type: Passive | Mold Breaker: No | Description: These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, the natural stage is also adjusted.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1
SpD: Rank 3
Spe: 30
Size Class: 3
Weight Class: 3
brt: 18

EC: 6/6
MC: 1
DC: 5/5

Attacks (40):
Wood Hammer
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack

Endure
Stealth Rock
Defense Curl

Toxic
Sandstorm
Rock Slide
Double Edge
Protect
Magic Coat
Explosion
Dig
Substitute
Rock Tomb
Sucker Punch
Earthquake
Fire Punch
Counter
Focus Punch
Taunt
Stone Edge
Hammer Arm
Thunderpunch
Brick Break
Torment
Bulldoze
Foul Play
Ice Punch
Facade
Rest
Sleep Talk
Hidden Power Rock (7)


Metagross [Brains] (Genderless)
Nature: Sassy
Type:
Steel/Psychic
Steel | Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Psychic | Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Ability 1: Clear Body
Clear Body - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Ability 2: Light Metal (DW) [unlocked]
Light Metal - Type: Passive | Mold Breaker: Yes | Description: The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).

Stats:

HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 60 (-10 eva)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC:
DC:
5/5

Attacks:

Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Bullet Punch
Meteor Mash
Hammer Arm
Psychic
Agility
Pursuit

Iron Defense
Iron Head
Zen Headbutt
Headbutt
Ice Punch
Thunder Punch
Dynamic Punch
Gravity
Selfdestruct
Sleep Talk
Mimic
Block

Earthquake
Giga Impact
Double Team
Reflect
Light Screen
Rock Slide
Endure
Brick Break
Hone Claws
Protect
Aerial Ace
Explosion
Rain Dance
Telekinesis
Sandstorm
Rest
Bulldoze
Swagger
Substitute
Miracle Eye
Hyper Beam
Icy Wind
Signal Beam
Stealth Rock
Toxic
Psyshock
Sunny Day
Shadow Ball
Sludge Bomb
Rock Tomb
Facade
Grass Knot
Flash Cannon
Rock Smash
Cut
Strength
Flash
Hidden Power Fire (7)
Rock Polish
Swift
Mud Slap
Natural Gift
Double Edge


-----------in training--------

Pinsir - Buffy (M)
Nature: Adamant
Type: Bug
Bug | Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Hyper Cutter - Type: Passive | Mold Breaker: Yes | Description: This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Mold Breaker - Type: Passive | Mold Breaker: No | Description: Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Moxie - Type: Passive | Mold Breaker: No | Description: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 0
DC: 5/5

Attacks (23):
Vicegrip
Focus Energy
Bind
Seismic Toss
Harden
Revenge
Brick Break
Vital Throw

Close Combat
Feint
Faint Attack

Earthquake
Stone Edge
Protect
X-Scissor
Bide
Substitute
Thrash
Swords Dance
Endure
Focus Punch
Dig


Ferroseed(*) - SpikesOfDoom (F)
Nature: Relaxed
Type: Steel/Grass
Grass | Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Steel | Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 1
SpD: Rank 3
Spe: 9 (-, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 2/6
MC: 0

Attacks (18):
Tackle (*)
Harden(*)
Rollout(*)
Curse(*)
Metal Claw(*)
Pin Missile(*)
Gyro Ball(*)

Bullet Seed (*)
Rock Climb (*)
Gravity (*)

Protect (*)
Toxic (*)
substitute (*)
Leech Seed
Power Whip
Spikes
Stealth Rock
Rest

Marowak - Drake (M)
Nature: Brave
Type: Ground
Ground | Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rock Head - Type: Passive | Mold Breaker: No | Description: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Lightningrod - Type: Passive | Mold Breaker: Yes | Description: These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks. This Pokémon takes no damage from Electric-type attacks.
Battle Armor - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's thick armor prevents it from taking critical hits.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 38 (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Attacks: (25)
Bone Club
Growl
Tail Whip
Headbutt
Leer
Focus Energy
Bonemerang
Rage

Rock Slide
Detect
Endure

Counter
Earthquake
Dig
Endeavor
Fire Punch
Double Edge
Thunderpunch
Smack Down
Bide
Bulldoze
Double Team
Stealth Rock
Earth Power
Aerial Ace


Eevee - Vy (M)
Nature: Bold (+1 Def, -1 Atk)
Type:
Normal | Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Run Away - Type: Passive | Mold Breaker: No | Description: This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability - Type: Passive | Mold Breaker: No | Description: The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation - Type: Passive | Mold Breaker: Yes | Description: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 0
DC: 1/5

Attacks:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Quick Attack
Bite
Covet
Take Down

Endure
Flail
Yawn

Protect
Toxic
Swift
Dig


Ralts [Noel] (Male)
Nature: Adamant (+1 Atk, -1 Special Attack)
Type: Psychic/Fairy
Psychic | Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy | Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Synchronize - Type: Passive | Mold Breaker: No | Description: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace - Type: Trigger | Mold Breaker: No | Description: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Telepathy - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
BRT: 10
Weight Class: 1

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Growl
Confusion
Double Team
Teleport
Lucky Change
Magical Leaf
Heal Pulse
Calm Mind

Disable
Encore
Shadow Sneak

Taunt
Torment
Will-O-Wisp


Monohm [Denice] (F)
Modest Nature (+1 Special Attack, -1 Attack)

Type: Electric/Dragon
Electric | Electric STAB; immune to paralysis status.
Dragon | Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

HP: 90
Atk: Rank 1
Def: Rank 3
SpA: Rank 4
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 7/9
MC: 0
DC: 4/5

Abilities:
Shield Dust - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static - Type: Passive | Mold Breaker: No | Description: This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Attacks:
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom

Heal Bell
Magnet Rise
Mud-Slap

Thunderbolt
Flamethrower
Surf
Slack Off
Dragon Pulse
Dragon Tail
Weather Ball
Toxic
Thunder Wave
Hurricane
Volt Switch


Grimer [Talia] (F)
Sassy Nature (Quiet)

Type: Poison
Poison | Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 21 (-)
Size Class: 2
Weight Class: 3
BRT: 10

EC: 2/6
MC: 0
DC: 2/5

Abilities:
Stench - Type: Passive | Mold Breaker: No | Description: This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's body is covered in a sticky substance that prevents item theft or swapping.
Poison Touch - Type: Toggle | Mold Breaker: No | Description: By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.

Attacks:
Poison Gas
Pound
Harden
Mud-Slap
Disable
Sludge
Minimize
Mud-Bomb

Curse
Shadow Sneak
Acid Spray

Poison Jab
Flamethrower
Payback
Toxic
Venoshock
Ice Punch


Rebble Gale (U)
Nature: Modest
Type: Rock
Rock | Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Cosmic Power, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Levitate - Type: Passive | Mold Breaker: Yes | Description: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Technician - Type: Passive | Mold Breaker: No | Description: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Mold Breaker - Type: Passive | Mold Breaker: No | Description: Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/9
MC: 0
DC: 1/5


Attacks (15 Total):
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

Vacuum Wave
Heat Wave
AncientPower

Hidden Power (Fighting 6)
Sandstorm
Calm Mind
Energy Ball


Slowpoke [Panne] (M)

Nature: Sassy
Type: Water/Psychic
Water | Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic | Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 13 (15/1.15v)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 4/6
MC: 1
DC: 3/5

Abilities:

Oblivious - Type: Passive | Mold Breaker: Yes | Description: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo - Type: Passive | Mold Breaker: Yes | Description: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator - Type: Passive | Mold Breaker: No | Description: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Attacks :
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Sleep Talk
Future Sight
Zen Headbutt

Scald
Earthquake
Hidden Power Ground (7)
Heal Pulse
Slack Off
Icy Wind
Psychic


Wailmer- orcinus (M)
Nature: Quiet (Raise SpA by 1, decrease Spe by 15%)
Type: Water
Water | Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Veil - Type: Passive | Mold Breaker: Yes | Description: Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious - Type: Passive | Mold Breaker: Yes | Description: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Pressure - Type: Passive | Mold Breaker: No | Description: This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 52 (-), -10 eva
Size Class: 4
Weight Class: 5
BRT: 18

EC: 0/6
MC: 0
DC: 0/5


Attacks:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist

Soak
Body Slam
Aqua Ring

Ice Beam
Earthquake
Surf


(Nohface) Newman (M)

Nature: Jolly (+2 Spe, +5% Accuracy, -1 SpA)

Types: Ghost/Steel
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Steel | Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Levitate - Type: Passive | Mold Breaker: Yes | Description: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 100
Atk: 2
Def: 3
SpA: 0 (-)
SpD: 3
Spe: 12 (+)
Size: 1
Weight: 3
BRT: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Scratch
Iron Defense
Lick
Metal Burst
Faint Attack
Shadow Sneak
Curse

Meteor Mash
Flail
Yawn

Will-o-Wisp
Dig
Torment


Necturine Crux (F)
Nature: Impish
Type:
Grass | Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: NoneGhost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Abilities:
Anticipation - Type: Passive | Mold Breaker: Yes | Description: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).Telepathy - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5


Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex

Sketch
Ingrain
Leaf Blade

Toxic
Psychic
Protect


Claydol (X)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Types:
/

Ground | Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Psychic | Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Ability:
Levitate - Type: Passive | Mold Breaker: Yes | Description: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 65 (-)

Size Class: 3
Weight Class: 5
BRT: 21

EC: 6/6
MC: 0
DC: N/A

Moves:
AncientPower
Confusion
Cosmic Power
Dig
Earth Power
Grass Knot
Harden
Ice Beam
Light Screen
Mud-Slap
Psybeam
Psychic
Rapid Spin
Reflect
Rock Tomb
Sandstorm
Selfdestruct
Shadow Ball
Teleport
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
LucarioOfLegends Approved

apricity Welcome back to ASB! After I check everything just make a post in the Registration Center, title it "Profile: apricity" and somewhat c/p what you have here to there.

  • You get EXP Share for free, inb4 "back in my day we had to buy training items"
  • Infernape is Fire/Fighting
  • Whenever you buy Mega Stones for Charizard, Camerupt, Gengar, Metagross, Pinsir, Future Gallade, You will need to put them through PCT to get their Mega Stats approved as well, just fyi.
  • Please add the original Rotom stats/typing/etc in le profile imotbh
  • Camerupt has Anger Point as a HA
  • Camerupt nature says Brave, but has the modifications of Quiet. Im going to assume you meant Quiet to make life easier, and this go faster. Please fix or tag me in Discord for me assuming wrongly.
  • Camerupt should have r4 Atk
  • Please note that Camerupt has -10% Evasion
  • Mr Mime is Psychic/Fairy (I see you have Fairy STAB Description tho)
  • Gengar should have 100HP and r3 Def
  • Metagross Sprite is borke
  • Metagross has WC: 7 with Light Metal
  • There's a new rule (not new to us but to you lol) that pokemon gets 5 Eggs, and 5 TM/HM. so mons like majority of your LCs (except like Ferroseed's and Monohm's TM/HM but he can gain 2 more egg moves) , and i think only Pinsir and Marowak can get extra 2 Egg moves and 2 TM/HM. Once you make your profile post i'll check for this if you even want to add le moves.
  • Ferroseed should have 8 spe
  • Marowak should have 100hp, 39spe, SC:2 WC:3
  • here's a working monohm sprite
  • Grimer should have 100HP and SC: 1
  • Please note that Grimer has -10% Evasion
  • here's a working rebblesprite
  • Please note Slowpoke should have -10% Evasion
  • Working Nohface Sprite
  • Claydol should have 100HP


Fix the things in le hide tag, Make a Profile and I'll check through again :>
 
I'mma buy a Petilil so that I can fight Luke.


Petilil [Lilly Satou] (F)
Type:
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Leaf Guard: (Passive) (Hidden) (Locked) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Nature: Modest (+1 Special Attack, -1 Attack)
Stats:
HP:
90
Atk: 1 [-]
Def: 2
SpA: 4 [+]
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Absorb
Growth
Leech Seed
Sleep Powder
Mega Drain
Synthesis
Magical Leaf
Stun Spore
Giga Drain
Endure
Bide
Ingrain
Worry Seed
Grasswhistle
Solar Beam
Grass Knot
Substitute
Protect
Sunny Day


-2CC

My profile.
 
45 UC from
http://www.smogon.com/forums/threads/frosty-v-toon-flashmatch.3621576/
http://www.smogon.com/forums/threads/frosty-v-flamestar-flashmatch.3621578/
http://www.smogon.com/forums/threads/toon-v-winterr-flashmatch-lots-of-flavor.3621599/
http://www.smogon.com/forums/thread...ns-v-winterr-zero-flavor-in-this-one.3621600/
http://www.smogon.com/forums/threads/hotly-anticipated-rematch-complications-vs-winterr.3621604/
http://www.smogon.com/forums/threads/jayy-v-lucario-flashmatch.3621613/


mr. mime learns dazzling gleam (tm), misty terrain (LU), psychic terrain (egg), teeter dance (egg), skill swap (tutor), energy ball (tm), fling (tm), psych up (tm), infestation (tm), confide (tm) telekinesis(tm) shock wave (tm) ally switch (tm) power split (tm) fire punch (tm) for 29UC
Infernape learns overheat (tm) confide (tm) blaze kick (egg) power up punch (egg) giga impact (tm) for 10 UC
metagross learns stomping tantrum (tutor) ally switch (tutor) confide (tm) for 6 UC
 
Last edited:
Flash Match #1
Me: +1 CC [Total: 1]
Vulpix-A: +1 EC, 4 MC, 1 AC [Total: 1/4/1]

Flash Match #2
Me: +1 CC [Total: 2]
Vulpix-A: +1 EC, 4 MC, 1 AC [Total: 2/8/2]

Flash Match #3
Me: +1 CC [Total: 3]
Vulpix-A: +1 EC, 4 MC, 1 AC [Total: 3/12/3]

Me
CC: 0 --> 3
Keeping my 3 CC.


Vulpix-A
EC: 0 --> 3
MC: 0 --> 12 --> 1
AC: 0 --> 3
Purchasing Hex, Extrasensory, Safeguard, Imprison and Blizzard (Level-Up) for 1 MC each. [12 --> 7]
Purchasing Toxic (TM) for 2 MC. [7 --> 5]
Purchasing Foul Play and Heal Bell (Tutor) for 2 MC each. [5 --> 1]
Keeping the remaining 1 MC.
 
15 CC—>16 CC
16 CC—>17 CC
Espurr gets 4 EC (LEC x2), 6 MC, and 4 AC (KOC x2)

EC: 2—>6
MC: 1—>7
AC: 1—>5
I would like to evolve my Espurr into Meowstic-M, and unlock its HA, Prankster:
Meowstic (M)

Nature: Modest (+Sp. Atk, -Atk)

Abilities: Keen Eye/Infiltrator/Prankster (HA Unlocked)
Type: Psychic

Stats:
HP: 100
Atk: 1 (-)
Def: 3
Sp. Atk: 4 (+)
Sp. Def: 3
Spe: 104
Total: 18
Size Class: 1
Weight Class: 1

EC: 6/6
MC: 7
AC: 5/5

Moves:
Scratch (*)
Leer (*)
Covet (*)
Confusion (*)
Light Screen (*)
Psybeam (*)
Fake Out (*)
Disarming Voice (*)
Psyshock (*)
Quick Guard
Mean Look
Helping Hand

Assist (*)
Barrier (*)
Trick (*)
Yawn (*)

Protect (*)
Toxic (*)
Susbstitute (*)
Psychic (*)
Torment (*)

Magic Coat (*)

Meowstic learns Quick Guard, Mean Look, and Helping Hand via Pre-26 SM Level-Up. In addition, I would like to buy the moves Reflect, Imprison, Sucker Punch (SM Level-Up, 3 MC), Dark Pulse, and Dig (XY TM, 4 MC), leaving me with 0 MC.
 
Last edited:
http://www.smogon.com/forums/threads/flashie-zarator-vs-flamestar.3620317/
+1 CC (26 -> 27)
Scyther:
Putting LEC to EC
+2 EC (2 -> 4)
+1 AC (1 -> 2)
+3 MC (0 -> 3)
Buying:
Air Slash (LU)
Defog (Egg)
(3 -> 0)

Ralts:
Putting LEC to EC
+2 EC (5 -> 7)
+1 AC (2 -> 3)
+3 MC (0 -> 3). Keeping.

http://www.smogon.com/forums/threads/p2x7-vs-un-passant-ordinaire.3618609/page-2
+8 UC (24 -> 32)

http://www.smogon.com/forums/threads/frosty-v-flamestar-flashmatch.3621578/
+1 CC (27 -> 28)
Kirlia:
Putting LEC to EC and KOC to AC.
+2 EC (7 -> 9).
+2 AC (3 -> 5). Telepathy unlocked!
+3 MC (3 -> 6). Keeping (for now)

Kirlia evolves to Gardevoir!
Gains Moonblast, Misty Terrain, Healing Wish, Wish as pre-26 LU.
Buying Gardevoir (with the 6 MC):
Imprison (LU)
Captivate (LU)
Hypnosis (LU)
Psyshock (TM)
(6 -> 1).
Gardevoir [Female] [Icystar]
Types: Psychic/Fairy (F)
Abilities: Synchronize/Trace/Telepathy (H)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 6 (+)
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 1
AC: 5/5
Gardevoir [Female] [Icystar]
Types: Psychic/Fairy (F)
Abilities: Synchronize/Trace/Telepathy (H)/Pixilate (Mega)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 8 (+)
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

Attacks:
Level Up

Moonblast
Misty Terrain
Healing Wish
Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Stored Power
Future Sight
Dream Eater
Charm
Imprison
Captivate
Hypnosis
Egg
Disable
Destiny Bond
Confuse Ray
Shadow Sneak
Encore
TM/HM
Psychic
Light Screen
Toxic
Safeguard
Reflect
Dazzling Gleam
Psyshock


Putting 5 UC (32 -> 27) to give Scyther 2 EC (4 -> 6), and 3 AC (2 -> 5).
Scyther evolves to Scizor!
Gets Feint, Bullet Punch, Metal Claw as pre-26 LU.
Scizor [Male] [Edward Scissorhands]
Types: Bug/Steel
Abilities: Swarm/Technician/Light Metal (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 65
Size Class: 3
Weight Class: 5 4
Base Rank Total:
20
EC: 6/6
MC: 0
AC: 5/5
Scizor [Male] [Edward Scissorhands]
Types: Bug/Steel
Abilities: Swarm/Technician/Light Metal (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 7 (+)
Def: 6
SpA: 2 (-)
SpD: 4
Spe: 75
Size Class: 3
Weight Class: 5 4
Base Rank Total:
25

Attacks:
Level Up

Feint
Bullet Punch
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Metal Claw
Fury Cutter
Double Team
Wing Attack
Double Hit
Air Slash
Egg
Counter
Reversal
Endure
Night Slash
Steel Wing
Defog
TM/HM
Giga Impact
Thief
Hidden Power Water
Brutal Swing
Attract
Skull Bash



http://www.smogon.com/forums/threads/flashmatch-flamestar-v-lucariooflegends.3621675/#post-7592911
+1 CC (28 -> 29)
Litten:
Putting KOC and LEC to EC.
+3 EC (0 -> 3).
+1 AC (0 -> 1).
+3 MC (0 -> 3).
Buying:
Flare Blitz (LU)
Outrage (LU)
Fury Swipes (LU)
(3 -> 0).
Popplio:
Putting LEC to EC.
+2 EC (0 -> 2).
+1 AC (0 -> 1).
+3 MC (0 -> 3).
Buying:
Hydro Pump (LU)
Moonblast (LU)
Hyper Voice (LU)
(3 -> 0).

http://www.smogon.com/forums/threads/flashmatch-complications-v-flamestar.3621677/
+8 CC (29 -> 37).
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+24UC [2848->2872]
+36UC [2872->2908]
+24UC [2908->2932]
+18UC [2932->2950]
TOTAL: 102UC [2848->2950]
~

BATTLING
+1CC [22->23]
Doduo 1EC [5/6->6/6] [EVOLVING] 3MC [20->23] 1AC [4/5->5/5] [HIDDEN ABILITY UNLOCKED] 4KOC=>4MC [23->27]
Pichu 1EC [0/9->1/9] 4MC [0->4] 1AC [0/5->1/5]
Stunky 1EC [2/6->3/6] 3MC [4->7] 1AC [1/5->2/5] 3KOC=>3MC [7->10]
+1CC [23->24]
Stunky 1EC [3/6->4/6] 3MC [10->13] 1AC [2/5->3/5] 2KOC=>2MC [13->15]
Pikipek 1EC [0/6->1/6] 3MC [0->3] 1AC [0/5->1/5] 2KOC=>1EC [1/6->2/6] 1MC [3->4]
+2CC [24->26]
Krilowatt 4MC [0->4]
Pangoro 4MC [0->4]
Armaldo 4MC [0->4] 1KOC=>1MC [4->5]
+1CC [26->27]
Seviper 3MC [10->13] 1AC [2/5->3/5] 2KOC=>2MC [13->15]
+1CC [27->28]
Stunky 1EC [4/6->5/6] 3MC [15->18] 1AC 3/5->4/5] 3KOC=>3MC [18->21]
+1CC [28->29]
Stunky 1EC [5/6->6/6] [EVOLVING] 3MC [21->14] 1AC [4/5->5/5] [HIDDEN ABILITY UNLOCKED] 3KOC=>3MC [24->27]
TOTAL: 7CC [22->29]
~

EVOLVING
->

  • P,P,nP learns Level 25 and Lower: Uproar
  • P,P,nP learns LEVEL UP: Drill Peck, Jump Kick, Thrash (1*3)
  • P,P,nP learns EGG: Haze (2*1)
  • P,P,nP learns TUTOR: Knock Off, Mimic, Roost, Sleep Talk, Substitute, Swagger (2*6)
  • P,P,nP learns TM/HM: Rest, Taunt, Thief, Torment, Whirlwind (2*5)
COST: 27MC [27->0]

Dodrio [♂] Peck, Pecker n' Peckest
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type:

Abilities: Run Away/Early Bird/Tangled Feet
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 127 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5

Attacks

Bide
Brave Bird
Double Hit
Drill Peck
Endeavor
Flail
Fly
Fury Attack
Jump Kick
Knock Off
Peck
Pluck
Pursuit
Quick Attack
Rage
Skull Bash
Sky Attack
Thief
Thrash


Tri Attack
Uproar


Endure
Growl
Haze
Mimic
Mirror Move
Rest
Roost
Sleep Talk
Substitute
Supersonic
Swagger
Taunt
Torment
Whirlwind

35|70 Moves
->

  • Pepé Le Pew learns Level 25 and Lower: Flamethrower
  • Pepé Le Pew learns LEVEL UP: Night Slash, Sucker Punch, Explosion (3*1)
  • Pepé Le Pew learns EGG: Crunch, Flame Burst, Haze (3*2)
  • Pepé Le Pew learns TUTOR: Snatch (1*2)
  • Pepé Le Pew learns TM/HM: Defog, Dig, Endure, Giga Impact, Incinerate, Payback, Shadow Ball, Torment (8*2)
COST: 27MC [27->0]

Skuntank [♂] Pepé Le Pew
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Stench/Aftermath/Keen Eye
Stats:
HP:
110
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 73 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5

Attacks

Bite
Crunch
Dig
Explosion
Feint
Foul Play
Fury Swipes
Giga mpact
Iron Tail
Night Slash
Payback
Play Rough
Pursuit
Scratch
Slash
Sucker Punch


Acid Spray
Dark Pulse
Fire Blast
Flame Burst
Flamethrower
Incinerate
Shadow Ball
Sludge Bomb


Defog
Endure
Focus Energy
Haze
Poison Gas
Protect
Scary Face
Screech
Smokescreen
Snatch
Taunt
Torment

36|77 Moves
~
Code:
TL;DR

2848+102=2950UC

22+6=28CC
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/frosty-v-flamestar-flashmatch.3621578/#post-7591472

1 EC/3 MC/1 AC/1cc for both battlers (Hakamo-o)
2 koc for frosty

Hakamo-o
EC: 6/9->7->9 (2KOC) [Evolves and gets Clanging Scales, Belly Drum, Autotomize]
MC: 15->18->0 (Gets TM roar taunt safeguard flamethrower shadow claw poison jab giga impact flash cannon)
AC: 4/5->5/5 (Unlocks Overcoat)

end result:


Kommo-o [Volga] (M)
Type:
Dragon/Fighting
Abilities: Bulletproof / Soundproof / Overcoat (L)
Nature: Quiet (+SpA, -Spe, -10% Evasion)

Stats:
HP:
100
Atk: 4
Def: 5
SpA: 5 (+)
SpD: 4
Spe: 73 (-)
Size Class:
3
Weight Class: 4
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5
/5

Attacks (XX/XX):

Level-Up
Tackle
Leer
Bide
Protect
Dragon Tail
Scary Face
Headbutt
Sky Uppercut
Dragon Claw
Dragon Dance
Outrage
Screech
Iron Defense

Egg
Counter
Reversal
Dragon Breath

TM/HM/Tutor
Protect
Toxic
Substitute
Focus Blast
Earthquake
Rock Slide
X-Scissor
roar
taunt
safeguard
flamethrower
shadow claw
poison jab
giga impact
flash cannon


http://www.smogon.com/forums/threads/flashmatch-frosty-vs-jayy.3621664/

3mc/1ac (or 4mc)/2koc/1cc each
1 extra koc to frosty

- - -
http://www.smogon.com/forums/threads/frosty-vs-jayy-flashmatch.3621667/

3mc/1ac (or 4mc)/2koc/1cc each

MC: 0->3->5 (KOC)->9->11
AC: 3->4->5 (KOC) [Unlocks Telepathy]
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Granny Pie Petilil cant learn Giga Drain as it is lvl26 Fix and Approved
apricity Misty Terrain is free, cannot claim USUM moves so Mime cannot learn Psychic Terrain and Ally Swithc, saving you 5UC. Metagross cannot learn Ally Switch or Stomping Tantrum saving you 4UC Fix and Approved

Approvals start Here
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Winterr cannot claim USUM moves so Vulpix cannot learn Heal Bell or Foul Play, saving it 4MC. Fix and Approved
Complications You're using Female Meowstic Sprite, but i dont think anyone cares about that so much so w.e, just thought that you should know /shrug. Sucker Punch aint pre-26 for meowstic, did you mean Quick Guard, because that is. Approved
Flamestar CC from max mons dont round up, they round down so youget 8CC from your last link Fix and Approved
Frosty Kommo-o only spent 16MC, it has 2 left over Fix and Approved
Toon Approved

Queue Cleared
 

LucarioOfLegends

Master Procraster
is a CAP Contributor
http://www.smogon.com/forums/threads/jayy-v-lucario-flashmatch.3621613/#post-7591842
http://www.smogon.com/forums/threads/flashmatch-flamestar-v-lucariooflegends.3621675/
http://www.smogon.com/forums/threads/what-a-shocking-revelation.3621185/

+6 UC (11>17)
+2 CC (0>2)

Corona the Numel:
+4 MC [+1KOC] (1>6)
+1 EC (2>3)
+1 AC (1>2)

Crittany the Pidove
+4 MC (1>5)
+1 EC (1>2)
+1 AC (1>2)

Poppy the Popplio
+6 MC [+3 KOC] (0>9)
+2 EC [+2 LEC] (0>4) Evolving into Brionne
+2 AC (0>2)


Brionne [Female] [Poppy]

Types: Water
Abilities: Torrent / Liquid Voice (Locked)
Natures: Modest (-1 Atk , +1 SpA)
Stats:
HP:
100
Attack: 2 (-)
Defense: 3
Special Attack: 4 (+)
Special Defense: 3
Speed: 50
BRT: 17
Size Class: 1
Weight Class: 2

EC: 4/9
MC: 0
AC: 2/5

Moves:

Level-Up:

Pound
Water Gun
Growl
Disarming Voice
Baby-Doll Eyes
Aqua Jet
Encore
Bubble Beam
Sing
Hyper Voice
Moonblast

Egg Moves:
Amnesia
Aqua Ring
Aromatic Mist
Charm
Perish Song

TM Moves:
Protect
Scald
Ice Beam
Toxic
Rain Dance
Round
Surf
Work Up


Purchasing for Brionne Moonblast and Hyper Voice (Level-Up) Surf, Round, and Work Up (TM) (9>1)
Purchasing for Numel Bulldoze and Nature Power (TM) (6>2)
Purchasing for Pidove Air Slash and Feather Dance (Level-Up) (5>3)
 
Last edited:
http://www.smogon.com/forums/threads/pineapple-is-a-pizza-ingredient.3618555/
http://www.smogon.com/forums/thread...return-of-the-vengeance-strikes-back.3618935/
http://www.smogon.com/forums/threads/flashmatch-un-passant-ordinaire-vs-canis-majoris.3621040/

+3 CC (up to 3)
Noibat gains 2 + 1 (Lucky Egg) + 1 (KOC) EC (4/6), 2 AC (2/5) and 7 MC. His MC are spent on Draco Meteor (Tutor, 2), X-Scissor (TM), Roost, Super Fang and Air Slash (LU).
Ralts gains 2 EC (2/9), 2 AC (2/5) and 8 MC. In fact, I'm going to cut the middleman and spend 2 UC on her EC (up to 4/9, down to 20 UC) to evolve her to Kirlia! Her MC are spent on Psychic, Imprison (LU), Will-O-Wisp (Egg), Torment and Thunder Wave (TM).


Kirlia [Aylin the Arcane] (Female)
Theme: Testin' Me - Anarchy Reigns

While awaiting a contact, Reine's sister sent him two new Pokemon for him to take care of. Despite holding a Yellow Rune, Aylin is certainly the least strange of the two, but that might be due to the circumstances in which the other is currently. She can cause psychic disturbances more easily due to her Rune.

Type: Psychic/Fairy

Abilities:
Synchronize [Passive]
Aylin creates a mental link between herself and opposing Pokemon who cause status. When inflicted by Burn, Poison, or Paralysis, the inflicter will also gain that status condition.

Trace [Trigger]
Aylin perfectly analyses and understands abilities due to her Yellow Rune. When entering battle, Aylin may copy an opponent's ability for 6 EN, for 6 actions. Aylin may activate Trace at any point she has this ability on her as a Command.

Telepathy [Passive] [H, Locked]
Aylin links her mind with her allies in multiple battles, easily avoiding any damage from allied attacks that damage all Pokémon in play such as Earthquake. This ability does not allow her to avoid opponent's spread attacks.

Nature: Timid (+Spe, -Atk)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 58 (+6% Acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 2/5

Attacks:

Level Up

Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison

Egg
Ally Switch
Destiny Bond
Disable
Encore
Skill Swap
Will-O-Wisp

TM/HM
Psyshock
Taunt
Protect
Substitute
Reflect
Torment
Thunder Wave

Tutor

Other


EDIT:
While I'm at it, I'm spending 2 CC on a Shuppet (down to 1 CC).


Shuppet [Mitsuko the Ethereal] (Female)
Theme: Village of Whispers - Mick Gordon (Killer Instinct OST)

"Have you ever heard about the legend of the White Rune? Of course not. It was only passed on in between the eldest of Lavender Town, and then forgotten about entirely... not like it matters. Some say only a Ghost Type could gain access to the White Rune, and those with said rune could achieve immense power, almost akin to Mega Evolution... such poppycock!

...Why are you giving me that look? It's like you've seen a ghost, my dear!"


Type: Ghost

Abilities::
Insomnia [Passive]
Mitsuko's White Rune prevents her from gaining a well-earned rest. Other Pokémon cannot induce Sleep on her, and she takes 1 less damage and loses 1 less energy from Ghost Curse. If a Pokémon with Mold Breaker puts her to sleep, she will wake up the following action, seeking vengeance. If she gains Vital Spirit while having Insomnia, her Attack and BRT raise by 1 rank, and her Accuracy increases by 10%.

Frisk [Passive]
Mitsuko has intensive knowledge of all items, easily being able to ignore increases or decreases in damage, BAP and STAB due to opponents' items. Additionally, she is immune to Fling and Natural Gift.

Cursed Body [Passive] [H, Locked]
Mitsuko's body is permanently cursed by the White Rune, and she can transfer this curse to the opponents in the form of a mental block. Whenever an attack from an opponent hits her, there is a 30% chance that attack will be disabled for 6 actions. Only one of each opponent's attacks can be disabled at a time.

Nature: Quiet (+SpA, -Speed)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Knock Off
Screech
Night Shade
Curse
Spite
Shadow Sneak
Will-O-Wisp
Feint Attack
Hex

Egg
Destiny Bond
Disable
Imprison
Pursuit
Confuse Ray

TM/HM
Taunt
Protect
Thunderbolt
Substitute
Trick Room

Tutor

Other


EDIT 2, ELECTRIC BOOGALOO:

http://www.smogon.com/forums/thread...t-asb-match-reffed-in-aa-lounge-rofl.3621809/

+1 CC
Golisopod gains 5 MC. His MC are spent on Pain Split, Throat Chop (Tutor) and, with the help of 1 UC (down to 19) Drill Run (Tutor).

Charmeleon gains 1 + 1 (Egg) EC (up to 9/9), 1 AC (up to 5/5) and 3 + 2 (KOC) MC. She unlocks Solar Power and evolves into Charizard! She gains Flare Blitz, Heat Wave, Wing Attack and Air Slash Automatically, and her MC is spent on Roost (Tutor), Slash (Level Up) and Earthquake (TM).


Charizard [Elinor the Red] (Female)

Theme: Paradigm Shift - Final Fantasy XIII-2

The latest in a generation of Charmander who have succumbed to the Green Rune, a powerful arcane rune embedded on one's head that grants them massive power... at a price. Elinor struggled to be seen as a normal Charmander, and despite her attempts, the heroic acts she commits to save others ended up giving her the nickname "Elinor the Red", due to the sheer bloodbath resulting from the Rune's energies.

Despite now being a Charizard, a creature known for its power and even used in royal families, Elinor does not wish to be seen as superior to anyone else, but instead to be seen as a fighter to protect the weak. She wonders if her training could lead to something greater by using her Rune... but Reine would rather not allow her to abuse it.

Type: Fire/Flying

Abilities:
Blaze [Passive]
Elinor's innate arcane energies flare up when her stamina drops (HP under 33%), increasing the BAP of her Fire-typed attacks by a flat 3.

Solar Power [Passive] [H, Unlocked]
Elinor's Green Rune consumes her life force to increase her power under bright sunlight. During Sun (or bright enough sunlight to trigger Solar Power), Elinor loses 1 HP per action, but her Special-class attacks gain a flat 3 BAP.

Nature: Hasty (+Spe, -Def)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 [-]
SpA: Rank 4
SpD: Rank 3
Spe: 115 [+] (+15% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Stones have been known to disrupt the normal flow of Runes, either greatly boosting their power to levels beyond what a Pokémon can normally handle, or destroying them entirely to end said Pokémon's life. Thus, these forms may not appear... for now.


Mega (X) Type: Fire/Dragon
Mega (Y) Type: Fire/Flying

Mega (X) Ability: Tough Claws [Passive]
Mega (Y) Ability: Drought [Trigger]

Stats (Mega X):
HP: 100
Atk: Rank 5
Def: Rank 3 [-]
SpA: Rank 5
SpD: Rank 3
Spe: 115 [+] (+15% Acc)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

Stats (Mega Y):
HP: 100
Atk: Rank 4
Def: Rank 2 [-]
SpA: Rank 7
SpD: Rank 4
Spe: 115 [+] (+15% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 9/9
MC: 0
AC: 5/5

Attacks:

Level Up
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flamethrower
Flare Blitz
Heat Wave
Wing Attack
Air Slash
Slash

Egg
Crunch
Dragon Dance
Belly Drum
Ancient Power
Beat Up

TM/HM
Will-O-Wisp
Shadow Claw
Rock Slide
Dragon Claw
Protect
Substitute
Bide
Fire Blast
Earthquake

Tutor
Counter
Fire Punch
Focus Punch
Thunder Punch
Roost

Other
 
Last edited:
17 CC—>18 CC
Starmie gets 6 MC (KOC).

MC: 2—>8
I would like to buy the moves Whirlpool, Endure, Toxic (Gen 4 TM, 6 MC), and Dive (DPP Tutor, 2 MC), leaving me with 0 MC.

I would like to buy a Chinchou, Shellder, Volkritter, Floatoy, and Azurill for 10 CC, leaving me with 8 CC.
Chinchou (F) Luma

Nature: Modest (+Sp. Atk, -Atk)

Abilities: Volt Absorb/Illuminate/Water Absorb (HA Locked)

Type: Water/Electric

Stats:
HP: 100
Atk: 1 (-)
Def: 2
Sp. Atk: 4 (+)
Sp. Def: 3
Spe: 67
Total: 16
Size Class: 1
Weight Class: 2

EC: 0/6
MC: 0
AC: 0/5

Moves:
Bubble (*)
Supersonic (*)
Thunder Wave (*)
Electro Ball (*)
Water Gun (*)
Confuse Ray (*)
Bubblebeam (*)
Spark (*)
Flail (*)

Whirlpool (*)
Soak (*)
Brine (*)
Agility (*)
Psybeam (*)

Protect (*)
Substitute (*)
Thunderbolt (*)
Volt Switch (*)
Scald (*)


Shellder (M) Charybdis

Nature: Lonely (+Atk, -Def)

Abilities: Shell Armor/Skill Link/Overcoat (HA Locked)

Type: Water

Stats:
HP: 90
Atk: 4 (+)
Def: 3 (-)
Sp. Atk: 2
Sp. Def: 1
Spe: 40
Total: 14
Size Class: 1
Weight Class: 1

EC: 0/6
MC: 0
AC: 0/5

Moves:
Tackle (*)
Watergun (*)
Withdraw (*)
Supersonic (*)
Icicle Spear (*)
Protect (*)
Leer (*)
Clamp (*)
Aurora Beam (*)

Avalanche (*)
Barrier (*)
Rapid Spin (*)
Twineedle (*)
Aqua Ring (*)

Whirlpool (*)
Substitute (*)
Payback (*)
Explosion (*)
Dive (*)


Volkritter (F) Scylla

Nature: Timid (+Spe, +15% Acc, -Atk)

Abilities: Anticipation/Infiltrator/Unnerve (HA Locked)

Type: Waver/Fire

Stats:
HP: 100
Atk: 1 (-)
Def: 2
Sp. Atk: 3
Sp. Def: 3
Spe: 81 (+)
Total: 16
Size Class: 1
Weight Class: 2

EC: 0/6
MC: 0
AC: 0/5

Moves:
Constrict (*)
Bite (*)
Flash (*)
Leech Life (*)
Reflect (*)
Ember (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)

Aqua Jet (*)
Clear Smog (*)
Scary Face (*)
Water Pulse (*)
Assurance (*)

Protect (*)
Substitute (*)
Flamethrower (*)
Surf (*)
Scald (*)


Floatoy (M) Champ

Nature: Adamant (+Atk, -Sp. Atk)

Abilities: Water Veil/Heatproof/Swift Swim (HA Locked)

Type: Water

Stats:
HP: 90
Atk: 4 (+)
Def: 2
Sp. Atk: 2 (-)
Sp. Def: 2
Spe: 77
Total: 15
Size Class: 2
Weight Class: 1

EC: 0/9
MC: 0
AC: 0/5

Moves:
Peck (*)
Dragonbreath (*)
Gust (*)
Splash (*)
Water Gun (*)
Metal Claw (*)
Scary Face (*)
Bubblebeam (*)

Whirlpool (*)
Liquidation (*)
Feint (*)
Icicle Spear (*)
Thunder Fang (*)

Protect (*)
Substitute (*)
Dive (*)
Waterfall (*)
Taunt (*)


Azurill (M) Tryndamere

Nature: Adamant (+Atk, -Sp. Atk)

Abilities: Thick Fat/Huge Power/Sap Sipper (HA Locked)

Type: Normal/Fairy

Stats:
HP: 90
Atk: 2 (+, 3 with Huge Power)
Def: 2
Sp. Atk: 0 (-)
Sp. Def: 2
Spe: 20
Total: 9 (10 with Huge Power)
Size Class: 1
Weight Class: 1

EC: 0/9
MC: 0
AC: 0/5

Moves:
Splash (*)
Water Gun (*)
Tail Whip (*)
Water Sport (*)
Bubble (*)
Charm (*)
Bubblebeam (*)
Helping Hand (*)
Slam (*)
Bounce (*)

Body Slam (*)
Encore (*)
Soak (*)
Sing (*)
Camouflage (*)

Protect (*)
Substitute (*)
Toxic (*)
Waterfall (*)
Frustration (*)
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
POKEMON
Volkraken
  • Blue Tips learns 1MC: Fire Lash, Wring Out (2*1)
  • Blue Tips learns 2MC: Bounce, Clear Smog, Covet, Infestation, Laser Focus, Lava Plume, Reflect Type (7*2)
COST: 16UC [2950->2934]
Cloyster
  • Changing Magic Conch's nature from Hasty to Lonely -4CC

Cloyster [♀] Magic Conch
Nature: Hasty (+15% Speed, +8% Accuracy, -1 Def)
Type:

Abilities: Shell Armor/Skill Link/Overcoat
Stats:
HP:
90
Atk: 3
Def: 7 (-)
SpA: 3
SpD: 2
Spe: 81 (+) [+8% Accuracy]
Size Class: 3
Weight Class: 5
Base Rank Total: 21

Cloyster [♀] Magic Conch
Nature: Lonely (+Atk, -Def)
Type:

Abilities: Shell Armor/Skill Link/Overcoat
Stats:
HP:
90
Atk: 4 (+)
Def: 7 (-)
SpA: 3
SpD: 2
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 21
COST: 4CC [28->24]
Camerupt
  • Eeyore learns 2MC: Stomping Tantrum, Heavy Slam (2*2)
COST: 4UC [2934->2930]
Blaziken
  • Kenny learns 2MC: Defog, Laser Focus (2*2)
COST: 4UC [2930->2926]
Ninetales
  • Amaterasu learns 2MC: Laser Focus (1*2)
COST: 2UC [2926->2924]
Magmortar
  • Samus learns 2MC: Stomping Tantrum (1*2)
COST: 2UC [2924->2922]
Infernape
  • Infernape learns 2MC: Laser Focus (1*2)
COST: 2UC [2922->2920]
Pyroak
  • Tiki learns 1MC: Aromatic Mist, Burn Up (2*1)
  • Tiki learns 2MC: Dragon Pulse, Iron Head, Mud-Slap, Rock Polish, Stomping Tantrum, Throat Chop, Wild Charge, Zen Headbutt (8*2)
COST: 18UC [2920->2902]
Delphox
  • Hecate learns 2MC: Psychic Terrain, Ally Switch, Laser Focus (3*2)
COST: 6UC [2902->2896]
Mollux
  • Edward learns 1MC: Spotlight (1*1)
  • Edward learns 2MC: Leech Life (1*2)
COST: 3UC [2896->2893]
Torkoal
  • Fuji learns 2MC: Stomping Tantrum (1*2)
COST: 2UC [2893->2891]
Marowak-A
  • Ghost Rider learns 2MC: Outrage, Throat Chop, Laser Focus, Heat Wave, Pain Split, Spite, Ally Switch (7*2)
COST: 14UC [2891->2877]
Arcanine
  • Big Puppers learns 2MC: Laser Focus (1*2)
COST: 2MC [2877->2875]
Simisear
  • Chill learns 2MC: Belch, Flare Blitz, Throat Chop (3*2)
COST: 6UC [2875->2869]
Emboar
  • Zhu Baije learns 2MC: Burn Up, Stomping Tantrum (2*2)
COST: 4UC [2869->2865]
Volcarona
  • Soliel learns 2MC: Defog (1*2)
COST: 2UC [2865->2863]
Oricorio
  • Cinder learns 2MC: Covet, Icy Wind, Snore, Roleplay, Sky Attack, Defog (6*2)
COST: 12UC [2863->2851]
Turtonator
  • Tokka learns 2MC: Iron Head, Uproar, Block, Hyper Voice, Iron Tail, Snore, Heat Wave, Shock Wave, Endeavor, Outrage, Stomping Tantrum (11*2)
COST: 22UC [2851->2829]
Rotom
  • Odin learns 2MC: Ally Switch, Confide, Defog, Flash (4*2)
COST: 8UC [2829->2821]
Houndoom
  • Ozzy learns 2MC: Throat Chop, Laser Focus (2*2)
COST: 4UC [2821->2817]
Chandelure
  • Pyro Jack learns 2MC: Ally Switch, Laser Focus (2*2)
COST: 4UC [2817->2813]
Floatzel
  • Zelos learns 2MC: Helping Hand, Liquidation (2*2)
COST: 4UC [2813->2809]
Snorlax
  • Snow Glove Dragon learns 2MC: Stomping Tantrum (1*2)
COST: 2UC [2809->2807]
Gogoat
  • Capricorn learns 2MC: Stomping Tantrum, Grassy Terrain (2*2)
COST: 4UC [2807->2803]
Conkeldurr
  • Sir Auron learns 2MC Stomping Tantrum (1*2)
COST: 2UC [2803->2801]

My children are MAXXED once again
~

NEW! POKEMON
Stealing a Tentacool -2CC [24->22]

Tentacool [♂] Slim Shady
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Clear Body/Liquid Ooze/Rain Dish (‽)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5

Attacks
Acid
Poison Sting
Supersonic
Wrap
Poison Sting
Water Gun
Constrict
Toxic Spikes
Bubble Beam

Knock Off
Mirror Coat
Muddy Water
Rapid Spin
Safeguard

Dive
Giga Drain
Protect
Toxic
Venoshock

XX|0 Moves
~
Code:
TL;DR

2950-149=2801UC
28-4-2=22CC
 
2TC+8UC=metagrossite
47 UC remaining

http://www.smogon.com/forums/threads/complications-vs-jayy-flashmatch-in-warioware.3621735/ 6uc
http://www.smogon.com/forums/threads/jayy-v-maxim-unwon-soup.3621738/ 6uc
http://www.smogon.com/forums/threads/apricity-vs-jayy-flashmatch-go.3621742/
1tc, 6mc pyroak stockpile -> 7mc
http://www.smogon.com/forums/threads/flashmatch-maxim-v-complications-unown-soup.3621737/ 15 uc
http://www.smogon.com/forums/threads/maxim-v-jayy-flashmatch-berry-forest.3621749/ 6uc
http://www.smogon.com/forums/thread...t-asb-match-reffed-in-aa-lounge-rofl.3621809/ 15 uc

TC: 0->1
UC: 47->95
pyroak mc: 1->7

maxing out 4 mons, all moves listed are tm/egg/tutor unless specified

pyroak gets: safeguard, rock tomb, secret power, attract, overheat, giga impact, flash, swords dance, natural gift, ancient power, double-edge, mimic, mud slap, worry seed, strength, rock smash, rock climb, sand tomb, water sport (38-7=31 UC)

metagross gets: gyro ball, psych up, ally switch, laser focus, snore, stomping tantrum, trick (14 UC)

mr. mime gets follow me (anime), double slap (LU free), psywave (LU free), calm mind, aerial ace, thief, payback, charm, magic room, psychic terrain, ally switch, covet, snore, thunder punch, mind reader (anime) (24 UC)

infernape gets bulk up, sunny day, poison jab, assist, double kick, power-up punch, submission, thunder punch, fire pledge, laser focus (20 UC)

refund psych up on mr. mime (i have it listed as both psych up and psyche up fsr) +2UC

refund flame wheel on infernape (listed twice under LU idk who approved this) +1UC

31+14+22+20-3=84 UC

TC: 1
UC: 95->11
pyroak mc: 0
 
Last edited:

Toucannon:

MC: 12 > 4

Toucannon uses 8 MC to learn Gunk Shot (USUM Tutor), Knock Off (USUM Tutor), Heat Wave (USUM Tutor), and Sky Attack (USUM Tutor).


(My Profile)
 
Referee

Universal Counters: 150+6=156

=======================
Match 1

Currency Counters: 24+1=25

Gumshoe (Yungoos):
EC: 1/6
MC: 4
AC: 1/5

Spending the MC on Ice Fang (Egg, 2), and Thunder Fang (Egg, 2).

========================
Match 2

Currency Counters: 25+1=26

Kaleidoscope (Drifloon):
EC: 1/6
MC: 4
AC: 1/5

Spending 9 UC to max out Drifloon's EC and AC. Evolving to Drifblim. Learns Shadow Ball (LU, 1), Swallow (LU, 1), Phantom Force (Free), and Pain Split (Tutor, 2)

Drifblim:

Drifblim [Kaleidoscope] (F)
Nature: Mild (+SpA, -Def)

Type:
Ghost/Flying

Abilities:
Aftermath/Unburden/Flare Boost (H)


Stats:

HP: 125
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (23/??):
Level Up:
Astonish
Constrict
Focus Energy
Gust
Hex
Minimize
Ominous Wind
Payback
Phantom Force
Shadow Ball
Stockpile
Swallow

Egg:
Clear Smog
Defog
Disable
Hypnosis
Tailwind

Tutor:
Pain Split

TM:
Acrobatics
Double Team
Protect
Subsitute
Will-o-Wisp

Event:


Universal Counters: 156-9=147
============================
Match 3

Currency Counters: 25+1=26

Shadow (Mismagius):
MC: 5
KOC: 1

Spending KOC on MC. Purchases Dark Pulse (Tutor, 2), Torment (TM, 2), and Will-o-Wisp (TM, 2).

Smaug (Charmander):
EC: 4/9
MC: 3
AC: 3/5
KOC: 1
LEC: 1

KOC and LEC go into AC to unlock Solar Power. Purchases Fire Spin (LU, 1) and Rock Slide (TM, 2).

Charmeleon:

Charmeleon [Smaug] (M)
Nature: Quirky (No changes)

Type:
Fire


Abilities:
Blaze/Solar Power (H)


Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 5/5

Attacks (26/120):
Level Up:
Dragon Rage
Ember
Fire Fang
Fire Spin
Flamethrower
Growl
Inferno
Leer
Metal Claw
Rage
Scary Face
Scratch
Smokescreen

Egg:
Air Cutter
Ancient Power
Counter
Crunch
Dragon Pulse
Focus Punch

Tutor:
Fire Pledge

TM:
Brick Break
Double Team
Protect
Rock Slide
Shadow Claw
Substitute


============================
Match 4

Currency Counters: 26+1=27

Algaeon (Dragalge):
MC: 1+5=6

Purchases Gunk Shot (Tutor, 2), Iron Tail (Tutor, 2), and Outrage (Tutor, 2). Note to self: Delete duplicate Double Team in TM.

That will be it for now.
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Reffing gives me 29 UC.

Spending 14 UC to teach Crunch, Iron Defense (LU, 2*1MC) and Counter, Endure, Focus Punch, Ice Punch, Knock Off and Snatch (tutor, 6*2 UC) to Mawile.
Spending 10 UC to teach Psyshock, Hyper Beam, Gyro Ball, Grass Knot and Flash Cannon (TM, 5*2 UC) to Reuniclus.
Spending 10 UC on a Focus Band
Spending 2 CC on a Snivy:

Snivy [Christophe] (Male)
Types: Grass

Abilities:
Overgrow / Contrary (H)

Nature: Naughty (+1 Atk, -1 SpD)

Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 1 (-)
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam

Egg
Glare
Iron Tail
Magical Leaf
Mirror Coat
Pursuit

TM/HM
Toxic
Taunt
Solarbeam
Energy Ball
Secret Power

Tutor

Other


UC: 120 > 149 > 115
CC: 10 > 8

Profile here!
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Canis Majoris I'm in love with the shuppet sprite [a]Approved[/b]
Complications Flail is a free level up move, aka you have to pick a new Egg move for Chinchou. Shellder learns Aurora Beam for free. Floatoy is only Water Type. Azurill is Normal/Fairy. Fix Chinchou and ping me for now Not Approved Approved
apricity Double-Edge is a LUP move for Pyroak, hooray you keep 1UC. im counting 26UC from mime. Fire (And co.) Pledges all cost 1MC/UC so hooray you gain another UC back. Usually you have to show proof that you bought that move twice, but since you're profile is from like what gen 5, i'mma let it slide for now, just know for future claims. I'm getting a total of 9UC at the end of your claim. Fix and Approved
P2X7 hooray simple claim Approved
Maxim Approved
TMan87 Approved
Texas Cloverleaf another simple claim hoorah! Approved
Toon Approved

REFFING

+27UC [2801->2828]
TOTAL: 27UC [2801->2828]
~

BATTLING
+1CC [22->23]
Wartortle 1EC [5/9->6/9] 3MC [28->31] 2KOC=>2MC [31->33]
Poliwhirl 1EC [5/9->6/9] 3MC [27->30] 2KOC=>2MC [30->32]
Clefairy 1EC [5/9->6/9] 4MC [25->29] 2KOC=>2MC [29->31]
+1CC [23->24]
Clefairy 1EC [6/9->7/9] 4MC [31->35] 3KOC=>3MC [35->38]
Seviper 3MC [15->18] 1AC [3/5->4/5] 2KOC=>2MC [18->20]
TOTAL: 2CC [22->24]
~
Code:
TL;DR
2801+27=2828UC

22+2=24CC
Toon Approved x2
 
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