Claiming 8UC from here and 7UC from here. That's a total of 15UC. I'ma spend one real quick to purchase Super Fang (LU) for my Bidoof. Now for some smeargle fun. Smeargle has 4 Sketch Slots, and I'ma spend 4UC to buy 4 more, giving him 8 Sketch Slots and me 10UC. I'ma now spend 10 to replace 5 of those slots with the following moves: Encore (Samurott) Mirror Coat (Snivy) Glare (Snivy) Heal Bell (Monohm) Super Fang (Bidoof) This leaves me with no UC. That is all. EDIT: Claiming from here. Yep. Smeargle replaces his last 3 sketch slots with those 3 moves. I'm going to also use the 4MC from the match to buy 4 new Sketch Slots (Go Figure). I'll use his KOC in MC, and with his stockpiled MC, I'll replace one of the 4 sketch slots with Flamethrower (Chimchar), leaving him with 3 Sketch Slots and no MC. If it'll help the approvers, here's how he looks now: Picasso the Smeargle (Move your mouse to reveal the content) Picasso the Smeargle (open) Picasso the Smeargle (close) Smeargle [Picasso] (Male) Nature: Hasty (+15% Spe, +9% Acc boost, -1 Def) Type: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Abilities: Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage. Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Moody (DW): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops. Stats: HP: 90 Atk: Rank 1 Def: Rank 1 (-) SpA: Rank 1 SpD: Rank 2 Spe: 87 (+) Size Class: 2 Weight Class: 4 Base Rank Total: 11 EC: N/A MC: 0 DC: 5/5 Moves: -Agility -Bide -Bite -Bonemerang -Counter -Dig -Disable -Earthquake -Encore -Endure -Extremespeed -Fake Out -Flail -Flamethrower -Glare -Heal Bell -Hi Jump Kick -Light Screen -Magic Coat -Mirror Coat -Protect -Power Split -Recover -Reflect -Sleep Powder -Substitute -Super Fang -Synthesis -Taunt -Torment -U-Turn -Sketch -Sketch -Sketch Total Moves: 34 EDIT2: Oh yeah, my CC goes to 9.