Data Prize Claiming Thread (Update 5-09-13)

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I get 5UC from this using 3 to evolve my Primeape and another 3 to evo my Houndour leaving me with 9
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Mankey[Pwneape](M)
Nature: Jolly(+Spe,-SpA,+14%Acc)
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.Superior reaction time in close quarters.

Abilities

Vital Spirit:[Type: Innate]This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Anger Point:[Type: Innate]When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Defiant:[Type: Innate][DW]The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats
HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 3
Spe: 110(+)
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 2/5


Attacks
Level Up - Covet, Scratch, Low Kick, Leer, Focus Energy, Fury Swipes, Karate Chop, Seismic Toss, Screech, Assurance, Cross Chop, Rage, Fling
TM/HM - Rock Slide, Dig, Acrobatics, Rest
Egg Moves - Endure, Reversal, Counter, Sleep Talk
4th Gen Tutor - Thunderpunch
1st Gen TM - Pay Day
[pimg]229[/pimg]
Houndoom[Pyro](F)
Nature: Naive(+Spe, -SpD +14%Acc)
Fire:Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Dark:Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities

Early Bird:[Type: Innate]This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire:[Type: Innate]This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve:[Type: Innate][DW]The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats
Atk: Rank 3
Def: Rank 2
SpA: Rank 4
SpD: Rank 2(-)
Spe: 110(+)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC 6/6
MC 0
DC 3/5


Attacks
Level Up - Leer, Ember, Howl, Smog, Roar, Bite, Odor Sleuth, Beat Up, Inferno, Thunder Fang
TM/HM - Fire Blast, Will o Wisp, Double Team, Solarbeam, Taunt, Rest
Egg Moves - Sucker Punch, Nasty Plot, Counter
4th Gen Tutor - Heat Wave
 
I guess I won a match with Loch, my Dragonite.

I get 3 CC, thanks to the Amulet Coin, bringing me up to 9.

Loch gets 3 MC and a KOC, which will also go into MC, giving her 4. She'll use them to learn Stone Edge (BW TM) and Earthquake (BW TM).
 
Ziposaki ; Pwnemon ; SubwayJ ; WaterWarrior ; Glacier ; RoyalKevin ; EspyOwner ; RagnarokAlex ; Rickheg Approved

Moai: Just a mkinor fix, you've said you want the Bold Nature, and have applied this to your stats. However, next to the nature you've put "(+1 SpA, -1 Atk)". I believe you want "(+1 Def, -1 Atk)" there instead. Once that's fixed you're Approved - You can then edit it straight into your profile without requesting an approver checks the post again :-)

Ice-Eyes: Fix your Size and Weight Classes and you're Approved.

Wobbanaut: Fix Houndoom's name (Houndoom, not Houndour), add the updated SpD rank, fix the accuracy boost (It's wrong), and add a marker saying Unnerve is a DW ability. Not Approved.

+1.2 UC, brings me up to 12.5 UC.
 
+19 UC

Also i just realized i forgot to include the 1 CC that Waterwarrior recieves from the roulette, so he should receive one more than he claimed!

+19 UC


Slow Approver Edit:

Shorin the Blastoise:
3 MC+1 KOC+1 UC spent to learn Hydro Cannon and Roar

Aerza the Lucario
4 MC+2 UC spent to learn Zen Headbutt and Magnet Rise


and +2 CC again
 
A failed Arcade run, with pretty good results

Alex said:
Waterwarrior: 6 CC
Houdin the Alakazam: 12 MC, 3 KOC
Dovahkiin the Weavile: 3 MC, 1 KOC
Franziska the Serperior: 3 MC, 1 KOC
EDT: going by the above post, I apparently get 7 CC
Using 6 CC I get to buy a Light Clay, and stockpiling the other

All KOC to MC.
Houdin purchases Toxic (2), Safeguard (2), Charge Beam (2), Zap Cannon (3), Snatch (3), and Magic Coat (3).
Dovahkiin purchases Counter with 3 MC and stockpiles the remaining MC.
Franziska purchases Light Screen and Reflect for 2 MC each.

EDIT: +5 UC, stockpiling
 
564.png

Tirtouga [Atlantean] (M)
Nature: Quiet (-10% Evasion)

TYPE
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

ABILITIES
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (DW): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

STATS
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 19 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

ATTACKS (20)

Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
AncientPower
Crunch
Wide Guard
Brine (-1 MC)
Shell Smash (-1 MC)
Aqua Tail (-1 MC)
Rock Slide (-1 MC)

Knock Off
Whirlpool
Flail

Ice Beam
Earthquake
Hidden Power (Grass 7)
55-2=53 CC
4-4=0 UC
 
From this Battle Hall reffing...

Universal Counters: 27 + 8 = 35

Also including this match here:

Currency Counters: 3 + 2 = 5

Syclar.png

Frostbite - Scylar (M)
EC: 1 + 1 = 2/6
MC: 2 + 2 = 4
DC: 1 + 1 + 1 from KOs = 3/5

572.png

Fiel - Minccino (M)
EC: 0 + 1 = 1/6
MC: 0 + 2 = 2
DC: 0 + 1 = 1/5
 
THIS IS A WIP, HAD TO LEAVE DUE TO UNFORSEEN EVENTS...GO FIGURE




All right Claiming time!

2 new mons are joining the ranks of this Army!

374.png

Unamed [Beldum] [Genderless]
Nature: Jolly(+Speed -Special Attack)
Type: Steel/Psychic
Steel:Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic:Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.



Abilities:
Clear Body:Innate
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal:Innate

The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)


HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 35(+) +5% Accuracy and Evasion
Size Class: 1
Weight Class: 4 (95.2 kg)
Base Rank Total: 13


EC:0/9
MC:0
DC:0/5

Moves:(4)

Take Down

Zen Headbutt
Iron Head
Head butt

And

403.png

[Shinx] [Male]
Nature: Jolly(+Speed -Special Attack)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Rivalry:Innate

This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Intimidate:Can be Activated

When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Guts: Innate
DW LOCKED:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.



Shinx
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 52(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13



EC:0/9
MC:0
DC:0/5

Moves:(13)

Tackle
Leer
Charge
Bite
Spark
Roar
Swagger

Fire Fang
Ice Fang
Howl

Toxic
Protect
Light Screen
And i'm buying Thunder Fang for 1 UC and Snarl for 2 UC
 
Claiming from here.

+2 CC
Syclant gets 3+1 KO=4 MC. Buys Rest and Acrobatics (TM). I also appear to have bought Bug Bite on her as a Past Gen Tutor when she already had it as LU. I'd like to exchange that 3 MC cost for String Shot (Egg) if possible. I really need to start alphabetizing my moves or something to keep track of this shit.
Armaldo gets 2 MC, 1+1KO = 2 DC. MC buys Sandstorm (TM). Might as well spend the 1 required UC and max out his DC too to unlock the near useless Swift Swim.
Heracross gets 3 MC. Gets Flail (Egg).
 
Claiming prizes from here.

Currency Counters: 1+2=3

Raynie (Staryu):
EC: 4/6
MC: 2
DC: 4/5
KOC: 2

Going to spend the KOC on 1 EC and 1 DC, unlocking Analytic (for all the good that'll do me.) and then using the MC to purchase Power Gem and Hydro Pump from level up.

Rosch (Colosshale):
EC: 3/6
DC: 3/5

As for my MC, the recent changes to Colossoil have made a slight change to the movepool and thus my MC. Crunch has been taken away, giving me 1 MC. Also, Mud Shot and Mud Bomb have been moved to Egg Moves, so I'll take them away from my movepool giving 1 MC for Mud Bomb and 0 MC for Mud Shot. In place of those moves, I get Body Slam and Bite for free. Thus, my total MC is:

MC: 4

Which I will use to purchase Bounce, Magnitude, and Double Team.

That will be all.
 
http://www.smogon.com/forums/showthread.php?t=3467495

a lolz non-serious match in which Slowpoke gets 1EC/2MC/1DC and I get 2 CC.

EDIT: With 6 CC I'm buying a Munchlax and a Larvesta. Cause lolz why not

636.png

Larvesta(Sun God)(Male)
Type: Bug/Fire
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Nature: Bold (+1 Def, -1 Atk)

Abilities:

Flame Body:
Type: Innate
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Swarm(DW):
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 90
Atk: Rank 2(-)
Def: Rank 3(+)
SpA: Rank 2
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Level Up Moves:
Ember
String Shot
Leech life
Take Down

Egg Moves:
Endure
Morning Sun
Zen Headbutt

TM/HM Moves:
Solar Beam
Psychic
Flamethrower

Total Moves: 10

446.png

Munchlax(Globe)(Male)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Abilities:

Pick Up:
Type: Innate
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

Thick Fat:
Type: Innate
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Gluttony(DW):
Type: Innate
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 4(-)
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 0/6
MC: 0
DC: 0/5

Level Up Moves:
Metronome
Oder Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile

Egg Moves:
Counter
Double-Edge
Zen Headbutt

TM/HM Moves:
Ice Beam
Thunder Bolt
Flamethrower

Total Moves: 16
 
http://www.smogon.com/forums/showthread.php?t=3467712

Claiming 2 CC
Up to 4 CC
Claiming 1 DC, 1 EC, 2 MC for Necty
EC: 1/6
MC: 2
DC: 1/5

Spending 1 MC on Power Whip, spending 1 MC on Pain Split

MC: 0


Purchasing this baby for 4 CC
446.png

Munchlax Brolax (M)
Nature:Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:

Ability 1: Pick Up
Type: Innate

This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Ability 2: Thick Fat

Type: Innate

This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ability 3: Gluttony(DW)

Type: Innate

This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3+
SpD: Rank 3
Spe: 4-
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile

Zen Headbutt
Counter
Substitute

Flamethrower
Thunderbolt
Earthquake
0 CC
 
I LOVE THE ARCADE

SubwayJ
CC: 16--->22

Cyclohm
MC: 0--->12--->17(KOC)--->1
Buys Zap Cannon, Thrash, and Outrage (-3) (LV UP)
Buys Hidden Power Grass (7), Hyper Beam, Surf, Earthquake and Protect (-10) (BW TM)
Buys Magnet Rise (-3) (Egg)

17-3-10-3 = 1 MC leftover which he shall save

Krillowatt
DC: 4--->5(Discards the other)
MC: 0--->10--->12(KOC)--->0
Buys Muddy Water, Guillotine, Volt Switch (-3) (LV UP)
Buys Mind Reader (-3) (Egg)
Buys Surf, Hidden Power Grass (7) and Substitute (-6) (BW TM)
12-3-3-6 = 0

Unown
CC: 22-23

Necturna
Unlocked DW ability in another match

MC:0--->2--->0
Buys Shadow Claw (-2) (BW TM)

Purchases
With my 23 CC

I purchase an Exp Share
Bag_Exp._Share_Sprite.png


Even though I don't need any more mons I also buy a Breezi!

breezi.png

Rock-Paper-Scissors the Breezi (F)
Nature: Quiet (+SpAtk, -Speed)

Type: Poison/Flying

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:

Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden(DW-LOCKED): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats: (Quiet Nature)

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 73 (-10 EVA) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/6

Moves:
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Whirlwind
Razor Wind

Disable
Heal Pulse
Me First

Sludge Wave
Taunt
Shadow Ball

That leaves me with 1CC

That is all
 
Wait what?

CC: 0->2

Pupitar:
EC: 8->9
MC: 0->3->4 (KOC)
DC: 4->5

Evolution time!

248.png


Tyranitar (*) "Hitler" (M)
Nature: Gentle (+ * Special Defense, - * Defense)
Type: Rock/Dark

Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:

Sand Stream: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.

Command: (Ability: Sand Stream)

The flying gravel and rocks of Sandstorm will do two (2) damage per action to Pokemon that do not have hard bodies (Rock-, Ground-, and Steel-types) or the Sand Veil, Sand Strength, or Sand Throw abilities.
Unnerve (DW) [UNLOCKED]: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 5 (+)
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 23

EC: 9/9
MC: 0
DC: 5/5

Attacks:

Thrash (*)
Bite (*)
Leer (*)
Sandstorm (*)
Screech (*)
Chip Away (*)
Rock Slide (*)
Scary Face (*)
Dark Pulse
Earthquake
Crunch
Stone Edge
Payback
Thunder Fang
Ice Fang
Fire Fang
Hyper Beam
Giga Impact

Outrage (*)
Dragon Dance (*)
Stealth Rock (*)

Return (*)
Smack Down (*)
Substitute
Protect
Dig
Fire Blast

Total: 24 (27)

Summary: Hitler is the evil, plotting guy in the group. Still, he has a gentle side. He has not yet shown it though.

The 4 MC will buy Hyper Beam and Giga Impact by Level Up, completing its Level-Up movepool. The remaining 2 MC will buy Fire Blast by TM.
 
+2 CC, +3 MC, +1 KOC for Milotic and Mr. Mime
+3 UC

Spending 3 MC for Counter (Tutor) on Mr. Mime, and using 1 KOC on CC and buying an Expert Belt.

Spending 2 MC on Subtitute (BW TM) and 1 MC and a KOC on Double Team (BW TM) for Milotic.

Spending 2 UC on Gastly (!_!)
Buying Shadow Ball for 1 UC.

92.png

Gastly [Dark Phoenix] (Female)
Nature: Timid (+15% speed, -1 attack, +29% accuracy)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:

Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1

EC: 0/9
MC: 0
DC: N/A

Attacks:

Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Ball

Disable
Perish Song
Smog

Will-o-Wisp
Sludge Bomb
Taunt
 
  • Imanalt: APPROVED
  • Ragnarokalex: Your UC gains are APPROVED, but your other prizes are NOT APPROVED until you tell me where you got those counters from.
  • waterwarrior: APPROVED
  • Its_A_Random: APPROVED
  • TheWolfe: APPROVED
  • Pwnemon:
    • First post: APPROVED
    • Second post: APPROVED
  • The Royal Guard: The two pokemon cost 4 CC altogether, bringing your CC total to 11, right? At any rate, Beldum does not get +5% evasion from a +speed nature, only +5% accuracy, and your Shinx's stats and moves are exactly the same as Beldum's right now, so NOT APPROVED.
  • deadfox081: APPROVED
  • The Wanderer: APPROVED
  • Wobbanaut: According to your profile, you have 10 UC stored, so wouldn't getting 3 more bring your total to 13? Anyway, APPROVED
  • Maxim: APPROVED
  • Moai: APPROVED
  • EspyOwner:
    • First post: You should say that Contract? is a Buneary so approvers don't have to look through your profile to find what pokemon you're talking about. APPROVED anyway.
    • Second post: Everything except your new Gastly is APPROVED. Why not your Gastly as well? Because you forgot to lower Gastly's attack to account for its nature and you should put a little (-) next to the lowered stat and (+) next to the raised stat. Also, Thunder is only available as a past gen TM for Gastly so Gastly cannot start with that move. NOT APPROVED until these issues are fixed.
  • Blazikenmaster-Zeo: APPROVED
  • nyttyn: You might want to fix your Munchlax sprite with the following: [noparse]
    446.png
    [/noparse] and Munchlax gets Stockpile at level 25 in gen 4, so you should add that to his level-up moves. Fix that and you're APPROVED
  • SubwayJ: For some reason your new Breezi's DC is listed as 0/6. Change that to 0/5 and you're APPROVED
  • AOPSUser: Tyranitar's typing is Rock/Dark, not Rock/Ground. Change the Ground-type description to the Dark-type description and you're APPROVED.

Objection's UC = 9.0 + 0.2 + 1.9 = 11.1 UC.
 
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