Data Prize Claiming Thread (Update 5-09-13)

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Adopting this little guy for 7 TC. I'm at 8 TC now.
Club the Torkoal said:
324.png

Torkoal * (Male)
Nature: Sassy (Adds One (1) Rank to Special Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
Characteristic:
Type:
Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 100
Atk: 3
Def: 5
SpA: 3
SpD: 4(+)
Spe: 17 (0.85 x 20)

MC: 0
DC: 0/5

Abilities:
White Smoke: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Initimidate, etc.)
Shell Armor (DW): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks:
Ember
Smog
Withdraw
Curse
Fire Spin
Smokescreen
Rapid Spin
Yawn
Eruption
Clear Smog
Double Team
Will-o-Wisp
Solarbeam
Body Slam
 
Claiming from this.

TravelLog gets 2 TC
Loki the Syclar gets 1 EC, 2 MC, 1 DC and 1 KOC.
Danse Macabre the Litwick gets 1 EC, 2 MC and 1 DC.

My TC is now 7 (5-->7)

Syclar's KOC go into its EC, along with 1 RC (bringing me to 5) so that it can evolve (and gain Ice Punch via level up):
EC: 6/6
MC: 0-->4-->0 (going to BW TM Taunt and BW TM Focus Blast)
DC: 3/5

frontnormal-msyclant.png

Syclant [Loki] (M)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)

Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121

EC: 6/6
MC: 0
DC: 3/5

Attacks:
Level Up:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Icy Wind
Bug Bite
Icicle Spear
Bug Buzz
Ice Punch
Sheer Cold

Tail Glow
Earth Power
Counter

Blizzard
Double Team
Acrobatics
Focus Blast
Taunt

My Lampent is now:

EC: 6/9
MC: 3
DC: 4/5

edit @10:24 PM: Also claiming 4 RC for subreffing the last Street Brawl Ever!? :(
This takes my RC total to 9 (5-->9)
 
Claiming from this battle: http://www.smogon.com/forums/showthread.php?p=3556865&posted=1#post3556865

Each Trainer obtains 2 TC.
Pastafarian, Shockstrike, and Australia each gain 2 MC, 1 DC. (the MC Bonus does not apply to this battle

Pastafarian (Tangrowth) now has 4/5 DC, and I'll use 1 Ref Counter to make it 5/5 and unlock its Dream World ability, Regenerator (I don't know if I have updated my Registration Tower post yet, but I claimed 8 Ref Counters in a post about a page ago). I'll use the 2 MC for its egg move Rage Powder. edit: forgot egg moves cost 3, so I'll use another Ref Counter to do that.

Australia (Galvantula) also goes to 4/5, and another Ref Counter will make it 5/5 and unlock its Dream World ability, Swarm. I'll use the 2 MC for the TM move Hidden Power (Ice 7).


I'm also claiming from this battle: http://www.smogon.com/forums/showthread.php?t=3448432

Porygon3 and Flamestrike get 2 TC.

Frogger gains 1 EC, 2 MC, 1 DC (now go get your DrizzleToed) and 1 KO counter

Frogger (Poliwhirl) goes from 7/9 EC to 9/9 after including the KO Counter, evolving it into Politoed. The 1 DC also takes him to 5/5, unlocking her Dream World ability Drizzle. The evolution also gives her the level move Perish Song. I'll use the 2 MC for the TM move Hidden Power (Electric 7).


I get 4 TC, giving me a total of 6. I'll save them for now, along with my remaining 6 5 ref counters.
 
All mons get 1 EC, 2 MC, 1 DC. The following get KO counters:
Charmeleon: 2 KOC
GK's Milotic: 2 KOC
Dragonite: 1 KOC
Kecleon: 1 KOC
Deino: 1 KOC
P2: 2 KOC
Banryu's Milotic: 1 KOC
this ended

Milo's not gonna get any moves just yet
Counters
EC:6/6
MC:3 <--- one ko counter
DC:5/5 <--- one ko counter

Dnite isn't gonna get any attacks right now
Counters
EC:9/9
MC:3
DC:5/5

Deino's ko counter goes towards his ec
Counters:
EC:2/9
MC:2
DC:1/5

P2 evolves into P-Z and gets Trick Room and Nasty Plot because of it
5 mc go to Pain Split and Ice Beam
Counters:
EC: 9/9
MC: 1 -> 3 (mc) -> 5 (ko) -> 0
DC: 5/5

HP: 100
Atk: Rank 2(-)
Def: Rank 3
SpA: Rank 6(+)
SpD: Rank 3
Spe: 90

Shroomish
Counters:
EC:5/6
MC:2
DC:3/5

Fraxure
Counters:
EC: 7/9
MC: 4
DC: 4/5
 
dan, Frosty, Spenstar, RD, Spenstar again, dogfish, Objection, deadfox, Leethoof, TravelLog and GK are APPROVED

rewindman, the STAB description for Psychic is outdated, get the new one from the Type Bonus list in the Data Audit thread (I feel like a broken record, why do so many people have outdated STAB summaries ;_;). APPROVED as long as this is changed

Engineer, with a Lonely nature Croagunk should have Rank 4 attack. It also has Rank 3 Special Attack, not Rank 2. Speaking of ranks, you should be using those over stars. Also, since speed+ natures make your speed round up your speed on Budew should be 64, not 63. On top of that, Bullet Seed is only a TM in Gen 4, so you have to replace it with a Gen 5 TM. Once you change all that you'll be APPROVED

Acklow, Torkoal costs 7 TC (4 + 3), not 8. Also, it gets Body Slam at level 20 in Gen 3 so you should add that in. APPROVED

porygon3, egg moves cost 3 MC, not 2. Everything else is APPROVED, but you'll have to change that EDIT: OK, good now.

15, so that gives me 2 more counters (up to 11, I really need to spend these soon) with 4 left.

Also, I'm claiming from this

Mindstrike (Kirlia) gets the usual. I'll grab Trick Room (BW TM) with the MC.

281.png

Kirlia - Mindstrike (M)
Nature: Brave (Adds one Rank to Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (50/1.15v)

EC: 7/9
MC: 0
DC: 3/5

Attacks:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Calm Mind
Heal Pulse
Psychic
Hypnosis

Disable
Encore
Shadow Sneak

Taunt
Thunderbolt
Shadow Ball
Will-O-Wisp
Trick Room
EDIT: Oh yeah and 2 TC, forgot about that.
 
Right then, got a whopper of a prize redemption right here.

Itemized counter claimage:
- I get 4 TC.
- Charmeleon: 2 KOC > 2 EC / 3 MC total
- Kecleon: 1 KOC > 3 MC
- Milotic: 1 KOC > 3 MC / 1 DC
- Vibrava: 1 EC / 2 MC
- Shieldon: 1 EC / 2 MC / 1 DC
- Archen: 1 EC / 2 MC

Aether the Charmeleon's EC maxes out at 9/9, and with a burst of fiery light, he begins his final transformation....
006.gif

Aether evolved into Charizard!

Itemized move learnage:
- Charizard claims Air Slash, Dragon Claw, and Shadow Claw from his level-up movepool, and uses his 3 stored MC to learn Heat Wave and Solarbeam.
- Vibrava spends all 4 saved MC to learn Endure + Flail.
- Milotic uses 3 MC to learn Magic Coat.
- Bayleef spends 1 MC on Safeguard.
- Shieldon learns Thunderbolt with 2 MC.
- Archen learns Crunch and Substitute with stored 3 MC.
- Kecleon gets Disable with his 3 MC.
 
Looks good Strike Approved.
Banryu: Charizard learns Heat Wave via Heart Scale in FR/LG, so he only uses 2 MC. Endure and Flail cost 3 MC each. Milotic doesn't learn Magic Coat. Not Approved.

That give me a Counter with 0 remaining.
 
Claiming from this battle...

I get 2 TC, making my total 12.

Destiny (Scyther) gets 1 EC, 2 MC and 1 DWC.

He evolves into Scizor!!!
212.png

Scizor Destiny (Male)
Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)

Typing:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm: When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
Light Metal:(DW)The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)(DW)

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 65

EC 6/6
MC 0
DW 2/5

Moves:

Bullet Punch
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Metal Claw
Wing Attack
Fury Cutter

Counter
Light Screen
Steel Wing

Swords Dance
Giga Impact
U-turn
Brick Break
Acrobatics
Roost

He now has 4 MC, and he spends them on Acrobatics and Roost, making his total 0.

Gengar gets 3 MC 1 KOC, which also goes into MC. He spends the MC on Destiny Bond, Focus Blast and Dream Eater, making his MC 0.
 
Unfortunately, Kaxtar is going to have to drop out of this battle due to health reasons. Best of luck with your recovery Kax.

2 TC: Kaxtar and Tort
1 EC, 2 MC, 1 DC: Syclant, Krillowatt, Sigilyph, Heracross, Kirlia, Piloswine, Breloom
KO Counters: Sigilyph (1), Kirlia (1)

And I get 3 Ref Tokens.

Sigilyph will put that KO Counter into her DC, and spend the MC on B/W TM Energy Ball.

Syclant will buy Quash from his B/W TM movepool. He is already FE with an unlocked DW ability.

Krillowatt will save the MC. She already has full EC and DC.

Spending the TC to get a Monohm, after an IRC chat finally convinced me to buy the cloud dragon:
Monohm.png


Monohm (Flash) M
Nature: Timid (Subtracts one Rank from Attack; A 15% increase (rounded up) in Base Speed and a +14% increase in accuracy (69^2/350, rounded up) on this Pokemon's attacks)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Ability 1: Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Ability 2: Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Ability 3: Sheer Force (DW, not yet unlocked): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats: 48/50-/68/62/40/60+

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom

Heal Bell
Hydro Pump
Magnet Rise

Fire Blast
Thunder
Volt Switch
 
porygon3, egg moves cost 3 MC, not 2. Everything else is APPROVED, but you'll have to change that

Alright, done.

Also, I'm going to spend the 6 TC I have:

1.png

Bulbasaur [Leafy] (M)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings

Stats:
HP: 90
Atk: Rank 1 (-1)
Def: Rank 2
SpA: Rank 4 (+1)
SpD: Rank 3
Spe: 45

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Overgrow (innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (innate) (DW): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed

Attacks:
Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Ingrain
Amnesia
Charm

Toxic
Venoshock
Substitute

4.png

Charmander [Torch] (M)
Nature: Rash (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Special Defense)

Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+1)
SpD: Rank 1 (-1)
Spe: 65

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Blaze (innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14
Solar Powder (innate) (DW): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two

Attacks:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang

Ancientpower
Crunch
Swords Dance

Flame Charge
Brick Break
Dragon Claw

7.png

Squirtle [Shell] (F)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious

Stats:
HP: 90
Atk: Rank 1 (-1)
Def: Rank 3
SpA: Rank 3 (+1)
SpD: Rank 3
Spe: 43

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Torrent (innate): When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14
Rain Dish: (innate) (DW): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action

Attacks:
Tackle
Tail Whip
Bubble
Withdraw
Water Gun
Bite
Rapid Spin
Protect
Water Pulse

Yawn
Mirror Coat
Aqua Ring

Ice Beam
Scald
Hidden Power Electric [7]
 
I have claimship. Well, not really. Just poppin' 2 of my TC to grab me a Scratchet(like the rest of the known CAP ASB universe)

ScratchetM.png

Scratchet [Raptor] (M)
Type: Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate, Dormant) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40


Fury Swipes
Harden
Focus Energy
Rock Smash
Roar

Roost
Confuse Ray
Memento

Brick Break
Return
Work Up
 
I finished this battle.

I get 2 Trainer Counters. I have 9 and would like to spend 5 on a Scyther.
123.png

Scyther Jade (F)
Nature: Adamant (ATK up 1; SpA down 1)

Jade has had a rough past. When she hatched, her broodmates rejected her because she was alternately colored. Or shiny. Or red in places. One of those. Anyhow, her lifelong homelessness has forced her to hunt, carve, and keep watch for herself. If anyone says this brutal monster is untrained, they don’t know her one bit.

Type: Bug/Flying
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5 (4 + 1)
Def: Rank 3
SpA: Rank 1 (2 – 1)
SpD: Rank 3
Spe: 105

ADAMANT: Attack up 1, Sp. Atk. down 1

EC: 0/6
MC: 0
DC: 0/5

Abilities:

Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Steadfast (DW - LOCKED): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Attacks:

(*)Vacuum Wave
(*)Quick Attack
(*)Leer
(*)Focus Energy
(*)Double Team
(*)Pursuit
(*)False Swipe
(*)Agility
(*)Fury Cutter
(*)Wing Attack

(*)Counter
(*)Night Slash
(*)Endure

(*)Swords Dance
(*)Brick Break
(*)U-turn

Ralts, Shelgon, and Pawniard get 1 EC, 2 MC, and 1 DC each.

SHELGON also got 2 KO Counters.

EC 4 -> 6 (+KO)
MC 2 -> 5 (+KO) -> 0 (Spending 3 on PT Tutor move Outrage and 2 on Level-Up moves Crunch and Dragon Claw)
DC 3 -> 4



RALTS

EC 2 -> 3
MC 0 -> 2
DC 2 -> 3



PAWNIARD

EC 0 -> 1
MC 0 -> 2 -> 0 (Spending on BW TM Brick Break)
DC 0 -> 1
 
Finished this Subway Challenge: http://www.smogon.com/forums/showthread.php?t=3448628

I believe I get 4 BT from this. Buying a Scyther :D
123.png

Scyther (Imoji) (M)
Nature: Adamant (Attack increased by *, Special Attack decreased by *)

Type: Bug / Flying
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats: 70 / 110 / 80 / 55 / 80 / 105

HP: 100
Atk+: ***** (5)
Def: *** (3)
SpA-: * (1)
SpD: *** (3)
Spe: 105

Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5

Ability:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
Steadfast (LOCKED): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Attacks:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter

Counter
Night Slash
Reversal

Brick Break
Substitute
Protect

don't approve yet
 
dan and shadowbone are APPROVED

p3, Charmander doesn't get Solar Powder as an ability. In fact said ability doesn't exist at all (though it sounds amazing lol). Change it to Solar Power and you are APPROVED
Couldn't resist :P

mewtwo, interestingly enough Shelgon doesn't get Earthquake as a TM, so you'll have to either replace or remove it. Otherwise, APPROVED

9

EDIT: Spenstar below is APPROVED, giving me my 12th counter and putting me back at 0. I think it's about time I spend these.
 
I have 2 BTs, and I'm spending them on a Monohm!

Monohm.png

Monohm [Puff] (Female)
Nature: Modest
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats:
HP: 90
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 2
Spe: 60

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Locked) (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks:
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom

Heal Bell
Hydro Pump
DragonBreath

Flamethrower
Thunderbolt
Volt Switch
 
Right then, got a whopper of a prize redemption right here.

Itemized counter claimage:
- I get 4 TC.
- Charmeleon: 2 KOC > 2 EC / 3 MC total
- Kecleon: 1 KOC > 3 MC
- Milotic: 1 KOC > 3 MC / 1 DC
- Vibrava: 1 EC / 2 MC
- Shieldon: 1 EC / 2 MC / 1 DC
- Archen: 1 EC / 2 MC

Aether the Charmeleon's EC maxes out at 9/9, and with a burst of fiery light, he begins his final transformation....
006.gif

Aether evolved into Charizard!

Itemized move learnage:
- Charizard claims Air Slash, Dragon Claw, Heat Wave and Shadow Claw from his level-up movepool, and uses his 2/3 stored MC to learn Solarbeam.
- Vibrava spends all 4 saved MC to learn Screech + Flail.
- Milotic uses 3 MC to learn Hypnosis.
- Bayleef spends 1 MC on Safeguard.
- Shieldon learns Thunderbolt with 2 MC.
- Archen learns Crunch and Substitute with stored 3 MC.
- Kecleon gets Disable with his 3 MC.
Bleck. Fixed.
 
Alrighty, using my 2 TC from the match with porygon3 to grab this little guy:

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Bulbasaur - Vinestrike (F)
Nature: Modest (Adds one Rank to Special Attack; Subtracts one Rank from Attack)
Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 45

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Giga Drain
Leaf Storm
Petal Dance

Toxic
Venoshock
Hidden Power Fire (7)
Then using 7 of my 12 AC to grab this much bigger guy:

128.png

Tauros - Ragestrike (M)
Nature: Jolly (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Up] Cap: 30) The Divisor is 1000 for fully evolved Pokemon, 700 for Pokemon that are the second of three stages, 500 for Pokemon that are the first of two stages, and 350 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Special Attack)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Intimidate: (Can be activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Anger Point: (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Sheer Force (DW): (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (110*1.15^, 17% accuracy boost)

MC: 0
DC: 0/5

Attacks:
Tackle
Stomp
Tail Whip
Rage
Horn Attack
Scary Face
Pursuit
Rest
Payback
Zen Headbutt
Thrash
Giga Impact

Earthquake
Stone Edge
Wild Charge

Finally, using my last 5 AC Tauros will learn Magic Coat (previous gen tutor) and Bulbasaur will learn Worry Seed and Synthesis (both level-up)
 
Claiming fromthis battle...

I get 2 TC, making my total 12.

Destiny (Scyther) gets 1 EC, 2 MC and 1 DWC.

He evolves into Scizor!!!
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Scizor Destiny (Male)
Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)

Typing:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm: When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
Light Metal:(DW)The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)(DW)

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 65

EC 6/6
MC 1
DW 2/5

Moves:

Bullet Punch
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Metal Claw
Wing Attack
Fury Cutter

Counter
Light Screen
Steel Wing

Swords Dance
Giga Impact
U-turn
Brick Break
Roost

He now has 4 MC, and he spends them on Roost, making his total 1.

Gengar gets 3 MC 1 KOC, which also goes into MC. He spends the MC on Destiny Bond, Focus Blast and Dream Eater, making his MC 0.

Fixed
 
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