well basicly its a system they use to see if a sprite is ready to be animated. If they both say yes, that means that there is nothing left to edit on the sprite and is now ready to be animated. Without it, one could animate a sprite that is later found to be flawed which would kinda mess things up.I have a question: what exactly do "L ready" and "W ready" mean on the spreadsheet? I guess that they refer to animation, but I was curious.
I just figured out that the letters stand for their names. I am so slow.well basicly its a system they use to see if a sprite is ready to be animated. If they both say yes, that means that there is nothing left to edit on the sprite and is now ready to be animated. Without it, one could animate a sprite that is later found to be flawed which would kinda mess things up.
Ok guys, I'm about to make the mega banette back sprite, so can anyone tell me how it looks? I need to know till where the zip on its head extends to.
That gray is way way too dark. It's supposed to be white lol.... With that I think it is official that I suck at making shiny mega gengars :D
Yeah, it's more of a Shiny Dragonite!ooh cool shiny mega charizard x. Hard to tell but I think it has a greenish/blueish tint right?
That gray is way way too dark. It's supposed to be white lol.
Progress report, almost have the entire Honedge line done in shinies, fronts and backs.
not really feeling the outline for gengar. Maybe using gray instead of black. Or adding some faint shading would make it look better.I'd like to help with this...
Shiny Mega Gengar sprite...
And This Shiny Mega T-Tar Sprite
plz let me know if they need any changes...
lol I thought it was supposed to look like raichu. Nice sprite.Poor Dedenne looks awfully squished in its current sprite. I was intending to do QC but ended up making new front and back sprites from scratch.
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Diglett has way less detail, though. Will you...
I'll keep this short but Diglett the approximate size that the mouse ought to be.
I do like the new sprite though.